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synced 2024-12-21 07:11:52 +01:00
Update NSLGameScanner.py
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@ -554,21 +554,25 @@ for launcher_name, folder in folder_names.items():
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# Get the app ID for this launcher from the app_id_to_name dictionary
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appid = app_ids.get(launcher_name)
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# Define the new path of the folder
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new_path = os.path.join(compatdata_dir, str(appid))
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# If appid is not None, proceed with renaming and symlink creation
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if appid is not None:
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# Define the new path of the folder
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new_path = os.path.join(compatdata_dir, str(appid))
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# Check if the new path already exists
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if os.path.exists(new_path):
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print(f'{new_path} already exists. Skipping renaming.')
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# Check if the new path already exists
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if os.path.exists(new_path):
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print(f'{new_path} already exists. Skipping renaming.')
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else:
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# Rename the folder
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os.rename(current_path, new_path)
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# Define the path of the symbolic link
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symlink_path = os.path.join(compatdata_dir, folder)
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# Create a symbolic link to the renamed folder
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os.symlink(new_path, symlink_path)
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else:
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# Rename the folder
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os.rename(current_path, new_path)
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# Define the path of the symbolic link
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symlink_path = os.path.join(compatdata_dir, folder)
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# Create a symbolic link to the renamed folder
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os.symlink(new_path, symlink_path)
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print(f'App ID for {launcher_name} is not available yet.')
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else:
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print(f'{launcher_name}: {folder} does not exist')
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