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https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck.git
synced 2024-11-20 08:09:18 +01:00
itchio path error continue
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@ -1189,20 +1189,25 @@ def get_itch_games(itch_db_location):
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return games
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def parse_butler_db(content):
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print("Finding matches in the database content...")
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decky_plugin.logger.info("Finding matches in the database content...")
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pattern = rb'\{"basePath":"(.*?)","totalSize".*?"candidates":\[(.*?)\]\}'
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matches = re.findall(pattern, content)
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print(f"Found {len(matches)} matches.")
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decky_plugin.logger.info(f"Found {len(matches)} matches.")
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print("Converting matches to database paths...")
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decky_plugin.logger.info("Converting matches to database paths...")
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db_paths = []
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for match in matches:
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base_path = match[0].decode(errors='ignore')
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candidates_json = b'[' + match[1] + b']'
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decky_plugin.logger.info(f"Candidates JSON: {candidates_json}")
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try:
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candidates = json.loads(candidates_json.decode(errors='ignore'))
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paths = [candidate['path'] for candidate in candidates]
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db_paths.append((base_path, paths))
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print(f"Converted {len(matches)} matches to {len(db_paths)} database paths.")
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except json.JSONDecodeError as e:
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decky_plugin.logger.error(f"JSON decoding error: {e}. Skipping this entry and continuing...")
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continue
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decky_plugin.logger.info(f"Converted {len(matches)} matches to {len(db_paths)} database paths.")
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return db_paths
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def dbpath_to_game(paths):
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