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Roy 2024-02-18 00:17:20 -08:00 committed by GitHub
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commit e5153c06e0
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@ -1018,8 +1018,6 @@ if new_shortcuts_added or shortcuts_updated:
# Assuming 'games' is a list of game dictionaries # Assuming 'games' is a list of game dictionaries
games = [shortcut for shortcut in shortcuts['shortcuts'].values()] games = [shortcut for shortcut in shortcuts['shortcuts'].values()]
# Open the output file in write mode ('w')
with open('output.json', 'w') as outfile:
for game in games: for game in games:
# Skip if 'appname' or 'exe' is None # Skip if 'appname' or 'exe' is None
if game.get('appname') is None or game.get('exe') is None: if game.get('appname') is None or game.get('exe') is None:
@ -1036,13 +1034,10 @@ if new_shortcuts_added or shortcuts_updated:
'GameID': game.get('GameID', "default_game_id") # Use a default value if game_id is not defined 'GameID': game.get('GameID', "default_game_id") # Use a default value if game_id is not defined
} }
# Convert the shortcut information to JSON format # Print the shortcut information in JSON format
message = json.dumps(shortcut_info) message = json.dumps(shortcut_info)
print(message, flush=True) # Print to stdout
# Write the JSON output to the file
outfile.write(message + '\n') # Add a newline character after each game
print("All finished!") print("All finished!")