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K0lb3 16d6d3f877 flatbuf decoder added
integrated into extract_tables
2021-11-12 23:14:45 +01:00

354 lines
15 KiB
Python

# automatically generated by the FlatBuffers compiler, do not modify
# namespace: FlatData
import flatbuffers
from flatbuffers.compat import import_numpy
np = import_numpy()
class ObstacleExcel(object):
__slots__ = ['_tab']
@classmethod
def GetRootAs(cls, buf, offset=0):
n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, offset)
x = ObstacleExcel()
x.Init(buf, n + offset)
return x
@classmethod
def GetRootAsObstacleExcel(cls, buf, offset=0):
"""This method is deprecated. Please switch to GetRootAs."""
return cls.GetRootAs(buf, offset)
# ObstacleExcel
def Init(self, buf, pos):
self._tab = flatbuffers.table.Table(buf, pos)
# ObstacleExcel
def Index(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
if o != 0:
return self._tab.Get(flatbuffers.number_types.Int64Flags, o + self._tab.Pos)
return 0
# ObstacleExcel
def PrefabName(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(6))
if o != 0:
return self._tab.String(o + self._tab.Pos)
return None
# ObstacleExcel
def JumpAble(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(8))
if o != 0:
return bool(self._tab.Get(flatbuffers.number_types.BoolFlags, o + self._tab.Pos))
return False
# ObstacleExcel
def SubOffset(self, j):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(10))
if o != 0:
a = self._tab.Vector(o)
return self._tab.Get(flatbuffers.number_types.Float32Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 4))
return 0
# ObstacleExcel
def SubOffsetAsNumpy(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(10))
if o != 0:
return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Float32Flags, o)
return 0
# ObstacleExcel
def SubOffsetLength(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(10))
if o != 0:
return self._tab.VectorLen(o)
return 0
# ObstacleExcel
def SubOffsetIsNone(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(10))
return o == 0
# ObstacleExcel
def X(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(12))
if o != 0:
return self._tab.Get(flatbuffers.number_types.Float32Flags, o + self._tab.Pos)
return 0.0
# ObstacleExcel
def Z(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(14))
if o != 0:
return self._tab.Get(flatbuffers.number_types.Float32Flags, o + self._tab.Pos)
return 0.0
# ObstacleExcel
def Hp(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(16))
if o != 0:
return self._tab.Get(flatbuffers.number_types.Int64Flags, o + self._tab.Pos)
return 0
# ObstacleExcel
def MaxHp(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(18))
if o != 0:
return self._tab.Get(flatbuffers.number_types.Int64Flags, o + self._tab.Pos)
return 0
# ObstacleExcel
def BlockRate(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(20))
if o != 0:
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
return 0
# ObstacleExcel
def EvasionRate(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(22))
if o != 0:
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
return 0
# ObstacleExcel
def DestroyType(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(24))
if o != 0:
return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos)
return 0
# ObstacleExcel
def Point1Offeset(self, j):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(26))
if o != 0:
a = self._tab.Vector(o)
return self._tab.Get(flatbuffers.number_types.Float32Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 4))
return 0
# ObstacleExcel
def Point1OffesetAsNumpy(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(26))
if o != 0:
return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Float32Flags, o)
return 0
# ObstacleExcel
def Point1OffesetLength(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(26))
if o != 0:
return self._tab.VectorLen(o)
return 0
# ObstacleExcel
def Point1OffesetIsNone(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(26))
return o == 0
# ObstacleExcel
def EnemyPoint1Osset(self, j):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(28))
if o != 0:
a = self._tab.Vector(o)
return self._tab.Get(flatbuffers.number_types.Float32Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 4))
return 0
# ObstacleExcel
def EnemyPoint1OssetAsNumpy(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(28))
if o != 0:
return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Float32Flags, o)
return 0
# ObstacleExcel
def EnemyPoint1OssetLength(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(28))
if o != 0:
return self._tab.VectorLen(o)
return 0
# ObstacleExcel
def EnemyPoint1OssetIsNone(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(28))
return o == 0
# ObstacleExcel
def Point2Offeset(self, j):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(30))
if o != 0:
a = self._tab.Vector(o)
return self._tab.Get(flatbuffers.number_types.Float32Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 4))
return 0
# ObstacleExcel
def Point2OffesetAsNumpy(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(30))
if o != 0:
return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Float32Flags, o)
return 0
# ObstacleExcel
def Point2OffesetLength(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(30))
if o != 0:
return self._tab.VectorLen(o)
return 0
# ObstacleExcel
def Point2OffesetIsNone(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(30))
return o == 0
# ObstacleExcel
def EnemyPoint2Osset(self, j):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(32))
if o != 0:
a = self._tab.Vector(o)
return self._tab.Get(flatbuffers.number_types.Float32Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 4))
return 0
# ObstacleExcel
def EnemyPoint2OssetAsNumpy(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(32))
if o != 0:
return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Float32Flags, o)
return 0
# ObstacleExcel
def EnemyPoint2OssetLength(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(32))
if o != 0:
return self._tab.VectorLen(o)
return 0
# ObstacleExcel
def EnemyPoint2OssetIsNone(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(32))
return o == 0
# ObstacleExcel
def SubObstacleID(self, j):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(34))
if o != 0:
a = self._tab.Vector(o)
return self._tab.Get(flatbuffers.number_types.Int64Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 8))
return 0
# ObstacleExcel
def SubObstacleIDAsNumpy(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(34))
if o != 0:
return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Int64Flags, o)
return 0
# ObstacleExcel
def SubObstacleIDLength(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(34))
if o != 0:
return self._tab.VectorLen(o)
return 0
# ObstacleExcel
def SubObstacleIDIsNone(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(34))
return o == 0
def Start(builder): builder.StartObject(16)
def ObstacleExcelStart(builder):
"""This method is deprecated. Please switch to Start."""
return Start(builder)
def AddIndex(builder, Index): builder.PrependInt64Slot(0, Index, 0)
def ObstacleExcelAddIndex(builder, Index):
"""This method is deprecated. Please switch to AddIndex."""
return AddIndex(builder, Index)
def AddPrefabName(builder, PrefabName): builder.PrependUOffsetTRelativeSlot(1, flatbuffers.number_types.UOffsetTFlags.py_type(PrefabName), 0)
def ObstacleExcelAddPrefabName(builder, PrefabName):
"""This method is deprecated. Please switch to AddPrefabName."""
return AddPrefabName(builder, PrefabName)
def AddJumpAble(builder, JumpAble): builder.PrependBoolSlot(2, JumpAble, 0)
def ObstacleExcelAddJumpAble(builder, JumpAble):
"""This method is deprecated. Please switch to AddJumpAble."""
return AddJumpAble(builder, JumpAble)
def AddSubOffset(builder, SubOffset): builder.PrependUOffsetTRelativeSlot(3, flatbuffers.number_types.UOffsetTFlags.py_type(SubOffset), 0)
def ObstacleExcelAddSubOffset(builder, SubOffset):
"""This method is deprecated. Please switch to AddSubOffset."""
return AddSubOffset(builder, SubOffset)
def StartSubOffsetVector(builder, numElems): return builder.StartVector(4, numElems, 4)
def ObstacleExcelStartSubOffsetVector(builder, numElems):
"""This method is deprecated. Please switch to Start."""
return StartSubOffsetVector(builder, numElems)
def AddX(builder, X): builder.PrependFloat32Slot(4, X, 0.0)
def ObstacleExcelAddX(builder, X):
"""This method is deprecated. Please switch to AddX."""
return AddX(builder, X)
def AddZ(builder, Z): builder.PrependFloat32Slot(5, Z, 0.0)
def ObstacleExcelAddZ(builder, Z):
"""This method is deprecated. Please switch to AddZ."""
return AddZ(builder, Z)
def AddHp(builder, Hp): builder.PrependInt64Slot(6, Hp, 0)
def ObstacleExcelAddHp(builder, Hp):
"""This method is deprecated. Please switch to AddHp."""
return AddHp(builder, Hp)
def AddMaxHp(builder, MaxHp): builder.PrependInt64Slot(7, MaxHp, 0)
def ObstacleExcelAddMaxHp(builder, MaxHp):
"""This method is deprecated. Please switch to AddMaxHp."""
return AddMaxHp(builder, MaxHp)
def AddBlockRate(builder, BlockRate): builder.PrependInt32Slot(8, BlockRate, 0)
def ObstacleExcelAddBlockRate(builder, BlockRate):
"""This method is deprecated. Please switch to AddBlockRate."""
return AddBlockRate(builder, BlockRate)
def AddEvasionRate(builder, EvasionRate): builder.PrependInt32Slot(9, EvasionRate, 0)
def ObstacleExcelAddEvasionRate(builder, EvasionRate):
"""This method is deprecated. Please switch to AddEvasionRate."""
return AddEvasionRate(builder, EvasionRate)
def AddDestroyType(builder, DestroyType): builder.PrependInt32Slot(10, DestroyType, 0)
def ObstacleExcelAddDestroyType(builder, DestroyType):
"""This method is deprecated. Please switch to AddDestroyType."""
return AddDestroyType(builder, DestroyType)
def AddPoint1Offeset(builder, Point1Offeset): builder.PrependUOffsetTRelativeSlot(11, flatbuffers.number_types.UOffsetTFlags.py_type(Point1Offeset), 0)
def ObstacleExcelAddPoint1Offeset(builder, Point1Offeset):
"""This method is deprecated. Please switch to AddPoint1Offeset."""
return AddPoint1Offeset(builder, Point1Offeset)
def StartPoint1OffesetVector(builder, numElems): return builder.StartVector(4, numElems, 4)
def ObstacleExcelStartPoint1OffesetVector(builder, numElems):
"""This method is deprecated. Please switch to Start."""
return StartPoint1OffesetVector(builder, numElems)
def AddEnemyPoint1Osset(builder, EnemyPoint1Osset): builder.PrependUOffsetTRelativeSlot(12, flatbuffers.number_types.UOffsetTFlags.py_type(EnemyPoint1Osset), 0)
def ObstacleExcelAddEnemyPoint1Osset(builder, EnemyPoint1Osset):
"""This method is deprecated. Please switch to AddEnemyPoint1Osset."""
return AddEnemyPoint1Osset(builder, EnemyPoint1Osset)
def StartEnemyPoint1OssetVector(builder, numElems): return builder.StartVector(4, numElems, 4)
def ObstacleExcelStartEnemyPoint1OssetVector(builder, numElems):
"""This method is deprecated. Please switch to Start."""
return StartEnemyPoint1OssetVector(builder, numElems)
def AddPoint2Offeset(builder, Point2Offeset): builder.PrependUOffsetTRelativeSlot(13, flatbuffers.number_types.UOffsetTFlags.py_type(Point2Offeset), 0)
def ObstacleExcelAddPoint2Offeset(builder, Point2Offeset):
"""This method is deprecated. Please switch to AddPoint2Offeset."""
return AddPoint2Offeset(builder, Point2Offeset)
def StartPoint2OffesetVector(builder, numElems): return builder.StartVector(4, numElems, 4)
def ObstacleExcelStartPoint2OffesetVector(builder, numElems):
"""This method is deprecated. Please switch to Start."""
return StartPoint2OffesetVector(builder, numElems)
def AddEnemyPoint2Osset(builder, EnemyPoint2Osset): builder.PrependUOffsetTRelativeSlot(14, flatbuffers.number_types.UOffsetTFlags.py_type(EnemyPoint2Osset), 0)
def ObstacleExcelAddEnemyPoint2Osset(builder, EnemyPoint2Osset):
"""This method is deprecated. Please switch to AddEnemyPoint2Osset."""
return AddEnemyPoint2Osset(builder, EnemyPoint2Osset)
def StartEnemyPoint2OssetVector(builder, numElems): return builder.StartVector(4, numElems, 4)
def ObstacleExcelStartEnemyPoint2OssetVector(builder, numElems):
"""This method is deprecated. Please switch to Start."""
return StartEnemyPoint2OssetVector(builder, numElems)
def AddSubObstacleID(builder, SubObstacleID): builder.PrependUOffsetTRelativeSlot(15, flatbuffers.number_types.UOffsetTFlags.py_type(SubObstacleID), 0)
def ObstacleExcelAddSubObstacleID(builder, SubObstacleID):
"""This method is deprecated. Please switch to AddSubObstacleID."""
return AddSubObstacleID(builder, SubObstacleID)
def StartSubObstacleIDVector(builder, numElems): return builder.StartVector(8, numElems, 8)
def ObstacleExcelStartSubObstacleIDVector(builder, numElems):
"""This method is deprecated. Please switch to Start."""
return StartSubObstacleIDVector(builder, numElems)
def End(builder): return builder.EndObject()
def ObstacleExcelEnd(builder):
"""This method is deprecated. Please switch to End."""
return End(builder)