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@ -76,6 +76,7 @@ legacy_launcher = os.environ.get('legacy_launcher', '')
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vkplay_launcher = os.environ.get('vkplay_launcher', '')
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vkplay_launcher = os.environ.get('vkplay_launcher', '')
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hoyoplay_launcher = os.environ.get('hoyoplay_launcher', '')
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hoyoplay_launcher = os.environ.get('hoyoplay_launcher', '')
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gamejolt_launcher = os.environ.get('gamejolt_launcher', '')
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gamejolt_launcher = os.environ.get('gamejolt_launcher', '')
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minecraft_launcher = os.environ.get('minecraft_launcher', '')
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#Variables of the Launchers
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#Variables of the Launchers
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# Define the path of the Launchers
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# Define the path of the Launchers
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@ -1827,6 +1828,67 @@ else:
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#Minecraft Legacy Launcher Scanner
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# Path to the JSON file
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file_path = f"{logged_in_home}/.local/share/Steam/steamapps/compatdata/{minecraft_launcher}/pfx/drive_c/users/deck/AppData/Roaming/.minecraft/launcher_settings.json"
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# Function to convert Windows path to Unix path dynamically
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def convert_to_unix_path(windows_path, home_dir):
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unix_path = windows_path.replace('\\', '/')
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if len(windows_path) > 2 and windows_path[1] == ":":
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unix_path = unix_path[2:]
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unix_path = os.path.join(home_dir, unix_path.lstrip('/'))
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return unix_path
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# Check if the JSON file exists
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if os.path.exists(file_path):
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try:
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with open(file_path, 'r') as file:
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# Parse the JSON data
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data = json.load(file)
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# Extract the productLibraryDir
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product_library_dir = data.get('productLibraryDir')
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if product_library_dir:
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home_dir = os.path.expanduser("~")
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unix_product_library_dir = convert_to_unix_path(product_library_dir, home_dir)
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# Define the target file path
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target_file = os.path.join(unix_product_library_dir, 'dungeons', 'dungeons', 'Dungeons.exe')
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# Check if the file exists
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if os.path.exists(target_file):
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print(f"File exists: {target_file}")
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else:
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print(f"File does not exist: {target_file}")
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# Set the display name to the game shortcut name from the JSON
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display_name = "Minecraft Dungeons"
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launch_options = f"STEAM_COMPAT_DATA_PATH=\"{logged_in_home}/.local/share/Steam/steamapps/compatdata/{minecraft_launcher}/\" %command%"
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exe_path = f"\"{target_file}\""
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start_dir = f"\"{os.path.dirname(target_file)}\""
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# Create the new entry (this is where you can use your custom function for Steam shortcuts)
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create_new_entry(exe_path, display_name, launch_options, start_dir)
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else:
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print("Key 'productLibraryDir' not found in the JSON.")
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except json.JSONDecodeError:
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print("Error decoding the JSON file.")
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else:
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print("Skipping Minecraft Legacy Launcher Scanner")
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# End of the Minecraft Legacy Launcher
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# Only write back to the shortcuts.vdf and config.vdf files if new shortcuts were added or compattools changed
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# Only write back to the shortcuts.vdf and config.vdf files if new shortcuts were added or compattools changed
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# Function to send a notification with an optional icon
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# Function to send a notification with an optional icon
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