mirror of
https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck.git
synced 2024-11-20 08:09:18 +01:00
better ludusavi
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parent
c4287a53b6
commit
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@ -1146,7 +1146,7 @@ export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/co
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if [[ $options == *"NSLGameSaves"* ]]; then
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echo "Running restore..."
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nohup flatpak run com.github.mtkennerly.ludusavi restore --force > /dev/null 2>&1 &
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nohup flatpak run com.github.mtkennerly.ludusavi --config "${logged_in_home}/.var/app/com.github.mtkennerly.ludusavi/config/ludusavi/NSLconfig/" restore --force > /dev/null 2>&1 &
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wait $!
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echo "Restore completed"
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zenity --info --text="Restore was successful" --timeout=5
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@ -1652,26 +1652,40 @@ fi
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rclone_zip_url="https://downloads.rclone.org/rclone-current-linux-amd64.zip"
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rclone_zip_file="${logged_in_home}/Downloads/NonSteamLaunchersInstallation/rclone-current-linux-amd64.zip"
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rclone_extract_dir="${logged_in_home}/Downloads/NonSteamLaunchersInstallation/rclone-v1.67.0-linux-amd64"
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rclone_bin="${rclone_extract_dir}/rclone"
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rclone_base_dir="${logged_in_home}/Downloads/NonSteamLaunchersInstallation"
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# Download and extract rclone
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if [ -d "${logged_in_home}/Downloads/NonSteamLaunchersInstallation" ]; then
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if [ -d "$rclone_base_dir" ]; then
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echo "Downloading rclone..."
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wget -O "$rclone_zip_file" "$rclone_zip_url"
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echo "Extracting rclone..."
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unzip -o "$rclone_zip_file" -d "${logged_in_home}/Downloads/NonSteamLaunchersInstallation"
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unzip -o "$rclone_zip_file" -d "$rclone_base_dir"
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echo "rclone downloaded and extracted"
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else
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echo "Download directory does not exist. Exiting script."
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exit 1
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fi
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# Find the extracted rclone directory dynamically
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rclone_extract_dir=$(find "$rclone_base_dir" -maxdepth 1 -type d -name "rclone-v*-linux-amd64" | head -n 1)
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rclone_bin="${rclone_extract_dir}/rclone"
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# Move rclone to the NSLconfig directory
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if [ -f "$rclone_bin" ]; then
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mv "$rclone_bin" "$nsl_config_dir"
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rclone_path="${nsl_config_dir}/rclone"
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echo "rclone moved to $nsl_config_dir"
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else
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echo "rclone binary not found. Exiting script."
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exit 1
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fi
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# Setting up Backup Saves through Ludusavi
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# Define the directory and file path
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config_dir="${logged_in_home}/.var/app/com.github.mtkennerly.ludusavi/config/ludusavi"
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config_file="$config_dir/config.yaml"
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nsl_config_dir="$config_dir/NSLconfig"
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backup_dir="$config_dir/config_backups"
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timestamp=$(date +%m-%d-%Y_%H:%M:%S)
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backup_config_file="$backup_dir/config.yaml.bak_$timestamp"
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@ -1680,20 +1694,20 @@ backup_config_file="$backup_dir/config.yaml.bak_$timestamp"
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mkdir -p "$backup_dir"
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# Backup existing config.yaml if it exists
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if [ -f "$config_file" ]; then
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cp "$config_file" "$backup_config_file"
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if [ -f "$config_dir/config.yaml" ]; then
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cp "$config_dir/config.yaml" "$backup_config_file"
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echo "Existing config.yaml backed up to $backup_config_file"
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fi
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# Create the directory if it doesn't exist
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mkdir -p "$config_dir"
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# Create the NSLconfig directory if it doesn't exist
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mkdir -p "$nsl_config_dir"
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# Move rclone to the config directory
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mv "$rclone_bin" "$config_dir"
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rclone_path="${config_dir}/rclone"
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# Move rclone to the NSLconfig directory
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mv "$rclone_bin" "$nsl_config_dir"
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rclone_path="${nsl_config_dir}/rclone"
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# Write the configuration to the file
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cat <<EOL > "$config_file"
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# Write the configuration to the NSLconfig file
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cat <<EOL > "$nsl_config_dir/config.yaml"
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---
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runtime:
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threads: ~
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@ -1795,21 +1809,14 @@ apps:
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customGames: []
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EOL
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echo "Configuration file created at $config_file"
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# Update the manifest
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echo "Updating manifest..."
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flatpak run com.github.mtkennerly.ludusavi manifest update
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echo "Manifest update completed"
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# Run Once
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echo "Running backup..."
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nohup flatpak run com.github.mtkennerly.ludusavi backup --force > /dev/null 2>&1 &
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nohup flatpak run com.github.mtkennerly.ludusavi --config "$nsl_config_dir" backup --force > /dev/null 2>&1 &
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wait $!
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echo "Backup completed"
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# End of Ludusavi configuration
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echo "100"
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echo "# Installation Complete - Steam will now restart. Your launchers will be in your library!...Food for thought...do Jedis use Force Compatability?"
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) |
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