Update NSLGameScanner.py

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Roy 2024-06-22 02:24:08 -07:00 committed by GitHub
parent 548c4e41ff
commit 582ce6e1d0
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@ -554,21 +554,25 @@ for launcher_name, folder in folder_names.items():
# Get the app ID for this launcher from the app_id_to_name dictionary
appid = app_ids.get(launcher_name)
# Define the new path of the folder
new_path = os.path.join(compatdata_dir, str(appid))
# If appid is not None, proceed with renaming and symlink creation
if appid is not None:
# Define the new path of the folder
new_path = os.path.join(compatdata_dir, str(appid))
# Check if the new path already exists
if os.path.exists(new_path):
print(f'{new_path} already exists. Skipping renaming.')
# Check if the new path already exists
if os.path.exists(new_path):
print(f'{new_path} already exists. Skipping renaming.')
else:
# Rename the folder
os.rename(current_path, new_path)
# Define the path of the symbolic link
symlink_path = os.path.join(compatdata_dir, folder)
# Create a symbolic link to the renamed folder
os.symlink(new_path, symlink_path)
else:
# Rename the folder
os.rename(current_path, new_path)
# Define the path of the symbolic link
symlink_path = os.path.join(compatdata_dir, folder)
# Create a symbolic link to the renamed folder
os.symlink(new_path, symlink_path)
print(f'App ID for {launcher_name} is not available yet.')
else:
print(f'{launcher_name}: {folder} does not exist')