local app_store = {}
app_store.triggers = {
"itunes.apple.com/(.*)/app/(.*)/id(%d+)",
"^/[Ii][Tt][Uu][Nn][Ee][Ss] (%d+)$",
"itunes.apple.com/app/id(%d+)"
}
local BASE_URL = 'https://itunes.apple.com/lookup'
local makeOurDate = function(dateString)
local pattern = "(%d+)%-(%d+)%-(%d+)T"
local year, month, day = dateString:match(pattern)
return day..'.'..month..'.'..year
end
function app_store:get_appstore_data()
local url = BASE_URL..'/?id='..appid..'&country=de'
local res,code = https.request(url)
if code ~= 200 then return "HTTP-FEHLER" end
local data = json.decode(res).results[1]
if data == nil then return 'NOTFOUND' end
if data.wrapperType ~= 'software' then return nil end
return data
end
function app_store:send_appstore_data(data)
-- Header
local name = data.trackName
local author = data.sellerName
local price = data.formattedPrice
local version = data.version
-- Body
local description = string.sub(unescape(data.description), 1, 150) .. '...'
local min_ios_ver = data.minimumOsVersion
local size = string.gsub(round(data.fileSizeBytes / 1000000, 2), "%.", ",") -- wtf Apple, it's 1024, not 1000!
local release = makeOurDate(data.releaseDate)
if data.isGameCenterEnabled then
game_center = '\nUnterstützt Game Center'
else
game_center = ''
end
local category_count = #data.genres
if category_count == 1 then
category = '\nKategorie: '..data.genres[1]
else
local category_loop = '\nKategorien: '
for v in pairs(data.genres) do
if v < category_count then
category_loop = category_loop..data.genres[v]..', '
else
category_loop = category_loop..data.genres[v]
end
end
category = category_loop
end
-- Footer
if data.averageUserRating and data.userRatingCount then
avg_rating = 'Bewertung: '..string.gsub(data.averageUserRating, "%.", ",")..' Sterne '
ratings = 'von '..comma_value(data.userRatingCount)..' Bewertungen'
else
avg_rating = ""
ratings = ""
end
-- Picture
if data.screenshotUrls[1] and data.ipadScreenshotUrls[1] then
image_url = data.screenshotUrls[1]
elseif data.screenshotUrls[1] and not data.ipadScreenshotUrls[1] then
image_url = data.screenshotUrls[1]
elseif not data.screenshotUrls[1] and data.ipadScreenshotUrls[1] then
image_url = data.ipadScreenshotUrls[1]
else
image_url = nil
end
if image_url then
header = ''..name..' v'..version..' von '..author..' ('..price..'): '
else
header = ''..name..' v'..version..' von '..author..' ('..price..'):'
end
local body = '\n'..description..'\nBenötigt mind. iOS '..min_ios_ver..'\nGröße: '..size..' MB\nErstveröffentlicht am '..release..game_center..category
local footer = '\n'..avg_rating..ratings
local text = header..body..footer
return text
end
function app_store:action(msg, config, matches)
if not matches[3] then
appid = matches[1]
else
appid = matches[3]
end
local data = app_store:get_appstore_data()
if data == nil then print('Das Appstore-Plugin unterstützt nur Apps!') end
if data == 'HTTP-FEHLER' or data == 'NOTFOUND' then
utilities.send_reply(msg, 'App nicht gefunden!', 'HTML')
return
else
local output = app_store:send_appstore_data(data)
utilities.send_message(msg.chat.id, output, false, msg.message_id, 'HTML')
end
end
return app_store