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https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck.git
synced 2024-11-20 08:09:18 +01:00
NonSteamLaunchers 3.0
~revamped GE-Proton extraction to correctly reflect GloriousEgrolls Konsole instructions ~NSL now deletes old Proton GE folders and only uses the latest ~The "Start Fresh" button now deletes the Shader Cache inside the steamapps/shadercache directory associated with the Launchers you installed.
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@ -22,7 +22,7 @@ download_dir="${logged_in_home}/Downloads/NonSteamLaunchersInstallation"
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exec >> "${logged_in_home}/Downloads/NonSteamLaunchers-install.log" 2>&1
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# Version number (major.minor)
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version=v2.99
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version=v3.00
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# TODO: tighten logic to check whether major/minor version is up-to-date via `-eq`, `-lt`, or `-gt` operators
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# Check repo releases via GitHub API then display current stable version
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@ -340,7 +340,7 @@ elif [[ -f "$dmm_path2" ]]; then
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else
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# DMM Player is not installed
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dmm_value="FALSE"
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dmm_text="DMM Games"
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dmm_text="DMM Games - Broken, Use at own risk"
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fi }
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# Verify launchers are installed
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@ -628,10 +628,15 @@ fi
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function StartFreshFunction {
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# Define the path to the compatdata directory
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compatdata_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata"
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# Define the path to the other directory
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other_dir="${logged_in_home}/.local/share/Steam/steamapps/shadercache/"
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# Define an array of original folder names
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folder_names=("EpicGamesLauncher" "GogGalaxyLauncher" "UplayLauncher" "OriginLauncher" "Battle.netLauncher" "TheEAappLauncher" "AmazonGamesLauncher" "itchioLauncher" "LegacyGamesLauncher" "HumbleGamesLauncher" "IndieGalaLauncher" "RockstarGamesLauncher" "GlyphLauncher" "MinecraftLauncher" "PlaystationPlusLauncher" "DMMGameLauncher")
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# Define an array of app IDs
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app_ids=("3772819390" "4294900670" "4063097571" "3786021133" "3448088735" "3923904787" "3440562512" "2948446662" "3303169468" "3595505624" "4272271078" "3259996605" "2588786779" "4090616647")
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# Iterate over each folder name in the folder_names array
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for folder in "${folder_names[@]}"; do
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# Check if the folder exists
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@ -654,6 +659,28 @@ function StartFreshFunction {
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fi
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done
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# Iterate over each app ID in the app_ids array
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for app_id in "${app_ids[@]}"; do
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# Check if the folder exists
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if [ -e "${other_dir}/${app_id}" ]; then
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# Check if the folder is a symbolic link
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if [ -L "${other_dir}/${app_id}" ]; then
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# Get the path of the target of the symbolic link
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target_path=$(readlink -f "${other_dir}/${app_id}")
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# Delete the target of the symbolic link
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rm -rf "$target_path"
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# Delete the symbolic link
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unlink "${other_dir}/${app_id}"
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else
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# Delete the folder
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# shellcheck disable=SC2115
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rm -rf "${other_dir}/${app_id}"
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fi
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fi
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done
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# Check if the NonSteamLaunchers folder exists
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if [ -e "$compatdata_dir/NonSteamLaunchers" ]; then
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# Check if the NonSteamLaunchers folder is a symbolic link
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@ -714,9 +741,15 @@ if [[ $options == "Start Fresh" ]] || [[ $selected_launchers == "Start Fresh" ]]
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# The Start Fresh button was clicked or the Start Fresh option was passed as a command line argument
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if [ ${#args[@]} -eq 0 ]; then
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# No command line arguments were provided, so display the zenity window
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if zenity --question --text="aaahhh it always feels good to start fresh :) but...This will delete the App ID folders you installed inside the steamapps/compatdata/ directory. This means anything youve installed (launchers or games) WITHIN THIS SCRIPT will be deleted if you have them there. Everything will be wiped. Are you sure?" --width=300 --height=260; then
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if zenity --question --text="aaahhh it always feels good to start fresh :) but...This will delete the App ID folders you installed inside the steamapps/compatdata/ directory as well as the Shader Cache associated with them in the steamapps/shadercache directory. This means anything youve installed (launchers or games) WITHIN THIS SCRIPT will be deleted if you have them there. Everything will be wiped. Are you sure?" --width=300 --height=260; then
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# The user clicked the "Yes" button, so call the StartFreshFunction
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StartFreshFunction
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# If the Start Fresh function was called, set an environment variable
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if [ "$?" -eq 0 ]; then
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export START_FRESH=true
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else
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export START_FRESH=false
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fi
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else
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# The user clicked the "No" button, so exit with exit code 0 to indicate success.
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exit 0
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@ -1343,62 +1376,42 @@ mkdir -p "${logged_in_home}/Downloads/NonSteamLaunchersInstallation"
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# Set the path to the Proton directory
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proton_dir=$(find "${logged_in_home}/.steam/root/compatibilitytools.d" -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
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# Set the URLs to download GE-Proton from
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ge_proton_url1="https://github.com/GloriousEggroll/proton-ge-custom/releases/latest/download/GE-Proton.tar.gz"
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ge_proton_url2="https://github.com/GloriousEggroll/proton-ge-custom/releases/download/GE-Proton8-23/GE-Proton8-23.tar.gz"
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# Check if GE-Proton is installed
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if [ -z "$proton_dir" ]; then
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# Download GE-Proton using the first URL
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echo "Downloading GE-Proton using the first URL"
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ret_code=$(wget "$ge_proton_url1" -O "${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz"; echo $?)
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# Check if the download succeeded
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if [ "$ret_code" -ne 0 ]; then
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# Download GE-Proton using the second URL
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echo "Downloading GE-Proton using the second URL"
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ret_code=$(wget "$ge_proton_url2" -O "${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz"; echo $?)
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fi
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# Check if either download succeeded
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if [ "$ret_code" -eq 0 ]; then
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# Install GE-Proton
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echo "Installing GE-Proton"
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tar -xvf "${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz" -C "${logged_in_home}/.steam/root/compatibilitytools.d"
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proton_dir=$(find "${logged_in_home}/.steam/root/compatibilitytools.d" -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
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else
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# Handle download failure
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echo "Failed to download GE-Proton"
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fi
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# Download GE-Proton using the GitHub API
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echo "Downloading GE-Proton using the GitHub API"
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cd "${logged_in_home}/Downloads/NonSteamLaunchersInstallation"
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curl -sLOJ "$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep browser_download_url | cut -d\" -f4 | grep .tar.gz)"
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curl -sLOJ "$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep browser_download_url | cut -d\" -f4 | grep .sha512sum)"
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sha512sum -c ./*.sha512sum
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tar -xf GE-Proton*.tar.gz -C "${logged_in_home}/.steam/root/compatibilitytools.d/"
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proton_dir=$(find "${logged_in_home}/.steam/root/compatibilitytools.d" -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
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echo "All done :)"
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else
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# Check if installed version is the latest version
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installed_version=$(basename $proton_dir | sed 's/GE-Proton-//')
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latest_version=$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep tag_name | cut -d '"' -f 4)
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if [ "$installed_version" != "$latest_version" ]; then
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# Download GE-Proton using the first URL
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echo "Downloading GE-Proton using the first URL"
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ret_code=$(wget "$ge_proton_url1" -O "${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz"; echo $?)
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# Check if the download succeeded
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if [ "$ret_code" -ne 0 ]; then
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# Download GE-Proton using the second URL
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echo "Downloading GE-Proton using the second URL"
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ret_code=$(wget "$ge_proton_url2" -O "${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz"; echo $?)
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fi
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# Check if either download succeeded
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if [ "$ret_code" -eq 0 ]; then
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# Install GE-Proton
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echo "Installing GE-Proton"
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tar -xvf "${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz" -C "${logged_in_home}/.steam/root/compatibilitytools.d"
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proton_dir=$(find "${logged_in_home}/.steam/root/compatibilitytools.d" -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
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else
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# Handle download failure
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echo "Failed to download GE-Proton"
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fi
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# Download GE-Proton using the GitHub API
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echo "Downloading GE-Proton using the GitHub API"
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cd "${logged_in_home}/Downloads/NonSteamLaunchersInstallation"
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curl -sLOJ "$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep browser_download_url | cut -d\" -f4 | grep .tar.gz)"
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curl -sLOJ "$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep browser_download_url | cut -d\" -f4 | grep .sha512sum)"
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sha512sum -c ./*.sha512sum
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tar -xf GE-Proton*.tar.gz -C "${logged_in_home}/.steam/root/compatibilitytools.d/"
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proton_dir=$(find "${logged_in_home}/.steam/root/compatibilitytools.d" -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
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echo "All done :)"
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fi
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#Delete old GE-Proton Versions
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for dir in "${logged_in_home}/.steam/root/compatibilitytools.d/GE-Proton"*; do
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if [ "$dir" != "$proton_dir" ]; then
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rm -rf "$dir"
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fi
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done
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fi
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echo "10"
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echo "# Setting files in their place"
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@ -2760,11 +2773,13 @@ if [ -f "$config_vdf_path" ]; then
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cp "$config_vdf_path" "$backup_path"
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# Set the name of the compatibility tool to use
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compat_tool_name="GE-Proton8-23"
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compat_tool_name=$(ls "${logged_in_home}/.steam/root/compatibilitytools.d" | grep "GE-Proton" | sort -V | tail -n1)
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else
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echo "Could not find config.vdf file"
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fi
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# Set the path to the configset_controller_neptune.vdf file
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controller_config_path="${logged_in_home}/.local/share/Steam/steamapps/common/Steam Controller Configs/$steamid3/config/configset_controller_neptune.vdf"
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@ -2831,6 +2846,7 @@ dmmshortcutdirectory = '$dmmshortcutdirectory'
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chromedirectory = '$chromedirectory'
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websites_str = '$custom_websites_str'
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custom_websites = websites_str.split(', ')
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START_FRESH = '$START_FRESH'
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app_ids = []
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@ -3159,6 +3175,7 @@ if os.path.exists(os.path.join(compatdata_dir, 'NonSteamLaunchers')):
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# Create a symbolic link to the renamed NonSteamLaunchers folder
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os.symlink(new_path, symlink_path)"
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# TODO: might be better to relocate temp files to `/tmp` or even use `mktemp -d` since `rm -rf` is potentially dangerous without the `-i` flag
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# Delete NonSteamLaunchersInstallation subfolder in Downloads folder
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rm -rf "$download_dir"
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