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https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck.git
synced 2024-12-21 23:31:52 +01:00
fixhang on battlenet
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parent
7c5fec856a
commit
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@ -1613,47 +1613,57 @@ if [[ $options == *"Battle.net"* ]]; then
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# Check if Battlenet Launcher is installed
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# Check if Battlenet Launcher is installed
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if [[ ! -f "$battlenet_path1" ]] && [[ ! -f "$battlenet_path2" ]]; then
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if [[ ! -f "$battlenet_path1" ]] && [[ ! -f "$battlenet_path2" ]]; then
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# Set the appid for the Battlenet Launcher
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if [ "$use_separate_appids" = true ]; then
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appid=Battle.netLauncher
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else
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appid=NonSteamLaunchers
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fi
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# Create app id folder in compatdata folder if it doesn't exist
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if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
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mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
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fi
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# Set the appid for the Battlenet Launcher
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# Change working directory to Proton's
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if [ "$use_separate_appids" = true ]; then
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cd $proton_dir
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appid=Battle.netLauncher
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else
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appid=NonSteamLaunchers
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fi
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# Create app id folder in compatdata folder if it doesn't exist
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# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
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if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
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export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
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mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
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fi
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# Change working directory to Proton's
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# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
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cd $proton_dir
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export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
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# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
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# Download BATTLE file
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export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
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if [ ! -f "$battle_file" ]; then
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echo "Downloading BATTLE file"
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wget $battle_url -O $battle_file
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fi
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# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
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# Run the BATTLE file using Proton with the /passive option
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export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
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echo "Running BATTLE file using Proton with the /passive option"
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"$STEAM_RUNTIME" "$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net" &
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# Add a counter variable to track the number of times the loop runs
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counter=0
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# Download BATTLE file
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while true; do
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if [ ! -f "$battle_file" ]; then
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if pgrep -f "Battle.net.exe" > /dev/null; then
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echo "Downloading BATTLE file"
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pkill -f "Battle.net.exe"
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wget $battle_url -O $battle_file
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break
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fi
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fi
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# Run the BATTLE file using Proton with the /passive option
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# Increment the counter variable each time the loop runs
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echo "Running BATTLE file using Proton with the /passive option"
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((counter++))
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"$STEAM_RUNTIME" "$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net" &
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while true; do
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# Check if the counter has reached a certain value and exit the loop if it has
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if pgrep -f "Battle.net.exe" > /dev/null; then
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if [[ $counter -ge 60 ]]; then
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pkill -f "Battle.net.exe"
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echo "Timeout: Battle.net.exe process not found after 60 seconds"
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break
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break
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fi
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fi
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sleep 1
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done
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sleep 1
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done
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fi
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fi
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fi
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fi
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