Update NSLGameScanner.py

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Roy 2024-06-22 12:45:30 -07:00 committed by GitHub
parent b6d7b71c03
commit c6a9cff3ca
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@ -194,9 +194,36 @@ logo64 = ""
hero64 = ""
# Load the existing shortcuts
with open(f"{logged_in_home}/.steam/root/userdata/{steamid3}/config/shortcuts.vdf", 'rb') as file:
shortcuts = vdf.binary_loads(file.read())
def create_empty_shortcuts():
return {'shortcuts': {}}
def write_shortcuts_to_file(shortcuts_file, shortcuts):
with open(shortcuts_file, 'wb') as file:
file.write(vdf.binary_dumps(shortcuts))
os.chmod(shortcuts_file, 0o755)
# Define the path to the shortcuts file
shortcuts_file = f"{logged_in_home}/.steam/root/userdata/{steamid3}/config/shortcuts.vdf"
# Check if the file exists
if os.path.exists(shortcuts_file):
# If the file is not executable, write the shortcuts dictionary and make it executable
if not os.access(shortcuts_file, os.X_OK):
print("The file is not executable. Writing an empty shortcuts dictionary and making it executable.")
shortcuts = create_empty_shortcuts()
write_shortcuts_to_file(shortcuts_file, shortcuts)
else:
# Load the existing shortcuts
with open(shortcuts_file, 'rb') as file:
try:
shortcuts = vdf.binary_loads(file.read())
except vdf.VDFError as e:
print(f"Error reading file: {e}")
shortcuts = create_empty_shortcuts()
else:
print("The shortcuts.vdf file does not exist.")
sys.exit(1)
# Open the config.vdf file
with open(f"{logged_in_home}/.steam/root/config/config.vdf", 'r') as file: