Files
BA-AD/baad/FlatData/MiniGameAudioAnimatorExcel.py
Deathemonic 2ee2061ae9 feat: bump dump
- bump dump file to support latest client 1.46.287264
- updated flatbuf generator to support lastest dump file
- refactored table extracter
2024-07-15 23:21:43 +08:00

196 lines
9.0 KiB
Python

# automatically generated by the FlatBuffers compiler, do not modify
# namespace: FlatData
import flatbuffers
from flatbuffers.compat import import_numpy
np = import_numpy()
class MiniGameAudioAnimatorExcel(object):
__slots__ = ['_tab']
@classmethod
def GetRootAs(cls, buf, offset=0):
n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, offset)
x = MiniGameAudioAnimatorExcel()
x.Init(buf, n + offset)
return x
@classmethod
def GetRootAsMiniGameAudioAnimatorExcel(cls, buf, offset=0):
"""This method is deprecated. Please switch to GetRootAs."""
return cls.GetRootAs(buf, offset)
# MiniGameAudioAnimatorExcel
def Init(self, buf, pos):
self._tab = flatbuffers.table.Table(buf, pos)
# MiniGameAudioAnimatorExcel
def ControllerNameHash(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
if o != 0:
return self._tab.Get(flatbuffers.number_types.Uint32Flags, o + self._tab.Pos)
return 0
# MiniGameAudioAnimatorExcel
def VoiceNamePrefix(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(6))
if o != 0:
return self._tab.String(o + self._tab.Pos)
return None
# MiniGameAudioAnimatorExcel
def StateNameHash(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(8))
if o != 0:
return self._tab.Get(flatbuffers.number_types.Uint32Flags, o + self._tab.Pos)
return 0
# MiniGameAudioAnimatorExcel
def StateName(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(10))
if o != 0:
return self._tab.String(o + self._tab.Pos)
return None
# MiniGameAudioAnimatorExcel
def IgnoreInterruptDelay(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(12))
if o != 0:
return bool(self._tab.Get(flatbuffers.number_types.BoolFlags, o + self._tab.Pos))
return False
# MiniGameAudioAnimatorExcel
def IgnoreInterruptPlay(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(14))
if o != 0:
return bool(self._tab.Get(flatbuffers.number_types.BoolFlags, o + self._tab.Pos))
return False
# MiniGameAudioAnimatorExcel
def Volume(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(16))
if o != 0:
return self._tab.Get(flatbuffers.number_types.Float32Flags, o + self._tab.Pos)
return 0.0
# MiniGameAudioAnimatorExcel
def Delay(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(18))
if o != 0:
return self._tab.Get(flatbuffers.number_types.Float32Flags, o + self._tab.Pos)
return 0.0
# MiniGameAudioAnimatorExcel
def AudioPriority(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(20))
if o != 0:
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
return 0
# MiniGameAudioAnimatorExcel
def AudioClipPath(self, j):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(22))
if o != 0:
a = self._tab.Vector(o)
return self._tab.String(a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 4))
return ""
# MiniGameAudioAnimatorExcel
def AudioClipPathLength(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(22))
if o != 0:
return self._tab.VectorLen(o)
return 0
# MiniGameAudioAnimatorExcel
def AudioClipPathIsNone(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(22))
return o == 0
# MiniGameAudioAnimatorExcel
def VoiceHash(self, j):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(24))
if o != 0:
a = self._tab.Vector(o)
return self._tab.Get(flatbuffers.number_types.Uint32Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 4))
return 0
# MiniGameAudioAnimatorExcel
def VoiceHashAsNumpy(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(24))
if o != 0:
return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Uint32Flags, o)
return 0
# MiniGameAudioAnimatorExcel
def VoiceHashLength(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(24))
if o != 0:
return self._tab.VectorLen(o)
return 0
# MiniGameAudioAnimatorExcel
def VoiceHashIsNone(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(24))
return o == 0
def Start(builder): builder.StartObject(11)
def MiniGameAudioAnimatorExcelStart(builder):
"""This method is deprecated. Please switch to Start."""
return Start(builder)
def AddControllerNameHash(builder, ControllerNameHash): builder.PrependUint32Slot(0, ControllerNameHash, 0)
def MiniGameAudioAnimatorExcelAddControllerNameHash(builder, ControllerNameHash):
"""This method is deprecated. Please switch to AddControllerNameHash."""
return AddControllerNameHash(builder, ControllerNameHash)
def AddVoiceNamePrefix(builder, VoiceNamePrefix): builder.PrependUOffsetTRelativeSlot(1, flatbuffers.number_types.UOffsetTFlags.py_type(VoiceNamePrefix), 0)
def MiniGameAudioAnimatorExcelAddVoiceNamePrefix(builder, VoiceNamePrefix):
"""This method is deprecated. Please switch to AddVoiceNamePrefix."""
return AddVoiceNamePrefix(builder, VoiceNamePrefix)
def AddStateNameHash(builder, StateNameHash): builder.PrependUint32Slot(2, StateNameHash, 0)
def MiniGameAudioAnimatorExcelAddStateNameHash(builder, StateNameHash):
"""This method is deprecated. Please switch to AddStateNameHash."""
return AddStateNameHash(builder, StateNameHash)
def AddStateName(builder, StateName): builder.PrependUOffsetTRelativeSlot(3, flatbuffers.number_types.UOffsetTFlags.py_type(StateName), 0)
def MiniGameAudioAnimatorExcelAddStateName(builder, StateName):
"""This method is deprecated. Please switch to AddStateName."""
return AddStateName(builder, StateName)
def AddIgnoreInterruptDelay(builder, IgnoreInterruptDelay): builder.PrependBoolSlot(4, IgnoreInterruptDelay, 0)
def MiniGameAudioAnimatorExcelAddIgnoreInterruptDelay(builder, IgnoreInterruptDelay):
"""This method is deprecated. Please switch to AddIgnoreInterruptDelay."""
return AddIgnoreInterruptDelay(builder, IgnoreInterruptDelay)
def AddIgnoreInterruptPlay(builder, IgnoreInterruptPlay): builder.PrependBoolSlot(5, IgnoreInterruptPlay, 0)
def MiniGameAudioAnimatorExcelAddIgnoreInterruptPlay(builder, IgnoreInterruptPlay):
"""This method is deprecated. Please switch to AddIgnoreInterruptPlay."""
return AddIgnoreInterruptPlay(builder, IgnoreInterruptPlay)
def AddVolume(builder, Volume): builder.PrependFloat32Slot(6, Volume, 0.0)
def MiniGameAudioAnimatorExcelAddVolume(builder, Volume):
"""This method is deprecated. Please switch to AddVolume."""
return AddVolume(builder, Volume)
def AddDelay(builder, Delay): builder.PrependFloat32Slot(7, Delay, 0.0)
def MiniGameAudioAnimatorExcelAddDelay(builder, Delay):
"""This method is deprecated. Please switch to AddDelay."""
return AddDelay(builder, Delay)
def AddAudioPriority(builder, AudioPriority): builder.PrependInt32Slot(8, AudioPriority, 0)
def MiniGameAudioAnimatorExcelAddAudioPriority(builder, AudioPriority):
"""This method is deprecated. Please switch to AddAudioPriority."""
return AddAudioPriority(builder, AudioPriority)
def AddAudioClipPath(builder, AudioClipPath): builder.PrependUOffsetTRelativeSlot(9, flatbuffers.number_types.UOffsetTFlags.py_type(AudioClipPath), 0)
def MiniGameAudioAnimatorExcelAddAudioClipPath(builder, AudioClipPath):
"""This method is deprecated. Please switch to AddAudioClipPath."""
return AddAudioClipPath(builder, AudioClipPath)
def StartAudioClipPathVector(builder, numElems): return builder.StartVector(4, numElems, 4)
def MiniGameAudioAnimatorExcelStartAudioClipPathVector(builder, numElems):
"""This method is deprecated. Please switch to Start."""
return StartAudioClipPathVector(builder, numElems)
def AddVoiceHash(builder, VoiceHash): builder.PrependUOffsetTRelativeSlot(10, flatbuffers.number_types.UOffsetTFlags.py_type(VoiceHash), 0)
def MiniGameAudioAnimatorExcelAddVoiceHash(builder, VoiceHash):
"""This method is deprecated. Please switch to AddVoiceHash."""
return AddVoiceHash(builder, VoiceHash)
def StartVoiceHashVector(builder, numElems): return builder.StartVector(4, numElems, 4)
def MiniGameAudioAnimatorExcelStartVoiceHashVector(builder, numElems):
"""This method is deprecated. Please switch to Start."""
return StartVoiceHashVector(builder, numElems)
def End(builder): return builder.EndObject()
def MiniGameAudioAnimatorExcelEnd(builder):
"""This method is deprecated. Please switch to End."""
return End(builder)