Update NSLGameScanner.py

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Roy 2024-06-22 11:00:17 -07:00 committed by GitHub
parent 18c637197b
commit 1f3dbea29b
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@ -197,17 +197,13 @@ hero64 = ""
shortcuts_file = f"{logged_in_home}/.steam/root/userdata/{steamid3}/config/shortcuts.vdf"
# Check if the file exists and is not executable
if os.path.exists(shortcuts_file):
# Check if the file is not executable
if not os.access(shortcuts_file, os.X_OK):
print("The file exists but is not executable. Making it executable.")
# Set the file permissions to 755
os.chmod(shortcuts_file, 0o755)
if os.path.exists(shortcuts_file) and not os.access(shortcuts_file, os.X_OK):
print("The file exists but is not executable. Writing empty shortcuts.")
# Write {'shortcuts': {}} to the file
with open(shortcuts_file, 'wb') as file:
file.write(vdf.binary_dumps({'shortcuts': {}}))
shortcuts = {'shortcuts': {}}
else:
elif os.path.exists(shortcuts_file):
# Load the existing shortcuts
with open(shortcuts_file, 'rb') as file:
try:
@ -215,6 +211,9 @@ else:
except Exception as e:
print(f"Error reading file: {e}")
shortcuts = {}
else:
print("The file does not exist. Creating an empty shortcuts dictionary.")
shortcuts = {'shortcuts': {}}
# Check if the 'shortcuts' key is in the loaded data