mirror of
https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck.git
synced 2024-12-21 15:21:52 +01:00
fixed battlenet/temp solution
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d605ad0f78
commit
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@ -1270,24 +1270,6 @@ if [[ $options == *"Battle.net"* ]]; then
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# Run the BATTLE file using Proton with the /passive option
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echo "Running BATTLE file using Proton with the /passive option"
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"$STEAM_RUNTIME" "$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net"
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max_attempts=20
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attempt=0
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while true; do
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if pgrep -f "Battle.net.exe" || pgrep -f "BlizzardError.exe" > /dev/null; then
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pkill -f "Battle.net.exe" || pkill -f "BlizzardError.exe"
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break
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fi
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sleep 1
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((attempt++))
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if [ "$attempt" -ge "$max_attempts" ]; then
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echo "Timeout: Battle.net process did not terminate."
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break
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fi
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done
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wait
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# Run the BATTLE file using Proton with the /passive option
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echo "Running BATTLE file using Proton with the /passive option"
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"$STEAM_RUNTIME" "$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net"
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# Wait for the process to finish or timeout after a certain number of attempts
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max_attempts=20
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@ -1873,7 +1855,64 @@ if [[ "$options" == *"VK Play"* ]]; then
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fi
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##temp fix for battlenet
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wait
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echo "70"
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echo "# Downloading & Installing Battle.net...please wait..."
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# Check if user selected Battle.net
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if [[ $options == *"Battle.net"* ]]; then
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# User selected Battle.net
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echo "User selected Battle.net"
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# Set the appid for the Battlenet Launcher
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if [ "$use_separate_appids" = true ]; then
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appid=Battle.netLauncher
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else
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appid=NonSteamLaunchers
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fi
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# Create app id folder in compatdata folder if it doesn't exist
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if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
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mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
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fi
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# Change working directory to Proton's
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cd "$proton_dir"
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# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
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export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
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# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
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export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
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# Download BATTLE file if not already present
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if [ ! -f "$battle_file" ]; then
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echo "Downloading BATTLE file"
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wget "$battle_url" -O "$battle_file"
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fi
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# Run the BATTLE file using Proton with the /passive option
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echo "Running BATTLE file using Proton with the /passive option"
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"$STEAM_RUNTIME" "$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net"
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# Wait for the process to finish or timeout after a certain number of attempts
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max_attempts=20
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attempt=0
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while true; do
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if pgrep -f "Battle.net.exe" || pgrep -f "BlizzardError.exe" > /dev/null; then
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pkill -f "Battle.net.exe" || pkill -f "BlizzardError.exe"
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break
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fi
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sleep 1
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((attempt++))
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if [ "$attempt" -ge "$max_attempts" ]; then
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echo "Timeout: Battle.net process did not terminate."
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break
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fi
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done
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fi
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wait
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# wait for Google Chrome to finish
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wait
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@ -2492,3 +2531,6 @@ fi
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# TODO: might be better to relocate temp files to `/tmp` or even use `mktemp -d` since `rm -rf` is potentially dangerous without the `-i` flag
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# Delete NonSteamLaunchersInstallation subfolder in Downloads folder
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rm -rf "$download_dir"
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echo "Script completed successfully."
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exit 0
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