diff --git a/NSLGameScanner.py b/NSLGameScanner.py index f7b2f6b..86d18b3 100644 --- a/NSLGameScanner.py +++ b/NSLGameScanner.py @@ -193,34 +193,10 @@ grid64 = "" logo64 = "" hero64 = "" -# Define the path to the shortcuts file -shortcuts_file = f"{logged_in_home}/.steam/root/userdata/{steamid3}/config/shortcuts.vdf" - -# Check if the file exists and is not executable -if os.path.exists(shortcuts_file) and not os.access(shortcuts_file, os.X_OK): - print("The file exists but is not executable. Writing empty shortcuts.") - # Write {'shortcuts': {}} to the file - with open(shortcuts_file, 'wb') as file: - file.write(vdf.binary_dumps({'shortcuts': {}})) - shortcuts = {'shortcuts': {}} -elif os.path.exists(shortcuts_file): - # Load the existing shortcuts - with open(shortcuts_file, 'rb') as file: - try: - shortcuts = vdf.binary_loads(file.read()) - except Exception as e: - print(f"Error reading file: {e}") - shortcuts = {} -else: - print("The file does not exist. Creating an empty shortcuts dictionary.") - shortcuts = {'shortcuts': {}} - - -# Check if the 'shortcuts' key is in the loaded data -if 'shortcuts' not in shortcuts: - print("The file does not contain the 'shortcuts' key.") - shortcuts = {'shortcuts': {}} +# Load the existing shortcuts +with open(f"{logged_in_home}/.steam/root/userdata/{steamid3}/config/shortcuts.vdf", 'rb') as file: + shortcuts = vdf.binary_loads(file.read()) # Open the config.vdf file with open(f"{logged_in_home}/.steam/root/config/config.vdf", 'r') as file: