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Update README.md
Fix some formatting/grammar. Add dev environment section
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README.md
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README.md
@ -2,12 +2,14 @@
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<p align="center">
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<img src="https://github.com/cchrkk/NSLOSD-DL/raw/main/logo.svg" width=40% height=auto
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</p>
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<h1 align="center">
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NonSteamLaunchers 🚀
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</h1>
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This script installs the latest GE-Proton, installs NonSteamLaunchers under one unique Proton prefix folder in your compatdata folder path called "NonSteamLaunchers" and adds them to your Steam Library.
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So you can use them on Desktop or in Game Mode.
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<h1 align="center">
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Features ✅
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</h1>
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@ -54,10 +56,11 @@ Supported Streaming Sites for games and as well as any website. 🌐
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<h1 align="left">
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Find Games
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</h1>
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Use the "Find Games" button to load [Boilr](https://github.com/PhilipK/BoilR) this will open Boilr for you to set your settings so you can find your games easier.
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<h1 align="center">
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How to Install🔧
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How to Install 🔧
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</h1>
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<p align="center">
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@ -65,11 +68,12 @@ How to Install🔧
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</p>
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<!--- Thanks https://github.com/Heus-Sueh -->
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+ Go to desktop mode, right click the download button above and save the .desktop file to your Steam Deck desktop.
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+ Go to your desktop, click the NonSteamLaunchers icon, it will download and run the latest NonSteamLaunchers.sh from this repository and run it.
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+ You will simply have to choose which launcher to install and let the script handle the rest. 💻 No files are left in your "Downloads" they are deleted after installation.
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+ After running the script, launch Steam on your Steam Deck. You'll find the new launchers in your library under the non-steam tab. Click a launcher to see your installed games from that store, and launch them directly from Steam! Even in gamemode 🥳
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* Go to desktop mode, right click the download button above and save the .desktop file to your Steam Deck desktop.
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* Go to your desktop, click the NonSteamLaunchers icon, it will download and run the latest NonSteamLaunchers.sh from this repository and run it.
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* You will simply have to choose which launcher to install and let the script handle the rest. 💻 No files are left in your "Downloads" they are deleted after installation.
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* After running the script, launch Steam on your Steam Deck. You'll find the new launchers in your library under the non-steam tab. Click a launcher to see your installed games from that store, and launch them directly from Steam! Even in gamemode 🥳
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<!--- TODO: handful of broken icons (cf. 🡺🡺🡺 ); probably should remove or replace them with more common font to handle unicode-->
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<p align="center">
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▶️ YouTube Tutorial 🡺🡺🡺 https://www.youtube.com/watch?v=svOj4MTEAVc 🡸🡸🡸 ▶️
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@ -89,21 +93,111 @@ How to Uninstall 🗑
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Currently Working On 👷♂️
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</h1>
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- Decky Loader Plugin ❌
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- Auto-download images and set them for library entries ❌
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- Integrate better with [BoilR](https://github.com/PhilipK/BoilR) ❌
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#
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* Decky Loader Plugin ❌
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* Auto-download images and set them for library entries ❌
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* Integrate better with [BoilR](https://github.com/PhilipK/BoilR) ❌
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<h1 align="center">
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Contributing 🤝
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</h1>
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If you have any suggestions or improvements for this script, feel free to open an issue or submit a pull request.
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You can donate me on [ko-fi](https://ko-fi.com/moraroy), [liberapay](https://liberapay.com/moraroy) or [sponsor me on github](https://github.com/sponsors/moraroy)
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You can donate to me on [ko-fi](https://ko-fi.com/moraroy), [liberapay](https://liberapay.com/moraroy), or [sponsor me on github](https://github.com/sponsors/moraroy)
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## Development Environment
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### Dev Container
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Install [Docker](https://docs.docker.com/compose/install/). Once installed, a clean dev environment with a Docker container [native to VSCode](https://code.visualstudio.com/docs/devcontainers/create-dev-container#_dockerfile) is spun up automatically.
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* [Command palette](https://code.visualstudio.com/docs/getstarted/userinterface#_command-palette) (⇧⌘P) > Dev Containers: Reopen in Container
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* F5 for debug
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* May need to select interpreter (e.g., `/opt/venv/bin/python`) first
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**VSCode Extensions (Dev Container)**
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* [Atom Keymap](https://marketplace.visualstudio.com/items?itemName=ms-vscode.atom-keybindings)
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* [Bash IDE](https://marketplace.visualstudio.com/items?itemName=mads-hartmann.bash-ide-vscode)
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* [Better Comments](https://marketplace.visualstudio.com/items?itemName=aaron-bond.better-comments)
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* [Docker](https://marketplace.visualstudio.com/items?itemName=ms-azuretools.vscode-docker)
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* [EditorConfig](https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig)
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* [GitHub Copilot](https://marketplace.visualstudio.com/items?itemName=GitHub.copilot)
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* [GitHub Copilot Chat](https://marketplace.visualstudio.com/items?itemName=GitHub.copilot-chat)
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* [gitignore](https://marketplace.visualstudio.com/items?itemName=codezombiech.gitignore)
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* [GitLens](https://marketplace.visualstudio.com/items?itemName=eamodio.gitlens)
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* [Markdown All in One](https://marketplace.visualstudio.com/items?itemName=yzhang.markdown-all-in-one)
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* [MS Visual Studio Live Share](https://marketplace.visualstudio.com/items?itemName=MS-vsliveshare.vsliveshare)
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* [Python](https://marketplace.visualstudio.com/items?itemName=ms-python.python)
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* [Shellcheck](https://marketplace.visualstudio.com/items?itemName=timonwong.shellcheck)
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### Manual Docker Instance
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If VSCode isn't present or only the python portion (cf. `__init__.py`) is being worked on, it's possible to just run a Docker container on its own. The container installs the correct version of python and any dependencies (e.g., ipython, rich) in `requirements.txt`.
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```bash
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# navigate to directory with Dockerfile
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cd .devcontainer/
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# build image
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docker build -t nonsteamlaunchers .
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# run container
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docker run -it --rm --name=mynonsteamlaunchers --workdir=/app -v $(pwd):/app nonsteamlaunchers bash
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# exit container
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exit
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```
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### Python virtual environment
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Useful for the python module(s), but extra compared to the [dev container](#dev-container) portion that covers the core shell script.
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```bash
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# create virtual environment
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python -m venv .venv
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# activate virtual environment
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source .venv/bin/activate
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# install dependencies
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python -m pip install -r requirements.txt
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```
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### Additional tooling
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Additional tooling includes but is not limited to:
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#### asdf
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* Install [asdf](https://asdf-vm.com/guide/getting-started.html#_2-download-asdf)
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* Usage
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```bash
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# add python plugin
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asdf plugin-add python
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# install stable python
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asdf install python <latest|3.11.4>
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# set stable to system python
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asdf global python latest
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# add poetry asdf plugin
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asdf plugin-add poetry https://github.com/asdf-community/asdf-poetry.git
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# install latest version via asdf
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asdf install poetry <latest|1.5.1>
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# set latest version as default
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asdf global poetry latest
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```
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#### shellcheck
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`.shellcheckrc` excludes various [bash language rules](https://github.com/koalaman/shellcheck/wiki/Ignore#ignoring-one-or-more-types-of-errors-forever). Useful to control noise vs. legitimate warnings/errors when using the shellcheck extension.
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<h1 align="center">
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License 📝
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</h1>
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This project is licensed under the MIT License. See the `LICENSE` file for more information.
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