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https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck.git
synced 2024-12-21 07:11:52 +01:00
Added Gog Galaxy Scanner
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@ -29,6 +29,7 @@ compat_tool_name = os.environ['compat_tool_name']
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epic_games_launcher = os.environ.get('epic_games_launcher', '')
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ubisoft_connect_launcher = os.environ.get('ubisoft_connect_launcher', '')
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ea_app_launcher = os.environ.get('ea_app_launcher', '')
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gog_galaxy_launcher = os.environ.get('gog_galaxy_launcher', '')
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# Define the parent folder
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parent_folder = f"{logged_in_home}/.config/systemd/user/Modules"
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@ -529,6 +530,86 @@ else:
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#End of EA App Scanner
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# Gog Galaxy Scanner
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def getGogGameInfo(filePath):
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# Check if the file contains any GOG entries
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with open(filePath, 'r') as file:
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if "GOG.com" not in file.read():
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print("No GOG entries found in the registry file. Skipping GOG Galaxy Games Scanner.")
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return {}
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# If GOG entries exist, parse the registry file
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game_dict = {}
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with open(filePath, 'r') as file:
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game_id = None
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game_name = None
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exe_path = None
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for line in file:
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split_line = line.split("=")
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if len(split_line) > 1:
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if "gameID" in line:
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game_id = re.findall(r'\"(.+?)\"', split_line[1])
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if game_id:
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game_id = game_id[0]
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if "gameName" in line:
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game_name = re.findall(r'\"(.+?)\"', split_line[1])
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if game_name:
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game_name = game_name[0]
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if "exe" in line and "GOG Galaxy" in line:
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exe_path = re.findall(r'\"(.+?)\"', split_line[1])
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if exe_path:
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exe_path = exe_path[0].replace('\\\\', '\\')
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if game_id and game_name and exe_path:
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game_dict[game_name] = {'id': game_id, 'exe': exe_path}
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game_id = None
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game_name = None
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exe_path = None
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return game_dict
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# Define your paths
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gog_games_directory = f"{logged_in_home}/.local/share/Steam/steamapps/compatdata/{gog_galaxy_launcher}/pfx/drive_c/Program Files (x86)/GOG Galaxy/Games"
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registry_file_path = f"{logged_in_home}/.local/share/Steam/steamapps/compatdata/{gog_galaxy_launcher}/pfx/system.reg"
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# Check if the paths exist
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if not os.path.exists(gog_games_directory) or not os.path.exists(registry_file_path):
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print("One or more paths do not exist.")
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print("GOG Galaxy game data not found. Skipping GOG Galaxy Games Scanner.")
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else:
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game_dict = getGogGameInfo(registry_file_path)
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for game, game_info in game_dict.items():
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if game_info['id']:
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launch_options = f"STEAM_COMPAT_DATA_PATH=\"{logged_in_home}/.local/share/Steam/steamapps/compatdata/{gog_galaxy_launcher}/\" %command% /command=runGame /gameId={game_info['id']} /path=\"{game_info['exe']}\""
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exe_path = f"\"{logged_in_home}/.local/share/Steam/steamapps/compatdata/{gog_galaxy_launcher}/pfx/drive_c/Program Files (x86)/GOG Galaxy/GalaxyClient.exe\""
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start_dir = f"\"{logged_in_home}/.local/share/Steam/steamapps/compatdata/{gog_galaxy_launcher}/pfx/drive_c/Program Files (x86)/GOG Galaxy/\""
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signed_shortcut_id = get_steam_shortcut_id(exe_path, game)
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unsigned_shortcut_id = get_unsigned_shortcut_id(signed_shortcut_id)
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# Check if the game already exists in the shortcuts
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if check_if_shortcut_exists(signed_shortcut_id, game, exe_path, start_dir, launch_options):
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if add_compat_tool(unsigned_shortcut_id):
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shortcuts_updated = True
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continue
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game_id = get_game_id(game)
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if game_id is not None:
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get_sgdb_art(game_id, unsigned_shortcut_id)
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new_shortcuts_added = True
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created_shortcuts.append(game)
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shortcuts['shortcuts'][str(len(shortcuts['shortcuts']))] = {
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'appid': str(signed_shortcut_id),
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'appname': game,
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'exe': exe_path,
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'StartDir': start_dir,
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'LaunchOptions': launch_options,
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'icon': f"{logged_in_home}/.steam/root/userdata/{steamid3}/config/grid/{get_file_name('icons', unsigned_shortcut_id)}"
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}
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add_compat_tool(unsigned_shortcut_id)
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# End of Gog Galaxy Scanner
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#Push down when more scanners are added
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# Only write back to the shortcuts.vdf and config.vdf files if new shortcuts were added or compattools changed
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if new_shortcuts_added or shortcuts_updated:
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