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https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck.git
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testing of writin json to file
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@ -1018,6 +1018,8 @@ if new_shortcuts_added or shortcuts_updated:
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# Assuming 'games' is a list of game dictionaries
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# Assuming 'games' is a list of game dictionaries
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games = [shortcut for shortcut in shortcuts['shortcuts'].values()]
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games = [shortcut for shortcut in shortcuts['shortcuts'].values()]
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# Open the output file in write mode ('w')
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with open('output.json', 'w') as outfile:
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for game in games:
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for game in games:
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# Skip if 'appname' or 'exe' is None
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# Skip if 'appname' or 'exe' is None
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if game.get('appname') is None or game.get('exe') is None:
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if game.get('appname') is None or game.get('exe') is None:
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@ -1034,11 +1036,13 @@ if new_shortcuts_added or shortcuts_updated:
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'GameID': game.get('GameID', "default_game_id") # Use a default value if game_id is not defined
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'GameID': game.get('GameID', "default_game_id") # Use a default value if game_id is not defined
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}
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}
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# Print the shortcut information in JSON format
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# Convert the shortcut information to JSON format
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message = json.dumps(shortcut_info)
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message = json.dumps(shortcut_info)
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print(message, flush=True) # Print to stdout
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print("All finished!")
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# Write the JSON output to the file
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outfile.write(message + '\n') # Add a newline character after each game
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print("All finished!")
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