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https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck.git
synced 2024-11-20 08:09:18 +01:00
fixed battle infinite sleep
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232f2dd28c
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@ -1574,7 +1574,7 @@ if [[ $options == *"Battle.net"* ]]; then
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fi
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# Change working directory to Proton's
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cd $proton_dir
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cd "$proton_dir"
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# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
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export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
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@ -1582,32 +1582,37 @@ if [[ $options == *"Battle.net"* ]]; then
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# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
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export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
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# Download BATTLE file
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# Download BATTLE file if not already present
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if [ ! -f "$battle_file" ]; then
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echo "Downloading BATTLE file"
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wget $battle_url -O $battle_file
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wget "$battle_url" -O "$battle_file"
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fi
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# Run the BATTLE file using Proton with the /passive option
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echo "Running BATTLE file using Proton with the /passive option"
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"$STEAM_RUNTIME" "$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net"
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wait
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# Run the BATTLE file using Proton with the /passive option
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echo "Running BATTLE file using Proton with the /passive option"
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"$STEAM_RUNTIME" "$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net"
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# Wait for the process to finish or timeout after a certain number of attempts
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max_attempts=10
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attempt=0
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while true; do
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if pgrep -f "Battle.net.exe" > /dev/null; then
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pkill -f "Battle.net.exe"
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break
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fi
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sleep 1
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((attempt++))
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if [ "$attempt" -ge "$max_attempts" ]; then
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echo "Timeout: Battle.net process did not terminate."
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break
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fi
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done
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fi
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wait
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echo "80"
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echo "# Downloading & Installing Amazon Games...please wait..."
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