diff --git a/NSLGameScanner.py b/NSLGameScanner.py index c9028b1..a3e8129 100644 --- a/NSLGameScanner.py +++ b/NSLGameScanner.py @@ -501,8 +501,8 @@ else: for game, ea_ids in game_dict.items(): launch_options = f"STEAM_COMPAT_DATA_PATH=\"{logged_in_home}/.local/share/Steam/steamapps/compatdata/{ea_app_launcher}/\" %command% \"origin2://game/launch?offerIds={ea_ids}\"" - exe_path = f"\"{logged_in_home}/.local/share/Steam/Steam/steamapps/compatdata/{ea_app_launcher}/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EALaunchHelper.exe\"" - start_dir = f"\"{logged_in_home}/.local/share/Steam/Steam/steamapps/compatdata/{ea_app_launcher}/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/\"" + exe_path = f"\"{logged_in_home}/.local/share/Steam/steamapps/compatdata/{ea_app_launcher}/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EALaunchHelper.exe\"" + start_dir = f"\"{logged_in_home}/.local/share/Steam/steamapps/compatdata/{ea_app_launcher}/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/\"" signed_shortcut_id = get_steam_shortcut_id(exe_path, game) unsigned_shortcut_id = get_unsigned_shortcut_id(signed_shortcut_id) # Check if the game already exists in the shortcuts