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Update NSLGameScanner.py
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01e7d8278d
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@ -620,17 +620,18 @@ for launcher_name, folder in folder_names.items():
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else:
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else:
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print(f'{new_path} already exists and is not empty. Skipping renaming and symlinking.')
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print(f'{new_path} already exists and is not empty. Skipping renaming and symlinking.')
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continue # skip to the next iteration
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continue # skip to the next iteration
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# Rename the folder
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os.rename(current_path, new_path)
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print(f"Renamed {current_path} to {new_path}")
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# Define the path of the symbolic link
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# Rename the folder
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symlink_path = os.path.join(compatdata_dir, folder)
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os.rename(current_path, new_path)
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print(f"Symlink path for {launcher_name}: {symlink_path}")
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print(f"Renamed {current_path} to {new_path}")
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# Create a symbolic link to the renamed folder
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# Define the path of the symbolic link
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os.symlink(new_path, symlink_path)
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symlink_path = os.path.join(compatdata_dir, folder)
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print(f"Created symlink at {symlink_path} to {new_path}")
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print(f"Symlink path for {launcher_name}: {symlink_path}")
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# Create a symbolic link to the renamed folder
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os.symlink(new_path, symlink_path)
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print(f"Created symlink at {symlink_path} to {new_path}")
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else:
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else:
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print(f'App ID for {launcher_name} is not available yet.')
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print(f'App ID for {launcher_name} is not available yet.')
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else:
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else:
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