mirror of
https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck.git
synced 2024-11-20 08:09:18 +01:00
woops reverted
This commit is contained in:
parent
8c1da149c7
commit
8188d59555
@ -1613,57 +1613,47 @@ if [[ $options == *"Battle.net"* ]]; then
|
||||
# Check if Battlenet Launcher is installed
|
||||
if [[ ! -f "$battlenet_path1" ]] && [[ ! -f "$battlenet_path2" ]]; then
|
||||
|
||||
# Set the appid for the Battlenet Launcher
|
||||
if [ "$use_separate_appids" = true ]; then
|
||||
appid=Battle.netLauncher
|
||||
else
|
||||
appid=NonSteamLaunchers
|
||||
fi
|
||||
|
||||
# Create app id folder in compatdata folder if it doesn't exist
|
||||
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
||||
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
||||
fi
|
||||
|
||||
# Change working directory to Proton's
|
||||
cd $proton_dir
|
||||
# Set the appid for the Battlenet Launcher
|
||||
if [ "$use_separate_appids" = true ]; then
|
||||
appid=Battle.netLauncher
|
||||
else
|
||||
appid=NonSteamLaunchers
|
||||
fi
|
||||
|
||||
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
||||
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
||||
# Create app id folder in compatdata folder if it doesn't exist
|
||||
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
||||
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
||||
fi
|
||||
|
||||
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
||||
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
||||
# Change working directory to Proton's
|
||||
cd $proton_dir
|
||||
|
||||
# Download BATTLE file
|
||||
if [ ! -f "$battle_file" ]; then
|
||||
echo "Downloading BATTLE file"
|
||||
wget $battle_url -O $battle_file
|
||||
fi
|
||||
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
||||
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
||||
|
||||
# Run the BATTLE file using Proton with the /passive option
|
||||
echo "Running BATTLE file using Proton with the /passive option"
|
||||
"$STEAM_RUNTIME" "$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net" &
|
||||
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
||||
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
||||
|
||||
# Add a counter variable to track the number of times the loop runs
|
||||
counter=0
|
||||
|
||||
while true; do
|
||||
if pgrep -f "Battle.net.exe" > /dev/null; then
|
||||
pkill -f "Battle.net.exe"
|
||||
break
|
||||
fi
|
||||
# Download BATTLE file
|
||||
if [ ! -f "$battle_file" ]; then
|
||||
echo "Downloading BATTLE file"
|
||||
wget $battle_url -O $battle_file
|
||||
fi
|
||||
|
||||
# Increment the counter variable each time the loop runs
|
||||
((counter++))
|
||||
# Run the BATTLE file using Proton with the /passive option
|
||||
echo "Running BATTLE file using Proton with the /passive option"
|
||||
"$STEAM_RUNTIME" "$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net" &
|
||||
|
||||
# Check if the counter has reached a certain value and exit the loop if it has
|
||||
if [[ $counter -ge 60 ]]; then
|
||||
echo "Timeout: Battle.net.exe process not found after 60 seconds"
|
||||
break
|
||||
fi
|
||||
|
||||
sleep 1
|
||||
done
|
||||
while true; do
|
||||
if pgrep -f "Battle.net.exe" > /dev/null; then
|
||||
pkill -f "Battle.net.exe"
|
||||
break
|
||||
fi
|
||||
sleep 1
|
||||
done
|
||||
fi
|
||||
fi
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user