Legacy Games

~Added Auto Updater
~Added Legacy Games
~Added Automatically Adds Launchers to Steam as Shortcuts
~Updated GE-PROTON to latest
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moraroy 2023-05-04 16:30:31 -07:00 committed by GitHub
parent 717852fa4e
commit ee88a456c4
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@ -1,11 +1,12 @@
#!/bin/bash
chmod +x "$0"
set -x
version=v1.2
version=v1.3
check_for_updates() {
# Set the URL to the GitHub API for the repository
local api_url="https://api.github.com/repos/moraroy/NonSteamLaunchers-On-Steam-Deck/releases/latest"
@ -19,7 +20,7 @@ check_for_updates() {
# Download and replace the current script with the updated version from GitHub
local download_url="https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck/archive/refs/tags/$latest_version.zip"
wget "$download_url" -O /tmp/update.zip
unzip /tmp/update.zip -d /tmp/
unzip -o /tmp/update.zip -d /tmp/
cp /tmp/NonSteamLaunchers-On-Steam-Deck-$latest_version/script.sh $HOME/Downloads/NonSteamLauncher.sh
echo "Script updated to version $latest_version"
@ -33,9 +34,7 @@ check_for_updates() {
fi
}
check_for_updates
@ -76,16 +75,18 @@ uplay_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx
uplay_path2="$HOME/.local/share/Steam/steamapps/compatdata/UplayLauncher/pfx/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/upc.exe"
battlenet_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe"
battlenet_path2="$HOME/.local/share/Steam/steamapps/compatdata/Battle.netLauncher/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe"
eaapp_path1="/$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EADesktop.exe"
eaapp_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EADesktop.exe"
eaapp_path2="$HOME/.local/share/Steam/steamapps/compatdata/TheEAappLauncher/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EADesktop.exe"
amazongames_path1="/$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games/App/Amazon Games.exe"
amazongames_path2="/$HOME/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games/App/Amazon Games.exe"
itchio_path1="/$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/itch/app-25.5.1/itch.exe"
itchio_path2="/$HOME/.local/share/Steam/steamapps/compatdata/itchioLauncher/pfx/drive_c/users/steamuser/AppData/Local/itch/app-25.5.1/itch.exe"
amazongames_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games/App/Amazon Games.exe"
amazongames_path2="$HOME/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games/App/Amazon Games.exe"
itchio_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/itch/app-25.5.1/itch.exe"
itchio_path2="$HOME/.local/share/Steam/steamapps/compatdata/itchioLauncher/pfx/drive_c/users/steamuser/AppData/Local/itch/app-25.5.1/itch.exe"
legacygames_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher/Legacy Games Launcher.exe"
legacygames_path2="$HOME/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher/Legacy Games Launcher.exe"
# Check if Epic Games Launcher is installed
if [[ -f "$epic_games_launcher_path1" ]] || [[ -f "$epic_games_launcher_path2" ]]; then
# Epic Games Launcher is installed
@ -97,6 +98,7 @@ else
epic_games_text="Epic Games"
fi
# Check if GOG Galaxy is installed
if [[ -f "$gog_galaxy_path1" ]] || [[ -f "$gog_galaxy_path2" ]]; then
# GOG Galaxy is installed
@ -191,7 +193,7 @@ fi
# Display a list of options using zenity
options=$(zenity --list --text="Which launchers do you want to download and install?" --checklist --column="$version" --column="The default is one App ID Installation" FALSE "Separate App IDs" $epic_games_value "$epic_games_text" $gog_galaxy_value "$gog_galaxy_text" $uplay_value "$uplay_text" $origin_value "$origin_text" $battlenet_value "$battlenet_text" $amazongames_value "$amazongames_text" $eaapp_value "$eaapp_text" $itchio_value "$itchio_text" $legacygames_value "$legacygames_text" --width=400 --height=388)
options=$(zenity --list --text="Which launchers do you want to download and install?" --checklist --column="$version" --column="The default is one App ID Installation" FALSE "Separate App IDs" $epic_games_value "$epic_games_text" $gog_galaxy_value "$gog_galaxy_text" $uplay_value "$uplay_text" $origin_value "$origin_text" $battlenet_value "$battlenet_text" $amazongames_value "$amazongames_text" $eaapp_value "$eaapp_text" $legacygames_value "$legacygames_text" $itchio_value "$itchio_text" --width=400 --height=388)
# Check if the cancel button was clicked
if [ $? -eq 1 ]; then
@ -200,7 +202,12 @@ if [ $? -eq 1 ]; then
exit 1
fi
# Check if no options were selected
if [ -z "$options" ]; then
# No options were selected
zenity --error --text="No options were selected. The script will now exit." --width=200 --height=150
exit 1
fi
# Check if the user selected to use separate app IDs
if [[ $options == *"Separate App IDs"* ]]; then
@ -268,7 +275,7 @@ proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "
# Set the URLs to download GE-Proton from
ge_proton_url1=https://github.com/GloriousEggroll/proton-ge-custom/releases/latest/download/GE-Proton.tar.gz
ge_proton_url2=https://github.com/GloriousEggroll/proton-ge-custom/releases/download/GE-Proton7-55/GE-Proton7-55.tar.gz
ge_proton_url2=https://github.com/GloriousEggroll/proton-ge-custom/releases/download/GE-Proton8-1/GE-Proton8-1.tar.gz
@ -422,6 +429,11 @@ if [[ $options == *"Epic Games"* ]]; then
# User selected Epic Games Launcher
echo "User selected Epic Games"
if [[ ! -f "$epic_games_launcher_path1" ]] && [[ ! -f "$epic_games_launcher_path2" ]]; then
# Epic Games Launcher is not installed
# Set the appid for the Epic Games Launcher
if [ "$use_separate_appids" = true ]; then
appid=EpicGamesLauncher
@ -429,6 +441,7 @@ if [[ $options == *"Epic Games"* ]]; then
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
@ -443,17 +456,22 @@ if [[ $options == *"Epic Games"* ]]; then
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
# Download MSI file
if [ ! -f "$msi_file" ]; then
echo "Downloading MSI file"
wget $msi_url -O $msi_file
fi
# Run the MSI file using Proton with the /passive option
echo "Running MSI file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run MsiExec.exe /i "$msi_file" /qn
# Run the MSI file using Proton with the /passive option
echo "Running MSI file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run MsiExec.exe /i "$msi_file" /qn
fi
fi
# Wait for the MSI file to finish running
wait
echo "40"
@ -465,6 +483,18 @@ if [[ $options == *"GOG Galaxy"* ]]; then
# User selected GOG Galaxy
echo "User selected GOG Galaxy"
# Check if Gog Galaxy Launcher is already installed
if [[ ! -f "$gog_galaxy_path1" ]] || [[ ! -f "$gog_galaxy_path2" ]]; then
# Gog Galaxy Launcher is already installed
echo "Gog Galaxy Launcher is already installed"
# Gog Galaxy Launcher is not installed
# Set the appid for the Gog Galaxy 2.0
if [ "$use_separate_appids" = true ]; then
appid=GogGalaxyLauncher
@ -497,7 +527,7 @@ if [[ $options == *"GOG Galaxy"* ]]; then
echo "Running EXE file using Proton without the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$exe_file" &
fi
echo "45"
echo "# Downloading/Installing Gog Galaxy"
@ -546,6 +576,18 @@ if [[ $options == *"Uplay"* ]]; then
# User selected Uplay
echo "User selected Uplay"
# Check if Uplay Launcher is installed
if [[ ! -f "$uplay_path1" ]] || [[ ! -f "$uplay_path2" ]]; then
# Set the appid for the Ubisoft Launcher
if [ "$use_separate_appids" = true ]; then
appid=UplayLauncher
@ -574,7 +616,7 @@ if [[ $options == *"Uplay"* ]]; then
wget $ubi_url -O $ubi_file
fi
# Run the UBI file using Proton with the /passive option
fi # Run the UBI file using Proton with the /passive option
echo "Running UBI file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$ubi_file" /S
fi
@ -591,6 +633,16 @@ if [[ $options == *"Origin"* ]]; then
# User selected Origin
echo "User selected Origin"
# Check if Origin Launcher is installed
if [[ ! -f "$origin_path1" ]] || [[ ! -f "$origin_path2" ]]; then
# Set the appid for the Origin Launcher
if [ "$use_separate_appids" = true ]; then
appid=OriginLauncher
@ -631,6 +683,7 @@ if [[ $options == *"Origin"* ]]; then
# Wait for the ORIGIN file to finish running
wait
fi
fi
wait
@ -642,7 +695,12 @@ if [[ $options == *"Battle.net"* ]]; then
# User selected Battle.net
echo "User selected Battle.net"
# Set the appid for the Epic Games Launcher
# Check if Battlenet Launcher is installed
if [[ ! -f "$battlenet_path1" ]] || [[ ! -f "$battlenet_path2" ]]; then
# Set the appid for the Battlenet Launcher
if [ "$use_separate_appids" = true ]; then
appid=Battle.netLauncher
else
@ -681,7 +739,7 @@ if [[ $options == *"Battle.net"* ]]; then
fi
sleep 1
done
fi
fi
@ -696,6 +754,15 @@ if [[ $options == *"Amazon Games"* ]]; then
# User selected Amazon Games
echo "User selected Amazon Games"
# Check if Amazon Games Launcher is installed
if [[ ! -f "$amazongames_path1" ]] || [[ ! -f "$amazongames_path2" ]]; then
# Set the appid for the Amazon Games Launcher
if [ "$use_separate_appids" = true ]; then
appid=AmazonGamesLauncher
@ -737,7 +804,7 @@ if [[ $options == *"Amazon Games"* ]]; then
fi
sleep 1
done
fi
# Wait for the Amazon file to finish running
wait
fi
@ -757,6 +824,16 @@ if [[ $options == *"EA App"* ]]; then
echo "User selected EA App"
# Check if The EA App Launcher is installed
if [[ ! -f "$eaapp_path1" ]] || [[ ! -f "$eaapp_path2" ]]; then
# Set the appid for the EA App Launcher
if [ "$use_separate_appids" = true ]; then
appid=TheEAappLauncher
@ -809,7 +886,7 @@ done
# Wait for the EA App file to finish running
wait
fi
fi
wait
@ -821,6 +898,13 @@ if [[ $options == *"itch.io"* ]]; then
# User selected itchio Launcher
echo "User selected itch.io"
# Check if itchio Launcher is installed
if [[ ! -f "$itchio_path1" ]] || [[ ! -f "$itchio_path2" ]]; then
# Set the appid for the itchio Launcher
if [ "$use_separate_appids" = true ]; then
appid=itchioLauncher
@ -842,12 +926,13 @@ if [[ $options == *"itch.io"* ]]; then
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
# Download itchio file
if [ ! -f "$itchio_file" ]; then
echo "Downloading itchio file"
wget $itchio_url -O $itchio_file
fi
fi
# Run the itchio file using Proton with the /passive option
echo "Running itchio file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$itchio_file"
@ -863,6 +948,13 @@ if [[ $options == *"Legacy Games"* ]]; then
# User selected Legacy Games
echo "User selected Legacy Games"
if [[ ! -f "$legacygames_path1" ]] && [[ ! -f "$legacygames_path2" ]]; then
# Legacy Games Launcher is not installed
# Set the appid for the Legacy Games Launcher
if [ "$use_separate_appids" = true ]; then
appid=LegacyGamesLauncher
@ -891,7 +983,7 @@ if [[ $options == *"Legacy Games"* ]]; then
wget $legacygames_url -O $legacygames_file
fi
# Run the Legacy file using Proton with the /passive option
fi # Run the Legacy file using Proton with the /passive option
echo "Running Legacy file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$legacygames_file" /S
fi
@ -900,12 +992,11 @@ fi
wait
# Delete NonSteamLaunchersInstallation subfolder in Downloads folder
rm -rf ~/Downloads/NonSteamLaunchersInstallation
echo "100"
echo "# Script is finished - you may close all windows"
echo "# Installation Complete - Steam will now restart. Your launchers will be in your library."
) |
zenity --progress \
--title="Update Status" \
@ -917,4 +1008,569 @@ if [ "$?" = -1 ] ; then
--text="Update canceled."
fi
wait
#Checking Files For Shortcuts and Setting Directories For Shortcuts
if [[ -f "$epic_games_launcher_path1" ]]; then
# Epic Games Launcher is installed at path 1
epicshortcutdirectory="\"$epic_games_launcher_path1\""
epiclaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
elif [[ -f "$epic_games_launcher_path2" ]]; then
# Epic Games Launcher is installed at path 2
epicshortcutdirectory="\"$epic_games_launcher_path2\""
epiclaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/\" %command%"
fi
if [[ -f "$gog_galaxy_path1" ]]; then
# Gog Galaxy Launcher is installed at path 1
gogshortcutdirectory="\"$gog_galaxy_path1\""
goglaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
elif [[ -f "$epic_games_launcher_path2" ]]; then
# Gog Galaxy Launcher is installed at path 2
gogshortcutdirectory="\"$gog_galaxy_path2\""
goglaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/\" %command%"
fi
if [[ -f "$origin_path1" ]]; then
# Origin Launcher is installed at path 1
originshortcutdirectory="\"$origin_path1\""
originlaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
elif [[ -f "$origin_path2" ]]; then
# Origin Launcher is installed at path 2
originshortcutdirectory="\"$origin_path2\""
originlaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/\" %command%"
fi
if [[ -f "$uplay_path1" ]]; then
# Uplay Launcher is installed at path 1
uplayshortcutdirectory="\"$uplay_path1\""
uplaylaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
elif [[ -f "$origin_path2" ]]; then
# Uplay Launcher is installed at path 2
uplayshortcutdirectory="\"$uplay_path2\""
uplaylaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/\" %command%"
fi
if [[ -f "$battlenet_path1" ]]; then
# Battlenet Launcher is installed at path 1
battlenetshortcutdirectory="\"$battlenet_path1\""
battlenetlaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
elif [[ -f "$battlenet_path2" ]]; then
# Battlenet Launcher is installed at path 2
battlenetshortcutdirectory="\"$battlenet_path2\""
battlenetlaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/\" %command%"
fi
if [[ -f "$eaapp_path1" ]]; then
# EA App Launcher is installed at path 1
eaappshortcutdirectory="\"$eaapp_path1\""
eaapplaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
elif [[ -f "$eaapp_path2" ]]; then
# EA App Launcher is installed at path 2
eaappshortcutdirectory="\"$eaapp_path2\""
eaapplaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/\" %command%"
fi
if [[ -f "$amazongames_path1" ]]; then
# Amazon Games Launcher is installed at path 1
amazonshortcutdirectory="\"$amazongames_path1\""
amazonlaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
elif [[ -f "$amazongames_path2" ]]; then
# Amazon Games Launcher is installed at path 2
amazonshortcutdirectory="\"$amazongames_path2\""
amazonlaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/\" %command%"
fi
if [[ -f "$itchio_path1" ]]; then
# itchio Launcher is installed at path 1
itchioshortcutdirectory="\"$itchio_path1\""
itchiolaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
elif [[ -f "$itchio_path2" ]]; then
# itchio Launcher is installed at path 2
itchioshortcutdirectory="\"$itchio_path2\""
itchiolaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/\" %command%"
fi
if [[ -f "$legacygames_path1" ]]; then
# Legacy Games Launcher is installed at path 1
legacyshortcutdirectory="\"$legacygames_path1\""
legacylaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
elif [[ -f "$legacygames_path2" ]]; then
# Legacy Games Launcher is installed at path 2
legacyshortcutdirectory="\"$legacygames_path2\""
legacylaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/\" %command%"
fi
# Close Steam
killall steam
# Set the download directory
download_dir=~/Downloads/NonSteamLaunchersInstallation
# Download the latest release of the vdf library from the Python Package Index
download_url="https://files.pythonhosted.org/packages/44/7f/74192f47d67c8bf3c47bf0d8487b3457614c2c98d58b6617721d217f3f79/vdf-3.4.tar.gz"
wget -P "$download_dir" "$download_url"
# Extract the downloaded tar.gz file
tar -xvf "$download_dir"/vdf-*.tar.gz -C "$download_dir"
# Change to the extracted directory
cd "$download_dir"/vdf-*/
export PYTHONPATH="$download_dir/lib/python3.10/site-packages:$PYTHONPATH"
# Install the vdf library
python setup.py install --prefix=~/Downloads/NonSteamLaunchersInstallation
# Set the PYTHONPATH environment variable
export PYTHONPATH="$download_dir/lib/python3.10/site-packages:$PYTHONPATH"
# Set the path to the shortcuts.vdf file
shortcuts_vdf_path="/home/deck/.steam/root/userdata/106245328/config/shortcuts.vdf"
# Create a backup of the shortcuts.vdf file
cp "$shortcuts_vdf_path" "$shortcuts_vdf_path.bak"
# Run the Python script to create a new entry for a Steam shortcut
python -c "
import vdf
import subprocess
import os
# Load the shortcuts.vdf file
with open('$shortcuts_vdf_path', 'rb') as f:
shortcuts = vdf.binary_load(f)
# Define the path of the Launchers
epicshortcutdirectory = '$epicshortcutdirectory'
gogshortcutdirectory = '$gogshortcutdirectory'
originshortcutdirectory = '$originshortcutdirectory'
uplayshortcutdirectory = '$uplayshortcutdirectory'
battlenetshortcutdirectory = '$battlenetshortcutdirectory'
eaappshortcutdirectory = '$eaappshortcutdirectory'
amazonshortcutdirectory = '$amazonshortcutdirectory'
itchioshortcutdirectory = '$itchioshortcutdirectory'
legacyshortcutdirectory = '$legacyshortcutdirectory'
if epicshortcutdirectory != '':
# Create a new entry for the Steam shortcut
new_entry = {
'appid': '',
'AppName': 'Epic Games',
'Exe': '$epicshortcutdirectory',
'StartDir': '$epicshortcutdirectory',
'icon': '',
'ShortcutPath': '',
'LaunchOptions': '$epiclaunchoptions',
'IsHidden': 0,
'AllowDesktopConfig': 1,
'AllowOverlay': 1,
'OpenVR': 0,
'Devkit': 0,
'DevkitGameID': '',
'LastPlayTime': 0,
'tags': {
'0': 'favorite'
}
}
# Add the new entry to the shortcuts dictionary
entry_exists = False
if type(shortcuts['shortcuts']) == list:
for entry in shortcuts['shortcuts']:
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
shortcuts['shortcuts'].append(new_entry)
elif type(shortcuts['shortcuts']) == dict:
for key in shortcuts['shortcuts'].keys():
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
# Find the highest key value
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
# Add the new entry with a key value one higher than the current maximum
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
if gogshortcutdirectory != '':
# Create a new entry for the Steam shortcut
new_entry = {
'appid': '',
'AppName': 'Gog Galaxy',
'Exe': '$gogshortcutdirectory',
'StartDir': '$gogshortcutdirectory',
'icon': '',
'ShortcutPath': '',
'LaunchOptions': '$goglaunchoptions',
'IsHidden': 0,
'AllowDesktopConfig': 1,
'AllowOverlay': 1,
'OpenVR': 0,
'Devkit': 0,
'DevkitGameID': '',
'LastPlayTime': 0,
'tags': {
'0': 'favorite'
}
}
# Add the new entry to the shortcuts dictionary
entry_exists = False
if type(shortcuts['shortcuts']) == list:
for entry in shortcuts['shortcuts']:
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
shortcuts['shortcuts'].append(new_entry)
elif type(shortcuts['shortcuts']) == dict:
for key in shortcuts['shortcuts'].keys():
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
# Find the highest key value
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
# Add the new entry with a key value one higher than the current maximum
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
if uplayshortcutdirectory != '':
# Create a new entry for the Steam shortcut
new_entry = {
'appid': '',
'AppName': 'Ubisoft Connect',
'Exe': '$uplayshortcutdirectory',
'StartDir': '$uplayshortcutdirectory',
'icon': '',
'ShortcutPath': '',
'LaunchOptions': '$uplaylaunchoptions',
'IsHidden': 0,
'AllowDesktopConfig': 1,
'AllowOverlay': 1,
'OpenVR': 0,
'Devkit': 0,
'DevkitGameID': '',
'LastPlayTime': 0,
'tags': {
'0': 'favorite'
}
}
# Add the new entry to the shortcuts dictionary
entry_exists = False
if type(shortcuts['shortcuts']) == list:
for entry in shortcuts['shortcuts']:
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
shortcuts['shortcuts'].append(new_entry)
elif type(shortcuts['shortcuts']) == dict:
for key in shortcuts['shortcuts'].keys():
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
# Find the highest key value
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
# Add the new entry with a key value one higher than the current maximum
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
if originshortcutdirectory != '':
# Create a new entry for the Steam shortcut
new_entry = {
'appid': '',
'AppName': 'Origin',
'Exe': '$originshortcutdirectory',
'StartDir': '$originshortcutdirectory',
'icon': '',
'ShortcutPath': '',
'LaunchOptions': '$originlaunchoptions',
'IsHidden': 0,
'AllowDesktopConfig': 1,
'AllowOverlay': 1,
'OpenVR': 0,
'Devkit': 0,
'DevkitGameID': '',
'LastPlayTime': 0,
'tags': {
'0': 'favorite'
}
}
# Add the new entry to the shortcuts dictionary
entry_exists = False
if type(shortcuts['shortcuts']) == list:
for entry in shortcuts['shortcuts']:
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
shortcuts['shortcuts'].append(new_entry)
elif type(shortcuts['shortcuts']) == dict:
for key in shortcuts['shortcuts'].keys():
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
# Find the highest key value
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
# Add the new entry with a key value one higher than the current maximum
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
if battlenetshortcutdirectory != '':
# Create a new entry for the Steam shortcut
new_entry = {
'appid': '',
'AppName': 'Battle.net',
'Exe': '$battlenetshortcutdirectory',
'StartDir': '$battlenetshortcutdirectory',
'icon': '',
'ShortcutPath': '',
'LaunchOptions': '$battlenetlaunchoptions',
'IsHidden': 0,
'AllowDesktopConfig': 1,
'AllowOverlay': 1,
'OpenVR': 0,
'Devkit': 0,
'DevkitGameID': '',
'LastPlayTime': 0,
'tags': {
'0': 'favorite'
}
}
# Add the new entry to the shortcuts dictionary
entry_exists = False
if type(shortcuts['shortcuts']) == list:
for entry in shortcuts['shortcuts']:
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
shortcuts['shortcuts'].append(new_entry)
elif type(shortcuts['shortcuts']) == dict:
for key in shortcuts['shortcuts'].keys():
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
# Find the highest key value
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
# Add the new entry with a key value one higher than the current maximum
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
if eaappshortcutdirectory != '':
# Create a new entry for the Steam shortcut
new_entry = {
'appid': '',
'AppName': 'The EA App',
'Exe': '$eaappshortcutdirectory',
'StartDir': '$eaappshortcutdirectory',
'icon': '',
'ShortcutPath': '',
'LaunchOptions': '$eaapplaunchoptions',
'IsHidden': 0,
'AllowDesktopConfig': 1,
'AllowOverlay': 1,
'OpenVR': 0,
'Devkit': 0,
'DevkitGameID': '',
'LastPlayTime': 0,
'tags': {
'0': 'favorite'
}
}
# Add the new entry to the shortcuts dictionary
entry_exists = False
if type(shortcuts['shortcuts']) == list:
for entry in shortcuts['shortcuts']:
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
shortcuts['shortcuts'].append(new_entry)
elif type(shortcuts['shortcuts']) == dict:
for key in shortcuts['shortcuts'].keys():
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
# Find the highest key value
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
# Add the new entry with a key value one higher than the current maximum
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
if amazonshortcutdirectory != '':
# Create a new entry for the Steam shortcut
new_entry = {
'appid': '',
'AppName': 'Amazon Games',
'Exe': '$amazonshortcutdirectory',
'StartDir': '$amazonshortcutdirectory',
'icon': '',
'ShortcutPath': '',
'LaunchOptions': '$amazonlaunchoptions',
'IsHidden': 0,
'AllowDesktopConfig': 1,
'AllowOverlay': 1,
'OpenVR': 0,
'Devkit': 0,
'DevkitGameID': '',
'LastPlayTime': 0,
'tags': {
'0': 'favorite'
}
}
# Add the new entry to the shortcuts dictionary
entry_exists = False
if type(shortcuts['shortcuts']) == list:
for entry in shortcuts['shortcuts']:
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
shortcuts['shortcuts'].append(new_entry)
elif type(shortcuts['shortcuts']) == dict:
for key in shortcuts['shortcuts'].keys():
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
# Find the highest key value
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
# Add the new entry with a key value one higher than the current maximum
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
if itchioshortcutdirectory != '':
# Create a new entry for the Steam shortcut
new_entry = {
'appid': '',
'AppName': 'Itch.io',
'Exe': '$itchioshortcutdirectory',
'StartDir': '$itchioshortcutdirectory',
'icon': '',
'ShortcutPath': '',
'LaunchOptions': '$itchiolaunchoptions',
'IsHidden': 0,
'AllowDesktopConfig': 1,
'AllowOverlay': 1,
'OpenVR': 0,
'Devkit': 0,
'DevkitGameID': '',
'LastPlayTime': 0,
'tags': {
'0': 'favorite'
}
}
# Add the new entry to the shortcuts dictionary
entry_exists = False
if type(shortcuts['shortcuts']) == list:
for entry in shortcuts['shortcuts']:
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
shortcuts['shortcuts'].append(new_entry)
elif type(shortcuts['shortcuts']) == dict:
for key in shortcuts['shortcuts'].keys():
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
# Find the highest key value
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
# Add the new entry with a key value one higher than the current maximum
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
if legacyshortcutdirectory != '':
# Create a new entry for the Steam shortcut
new_entry = {
'appid': '',
'AppName': 'Legacy Games',
'Exe': '$legacyshortcutdirectory',
'StartDir': '$legacyshortcutdirectory',
'icon': '',
'ShortcutPath': '',
'LaunchOptions': '$legacylaunchoptions',
'IsHidden': 0,
'AllowDesktopConfig': 1,
'AllowOverlay': 1,
'OpenVR': 0,
'Devkit': 0,
'DevkitGameID': '',
'LastPlayTime': 0,
'tags': {
'0': 'favorite'
}
}
# Add the new entry to the shortcuts dictionary
entry_exists = False
if type(shortcuts['shortcuts']) == list:
for entry in shortcuts['shortcuts']:
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
shortcuts['shortcuts'].append(new_entry)
elif type(shortcuts['shortcuts']) == dict:
for key in shortcuts['shortcuts'].keys():
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
# Find the highest key value
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
# Add the new entry with a key value one higher than the current maximum
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
# Save the updated shortcuts dictionary to the shortcuts.vdf file
with open('$shortcuts_vdf_path', 'wb') as f:
vdf.binary_dump(shortcuts, f)"
# Delete NonSteamLaunchersInstallation subfolder in Downloads folder
rm -rf ~/Downloads/NonSteamLaunchersInstallation
wait
sleep 10
# Restart Steam
/usr/bin/steam
exit