fixed epic from looping

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Roy 2025-04-04 03:33:00 -07:00 committed by GitHub
parent 3251636369
commit 57f6d436fa
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@ -981,7 +981,7 @@ nexon_url="https://download.nxfs.nexon.com/download-launcher?file=NexonLauncherS
nexon_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/NexonLauncherSetup.exe
# Set the URL to download the GameJolt Launcher file from
gamejolt_url="https://download.gamejolt.net/7f4ea08f3f8b964dafd1df8a4a4e44f4af49390b6c9402bd25d410b71341fb0b,1738120837,7/data/games/5/162/362412/files/66bc359fe3e14/gamejoltclientsetup.exe"
gamejolt_url="https://download.gamejolt.net/1a78c0ebf8c80197cead04f3883bf5ab1fc38d4ff562b09f289b83354e48ec80,1743848519,7/data/games/5/162/362412/files/66bc359fe3e14/gamejoltclientsetup.exe"
# Set the path to save the GameJolt Launcher to
gamejolt_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/gamejoltclientsetup.exe
@ -2177,6 +2177,65 @@ install_launcher "Plarium Play" "PlariumLauncher" "$plarium_file" "$plarium_url"
#End of Launcher Installations
# Temporary fix for Epic
if [[ $options == *"Epic Games"* ]]; then
function install_epic {
pkill -f wineserver
# Check if the first path exists, otherwise use the second one
if [[ -f "/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe" ]]; then
echo "Starting first installation of Epic Games Launcher"
"$STEAM_RUNTIME" "$proton_dir/proton" run "/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe" &
first_install_pid=$!
else
echo "First path doesn't exist, trying the alternative path"
"$STEAM_RUNTIME" "$proton_dir/proton" run "/home/deck/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe" &
first_install_pid=$!
fi
# Wait for the installation to complete
wait $first_install_pid
# Check if the first rsync paths exist for the Engine and Portal
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/ProgramData/Epic/EpicGamesLauncher/Data/Update/Install/Engine/" ]] && \
[[ -d "/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Engine/" ]]; then
# Sync the Engine directory
rsync -av --progress \
"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/ProgramData/Epic/EpicGamesLauncher/Data/Update/Install/Engine/" \
"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Engine/"
else
echo "First Engine rsync path doesn't exist, syncing alternative path"
# Sync the Engine directory (alternative path)
rsync -av --progress \
"${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/ProgramData/Epic/EpicGamesLauncher/Data/Update/Install/Engine/" \
"${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Engine/"
fi
# Check if the second rsync paths exist for the Portal
if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/ProgramData/Epic/EpicGamesLauncher/Data/Update/Install/Portal/" ]] && \
[[ -d "/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/" ]]; then
# Sync the Portal directory
rsync -av --progress \
"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/ProgramData/Epic/EpicGamesLauncher/Data/Update/Install/Portal/" \
"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/"
else
echo "First Portal rsync path doesn't exist, syncing alternative path"
# Sync the Portal directory (alternative path)
rsync -av --progress \
"${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/ProgramData/Epic/EpicGamesLauncher/Data/Update/Install/Portal/" \
"${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/"
fi
# Run Epic Online Services installer (optional)
# "$STEAM_RUNTIME" "$proton_dir/proton" run "EpicOnlineServicesInstaller.exe"
}
# Call the install_epic function
install_epic
fi