mirror of
https://github.com/Deathemonic/BA-AD.git
synced 2025-07-29 03:37:24 +02:00

- bump dump file to support latest client 1.46.287264 - updated flatbuf generator to support lastest dump file - refactored table extracter
786 lines
37 KiB
Python
786 lines
37 KiB
Python
# automatically generated by the FlatBuffers compiler, do not modify
|
|
|
|
# namespace: FlatData
|
|
|
|
import flatbuffers
|
|
from flatbuffers.compat import import_numpy
|
|
np = import_numpy()
|
|
|
|
class CharacterExcel(object):
|
|
__slots__ = ['_tab']
|
|
|
|
@classmethod
|
|
def GetRootAs(cls, buf, offset=0):
|
|
n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, offset)
|
|
x = CharacterExcel()
|
|
x.Init(buf, n + offset)
|
|
return x
|
|
|
|
@classmethod
|
|
def GetRootAsCharacterExcel(cls, buf, offset=0):
|
|
"""This method is deprecated. Please switch to GetRootAs."""
|
|
return cls.GetRootAs(buf, offset)
|
|
# CharacterExcel
|
|
def Init(self, buf, pos):
|
|
self._tab = flatbuffers.table.Table(buf, pos)
|
|
|
|
# CharacterExcel
|
|
def Id(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int64Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def DevName(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(6))
|
|
if o != 0:
|
|
return self._tab.String(o + self._tab.Pos)
|
|
return None
|
|
|
|
# CharacterExcel
|
|
def CostumeGroupId(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(8))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int64Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def IsPlayable(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(10))
|
|
if o != 0:
|
|
return bool(self._tab.Get(flatbuffers.number_types.BoolFlags, o + self._tab.Pos))
|
|
return False
|
|
|
|
# CharacterExcel
|
|
def ProductionStep_(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(12))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def CollectionVisible(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(14))
|
|
if o != 0:
|
|
return bool(self._tab.Get(flatbuffers.number_types.BoolFlags, o + self._tab.Pos))
|
|
return False
|
|
|
|
# CharacterExcel
|
|
def ReleaseDate(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(16))
|
|
if o != 0:
|
|
return self._tab.String(o + self._tab.Pos)
|
|
return None
|
|
|
|
# CharacterExcel
|
|
def CollectionVisibleStartDate(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(18))
|
|
if o != 0:
|
|
return self._tab.String(o + self._tab.Pos)
|
|
return None
|
|
|
|
# CharacterExcel
|
|
def CollectionVisibleEndDate(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(20))
|
|
if o != 0:
|
|
return self._tab.String(o + self._tab.Pos)
|
|
return None
|
|
|
|
# CharacterExcel
|
|
def IsPlayableCharacter(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(22))
|
|
if o != 0:
|
|
return bool(self._tab.Get(flatbuffers.number_types.BoolFlags, o + self._tab.Pos))
|
|
return False
|
|
|
|
# CharacterExcel
|
|
def LocalizeEtcId(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(24))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Uint32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def Rarity_(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(26))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def IsNPC(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(28))
|
|
if o != 0:
|
|
return bool(self._tab.Get(flatbuffers.number_types.BoolFlags, o + self._tab.Pos))
|
|
return False
|
|
|
|
# CharacterExcel
|
|
def TacticEntityType_(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(30))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def CanSurvive(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(32))
|
|
if o != 0:
|
|
return bool(self._tab.Get(flatbuffers.number_types.BoolFlags, o + self._tab.Pos))
|
|
return False
|
|
|
|
# CharacterExcel
|
|
def IsDummy(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(34))
|
|
if o != 0:
|
|
return bool(self._tab.Get(flatbuffers.number_types.BoolFlags, o + self._tab.Pos))
|
|
return False
|
|
|
|
# CharacterExcel
|
|
def SubPartsCount(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(36))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def TacticRole_(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(38))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def WeaponType_(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(40))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def TacticRange_(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(42))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def BulletType_(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(44))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def ArmorType_(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(46))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def AimIKType_(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(48))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def School_(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(50))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def Club_(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(52))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def DefaultStarGrade(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(54))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def MaxStarGrade(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(56))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def StatLevelUpType_(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(58))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def SquadType_(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(60))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def Jumpable(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(62))
|
|
if o != 0:
|
|
return bool(self._tab.Get(flatbuffers.number_types.BoolFlags, o + self._tab.Pos))
|
|
return False
|
|
|
|
# CharacterExcel
|
|
def PersonalityId(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(64))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int64Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def CharacterAIId(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(66))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int64Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def ExternalBTId(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(68))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int64Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def MainCombatStyleId(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(70))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int64Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def CombatStyleIndex(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(72))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def ScenarioCharacter(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(74))
|
|
if o != 0:
|
|
return self._tab.String(o + self._tab.Pos)
|
|
return None
|
|
|
|
# CharacterExcel
|
|
def SpawnTemplateId(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(76))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Uint32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def FavorLevelupType(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(78))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def EquipmentSlot(self, j):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(80))
|
|
if o != 0:
|
|
a = self._tab.Vector(o)
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 4))
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def EquipmentSlotAsNumpy(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(80))
|
|
if o != 0:
|
|
return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Int32Flags, o)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def EquipmentSlotLength(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(80))
|
|
if o != 0:
|
|
return self._tab.VectorLen(o)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def EquipmentSlotIsNone(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(80))
|
|
return o == 0
|
|
|
|
# CharacterExcel
|
|
def WeaponLocalizeId(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(82))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Uint32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def DisplayEnemyInfo(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(84))
|
|
if o != 0:
|
|
return bool(self._tab.Get(flatbuffers.number_types.BoolFlags, o + self._tab.Pos))
|
|
return False
|
|
|
|
# CharacterExcel
|
|
def BodyRadius(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(86))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int64Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def RandomEffectRadius(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(88))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int64Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def HPBarHide(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(90))
|
|
if o != 0:
|
|
return bool(self._tab.Get(flatbuffers.number_types.BoolFlags, o + self._tab.Pos))
|
|
return False
|
|
|
|
# CharacterExcel
|
|
def HpBarHeight(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(92))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Float32Flags, o + self._tab.Pos)
|
|
return 0.0
|
|
|
|
# CharacterExcel
|
|
def HighlightFloaterHeight(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(94))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Float32Flags, o + self._tab.Pos)
|
|
return 0.0
|
|
|
|
# CharacterExcel
|
|
def EmojiOffsetX(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(96))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Float32Flags, o + self._tab.Pos)
|
|
return 0.0
|
|
|
|
# CharacterExcel
|
|
def EmojiOffsetY(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(98))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Float32Flags, o + self._tab.Pos)
|
|
return 0.0
|
|
|
|
# CharacterExcel
|
|
def MoveStartFrame(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(100))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def MoveEndFrame(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(102))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def JumpMotionFrame(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(104))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def AppearFrame(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(106))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def CanMove(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(108))
|
|
if o != 0:
|
|
return bool(self._tab.Get(flatbuffers.number_types.BoolFlags, o + self._tab.Pos))
|
|
return False
|
|
|
|
# CharacterExcel
|
|
def CanFix(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(110))
|
|
if o != 0:
|
|
return bool(self._tab.Get(flatbuffers.number_types.BoolFlags, o + self._tab.Pos))
|
|
return False
|
|
|
|
# CharacterExcel
|
|
def CanCrowdControl(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(112))
|
|
if o != 0:
|
|
return bool(self._tab.Get(flatbuffers.number_types.BoolFlags, o + self._tab.Pos))
|
|
return False
|
|
|
|
# CharacterExcel
|
|
def CanBattleItemMove(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(114))
|
|
if o != 0:
|
|
return bool(self._tab.Get(flatbuffers.number_types.BoolFlags, o + self._tab.Pos))
|
|
return False
|
|
|
|
# CharacterExcel
|
|
def IsAirUnit(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(116))
|
|
if o != 0:
|
|
return bool(self._tab.Get(flatbuffers.number_types.BoolFlags, o + self._tab.Pos))
|
|
return False
|
|
|
|
# CharacterExcel
|
|
def AirUnitHeight(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(118))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int64Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def Tags(self, j):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(120))
|
|
if o != 0:
|
|
a = self._tab.Vector(o)
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 4))
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def TagsAsNumpy(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(120))
|
|
if o != 0:
|
|
return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Int32Flags, o)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def TagsLength(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(120))
|
|
if o != 0:
|
|
return self._tab.VectorLen(o)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def TagsIsNone(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(120))
|
|
return o == 0
|
|
|
|
# CharacterExcel
|
|
def SecretStoneItemId(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(122))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int64Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def SecretStoneItemAmount(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(124))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def CharacterPieceItemId(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(126))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int64Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def CharacterPieceItemAmount(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(128))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
# CharacterExcel
|
|
def CombineRecipeId(self):
|
|
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(130))
|
|
if o != 0:
|
|
return self._tab.Get(flatbuffers.number_types.Int64Flags, o + self._tab.Pos)
|
|
return 0
|
|
|
|
def Start(builder): builder.StartObject(64)
|
|
def CharacterExcelStart(builder):
|
|
"""This method is deprecated. Please switch to Start."""
|
|
return Start(builder)
|
|
def AddId(builder, Id): builder.PrependInt64Slot(0, Id, 0)
|
|
def CharacterExcelAddId(builder, Id):
|
|
"""This method is deprecated. Please switch to AddId."""
|
|
return AddId(builder, Id)
|
|
def AddDevName(builder, DevName): builder.PrependUOffsetTRelativeSlot(1, flatbuffers.number_types.UOffsetTFlags.py_type(DevName), 0)
|
|
def CharacterExcelAddDevName(builder, DevName):
|
|
"""This method is deprecated. Please switch to AddDevName."""
|
|
return AddDevName(builder, DevName)
|
|
def AddCostumeGroupId(builder, CostumeGroupId): builder.PrependInt64Slot(2, CostumeGroupId, 0)
|
|
def CharacterExcelAddCostumeGroupId(builder, CostumeGroupId):
|
|
"""This method is deprecated. Please switch to AddCostumeGroupId."""
|
|
return AddCostumeGroupId(builder, CostumeGroupId)
|
|
def AddIsPlayable(builder, IsPlayable): builder.PrependBoolSlot(3, IsPlayable, 0)
|
|
def CharacterExcelAddIsPlayable(builder, IsPlayable):
|
|
"""This method is deprecated. Please switch to AddIsPlayable."""
|
|
return AddIsPlayable(builder, IsPlayable)
|
|
def AddProductionStep_(builder, ProductionStep_): builder.PrependInt32Slot(4, ProductionStep_, 0)
|
|
def CharacterExcelAddProductionStep_(builder, ProductionStep_):
|
|
"""This method is deprecated. Please switch to AddProductionStep_."""
|
|
return AddProductionStep_(builder, ProductionStep_)
|
|
def AddCollectionVisible(builder, CollectionVisible): builder.PrependBoolSlot(5, CollectionVisible, 0)
|
|
def CharacterExcelAddCollectionVisible(builder, CollectionVisible):
|
|
"""This method is deprecated. Please switch to AddCollectionVisible."""
|
|
return AddCollectionVisible(builder, CollectionVisible)
|
|
def AddReleaseDate(builder, ReleaseDate): builder.PrependUOffsetTRelativeSlot(6, flatbuffers.number_types.UOffsetTFlags.py_type(ReleaseDate), 0)
|
|
def CharacterExcelAddReleaseDate(builder, ReleaseDate):
|
|
"""This method is deprecated. Please switch to AddReleaseDate."""
|
|
return AddReleaseDate(builder, ReleaseDate)
|
|
def AddCollectionVisibleStartDate(builder, CollectionVisibleStartDate): builder.PrependUOffsetTRelativeSlot(7, flatbuffers.number_types.UOffsetTFlags.py_type(CollectionVisibleStartDate), 0)
|
|
def CharacterExcelAddCollectionVisibleStartDate(builder, CollectionVisibleStartDate):
|
|
"""This method is deprecated. Please switch to AddCollectionVisibleStartDate."""
|
|
return AddCollectionVisibleStartDate(builder, CollectionVisibleStartDate)
|
|
def AddCollectionVisibleEndDate(builder, CollectionVisibleEndDate): builder.PrependUOffsetTRelativeSlot(8, flatbuffers.number_types.UOffsetTFlags.py_type(CollectionVisibleEndDate), 0)
|
|
def CharacterExcelAddCollectionVisibleEndDate(builder, CollectionVisibleEndDate):
|
|
"""This method is deprecated. Please switch to AddCollectionVisibleEndDate."""
|
|
return AddCollectionVisibleEndDate(builder, CollectionVisibleEndDate)
|
|
def AddIsPlayableCharacter(builder, IsPlayableCharacter): builder.PrependBoolSlot(9, IsPlayableCharacter, 0)
|
|
def CharacterExcelAddIsPlayableCharacter(builder, IsPlayableCharacter):
|
|
"""This method is deprecated. Please switch to AddIsPlayableCharacter."""
|
|
return AddIsPlayableCharacter(builder, IsPlayableCharacter)
|
|
def AddLocalizeEtcId(builder, LocalizeEtcId): builder.PrependUint32Slot(10, LocalizeEtcId, 0)
|
|
def CharacterExcelAddLocalizeEtcId(builder, LocalizeEtcId):
|
|
"""This method is deprecated. Please switch to AddLocalizeEtcId."""
|
|
return AddLocalizeEtcId(builder, LocalizeEtcId)
|
|
def AddRarity_(builder, Rarity_): builder.PrependInt32Slot(11, Rarity_, 0)
|
|
def CharacterExcelAddRarity_(builder, Rarity_):
|
|
"""This method is deprecated. Please switch to AddRarity_."""
|
|
return AddRarity_(builder, Rarity_)
|
|
def AddIsNPC(builder, IsNPC): builder.PrependBoolSlot(12, IsNPC, 0)
|
|
def CharacterExcelAddIsNPC(builder, IsNPC):
|
|
"""This method is deprecated. Please switch to AddIsNPC."""
|
|
return AddIsNPC(builder, IsNPC)
|
|
def AddTacticEntityType_(builder, TacticEntityType_): builder.PrependInt32Slot(13, TacticEntityType_, 0)
|
|
def CharacterExcelAddTacticEntityType_(builder, TacticEntityType_):
|
|
"""This method is deprecated. Please switch to AddTacticEntityType_."""
|
|
return AddTacticEntityType_(builder, TacticEntityType_)
|
|
def AddCanSurvive(builder, CanSurvive): builder.PrependBoolSlot(14, CanSurvive, 0)
|
|
def CharacterExcelAddCanSurvive(builder, CanSurvive):
|
|
"""This method is deprecated. Please switch to AddCanSurvive."""
|
|
return AddCanSurvive(builder, CanSurvive)
|
|
def AddIsDummy(builder, IsDummy): builder.PrependBoolSlot(15, IsDummy, 0)
|
|
def CharacterExcelAddIsDummy(builder, IsDummy):
|
|
"""This method is deprecated. Please switch to AddIsDummy."""
|
|
return AddIsDummy(builder, IsDummy)
|
|
def AddSubPartsCount(builder, SubPartsCount): builder.PrependInt32Slot(16, SubPartsCount, 0)
|
|
def CharacterExcelAddSubPartsCount(builder, SubPartsCount):
|
|
"""This method is deprecated. Please switch to AddSubPartsCount."""
|
|
return AddSubPartsCount(builder, SubPartsCount)
|
|
def AddTacticRole_(builder, TacticRole_): builder.PrependInt32Slot(17, TacticRole_, 0)
|
|
def CharacterExcelAddTacticRole_(builder, TacticRole_):
|
|
"""This method is deprecated. Please switch to AddTacticRole_."""
|
|
return AddTacticRole_(builder, TacticRole_)
|
|
def AddWeaponType_(builder, WeaponType_): builder.PrependInt32Slot(18, WeaponType_, 0)
|
|
def CharacterExcelAddWeaponType_(builder, WeaponType_):
|
|
"""This method is deprecated. Please switch to AddWeaponType_."""
|
|
return AddWeaponType_(builder, WeaponType_)
|
|
def AddTacticRange_(builder, TacticRange_): builder.PrependInt32Slot(19, TacticRange_, 0)
|
|
def CharacterExcelAddTacticRange_(builder, TacticRange_):
|
|
"""This method is deprecated. Please switch to AddTacticRange_."""
|
|
return AddTacticRange_(builder, TacticRange_)
|
|
def AddBulletType_(builder, BulletType_): builder.PrependInt32Slot(20, BulletType_, 0)
|
|
def CharacterExcelAddBulletType_(builder, BulletType_):
|
|
"""This method is deprecated. Please switch to AddBulletType_."""
|
|
return AddBulletType_(builder, BulletType_)
|
|
def AddArmorType_(builder, ArmorType_): builder.PrependInt32Slot(21, ArmorType_, 0)
|
|
def CharacterExcelAddArmorType_(builder, ArmorType_):
|
|
"""This method is deprecated. Please switch to AddArmorType_."""
|
|
return AddArmorType_(builder, ArmorType_)
|
|
def AddAimIKType_(builder, AimIKType_): builder.PrependInt32Slot(22, AimIKType_, 0)
|
|
def CharacterExcelAddAimIKType_(builder, AimIKType_):
|
|
"""This method is deprecated. Please switch to AddAimIKType_."""
|
|
return AddAimIKType_(builder, AimIKType_)
|
|
def AddSchool_(builder, School_): builder.PrependInt32Slot(23, School_, 0)
|
|
def CharacterExcelAddSchool_(builder, School_):
|
|
"""This method is deprecated. Please switch to AddSchool_."""
|
|
return AddSchool_(builder, School_)
|
|
def AddClub_(builder, Club_): builder.PrependInt32Slot(24, Club_, 0)
|
|
def CharacterExcelAddClub_(builder, Club_):
|
|
"""This method is deprecated. Please switch to AddClub_."""
|
|
return AddClub_(builder, Club_)
|
|
def AddDefaultStarGrade(builder, DefaultStarGrade): builder.PrependInt32Slot(25, DefaultStarGrade, 0)
|
|
def CharacterExcelAddDefaultStarGrade(builder, DefaultStarGrade):
|
|
"""This method is deprecated. Please switch to AddDefaultStarGrade."""
|
|
return AddDefaultStarGrade(builder, DefaultStarGrade)
|
|
def AddMaxStarGrade(builder, MaxStarGrade): builder.PrependInt32Slot(26, MaxStarGrade, 0)
|
|
def CharacterExcelAddMaxStarGrade(builder, MaxStarGrade):
|
|
"""This method is deprecated. Please switch to AddMaxStarGrade."""
|
|
return AddMaxStarGrade(builder, MaxStarGrade)
|
|
def AddStatLevelUpType_(builder, StatLevelUpType_): builder.PrependInt32Slot(27, StatLevelUpType_, 0)
|
|
def CharacterExcelAddStatLevelUpType_(builder, StatLevelUpType_):
|
|
"""This method is deprecated. Please switch to AddStatLevelUpType_."""
|
|
return AddStatLevelUpType_(builder, StatLevelUpType_)
|
|
def AddSquadType_(builder, SquadType_): builder.PrependInt32Slot(28, SquadType_, 0)
|
|
def CharacterExcelAddSquadType_(builder, SquadType_):
|
|
"""This method is deprecated. Please switch to AddSquadType_."""
|
|
return AddSquadType_(builder, SquadType_)
|
|
def AddJumpable(builder, Jumpable): builder.PrependBoolSlot(29, Jumpable, 0)
|
|
def CharacterExcelAddJumpable(builder, Jumpable):
|
|
"""This method is deprecated. Please switch to AddJumpable."""
|
|
return AddJumpable(builder, Jumpable)
|
|
def AddPersonalityId(builder, PersonalityId): builder.PrependInt64Slot(30, PersonalityId, 0)
|
|
def CharacterExcelAddPersonalityId(builder, PersonalityId):
|
|
"""This method is deprecated. Please switch to AddPersonalityId."""
|
|
return AddPersonalityId(builder, PersonalityId)
|
|
def AddCharacterAIId(builder, CharacterAIId): builder.PrependInt64Slot(31, CharacterAIId, 0)
|
|
def CharacterExcelAddCharacterAIId(builder, CharacterAIId):
|
|
"""This method is deprecated. Please switch to AddCharacterAIId."""
|
|
return AddCharacterAIId(builder, CharacterAIId)
|
|
def AddExternalBTId(builder, ExternalBTId): builder.PrependInt64Slot(32, ExternalBTId, 0)
|
|
def CharacterExcelAddExternalBTId(builder, ExternalBTId):
|
|
"""This method is deprecated. Please switch to AddExternalBTId."""
|
|
return AddExternalBTId(builder, ExternalBTId)
|
|
def AddMainCombatStyleId(builder, MainCombatStyleId): builder.PrependInt64Slot(33, MainCombatStyleId, 0)
|
|
def CharacterExcelAddMainCombatStyleId(builder, MainCombatStyleId):
|
|
"""This method is deprecated. Please switch to AddMainCombatStyleId."""
|
|
return AddMainCombatStyleId(builder, MainCombatStyleId)
|
|
def AddCombatStyleIndex(builder, CombatStyleIndex): builder.PrependInt32Slot(34, CombatStyleIndex, 0)
|
|
def CharacterExcelAddCombatStyleIndex(builder, CombatStyleIndex):
|
|
"""This method is deprecated. Please switch to AddCombatStyleIndex."""
|
|
return AddCombatStyleIndex(builder, CombatStyleIndex)
|
|
def AddScenarioCharacter(builder, ScenarioCharacter): builder.PrependUOffsetTRelativeSlot(35, flatbuffers.number_types.UOffsetTFlags.py_type(ScenarioCharacter), 0)
|
|
def CharacterExcelAddScenarioCharacter(builder, ScenarioCharacter):
|
|
"""This method is deprecated. Please switch to AddScenarioCharacter."""
|
|
return AddScenarioCharacter(builder, ScenarioCharacter)
|
|
def AddSpawnTemplateId(builder, SpawnTemplateId): builder.PrependUint32Slot(36, SpawnTemplateId, 0)
|
|
def CharacterExcelAddSpawnTemplateId(builder, SpawnTemplateId):
|
|
"""This method is deprecated. Please switch to AddSpawnTemplateId."""
|
|
return AddSpawnTemplateId(builder, SpawnTemplateId)
|
|
def AddFavorLevelupType(builder, FavorLevelupType): builder.PrependInt32Slot(37, FavorLevelupType, 0)
|
|
def CharacterExcelAddFavorLevelupType(builder, FavorLevelupType):
|
|
"""This method is deprecated. Please switch to AddFavorLevelupType."""
|
|
return AddFavorLevelupType(builder, FavorLevelupType)
|
|
def AddEquipmentSlot(builder, EquipmentSlot): builder.PrependUOffsetTRelativeSlot(38, flatbuffers.number_types.UOffsetTFlags.py_type(EquipmentSlot), 0)
|
|
def CharacterExcelAddEquipmentSlot(builder, EquipmentSlot):
|
|
"""This method is deprecated. Please switch to AddEquipmentSlot."""
|
|
return AddEquipmentSlot(builder, EquipmentSlot)
|
|
def StartEquipmentSlotVector(builder, numElems): return builder.StartVector(4, numElems, 4)
|
|
def CharacterExcelStartEquipmentSlotVector(builder, numElems):
|
|
"""This method is deprecated. Please switch to Start."""
|
|
return StartEquipmentSlotVector(builder, numElems)
|
|
def AddWeaponLocalizeId(builder, WeaponLocalizeId): builder.PrependUint32Slot(39, WeaponLocalizeId, 0)
|
|
def CharacterExcelAddWeaponLocalizeId(builder, WeaponLocalizeId):
|
|
"""This method is deprecated. Please switch to AddWeaponLocalizeId."""
|
|
return AddWeaponLocalizeId(builder, WeaponLocalizeId)
|
|
def AddDisplayEnemyInfo(builder, DisplayEnemyInfo): builder.PrependBoolSlot(40, DisplayEnemyInfo, 0)
|
|
def CharacterExcelAddDisplayEnemyInfo(builder, DisplayEnemyInfo):
|
|
"""This method is deprecated. Please switch to AddDisplayEnemyInfo."""
|
|
return AddDisplayEnemyInfo(builder, DisplayEnemyInfo)
|
|
def AddBodyRadius(builder, BodyRadius): builder.PrependInt64Slot(41, BodyRadius, 0)
|
|
def CharacterExcelAddBodyRadius(builder, BodyRadius):
|
|
"""This method is deprecated. Please switch to AddBodyRadius."""
|
|
return AddBodyRadius(builder, BodyRadius)
|
|
def AddRandomEffectRadius(builder, RandomEffectRadius): builder.PrependInt64Slot(42, RandomEffectRadius, 0)
|
|
def CharacterExcelAddRandomEffectRadius(builder, RandomEffectRadius):
|
|
"""This method is deprecated. Please switch to AddRandomEffectRadius."""
|
|
return AddRandomEffectRadius(builder, RandomEffectRadius)
|
|
def AddHPBarHide(builder, HPBarHide): builder.PrependBoolSlot(43, HPBarHide, 0)
|
|
def CharacterExcelAddHPBarHide(builder, HPBarHide):
|
|
"""This method is deprecated. Please switch to AddHPBarHide."""
|
|
return AddHPBarHide(builder, HPBarHide)
|
|
def AddHpBarHeight(builder, HpBarHeight): builder.PrependFloat32Slot(44, HpBarHeight, 0.0)
|
|
def CharacterExcelAddHpBarHeight(builder, HpBarHeight):
|
|
"""This method is deprecated. Please switch to AddHpBarHeight."""
|
|
return AddHpBarHeight(builder, HpBarHeight)
|
|
def AddHighlightFloaterHeight(builder, HighlightFloaterHeight): builder.PrependFloat32Slot(45, HighlightFloaterHeight, 0.0)
|
|
def CharacterExcelAddHighlightFloaterHeight(builder, HighlightFloaterHeight):
|
|
"""This method is deprecated. Please switch to AddHighlightFloaterHeight."""
|
|
return AddHighlightFloaterHeight(builder, HighlightFloaterHeight)
|
|
def AddEmojiOffsetX(builder, EmojiOffsetX): builder.PrependFloat32Slot(46, EmojiOffsetX, 0.0)
|
|
def CharacterExcelAddEmojiOffsetX(builder, EmojiOffsetX):
|
|
"""This method is deprecated. Please switch to AddEmojiOffsetX."""
|
|
return AddEmojiOffsetX(builder, EmojiOffsetX)
|
|
def AddEmojiOffsetY(builder, EmojiOffsetY): builder.PrependFloat32Slot(47, EmojiOffsetY, 0.0)
|
|
def CharacterExcelAddEmojiOffsetY(builder, EmojiOffsetY):
|
|
"""This method is deprecated. Please switch to AddEmojiOffsetY."""
|
|
return AddEmojiOffsetY(builder, EmojiOffsetY)
|
|
def AddMoveStartFrame(builder, MoveStartFrame): builder.PrependInt32Slot(48, MoveStartFrame, 0)
|
|
def CharacterExcelAddMoveStartFrame(builder, MoveStartFrame):
|
|
"""This method is deprecated. Please switch to AddMoveStartFrame."""
|
|
return AddMoveStartFrame(builder, MoveStartFrame)
|
|
def AddMoveEndFrame(builder, MoveEndFrame): builder.PrependInt32Slot(49, MoveEndFrame, 0)
|
|
def CharacterExcelAddMoveEndFrame(builder, MoveEndFrame):
|
|
"""This method is deprecated. Please switch to AddMoveEndFrame."""
|
|
return AddMoveEndFrame(builder, MoveEndFrame)
|
|
def AddJumpMotionFrame(builder, JumpMotionFrame): builder.PrependInt32Slot(50, JumpMotionFrame, 0)
|
|
def CharacterExcelAddJumpMotionFrame(builder, JumpMotionFrame):
|
|
"""This method is deprecated. Please switch to AddJumpMotionFrame."""
|
|
return AddJumpMotionFrame(builder, JumpMotionFrame)
|
|
def AddAppearFrame(builder, AppearFrame): builder.PrependInt32Slot(51, AppearFrame, 0)
|
|
def CharacterExcelAddAppearFrame(builder, AppearFrame):
|
|
"""This method is deprecated. Please switch to AddAppearFrame."""
|
|
return AddAppearFrame(builder, AppearFrame)
|
|
def AddCanMove(builder, CanMove): builder.PrependBoolSlot(52, CanMove, 0)
|
|
def CharacterExcelAddCanMove(builder, CanMove):
|
|
"""This method is deprecated. Please switch to AddCanMove."""
|
|
return AddCanMove(builder, CanMove)
|
|
def AddCanFix(builder, CanFix): builder.PrependBoolSlot(53, CanFix, 0)
|
|
def CharacterExcelAddCanFix(builder, CanFix):
|
|
"""This method is deprecated. Please switch to AddCanFix."""
|
|
return AddCanFix(builder, CanFix)
|
|
def AddCanCrowdControl(builder, CanCrowdControl): builder.PrependBoolSlot(54, CanCrowdControl, 0)
|
|
def CharacterExcelAddCanCrowdControl(builder, CanCrowdControl):
|
|
"""This method is deprecated. Please switch to AddCanCrowdControl."""
|
|
return AddCanCrowdControl(builder, CanCrowdControl)
|
|
def AddCanBattleItemMove(builder, CanBattleItemMove): builder.PrependBoolSlot(55, CanBattleItemMove, 0)
|
|
def CharacterExcelAddCanBattleItemMove(builder, CanBattleItemMove):
|
|
"""This method is deprecated. Please switch to AddCanBattleItemMove."""
|
|
return AddCanBattleItemMove(builder, CanBattleItemMove)
|
|
def AddIsAirUnit(builder, IsAirUnit): builder.PrependBoolSlot(56, IsAirUnit, 0)
|
|
def CharacterExcelAddIsAirUnit(builder, IsAirUnit):
|
|
"""This method is deprecated. Please switch to AddIsAirUnit."""
|
|
return AddIsAirUnit(builder, IsAirUnit)
|
|
def AddAirUnitHeight(builder, AirUnitHeight): builder.PrependInt64Slot(57, AirUnitHeight, 0)
|
|
def CharacterExcelAddAirUnitHeight(builder, AirUnitHeight):
|
|
"""This method is deprecated. Please switch to AddAirUnitHeight."""
|
|
return AddAirUnitHeight(builder, AirUnitHeight)
|
|
def AddTags(builder, Tags): builder.PrependUOffsetTRelativeSlot(58, flatbuffers.number_types.UOffsetTFlags.py_type(Tags), 0)
|
|
def CharacterExcelAddTags(builder, Tags):
|
|
"""This method is deprecated. Please switch to AddTags."""
|
|
return AddTags(builder, Tags)
|
|
def StartTagsVector(builder, numElems): return builder.StartVector(4, numElems, 4)
|
|
def CharacterExcelStartTagsVector(builder, numElems):
|
|
"""This method is deprecated. Please switch to Start."""
|
|
return StartTagsVector(builder, numElems)
|
|
def AddSecretStoneItemId(builder, SecretStoneItemId): builder.PrependInt64Slot(59, SecretStoneItemId, 0)
|
|
def CharacterExcelAddSecretStoneItemId(builder, SecretStoneItemId):
|
|
"""This method is deprecated. Please switch to AddSecretStoneItemId."""
|
|
return AddSecretStoneItemId(builder, SecretStoneItemId)
|
|
def AddSecretStoneItemAmount(builder, SecretStoneItemAmount): builder.PrependInt32Slot(60, SecretStoneItemAmount, 0)
|
|
def CharacterExcelAddSecretStoneItemAmount(builder, SecretStoneItemAmount):
|
|
"""This method is deprecated. Please switch to AddSecretStoneItemAmount."""
|
|
return AddSecretStoneItemAmount(builder, SecretStoneItemAmount)
|
|
def AddCharacterPieceItemId(builder, CharacterPieceItemId): builder.PrependInt64Slot(61, CharacterPieceItemId, 0)
|
|
def CharacterExcelAddCharacterPieceItemId(builder, CharacterPieceItemId):
|
|
"""This method is deprecated. Please switch to AddCharacterPieceItemId."""
|
|
return AddCharacterPieceItemId(builder, CharacterPieceItemId)
|
|
def AddCharacterPieceItemAmount(builder, CharacterPieceItemAmount): builder.PrependInt32Slot(62, CharacterPieceItemAmount, 0)
|
|
def CharacterExcelAddCharacterPieceItemAmount(builder, CharacterPieceItemAmount):
|
|
"""This method is deprecated. Please switch to AddCharacterPieceItemAmount."""
|
|
return AddCharacterPieceItemAmount(builder, CharacterPieceItemAmount)
|
|
def AddCombineRecipeId(builder, CombineRecipeId): builder.PrependInt64Slot(63, CombineRecipeId, 0)
|
|
def CharacterExcelAddCombineRecipeId(builder, CombineRecipeId):
|
|
"""This method is deprecated. Please switch to AddCombineRecipeId."""
|
|
return AddCombineRecipeId(builder, CombineRecipeId)
|
|
def End(builder): return builder.EndObject()
|
|
def CharacterExcelEnd(builder):
|
|
"""This method is deprecated. Please switch to End."""
|
|
return End(builder) |