#!/usr/bin/env bash set -x # activate debugging (execution shown) set -o pipefail # capture error from pipes # set -eu # exit immediately, undefined vars are errors # ENVIRONMENT VARIABLES # $USER [[ -n $(logname >/dev/null 2>&1) ]] && logged_in_user=$(logname) || logged_in_user=$(whoami) #DBUS # Add the DBUS_SESSION_BUS_ADDRESS environment variable dbus_address=$(grep -z DBUS_SESSION_BUS_ADDRESS /proc/$(pgrep -u $LOGNAME gnome-session)/environ | cut -d= -f2-) export DBUS_SESSION_BUS_ADDRESS=$dbus_address # $UID # logged_in_uid=$(id -u "${logged_in_user}") # $HOME logged_in_home=$(eval echo "~${logged_in_user}") # TODO: `/tmp` or `mktemp -d` might be a better option (see: EOF) # $PWD (working directory) download_dir="${logged_in_home}/Downloads/NonSteamLaunchersInstallation" # Create a log file in the same directory as the desktop file/.sh file exec >> "${logged_in_home}/Downloads/NonSteamLaunchers-install.log" 2>&1 # Version number (major.minor) version=v3.8.8 # TODO: tighten logic to check whether major/minor version is up-to-date via `-eq`, `-lt`, or `-gt` operators # Check repo releases via GitHub API then display current stable version check_for_updates() { # Set the URL to the GitHub API for the repository local api_url="https://api.github.com/repos/moraroy/NonSteamLaunchers-On-Steam-Deck/releases/latest" # Get the latest release tag from the GitHub API local latest_version=$(curl -s "$api_url" | grep '"tag_name":' | sed -E 's/.*"([^"]+)".*/\1/') # Compare the version number in the script against the latest release tag if [ "$version" != "$latest_version" ]; then # Display a Zenity window to notify the user that a new version is available zenity --info --text="A new version is available: $latest_version\nPlease download it from GitHub." --width=200 --height=100 else echo "You are already running the latest version: $version" fi } # Get the command line arguments args=("$@") deckyplugin=false installchrome=false for arg in "${args[@]}"; do if [ "$arg" = "DeckyPlugin" ]; then deckyplugin=true elif [ "$arg" = "Chrome" ]; then installchrome=true fi done # Check if the user wants to install Chrome if $installchrome; then # Check if Google Chrome is already installed for the current user if flatpak list --user | grep com.google.Chrome &> /dev/null; then echo "Google Chrome is already installed for the current user" flatpak --user override --filesystem=/run/udev:ro com.google.Chrome else # Check if the Flathub repository exists for the current user if flatpak remote-list --user | grep flathub &> /dev/null; then echo "Flathub repository exists for the current user" else # Add the Flathub repository for the current user flatpak remote-add --user --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo fi # Install Google Chrome for the current user flatpak install --user flathub com.google.Chrome -y # Run the flatpak --user override command flatpak --user override --filesystem=/run/udev:ro com.google.Chrome fi fi if [ "${deckyplugin}" = false ]; then #Download Modules # Define the repository and the folders to clone repo_url='https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck/archive/refs/heads/main.zip' folders_to_clone=('requests' 'urllib3' 'steamgrid' 'vdf') # Define the parent folder logged_in_home=$(eval echo ~$user) parent_folder="${logged_in_home}/.config/systemd/user/Modules" mkdir -p "${parent_folder}" # Check if the folders already exist folders_exist=true for folder in "${folders_to_clone[@]}"; do if [ ! -d "${parent_folder}/${folder}" ]; then folders_exist=false break fi done if [ "${folders_exist}" = false ]; then # Download the repository as a zip file zip_file_path="${parent_folder}/repo.zip" wget -O "${zip_file_path}" "${repo_url}" || { echo 'Download failed with error code: $?'; exit 1; } # Extract the zip file unzip -d "${parent_folder}" "${zip_file_path}" || { echo 'Unzip failed with error code: $?'; exit 1; } # Move the folders to the parent directory and delete the unnecessary files for folder in "${folders_to_clone[@]}"; do destination_path="${parent_folder}/${folder}" source_path="${parent_folder}/NonSteamLaunchers-On-Steam-Deck-main/Modules/${folder}" if [ ! -d "${destination_path}" ]; then mv "${source_path}" "${destination_path}" || { echo 'Move failed with error code: $?'; exit 1; } fi done # Delete the downloaded zip file and the extracted repository folder rm "${zip_file_path}" rm -r "${parent_folder}/NonSteamLaunchers-On-Steam-Deck-main" fi #End of Download Modules #Service File rough update rm -rf ${logged_in_home}/.config/systemd/user/NSLGameScanner.py # Delete the service file rm -rf ${logged_in_home}/.config/systemd/user/nslgamescanner.service # Remove the symlink unlink ${logged_in_home}/.config/systemd/user/default.target.wants/nslgamescanner.service # Reload the systemd user instance systemctl --user daemon-reload # Define your Python script path python_script_path="${logged_in_home}/.config/systemd/user/NSLGameScanner.py" # Define your GitHub link github_link="https://raw.githubusercontent.com/moraroy/NonSteamLaunchers-On-Steam-Deck/main/NSLGameScanner.py" curl -o $python_script_path $github_link # Define the path to the env_vars file env_vars="${logged_in_home}/.config/systemd/user/env_vars" #End of Rough Update of the .py if [ -f "$env_vars" ]; then echo "env_vars file found. Running the .py file." live="and is LIVE." else echo "env_vars file not found. Not Running the .py file." live="and is not LIVE." fi # Check if "Decky Plugin" is one of the arguments decky_plugin=false for arg in "${args[@]}"; do if [ "$arg" = "Decky Plugin" ]; then decky_plugin=true break fi done # If the Decky Plugin argument is set, check if the env_vars file exists if [ "$decky_plugin" = true ]; then if [ -f "$env_vars" ]; then # If the env_vars file exists, run the .py file and continue with the script echo "Decky Plugin argument set and env_vars file found. Running the .py file..." python3 $python_script_path echo "Python script ran. Continuing with the script..." else # If the env_vars file does not exist, exit the script echo "Decky Plugin argument set but env_vars file not found. Exiting the script." exit 0 fi else # If the Decky Plugin argument is not set, continue with the script echo "Decky Plugin argument not set. Continuing with the script..." python3 $python_script_path echo "env_vars file found. Running the .py file." live="and is LIVE." fi fi # Check if any command line arguments were provided if [ ${#args[@]} -eq 0 ]; then # No command line arguments were provided, so check for updates and display the zenity window if necessary check_for_updates fi # Check if the NonSteamLaunchersInstallation subfolder exists in the Downloads folder if [ -d "$download_dir" ]; then # Delete the NonSteamLaunchersInstallation subfolder rm -rf "$download_dir" echo "Deleted NonSteamLaunchersInstallation subfolder" else echo "NonSteamLaunchersInstallation subfolder does not exist" fi # Game Launchers # TODO: parameterize hard-coded client versions (cf. 'app-25.6.2') # Set the paths to the launcher executables epic_games_launcher_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe" epic_games_launcher_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe" gog_galaxy_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/GOG Galaxy/GalaxyClient.exe" gog_galaxy_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher/pfx/drive_c/Program Files (x86)/GOG Galaxy/GalaxyClient.exe" uplay_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/upc.exe" uplay_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher/pfx/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/upc.exe" battlenet_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe" battlenet_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe" eaapp_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EADesktop.exe" eaapp_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EADesktop.exe" amazongames_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games/App/Amazon Games.exe" amazongames_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games/App/Amazon Games.exe" itchio_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/itch/app-25.6.2/itch.exe" itchio_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher/pfx/drive_c/users/steamuser/AppData/Local/itch/app-25.6.2/itch.exe" legacygames_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher/Legacy Games Launcher.exe" legacygames_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher/Legacy Games Launcher.exe" humblegames_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Humble App/Humble App.exe" humblegames_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher/pfx/drive_c/Program Files/Humble App/Humble App.exe" indiegala_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/IGClient/IGClient.exe" indiegala_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher/pfx/drive_c/Program Files/IGClient/IGClient.exe" rockstar_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Rockstar Games/Launcher/Launcher.exe" rockstar_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher/pfx/drive_c/Program Files/Rockstar Games/Launcher/Launcher.exe" glyph_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Glyph/GlyphClient.exe" glyph_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher/pfx/drive_c/Program Files (x86)/Glyph/GlyphClient.exe" minecraft_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Minecraft Launcher/MinecraftLauncher.exe" minecraft_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/MinecraftLauncher/pfx/drive_c/Program Files (x86)/Minecraft Launcher/MinecraftLauncher.exe" psplus_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/PlayStationPlus/pspluslauncher.exe" psplus_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher/pfx/drive_c/Program Files (x86)/PlayStationPlus/pspluslauncher.exe" vkplay_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/GameCenter/GameCenter.exe" vkplay_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/VKPlayLauncher/pfx/drive_c/users/steamuser/AppData/Local/GameCenter/GameCenter.exe" # Chrome File Path # chrome_installpath="/app/bin/chrome" chrome_path="/usr/bin/flatpak" chrome_startdir="\"/usr/bin\"" chromedirectory="\"$chrome_path\"" #Zenity Launcher Check Installation function CheckInstallations { declare -A paths1 paths2 names paths1=(["epic_games"]="$epic_games_launcher_path1" ["gog_galaxy"]="$gog_galaxy_path1" ["uplay"]="$uplay_path1" ["battlenet"]="$battlenet_path1" ["eaapp"]="$eaapp_path1" ["amazongames"]="$amazongames_path1" ["itchio"]="$itchio_path1" ["legacygames"]="$legacygames_path1" ["humblegames"]="$humblegames_path1" ["indiegala"]="$indiegala_path1" ["rockstar"]="$rockstar_path1" ["glyph"]="$glyph_path1" ["minecraft"]="$minecraft_path1" ["psplus"]="$psplus_path1" ["vkplay"]="$vkplay_path1") paths2=(["epic_games"]="$epic_games_launcher_path2" ["gog_galaxy"]="$gog_galaxy_path2" ["uplay"]="$uplay_path2" ["battlenet"]="$battlenet_path2" ["eaapp"]="$eaapp_path2" ["amazongames"]="$amazongames_path2" ["itchio"]="$itchio_path2" ["legacygames"]="$legacygames_path2" ["humblegames"]="$humblegames_path2" ["indiegala"]="$indiegala_path2" ["rockstar"]="$rockstar_path2" ["glyph"]="$glyph_path2" ["minecraft"]="$minecraft_path2" ["psplus"]="$psplus_path2" ["vkplay"]="$vkplay_path2") names=(["epic_games"]="Epic Games" ["gog_galaxy"]="GOG Galaxy" ["uplay"]="Ubisoft Connect" ["battlenet"]="Battle.net" ["eaapp"]="EA App" ["amazongames"]="Amazon Games" ["itchio"]="itch.io" ["legacygames"]="Legacy Games" ["humblegames"]="Humble Games Collection" ["indiegala"]="IndieGala" ["rockstar"]="Rockstar Games Launcher" ["glyph"]="Glyph Launcher" ["minecraft"]="Minecraft" ["psplus"]="Playstation Plus" ["vkplay"]="VK Play") for launcher in "${!names[@]}"; do if [[ -f "${paths1[$launcher]}" ]]; then declare -g "${launcher}_value"="FALSE" declare -g "${launcher}_text"="${names[$launcher]} ===> ${paths1[$launcher]}" elif [[ -f "${paths2[$launcher]}" ]]; then declare -g "${launcher}_value"="FALSE" declare -g "${launcher}_text"="${names[$launcher]} ===> ${paths2[$launcher]}" else declare -g "${launcher}_value"="FALSE" declare -g "${launcher}_text"="${names[$launcher]}" fi done } # Verify launchers are installed function CheckInstallationDirectory { declare -A paths names paths=(["nonsteamlauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers" ["epicgameslauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher" ["goggalaxylauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher" ["uplaylauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher" ["battlenetlauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher" ["eaapplauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher" ["amazongameslauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher" ["itchiolauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher" ["legacygameslauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher" ["humblegameslauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher" ["indiegalalauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher" ["rockstargameslauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher" ["glyphlauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher" ["minecraftlauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/MinecraftLauncher" ["pspluslauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher" ["vkplaylauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/VKPlayLauncher") names=(["nonsteamlauncher"]="NonSteamLaunchers" ["epicgameslauncher"]="EpicGamesLauncher" ["goggalaxylauncher"]="GogGalaxyLauncher" ["uplaylauncher"]="UplayLauncher" ["battlenetlauncher"]="Battle.netLauncher" ["eaapplauncher"]="TheEAappLauncher" ["amazongameslauncher"]="AmazonGamesLauncher" ["itchiolauncher"]="itchioLauncher" ["legacygameslauncher"]="LegacyGamesLauncher" ["humblegameslauncher"]="HumbleGamesLauncher" ["indiegalalauncher"]="IndieGalaLauncher" ["rockstargameslauncher"]="RockstarGamesLauncher" ["glyphlauncher"]="GlyphLauncher" ["minecraftlauncher"]="MinecraftLauncher" ["pspluslauncher"]="PlaystationPlusLauncher" ["vkplaylauncher"]="VKPlayLauncher") for launcher in "${!names[@]}"; do if [[ -d "${paths[$launcher]}" ]]; then declare -g "${launcher}_move_value"="TRUE" else declare -g "${launcher}_move_value"="FALSE" fi done } #Get SD Card Path get_sd_path() { # This assumes that the SD card is mounted under /run/media/deck/ local sd_path=$(df | grep '/run/media/deck/' | awk '{print $6}') echo $sd_path } #Function For Updating Proton-GE function download_ge_proton() { echo "Downloading GE-Proton using the GitHub API" cd "${logged_in_home}/Downloads/NonSteamLaunchersInstallation" curl -sLOJ "$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep browser_download_url | cut -d\" -f4 | grep .tar.gz)" curl -sLOJ "$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep browser_download_url | cut -d\" -f4 | grep .sha512sum)" sha512sum -c ./*.sha512sum tar -xf GE-Proton*.tar.gz -C "${logged_in_home}/.steam/root/compatibilitytools.d/" proton_dir=$(find "${logged_in_home}/.steam/root/compatibilitytools.d" -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1) echo "All done :)" } function update_proton() { echo "0" echo "# Detecting, Updating and Installing GE-Proton" # check to make sure compatabilitytools.d exists and makes it if it doesnt if [ ! -d "${logged_in_home}/.steam/root/compatibilitytools.d" ]; then mkdir -p "${logged_in_home}/.steam/root/compatibilitytools.d" fi # Create NonSteamLaunchersInstallation subfolder in Downloads folder mkdir -p "${logged_in_home}/Downloads/NonSteamLaunchersInstallation" # Set the path to the Proton directory proton_dir=$(find "${logged_in_home}/.steam/root/compatibilitytools.d" -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1) # Check if GE-Proton is installed if [ -z "$proton_dir" ]; then download_ge_proton else # Check if installed version is the latest version installed_version=$(basename $proton_dir | sed 's/GE-Proton-//') latest_version=$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep tag_name | cut -d '"' -f 4) if [ "$installed_version" != "$latest_version" ]; then download_ge_proton fi fi } # Check which app IDs are installed CheckInstallations CheckInstallationDirectory # Get the command line arguments args=("$@") # Initialize an array to store the custom websites custom_websites=() # Initialize a variable to store whether the "Separate App IDs" option is selected or not separate_app_ids=false # Check if any command line arguments were provided if [ ${#args[@]} -eq 0 ]; then # No command line arguments were provided, so display the main zenity window selected_launchers=$(zenity --list --text="Which launchers do you want to download and install?" --checklist --column="$version" --column="Default = one App ID Installation, One Prefix, NonSteamLaunchers - updated the NSLGameScanner.py $live" FALSE "SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX" $epic_games_value "$epic_games_text" $gog_galaxy_value "$gog_galaxy_text" $uplay_value "$uplay_text" $battlenet_value "$battlenet_text" $amazongames_value "$amazongames_text" $eaapp_value "$eaapp_text" $legacygames_value "$legacygames_text" $itchio_value "$itchio_text" $humblegames_value "$humblegames_text" $indiegala_value "$indiegala_text" $rockstar_value "$rockstar_text" $glyph_value "$glyph_text" $minecraft_value "$minecraft_text" $psplus_value "$psplus_text" $vkplay_value "$vkplay_text" FALSE "RemotePlayWhatever" FALSE "Fortnite" FALSE "Xbox Game Pass" FALSE "GeForce Now" FALSE "Amazon Luna" FALSE "Netflix" FALSE "Hulu" FALSE "Disney+" FALSE "Amazon Prime Video" FALSE "movie-web" FALSE "Youtube" FALSE "Twitch" --width=800 --height=740 --extra-button="Uninstall" --extra-button="Stop NSLGameScanner" --extra-button="Start Fresh" --extra-button="Move to SD Card" --extra-button="Update Proton-GE") # Check if the user clicked the 'Cancel' button or selected one of the extra buttons if [ $? -eq 1 ] || [[ $selected_launchers == "Start Fresh" ]] || [[ $selected_launchers == "Move to SD Card" ]] || [[ $selected_launchers == "Uninstall" ]]; then # The user clicked the 'Cancel' button or selected one of the extra buttons, so skip prompting for custom websites custom_websites=() else # The user did not click the 'Cancel' button or select one of the extra buttons, so prompt for custom websites custom_websites_str=$(zenity --entry --title="Shortcut Creator" --text="Enter custom websites that you want shortcuts for, separated by commas. Leave blank and press ok if you dont want any. E.g. myspace.com, limewire.com, my.screenname.aol.com") # Split the custom_websites_str variable into an array using ',' as the delimiter IFS=',' read -ra custom_websites <<< "$custom_websites_str" fi else # Command line arguments were provided, so set the value of the options variable using the command line arguments # Initialize an array to store the selected launchers selected_launchers=() IFS=" " for arg in "${args[@]}"; do if [[ "$arg" =~ ^https?:// ]]; then website=${arg#https://} # Check if the arg is not an empty string before adding it to the custom_websites array if [ -n "$website" ]; then custom_websites+=("$website") fi else selected_launchers+=("$arg") fi done # TODO: error handling for unbound variable $selected_launchers_str on line 564 # Convert the selected_launchers array to a string by joining its elements with a `|` delimiter. selected_launchers_str=$(IFS="|"; echo "${selected_launchers[*]}") # TODO: SC2199 # Check if the `SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX` option was included in the `selected_launchers` variable. If this option was included, set the value of the `separate_app_ids` variable to `true`, indicating that separate app IDs should be used. Otherwise, set it to `false`. if [[ "${selected_launchers[@]}" =~ "SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX" ]]; then separate_app_ids=true else separate_app_ids=false fi fi # TODO: SC2145 # Print the selected launchers and custom websites echo "Selected launchers: $selected_launchers" echo "Selected launchers: $selected_launchers_str" echo "Custom websites: ${custom_websites[@]}" echo "Separate App IDs: $separate_app_ids" # Set the value of the options variable if [ ${#args[@]} -eq 0 ]; then # No command line arguments were provided, so set the value of the options variable using the selected_launchers variable options="$selected_launchers" else # Command line arguments were provided, so set the value of the options variable using the selected_launchers_str variable options="$selected_launchers_str" fi # Check if the cancel button was clicked if [ $? -eq 1 ] && [[ $options != "Start Fresh" ]] && [[ $options != "Move to SD Card" ]] && [[ $options != "Uninstall" ]]; then # The cancel button was clicked echo "The cancel button was clicked" exit 1 fi # Check if no options were selected and no custom website was provided if [ -z "$options" ] && [ -z "$custom_websites" ]; then # No options were selected and no custom website was provided zenity --error --text="No options were selected and no custom website was provided. The script will now exit." --width=200 --height=150 exit 1 fi # Check if the user selected to use separate app IDs if [[ $options == *"SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX"* ]]; then # User selected to use separate app IDs use_separate_appids=true else # User did not select to use separate app IDs use_separate_appids=false fi # Define the StartFreshFunction function StartFreshFunction { # Define the path to the compatdata directory compatdata_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata" # Define the path to the other directory other_dir="${logged_in_home}/.local/share/Steam/steamapps/shadercache/" # Define an array of original folder names folder_names=("EpicGamesLauncher" "GogGalaxyLauncher" "UplayLauncher" "Battle.netLauncher" "TheEAappLauncher" "AmazonGamesLauncher" "itchioLauncher" "LegacyGamesLauncher" "HumbleGamesLauncher" "IndieGalaLauncher" "RockstarGamesLauncher" "GlyphLauncher" "MinecraftLauncher" "PlaystationPlusLauncher" "VKPlayLauncher") # Define an array of app IDs app_ids=("3772819390" "4294900670" "4063097571" "3786021133" "3448088735" "3923904787" "3440562512" "2948446662" "3303169468" "3595505624" "4272271078" "3259996605" "2588786779" "4090616647" "3494943831" "2390200925" "4253976432" "2221882453" "2296676888" "2486751858" "3974004104" "3811372789" "3788101956" "3782277090" "3640061468" "3216372511" "2882622939" "2800812206" "2580882702") # Iterate over each folder name in the folder_names array for folder in "${folder_names[@]}"; do # Check if the folder exists if [ -e "${compatdata_dir}/${folder}" ]; then # Check if the folder is a symbolic link if [ -L "${compatdata_dir}/${folder}" ]; then # Get the path of the target of the symbolic link target_path=$(readlink -f "${compatdata_dir}/${folder}") # Delete the target of the symbolic link rm -rf "$target_path" # Delete the symbolic link unlink "${compatdata_dir}/${folder}" else # Delete the folder # shellcheck disable=SC2115 rm -rf "${compatdata_dir}/${folder}" fi fi done # Iterate over each app ID in the app_ids array for app_id in "${app_ids[@]}"; do # Check if the folder exists if [ -e "${other_dir}/${app_id}" ]; then # Check if the folder is a symbolic link if [ -L "${other_dir}/${app_id}" ]; then # Get the path of the target of the symbolic link target_path=$(readlink -f "${other_dir}/${app_id}") # Delete the target of the symbolic link rm -rf "$target_path" # Delete the symbolic link unlink "${other_dir}/${app_id}" else # Delete the folder # shellcheck disable=SC2115 rm -rf "${other_dir}/${app_id}" fi fi done # Check if the NonSteamLaunchers folder exists if [ -e "$compatdata_dir/NonSteamLaunchers" ]; then # Check if the NonSteamLaunchers folder is a symbolic link if [ -L "$compatdata_dir/NonSteamLaunchers" ]; then # Get the path of the target of the symbolic link target_path=$(readlink -f "$compatdata_dir/NonSteamLaunchers") # Delete the target of the symbolic link rm -rf "$target_path" # Delete the symbolic link unlink "$compatdata_dir/NonSteamLaunchers" else # Delete the NonSteamLaunchers folder rm -rf "$compatdata_dir/NonSteamLaunchers" fi fi # Iterate over each folder in the compatdata directory for folder_path in "$compatdata_dir"/*; do # Check if the current item is a folder if [ -d "$folder_path" ]; then # Check if the folder is empty if [ -z "$(ls -A "$folder_path")" ]; then # Delete the empty folder rmdir "$folder_path" echo "Deleted empty folder: $(basename "$folder_path")" fi fi done # TODO: declare array and use find/for loop to avoid duplicate `rm` processes rm -rf "/run/media/mmcblk0p1/NonSteamLaunchers/" rm -rf "/run/media/mmcblk0p1/EpicGamesLauncher/" rm -rf "/run/media/mmcblk0p1/GogGalaxyLauncher/" rm -rf "/run/media/mmcblk0p1/UplayLauncher/" rm -rf "/run/media/mmcblk0p1/Battle.netLauncher/" rm -rf "/run/media/mmcblk0p1/TheEAappLauncher/" rm -rf "/run/media/mmcblk0p1/AmazonGamesLauncher/" rm -rf "/run/media/mmcblk0p1/LegacyGamesLauncher/" rm -rf "/run/media/mmcblk0p1/itchioLauncher/" rm -rf "/run/media/mmcblk0p1/HumbleGamesLauncher/" rm -rf "/run/media/mmcblk0p1/IndieGalaLauncher/" rm -rf "/run/media/mmcblk0p1/RockstarGamesLauncher/" rm -rf "/run/media/mmcblk0p1/GlyphLauncher/" rm -rf "/run/media/mmcblk0p1/MinecraftLauncher/" rm -rf "/run/media/mmcblk0p1/PlaystationPlusLauncher/" rm -rf "/run/media/mmcblk0p1/VKPlayLauncher/" rm -rf ${logged_in_home}/Downloads/NonSteamLaunchersInstallation rm -rf ${logged_in_home}/.config/systemd/user/Modules rm -rf ${logged_in_home}/.config/systemd/user/env_vars rm -rf ${logged_in_home}/.config/systemd/user/NSLGameScanner.py rm -rf ${logged_in_home}/.local/share/applications/RemotePlayWhatever # Delete the service file rm -rf ${logged_in_home}/.config/systemd/user/nslgamescanner.service # Remove the symlink unlink ${logged_in_home}/.config/systemd/user/default.target.wants/nslgamescanner.service # Reload the systemd user instance systemctl --user daemon-reload # Exit the script with exit code 0 to indicate success exit 0 } # Check if the Start Fresh button was clicked or if the Start Fresh option was passed as a command line argument if [[ $options == "Start Fresh" ]] || [[ $selected_launchers == "Start Fresh" ]]; then # The Start Fresh button was clicked or the Start Fresh option was passed as a command line argument if [ ${#args[@]} -eq 0 ]; then # No command line arguments were provided, so display the zenity window if zenity --question --text="aaahhh it always feels good to start fresh :) but...This will delete the App ID folders you installed inside the steamapps/compatdata/ directory as well as the Shader Cache associated with them in the steamapps/shadercache directory. The nslgamescanner.service will also be terminated at /.config/systemd/user/ This means anything youve installed (launchers or games) WITHIN THIS SCRIPT will be deleted if you have them there. Everything will be wiped. Are you sure?" --width=300 --height=260; then # The user clicked the "Yes" button, so call the StartFreshFunction StartFreshFunction # If the Start Fresh function was called, set an environment variable if [ "$?" -eq 0 ]; then export START_FRESH=true else export START_FRESH=false fi else # The user clicked the "No" button, so exit with exit code 0 to indicate success. exit 0 fi else # Command line arguments were provided, so skip displaying the zenity window and directly perform any necessary actions to start fresh by calling the StartFreshFunction StartFreshFunction fi fi if [[ $options == "Uninstall" ]]; then # Check if the cancel button was clicked # The OK button was not clicked # Define the launcher options options=$(zenity --list --checklist \ --title="Uninstall Launchers" \ --text="Select the launchers you want to Uninstall..." \ --column="Select" --column="This will delete the launcher and all of its games and files." \ --width=508 --height=507 \ FALSE "Epic Games" \ FALSE "Gog Galaxy" \ FALSE "Uplay" \ FALSE "Battle.net" \ FALSE "EA App" \ FALSE "Amazon Games" \ FALSE "Legacy Games" \ FALSE "itch.io" \ FALSE "Humble Bundle" \ FALSE "IndieGala" \ FALSE "Rockstar Games Launcher" \ FALSE "Glyph Launcher" \ FALSE "Minecraft"\ FALSE "Playstation Plus"\ FALSE "VK Play") if [[ $options != "" ]]; then # The Uninstall button was clicked # Add code here to handle the uninstallation of the selected launcher(s) if [[ $options == *"Epic Games"* ]]; then # User selected to uninstall Epic Games Launcher # Check if Epic Games Launcher was installed using the NonSteamLaunchers prefix if [[ -f "$epic_games_launcher_path1" ]]; then # Epic Games Launcher was installed using the NonSteamLaunchers prefix # Add code here to run the Epic Games Launcher uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games" elif [[ -f "$epic_games_launcher_path2" ]]; then # Epic Games Launcher was installed using a separate app ID # Add code here to delete the EpicGamesLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher" fi fi if [[ $options == *"Gog Galaxy"* ]]; then # User selected to uninstall GOG Galaxy # Check if GOG Galaxy was installed using the NonSteamLaunchers prefix if [[ -f "$gog_galaxy_path1" ]]; then # GOG Galaxy was installed using the NonSteamLaunchers prefix # Add code here to run the GOG Galaxy uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/GOG Galaxy" elif [[ -f "$gog_galaxy_path2" ]]; then # GOG Galaxy was installed using a separate app ID # Add code here to delete the GogGalaxyLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher" fi fi if [[ $options == *"Uplay"* ]]; then # User selected to uninstall Uplay # Check if Uplay was installed using the NonSteamLaunchers prefix if [[ -f "$uplay_path1" ]]; then # Uplay was installed using the NonSteamLaunchers prefix # Add code here to run the Uplay uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Ubisoft" elif [[ -f "$uplay_path2" ]]; then # Uplay was installed using a separate app ID # Add code here to delete the UplayLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher" fi fi if [[ $options == *"Battle.net"* ]]; then # User selected to uninstall Battle.net # Check if Battle.net was installed using the NonSteamLaunchers prefix if [[ -f "$battlenet_path1" ]]; then # Battle.net was installed using the NonSteamLaunchers prefix # Add code here to run the Battle.net uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Battle.net" elif [[ -f "$battlenet_path2" ]]; then # Battle.net was installed using a separate app ID # Add code here to delete the Battle.netLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher" fi fi if [[ $options == *"EA App"* ]]; then # User selected to uninstall EA App # Check if EA App was installed using the NonSteamLaunchers prefix if [[ -f "$eaapp_path1" ]]; then # EA App was installed using the NonSteamLaunchers prefix # Add code here to run the EA App uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Electronic Arts" elif [[ -f "$eaapp_path2" ]]; then # EA App was installed using a separate app ID # Add code here to delete the EALauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher" fi fi if [[ $options == *"Amazon Games"* ]]; then # User selected to uninstall Amazon Games # Check if Amazon Games was installed using the NonSteamLaunchers prefix if [[ -f "$amazongames_path1" ]]; then # Amazon Games was installed using the NonSteamLaunchers prefix # Add code here to run the Amazon Games uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games" elif [[ -f "$amazongames_path2" ]]; then # Amazon Games was installed using a separate app ID # Add code here to delete the AmazonGamesLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher" fi fi if [[ $options == *"Legacy Games"* ]]; then # User selected to uninstall Legacy Games # Check if Legacy Games was installed using the NonSteamLaunchers prefix if [[ -f "$legacygames_path1" ]]; then # Legacy Games was installed using the NonSteamLaunchers prefix # Add code here to run the Legacy Games uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Legacy Games" elif [[ -f "$legacygames_path2" ]]; then # Legacy Games was installed using a separate app ID # Add code here to delete the LegacyGamesLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher" fi fi if [[ $options == *"itch.io"* ]]; then # User selected to uninstall Itch.io # Check if Itch.io was installed using the NonSteamLaunchers prefix if [[ -f "$itchio_path1" ]]; then # Itch.io was installed using the NonSteamLaunchers prefix # Add code here to run the Itch.io uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/itch" elif [[ -f "$itchio_path2" ]]; then # Itch.io was installed using a separate app ID # Add code here to delete the Itch.ioLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher" fi fi if [[ $options == *"Humble Bundle"* ]]; then # User selected to uninstall Humble Bundle # Check if Humble Bundle was installed using the NonSteamLaunchers prefix if [[ -f "$humblegames_path1" ]]; then # Humble Bundle was installed using the NonSteamLaunchers prefix # Add code here to run the Humble Bundle uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Humble App" elif [[ -f "$humblegames_path2" ]]; then # Humble Bundle was installed using a separate app ID # Add code here to delete the HumbleBundleLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher" fi fi if [[ $options == *"IndieGala"* ]]; then # User selected to uninstall IndieGala # Check if IndieGala was installed using the NonSteamLaunchers prefix if [[ -f "$indiegala_path1" ]]; then # IndieGala was installed using the NonSteamLaunchers prefix # Add code here to run the IndieGala uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/IGClient" elif [[ -f "$indiegala_path2" ]]; then # IndieGala was installed using a separate app ID # Add code here to delete the IndieGalaLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher" fi fi if [[ $options == *"Rockstar Games Launcher"* ]]; then # User selected to uninstall Rockstar Games # Check if Rockstar Games was installed using the NonSteamLaunchers prefix if [[ -f "$rockstar_path1" ]]; then # Rockstar Games was installed using the NonSteamLaunchers prefix # Add code here to run the Rockstar Games uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Rockstar Games" elif [[ -f "$rockstar_path2" ]]; then # Rockstar Games was installed using a separate app ID # Add code here to delete the RockstarGamesLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher" fi fi if [[ $options == *"Glyph Launcher"* ]]; then # User selected to uninstall Glyph # Check if Glyph was installed using the NonSteamLaunchers prefix if [[ -f "$glyph_path1" ]]; then # Glyph was installed using NonSteamLaunchers prefix # Add code here to run the Glyph uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Glyph" elif [[ -f "$glyph_path2" ]]; then # Glyph was installed using a separate app ID # Add code here to delete the GlyphLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher" fi fi if [[ $options == *"Minecraft"* ]]; then # User selected to uninstall Minecraft # Check if Minecraft was installed using the NonSteamLaunchers prefix if [[ -f "$minecraft_path1" ]]; then # Minecraft was installed using NonSteamLaunchers prefix # Add code here to run the Minecraft uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Minecraft Launcher" elif [[ -f "$minecraft_path2" ]]; then # Minecraft was installed using a separate app ID # Add code here to delete the MinecraftLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/MinecraftLauncher" fi fi if [[ $options == *"Playstation Plus"* ]]; then # User selected to uninstall Playstation # Check if Playstation was installed using the NonSteamLaunchers prefix if [[ -f "$psplus_path1" ]]; then # Playstation was installed using NonSteamLaunchers prefix # Add code here to run the Playstation uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/PlayStationPlus" elif [[ -f "$psplus_path2" ]]; then # Playstation was installed using a separate app ID # Add code here to delete the PlaystationPlusLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher" fi fi if [[ $options == *"VK Play"* ]]; then # User selected to uninstall VKPlayLauncher # Check if VKPlayLauncher was installed using the NonSteamLaunchers prefix if [[ -f "$vkplay_path1" ]]; then # VKPlayLauncher was installed using NonSteamLaunchers prefix # Add code here to run the VKPlayLauncher uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/GameCenter" elif [[ -f "$vkplay_path2" ]]; then # VKPlayLauncher was installed using a separate app ID # Add code here to delete the VKPlayLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/VKPlayLauncher" fi fi rm -rf ${logged_in_home}/.config/systemd/user/env_vars # Display a message to the user indicating that the operation was successful zenity --info --text="The selected launchers have now been deleted." --width=200 --height=150 exit fi exit fi move_to_sd() { local launcher_id=$1 local original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${launcher_id}" local sd_path=$(get_sd_path) local new_dir="${sd_path}/${launcher_id}" # Resolve symbolic link to its target if [[ -L "${original_dir}" ]]; then original_dir=$(readlink "${original_dir}") fi if [[ -d "${original_dir}" ]] && [[ $move_options == *"${launcher_id}"* ]]; then mv "${original_dir}" "${new_dir}" ln -s "${new_dir}" "${original_dir}" fi } # Check if the first command line argument is "Move to SD Card" if [[ $1 == "Move to SD Card" ]]; then # Shift the arguments to remove the first one shift # Use the remaining arguments as the launcher IDs to move for launcher in "$@"; do move_to_sd "$launcher" done else # The first command line argument is not "Move to SD Card" # Use Zenity to get the launcher IDs to move if [[ $options == "Move to SD Card" ]]; then CheckInstallationDirectory move_options=$(zenity --list --text="Which launcher IDs do you want to move to the SD card?" --checklist --column="Select" --column="Launcher ID" $nonsteamlauncher_move_value "NonSteamLaunchers" $epicgameslauncher_move_value "EpicGamesLauncher" $goggalaxylauncher_move_value "GogGalaxyLauncher" $uplaylauncher_move_value "UplayLauncher" $battlenetlauncher_move_value "Battle.netLauncher" $eaapplauncher_move_value "TheEAappLauncher" $amazongameslauncher_move_value "AmazonGamesLauncher" $itchiolauncher_move_value "itchioLauncher" $legacygameslauncher_move_value "LegacyGamesLauncher" $humblegameslauncher_move_value "HumbleGamesLauncher" $indiegalalauncher_move_value "IndieGalaLauncher" $rockstargameslauncher_move_value "RockstarGamesLauncher" $glyphlauncher_move_value "GlyphLauncher" $minecraftlauncher_move_value "MinecraftLauncher" $pspluslauncher_move_value "PlaystationPlusLauncher" $vkplaylauncher_move_value "VKPlayLauncher" --width=335 --height=524) if [ $? -eq 0 ]; then zenity --info --text="The selected directories have been moved to the SD card and symbolic links have been created." --width=200 --height=150 IFS="|" read -ra selected_launchers <<< "$move_options" for launcher in "${selected_launchers[@]}"; do move_to_sd "$launcher" done fi IFS="|" read -ra selected_launchers <<< "$move_options" for launcher in "${selected_launchers[@]}"; do move_to_sd "$launcher" done if [ $? -eq 0 ]; then zenity --info --text="The selected directories have been moved to the SD card and symbolic links have been created." --width=200 --height=150 fi # Exit the script exit 0 fi fi # Get the command line arguments args=("$@") # Check if the Stop NSLGameScanner option was passed as a command line argument or clicked in the GUI if [[ " ${args[@]} " =~ " Stop NSLGameScanner " ]] || [[ $options == "Stop NSLGameScanner" ]]; then # Stop the service systemctl --user stop nslgamescanner.service # Delete the NSLGameScanner.py rm -rf ${logged_in_home}/.config/systemd/user/NSLGameScanner.py # Delete the service file rm -rf ${logged_in_home}/.config/systemd/user/nslgamescanner.service # Remove the symlink unlink ${logged_in_home}/.config/systemd/user/default.target.wants/nslgamescanner.service # Reload the systemd user instance systemctl --user daemon-reload # If command line arguments were provided, exit the script if [ ${#args[@]} -ne 0 ]; then rm -rf ${logged_in_home}/.config/systemd/user/env_vars exit 0 fi # If no command line arguments were provided, display the zenity window zenity --question --text="NSLGameScanner has been stopped. Do you want to run it again?" --width=200 --height=150 if [ $? = 0 ]; then # User wants to run NSLGameScanner again python3 $python_script_path else # User does not want to run NSLGameScanner again exit 1 fi fi # TODO: probably better to break this subshell into a function that can then be redirected to zenity # Massive subshell pipes into `zenity --progress` around L2320 for GUI rendering ( #Update Proton GE # Call the function directly update_proton # Also call the function when the button is pressed if [[ $options == *"Update Proton-GE"* ]]; then update_proton fi echo "10" echo "# Setting files in their place" # Set the appid for the non-Steam game appid=NonSteamLaunchers # Set the URL to download the MSI file from msi_url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/installer/download/EpicGamesLauncherInstaller.msi # Set the path to save the MSI file to msi_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/EpicGamesLauncherInstaller.msi # Set the URL to download the second file from exe_url=https://webinstallers.gog-statics.com/download/GOG_Galaxy_2.0.exe # Set the path to save the second file to exe_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GOG_Galaxy_2.0.exe # Set the URL to download the third file from ubi_url=https://ubi.li/4vxt9 # Set the path to save the third file to ubi_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/UbisoftConnectInstaller.exe # Set the URL to download the fifth file from battle_url="https://www.battle.net/download/getInstallerForGame?os=win&gameProgram=BATTLENET_APP&version=Live" # Set the path to save the fifth file to battle_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/Battle.net-Setup.exe # Set the URL to download the sixth file from amazon_url=https://download.amazongames.com/AmazonGamesSetup.exe # Set the path to save the sixth file to amazon_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/AmazonGamesSetup.exe # Set the URL to download the seventh file from eaapp_url=https://origin-a.akamaihd.net/EA-Desktop-Client-Download/installer-releases/EAappInstaller.exe # Set the path to save the seventh file to eaapp_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/EAappInstaller.exe # Set the URL to download the eighth file from itchio_url=https://itch.io/app/download?platform=windows # Set the path to save the eighth file to itchio_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/itch-setup.exe # Set the URL to download the ninth file from legacygames_url=https://cdn.legacygames.com/LegacyGamesLauncher/legacy-games-launcher-setup-1.10.0-x64-full.exe # Set the path to save the ninth file to legacygames_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/legacy-games-launcher-setup-1.10.0-x64-full.exe # Set the URL to download the tenth file from humblegames_url=https://www.humblebundle.com/app/download # Set the path to save the tenth file to humblegames_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/Humble-App-Setup-1.1.8+411.exe # Set the URL to download the eleventh file from indiegala_url=https://content.indiegalacdn.com/common/IGClientSetup.exe # Set the path to save the eleventh file to indiegala_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/IGClientSetup.exe # Set the URL to download the twelfth file from rockstar_url=https://gamedownloads.rockstargames.com/public/installer/Rockstar-Games-Launcher.exe # Set the path to save the twelfth file to rockstar_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/Rockstar-Games-Launcher.exe # Set the URL to download the Glyph Launcher file from glyph_url=https://glyph.dyn.triongames.com/glyph/live/GlyphInstall.exe # Set the path to save the Glyph Launcher to glyph_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GlyphInstall.exe # Set the URL to download the Minecraft Launcher file from minecraft_url=https://aka.ms/minecraftClientWindows # Set the path to save the Minecraft Launcher to minecraft_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/MinecraftInstaller.msi # Set the URL to download the Playstation Launcher file from psplus_url=https://download-psplus.playstation.com/downloads/psplus/pc/latest # Set the path to save the Playstation Launcher to psplus_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/PlayStationPlus-12.2.0.exe # Set the URL to download the VK Play Launcher file from vkplay_url=https://static.gc.vkplay.ru/VKPlayLoader.exe # Set the path to save the VK Play Launcher to vkplay_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/VKPlayLoader.exe echo "20" echo "# Creating files & folders" # Check if the user selected any launchers if [ -n "$options" ]; then # User selected at least one launcher # Create app id folder in compatdata folder if it doesn't exist and if the user selected to use a single app ID folder if [ "$use_separate_appids" = false ] && [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_RUNTIME environment variable export STEAM_RUNTIME="${logged_in_home}/.steam/root/ubuntu12_32/steam-runtime/run.sh" # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for the first file export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" wait echo "30" echo "# Downloading & Installing Epic Games...please wait..." # Check if the user selected Epic Games Launcher if [[ $options == *"Epic Games"* ]]; then # User selected Epic Games Launcher echo "User selected Epic Games" # Set the appid for the Epic Games Launcher if [ "$use_separate_appids" = true ]; then appid=EpicGamesLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download MSI file if [ ! -f "$msi_file" ]; then echo "Downloading MSI file" wget $msi_url -O $msi_file fi # Run the MSI file using Proton with the /passive option echo "Running MSI file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run MsiExec.exe /i "$msi_file" -opengl /qn fi # TODO: capture PID of each `wait` process to make sure it's not an infinite loop # Wait for the MSI file to finish running wait echo "40" echo "# Downloading & Installing Gog Galaxy...please wait..." # Check if the user selected GOG Galaxy if [[ $options == *"GOG Galaxy"* ]]; then # User selected GOG Galaxy echo "User selected GOG Galaxy" # Set the appid for the Gog Galaxy 2.0 if [ "$use_separate_appids" = true ]; then appid=GogGalaxyLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd "$proton_dir" # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download EXE file if [ ! -f "$exe_file" ]; then echo "Downloading EXE file" wget $exe_url -O $exe_file fi # Run the EXE file using Proton without the /passive option echo "Running EXE file using Proton without the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$exe_file" & echo "45" echo "# Downloading & Installing Gog Galaxy...Please wait..." # Cancel & Exit the GOG Galaxy Setup Wizard while true; do if pgrep -f "GalaxySetup.tmp" > /dev/null; then pkill -f "GalaxySetup.tmp" break fi sleep 1 done # Navigate to %LocalAppData%\Temp cd "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/users/steamuser/Temp" # Find the GalaxyInstaller_XXXXX folder and copy it to C:\Downloads galaxy_installer_folder=$(find . -maxdepth 1 -type d -name "GalaxyInstaller_*" | head -n1) cp -r "$galaxy_installer_folder" ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/ # Navigate to the C:\Downloads\GalaxyInstaller_XXXXX folder cd ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/"$(basename $galaxy_installer_folder)" # Run GalaxySetup.exe with the /VERYSILENT and /NORESTART options echo "Running GalaxySetup.exe with the /VERYSILENT and /NORESTART options" "$STEAM_RUNTIME" "$proton_dir/proton" run GalaxySetup.exe /VERYSILENT /NORESTART # Wait for the EXE file to finish running wait else # Gog Galaxy Launcher is already installed echo "Gog Galaxy Launcher is already installed" fi wait echo "50" echo "# Downloading & Installing Ubisoft Connect ...please wait..." # Check if user selected Uplay if [[ $options == *"Ubisoft Connect"* ]]; then # User selected Uplay echo "User selected Uplay" # Set the appid for the Ubisoft Launcher if [ "$use_separate_appids" = true ]; then appid=UplayLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download UBI file if [ ! -f "$ubi_file" ]; then echo "Downloading UBI file" wget --no-check-certificate $ubi_url -O $ubi_file fi # Run the UBI file using Proton with the /passive option echo "Running UBI file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$ubi_file" /S fi wait echo "70" echo "# Downloading & Installing Battle.net...please wait..." # Check if user selected Battle.net if [[ $options == *"Battle.net"* ]]; then # User selected Battle.net echo "User selected Battle.net" # Set the appid for the Battlenet Launcher if [ "$use_separate_appids" = true ]; then appid=Battle.netLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd "$proton_dir" # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download BATTLE file if not already present if [ ! -f "$battle_file" ]; then echo "Downloading BATTLE file" wget "$battle_url" -O "$battle_file" fi # Run the BATTLE file using Proton with the /passive option echo "Running BATTLE file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net" # Wait for the process to finish or timeout after a certain number of attempts max_attempts=20 attempt=0 while true; do if pgrep -f "Battle.net.exe" || pgrep -f "BlizzardError.exe" > /dev/null; then pkill -f "Battle.net.exe" || pkill -f "BlizzardError.exe" break fi sleep 1 ((attempt++)) if [ "$attempt" -ge "$max_attempts" ]; then echo "Timeout: Battle.net process did not terminate." break fi done fi wait echo "80" echo "# Downloading & Installing Amazon Games...please wait..." # Check if user selected Amazon Games if [[ $options == *"Amazon Games"* ]]; then # User selected Amazon Games echo "User selected Amazon Games" # Set the appid for the Amazon Games Launcher if [ "$use_separate_appids" = true ]; then appid=AmazonGamesLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Amazon Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download Amazon file if [ ! -f "$amazon_file" ]; then echo "Downloading Amazon file" wget $amazon_url -O $amazon_file fi # Run the Amazon file using Proton with the /passive option echo "Running Amazon file using Proton with the /passive option" "$STEAM_RUNTIME" "${proton_dir}/proton" run "$amazon_file" & while true; do if pgrep -f "Amazon Games.exe" > /dev/null; then pkill -f "Amazon Games.exe" break fi sleep 1 done # Wait for the Amazon file to finish running wait fi wait echo "88" echo "# Downloading & Installing EA App...please wait..." # Check if user selected EA App if [[ $options == *"EA App"* ]]; then # User selected EA App echo "User selected EA App" # Set the appid for the EA App Launcher if [ "$use_separate_appids" = true ]; then appid=TheEAappLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download EA App file if [ ! -f "$eaapp_file" ]; then echo "Downloading EA App file" wget $eaapp_url -O $eaapp_file fi # Run the EA App file using Proton with the /passive option echo "Running EA App file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$eaapp_file" "/quiet" & while true; do if pgrep -f "EADesktop.exe" > /dev/null; then pkill -f "EADesktop.exe" break fi sleep 1 done # Wait for the Amazon file to finish running wait fi wait echo "89" echo "# Downloading & Installing itch.io...please wait..." # Check if the user selected itchio Launcher if [[ $options == *"itch.io"* ]]; then # User selected itchio Launcher echo "User selected itch.io" # Set the appid for the itchio Launcher if [ "$use_separate_appids" = true ]; then appid=itchioLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download itchio file if [ ! -f "$itchio_file" ]; then echo "Downloading itchio file" wget $itchio_url -O $itchio_file fi # Run the itchio file using Proton with the /passive option echo "Running itchio file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$itchio_file" --silent while true; do if pgrep -f "itch.exe" > /dev/null; then pkill -f "itch.exe" break fi sleep 1 done # Wait for the itch file to finish running wait fi wait echo "90" echo "# Downloading & Installing Legacy Games...please wait..." # Check if user selected Legacy Games if [[ $options == *"Legacy Games"* ]]; then # User selected Legacy Games echo "User selected Legacy Games" # Set the appid for the Legacy Games Launcher if [ "$use_separate_appids" = true ]; then appid=LegacyGamesLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download Legacy file if [ ! -f "$legacygames_file" ]; then echo "Downloading Legacy file" wget $legacygames_url -O $legacygames_file fi # Run the Legacy file using Proton with the /passive option echo "Running Legacy file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$legacygames_file" /S fi # Wait for the Legacy file to finish running wait echo "91" echo "# Downloading & Installing Humble Games Collection...please wait..." # Check if the user selected Humble Games Launcher if [[ $options == *"Humble Games Collection"* ]]; then # User selected Humble Games Launcher echo "User selected Humble Games Collection" # Set the appid for the Humble Games Launcher if [ "$use_separate_appids" = true ]; then appid=HumbleGamesLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Humble Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download exe file if [ ! -f "$humblegames_file" ]; then echo "Downloading MSI file" wget $humblegames_url -O $humblegames_file fi # Run the exe file using Proton with the /passive option echo "Running Exe file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$humblegames_file" /S /D="C:\Program Files\Humble App" wait # Create the handle-humble-scheme script if [[ ! -f "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme" ]]; then echo '#!/usr/bin/env sh' > "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme" echo 'set -e' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme" echo 'export STEAM_COMPAT_CLIENT_INSTALL_PATH=~/.local/share/Steam' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme" echo 'export STEAM_COMPAT_DATA_PATH=~/.steam/steam/steamapps/compatdata/'$appid >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme" echo 'FIXED_SCHEME="$(echo "$1" | sed "s/?/\//")"' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme" echo 'echo $FIXED_SCHEME > /home/deck/.local/share/Steam/steamapps/compatdata/'$appid'/pfx/drive_c/.auth' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme" echo "\"$STEAM_RUNTIME\" \"$proton_dir/proton\" run ~/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd" >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme" chmod +x "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme" fi wait # Create the Humble-scheme-handler.desktop file if [[ ! -f "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop" ]]; then echo "[Desktop Entry]" > "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop" echo "Name=Humble App (Login)" >> "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop" echo "Comment=Target for handling Humble App logins. You should not run this manually." >> "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop" echo "Exec=${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme %u" >> "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop" echo "Type=Application" >> "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop" echo "MimeType=x-scheme-handler/humble;" >> "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop" desktop-file-install --rebuild-mime-info-cache --dir=${logged_in_home}/.local/share/applications "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop" fi wait # Create the start-humble.cmd script if [[ ! -f "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd" ]]; then echo '@echo off' > "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd" echo 'cd /d "C:\Program Files\Humble App\"' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd" echo 'set /p Url=<"C:\.auth"' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd" echo 'if defined Url (' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd" echo ' start "" "Humble App.exe" "%Url%"' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd" echo ') else (' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd" echo ' start "" "Humble App.exe" "%*"' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd" echo ')' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd" echo 'exit' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd" fi fi wait echo "92" echo "# Downloading & Installing Indie Gala...please wait..." # Check if user selected indiegala if [[ $options == *"IndieGala"* ]]; then # User selected indiegala echo "User selected IndieGala" # Set the appid for the indiegala Launcher if [ "$use_separate_appids" = true ]; then appid=IndieGalaLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download indiegala file if [ ! -f "$indiegala_file" ]; then echo "Downloading indiegala file" wget $indiegala_url -O $indiegala_file fi # Run the indiegala file using Proton with the /passive option echo "Running IndieGala file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$indiegala_file" /S fi # Wait for the Indie file to finish running wait echo "93" echo "# Downloading & Installing Rockstar Games Launcher...please wait..." # Check if user selected rockstar games launcher if [[ $options == *"Rockstar Games Launcher"* ]]; then # User selected rockstar games echo "User selected Rockstar Games Launcher" # Set the appid for the indiegala Launcher if [ "$use_separate_appids" = true ]; then appid=RockstarGamesLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download rockstar games file if [ ! -f "$rockstar_file" ]; then echo "Downloading rockstar file" wget $rockstar_url -O $rockstar_file fi # Run the rockstar file using Proton with the /passive option echo "Running Rockstar Games Launcher file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$rockstar_file" fi # Wait for the rockstar file to finish running wait echo "94" echo "# Downloading & Installing Glyph Launcher...please wait..." # Check if user selected Glyph if [[ $options == *"Glyph Launcher"* ]]; then # User selected Glyph echo "User selected Glyph Launcher" # Set the appid for Glyph if [ "$use_separate_appids" = true ]; then appid=GlyphLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download Glyph file if [ ! -f "$glyph_file" ]; then echo "Downloading Glyph file" wget $glyph_url -O $glyph_file fi # Run the Glyph file using Proton with the /passive option echo "Running Glyph Launcher file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$glyph_file" fi # Wait for the Glyph file to finish running wait echo "95" echo "# Downloading & Installing Minecraft Launcher...please wait..." # Check if user selected Minecraft if [[ $options == *"Minecraft"* ]]; then # User selected Minecraft echo "User selected Minecraft" # Set the appid for Miencraft if [ "$use_separate_appids" = true ]; then appid=MinecraftLauncher else appid=NonSteamLaunchers fi # Set MinecraftLauncher.exe Variable minecraftinstall_path="${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/Program Files (x86)/Minecraft Launcher/MinecraftLauncher.exe" # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download Minecraft file if [ ! -f "$minecraft_file" ]; then echo "Downloading Minecraft file" wget $minecraft_url -O $minecraft_file fi # Run the Minecraft file using Proton with the /passive option echo "Running Minecraft Launcher file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run MsiExec.exe /i "$minecraft_file" /q if [ -f "$minecraftinstall_path" ]; then # Run MinecraftLauncher.exe for the first time "$STEAM_RUNTIME" "$proton_dir/proton" run "$minecraftinstall_path" else echo "Could not find MinecraftLauncher.exe at $minecraftinstall_path" fi echo "Minecraft is already installed at $minecraftinstall_path" fi # Wait for the Minecraft file to finish running wait echo "96" echo "# Downloading & Installing Playstation Plus...please wait..." # Check if the user selected Playstation Launcher if [[ $options == *"Playstation Plus"* ]]; then # User selected PlayStation Plus Launcher echo "User selected PlayStation Plus" # Set the appid for the PlayStation Plus Launcher if [ "$use_separate_appids" = true ]; then appid=PlaystationPlusLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download MSI file if [ ! -f "$psplus_file" ]; then echo "Downloading MSI file" wget $psplus_url -O $psplus_file fi # Run the Playstation file using Proton with the /passive option echo "Running Playstation file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$psplus_file" /q fi wait echo "98" echo "# Downloading & Installing VK Play...please wait..." # Check if the user selected VK Play Launcher if [[ "$options" == *"VK Play"* ]]; then # User selected VK Play Launcher echo "User selected VK Play" # Set the appid for the VK Play Launcher if [ "$use_separate_appids" = true ]; then appid=VKPlayLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd "$proton_dir" # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for VK Play Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download VK Play file if [ ! -f "$vkplay_file" ]; then echo "Downloading VK Play file" wget "$vkplay_url" -O "$vkplay_file" fi # Run the VK Play file using Proton with the /passive option echo "Running VK Play file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$vkplay_file" counter=0 while true; do if pgrep -f "*GameCenter.exe*" > /dev/null; then pkill -f "*GameCenter.exe*" break fi sleep 1 counter=$((counter + 1)) if [ $counter -ge 30 ]; then break fi done # Wait for the VK Play file to finish running wait echo "VK Play Installation is complete." fi ##temp fix for battlenet wait echo "70" echo "# Downloading & Installing Battle.net...please wait..." # Check if user selected Battle.net if [[ $options == *"Battle.net"* ]]; then # User selected Battle.net echo "User selected Battle.net" # Set the appid for the Battlenet Launcher if [ "$use_separate_appids" = true ]; then appid=Battle.netLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd "$proton_dir" # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download BATTLE file if not already present if [ ! -f "$battle_file" ]; then echo "Downloading BATTLE file" wget "$battle_url" -O "$battle_file" fi # Run the BATTLE file using Proton with the /passive option echo "Running BATTLE file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net" while true; do if pgrep -f "Battle.net.exe" || pgrep -f "BlizzardError.exe" > /dev/null; then pkill -f "Battle.net.exe" || pkill -f "BlizzardError.exe" break fi sleep 1 done # Wait for the bnet file to finish running wait fi # wait for Google Chrome to finish wait echo "100" echo "# Installation Complete - Steam will now restart. Your launchers will be in your library!...Food for thought...do Jedis use Force Compatability?" ) | zenity --progress \ --title="Update Status" \ --text="Starting update...please wait..." --width=450 --height=350\ --percentage=0 --auto-close wait # Initialize the env_vars file > ${logged_in_home}/.config/systemd/user/env_vars # Checking Files For Shortcuts and Setting Directories For Shortcuts if [[ -f "$epic_games_launcher_path1" ]]; then # Epic Games Launcher is installed at path 1 epicshortcutdirectory="\"$epic_games_launcher_path1\" -opengl" epiclaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" epicstartingdir="\"$(dirname "$epic_games_launcher_path1")\"" echo "export epicshortcutdirectory=$epicshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export epiclaunchoptions=$epiclaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export epicstartingdir=$epicstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export epic_games_launcher=NonSteamLaunchers" >> ${logged_in_home}/.config/systemd/user/env_vars echo "Epic Games Launcher found at path 1" elif [[ -f "$epic_games_launcher_path2" ]]; then # Epic Games Launcher is installed at path 2 epicshortcutdirectory="\"$epic_games_launcher_path2\"" epiclaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/\" %command%" epicstartingdir="\"$(dirname "$epic_games_launcher_path2")\"" echo "export epicshortcutdirectory=$epicshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export epiclaunchoptions=$epiclaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export epicstartingdir=$epicstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export epic_games_launcher=EpicGamesLauncher" >> ${logged_in_home}/.config/systemd/user/env_vars echo "Epic Games Launcher found at path 2" fi if [[ -f "$gog_galaxy_path1" ]]; then # Gog Galaxy Launcher is installed at path 1 gogshortcutdirectory="\"$gog_galaxy_path1\"" goglaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" gogstartingdir="\"$(dirname "$gog_galaxy_path1")\"" echo "export gogshortcutdirectory=$gogshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export goglaunchoptions=$goglaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export gogstartingdir=$gogstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export gog_galaxy_launcher=NonSteamLaunchers" >> ${logged_in_home}/.config/systemd/user/env_vars echo "Gog Galaxy Launcher found at path 1" elif [[ -f "$gog_galaxy_path2" ]]; then # Gog Galaxy Launcher is installed at path 2 gogshortcutdirectory="\"$gog_galaxy_path2\"" goglaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher/\" %command%" gogstartingdir="\"$(dirname "$gog_galaxy_path2")\"" echo "export gogshortcutdirectory=$gogshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export goglaunchoptions=$goglaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export gogstartingdir=$gogstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export gog_galaxy_launcher=GogGalaxyLauncher" >> ${logged_in_home}/.config/systemd/user/env_vars echo "Gog Galaxy Launcher found at path 2" fi if [[ -f "$uplay_path1" ]]; then # Uplay Launcher is installed at path 1 uplayshortcutdirectory="\"$uplay_path1\"" uplaylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" uplaystartingdir="\"$(dirname "$uplay_path1")\"" echo "export uplayshortcutdirectory=$uplayshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export uplaylaunchoptions=$uplaylaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export uplaystartingdir=$uplaystartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export ubisoft_connect_launcher=NonSteamLaunchers" >> ${logged_in_home}/.config/systemd/user/env_vars echo "Ubisoft Connect Launcher found at path 1" elif [[ -f "$uplay_path2" ]]; then # Uplay Launcher is installed at path 2 uplayshortcutdirectory="\"$uplay_path2\"" uplaylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher/\" %command%" uplaystartingdir="\"$(dirname "$uplay_path2")\"" echo "export uplayshortcutdirectory=$uplayshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export uplaylaunchoptions=$uplaylaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export uplaystartingdir=$uplaystartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export ubisoft_connect_launcher=UplayLauncher" >> ${logged_in_home}/.config/systemd/user/env_vars echo "Ubisoft Connect Launcher found at path 1" fi if [[ -f "$battlenet_path1" ]]; then # Battlenet Launcher is installed at path 1 battlenetshortcutdirectory="\"$battlenet_path1\"" battlenetlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" battlenetstartingdir="\"$(dirname "$battlenet_path1")\"" echo "export battlenetshortcutdirectory=$battlenetshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export battlenetlaunchoptions=$battlenetlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export battlenetstartingdir=$battlenetstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export bnet_launcher=NonSteamLaunchers" >> ${logged_in_home}/.config/systemd/user/env_vars echo "Battlenet Launcher found at path 1" elif [[ -f "$battlenet_path2" ]]; then # Battlenet Launcher is installed at path 2 battlenetshortcutdirectory="\"$battlenet_path2\"" battlenetlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher/\" %command%" battlenetstartingdir="\"$(dirname "$battlenet_path2")\"" echo "export battlenetshortcutdirectory=$battlenetshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export battlenetlaunchoptions=$battlenetlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export battlenetstartingdir=$battlenetstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export bnet_launcher=Battle.netLauncher" >> ${logged_in_home}/.config/systemd/user/env_vars echo "Battlenet Launcher found at path 2" fi if [[ -f "$eaapp_path1" ]]; then # EA App Launcher is installed at path 1 eaappshortcutdirectory="\"$eaapp_path1\"" eaapplaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" eaappstartingdir="\"$(dirname "$eaapp_path1")\"" echo "export eaappshortcutdirectory=$eaappshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export eaapplaunchoptions=$eaapplaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export eaappstartingdir=$eaappstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export ea_app_launcher=NonSteamLaunchers" >> ${logged_in_home}/.config/systemd/user/env_vars echo "EA App Launcher found at path 1" elif [[ -f "$eaapp_path2" ]]; then # EA App Launcher is installed at path 2 eaappshortcutdirectory="\"$eaapp_path2\"" eaapplaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher/\" %command%" eaappstartingdir="\"$(dirname "$eaapp_path2")\"" echo "export eaappshortcutdirectory=$eaappshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export eaapplaunchoptions=$eaapplaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export eaappstartingdir=$eaappstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export ea_app_launcher=TheEAappLauncher" >> ${logged_in_home}/.config/systemd/user/env_vars echo "EA App Launcher found at path 2" fi if [[ -f "$amazongames_path1" ]]; then # Amazon Games Launcher is installed at path 1 amazonshortcutdirectory="\"$amazongames_path1\"" amazonlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" amazonstartingdir="\"$(dirname "$amazongames_path1")\"" echo "export amazonshortcutdirectory=$amazonshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export amazonlaunchoptions=$amazonlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export amazonstartingdir=$amazonstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export amazon_launcher=NonSteamLaunchers" >> ${logged_in_home}/.config/systemd/user/env_vars echo "Amazon Games Launcher found at path 1" elif [[ -f "$amazongames_path2" ]]; then # Amazon Games Launcher is installed at path 2 amazonshortcutdirectory="\"$amazongames_path2\"" amazonlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher/\" %command%" amazonstartingdir="\"$(dirname "$amazongames_path2")\"" echo "export amazonshortcutdirectory=$amazonshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export amazonlaunchoptions=$amazonlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export amazonstartingdir=$amazonstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export amazon_launcher=AmazonGamesLauncher" >> ${logged_in_home}/.config/systemd/user/env_vars echo "Amazon Games Launcher found at path 2" fi if [[ -f "$itchio_path1" ]]; then # itchio Launcher is installed at path 1 itchioshortcutdirectory="\"$itchio_path1\"" itchiolaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" itchiostartingdir="\"$(dirname "$itchio_path1")\"" echo "export itchioshortcutdirectory=$itchioshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export itchiolaunchoptions=$itchiolaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export itchiostartingdir=$itchiostartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export itchio_launcher=NonSteamLaunchers" >> ${logged_in_home}/.config/systemd/user/env_vars echo "itchio Launcher found at path 1" elif [[ -f "$itchio_path2" ]]; then # itchio Launcher is installed at path 2 itchioshortcutdirectory="\"$itchio_path2\"" itchiolaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher/\" %command%" itchiostartingdir="\"$(dirname "$itchio_path2")\"" echo "export itchioshortcutdirectory=$itchioshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export itchiolaunchoptions=$itchiolaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export itchiostartingdir=$itchiostartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export itchio_launcher=itchioLauncher" >> ${logged_in_home}/.config/systemd/user/env_vars echo "itchio Launcher found at path 2" fi if [[ -f "$legacygames_path1" ]]; then # Legacy Games Launcher is installed at path 1 legacyshortcutdirectory="\"$legacygames_path1\"" legacylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" legacystartingdir="\"$(dirname "$legacygames_path1")\"" echo "export legacyshortcutdirectory=$legacyshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export legacylaunchoptions=$legacylaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export legacystartingdir=$legacystartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars elif [[ -f "$legacygames_path2" ]]; then # Legacy Games Launcher is installed at path 2 legacyshortcutdirectory="\"$legacygames_path2\"" legacylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher/\" %command%" legacystartingdir="\"$(dirname "$legacygames_path2")\"" echo "export legacyshortcutdirectory=$legacyshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export legacylaunchoptions=$legacylaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export legacystartingdir=$legacystartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars fi if [[ -f "$humblegames_path1" ]]; then # Humble Games Launcher is installed at path 1 humbleshortcutdirectory="\"$humblegames_path1\"" humblelaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" humblestartingdir="\"$(dirname "$humblegames_path1")\"" echo "export humbleshortcutdirectory=$humbleshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export humblelaunchoptions=$humblelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export humblestartingdir=$humblestartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars elif [[ -f "$humblegames_path2" ]]; then # Humble Games Launcher is installed at path 2 humbleshortcutdirectory="\"$humblegames_path2\"" humblelaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher/\" %command%" humblestartingdir="\"$(dirname "$humblegames_path2")\"" echo "export humbleshortcutdirectory=$humbleshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export humblelaunchoptions=$humblelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export humblestartingdir=$humblestartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars fi if [[ -f "$indiegala_path1" ]]; then # indiegala Launcher is installed at path 1 indieshortcutdirectory="\"$indiegala_path1\"" indielaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" indiestartingdir="\"$(dirname "$indiegala_path1")\"" echo "export indieshortcutdirectory=$indieshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export indielaunchoptions=$indielaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export indiestartingdir=$indiestartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars elif [[ -f "$indiegala_path2" ]]; then # indiegala Launcher is installed at path 2 indieshortcutdirectory="\"$indiegala_path2\"" indielaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher/\" %command%" indiestartingdir="\"$(dirname "$indiegala_path2")\"" echo "export indieshortcutdirectory=$indieshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export indielaunchoptions=$indielaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export indiestartingdir=$indiestartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars fi if [[ -f "$rockstar_path1" ]]; then # rockstar Launcher is installed at path 1 rockstarshortcutdirectory="\"$rockstar_path1\"" rockstarlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" rockstarstartingdir="\"$(dirname "$rockstar_path1")\"" echo "export rockstarshortcutdirectory=$rockstarshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export rockstarlaunchoptions=$rockstarlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export rockstarstartingdir=$rockstarstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars elif [[ -f "$rockstar_path2" ]]; then # rockstar Launcher is installed at path 2 rockstarshortcutdirectory="\"$rockstar_path2\"" rockstarlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher/\" %command%" rockstarstartingdir="\"$(dirname "$rockstar_path2")\"" echo "export rockstarshortcutdirectory=$rockstarshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export rockstarlaunchoptions=$rockstarlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export rockstarstartingdir=$rockstarstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars fi if [[ -f "$glyph_path1" ]]; then # Glyph is installed at path 1 glyphshortcutdirectory="\"$glyph_path1\"" glyphlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" glyphstartingdir="\"$(dirname "$glyph_path1")\"" echo "export glyphshortcutdirectory=$glyphshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export glyphlaunchoptions=$glyphlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export glyphstartingdir=$glyphstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars elif [[ -f "$glyph_path2" ]]; then # Glyph is installed at path 2 glyphshortcutdirectory="\"$glyph_path2\"" glyphlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher/\" %command%" glyphstartingdir="\"$(dirname "$glyph_path2")\"" echo "export glyphshortcutdirectory=$glyphshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export glyphlaunchoptions=$glyphlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export glyphstartingdir=$glyphstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars fi if [[ -f "$minecraft_path1" ]]; then # Minecraft is installed at path 1 minecraftshortcutdirectory="\"$minecraft_path1\"" minecraftlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" minecraftstartingdir="\"$(dirname "$minecraft_path1")\"" echo "export minecraftshortcutdirectory=$minecraftshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export minecraftlaunchoptions=$minecraftlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export minecraftstartingdir=$minecraftstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars elif [[ -f "$minecraft_path2" ]]; then # Minecraft is installed at path 2 minecraftshortcutdirectory="\"$minecraft_path2\"" minecraftlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/MinecraftLauncher/\" %command%" minecraftstartingdir="\"$(dirname "$minecraft_path1")\"" echo "export minecraftshortcutdirectory=$minecraftshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export minecraftlaunchoptions=$minecraftlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export minecraftstartingdir=$minecraftstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars fi if [[ -f "$psplus_path1" ]]; then # Playstation is installed at path 1 psplusshortcutdirectory="\"$psplus_path1\"" pspluslaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" psplusstartingdir="\"$(dirname "$psplus_path1")\"" echo "export psplusshortcutdirectory=$psplusshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export pspluslaunchoptions=$pspluslaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export psplusstartingdir=$psplusstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars elif [[ -f "$psplus_path2" ]]; then # Playstation is installed at path 2 psplusshortcutdirectory="\"$psplus_path2\"" pspluslaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher/\" %command%" psplusstartingdir="\"$(dirname "$psplus_path2")\"" echo "export psplusshortcutdirectory=$psplusshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export pspluslaunchoptions=$pspluslaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export psplusstartingdir=$psplusstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars fi if [[ -f "$vkplay_path1" ]]; then # VK Play is installed at path 1 vkplayhortcutdirectory="\"$vkplay_path1\"" vkplaylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" vkplaystartingdir="\"$(dirname "$vkplay_path1")\"" echo "export vkplayshortcutdirectory=$vkplayshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export vkplaylaunchoptions=$vkplaylaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export vkplaystartingdir=$vkplaystartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars elif [[ -f "$vkplay_path2" ]]; then # VK Play is installed at path 2 vkplayhortcutdirectory="\"$vkplay_path2\"" vkplaylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/VKPlayLauncher/\" %command%" vkplaystartingdir="\"$(dirname "$vkplay_path2")\"" echo "export vkplayshortcutdirectory=$vkplayshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export vkplaylaunchoptions=$vkplaylaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export vkplaystartingdir=$vkplaystartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars fi #Other Applications if [[ $options == *"RemotePlayWhatever"* ]]; then # Set the directory path DIRECTORY="${logged_in_home}/.local/share/applications" # Check if the directory exists if [ ! -d "$DIRECTORY" ]; then mkdir -p "$DIRECTORY" fi # Get the latest release URL for RemotePlayWhatever RELEASE_URL=$(curl -s https://api.github.com/repos/m4dEngi/RemotePlayWhatever/releases/latest | grep -o 'https://github.com/m4dEngi/RemotePlayWhatever/releases/download/.*RemotePlayWhatever.*\.AppImage') # Download the latest RemotePlayWhatever AppImage wget -P "$DIRECTORY" "$RELEASE_URL" # Get the downloaded file name DOWNLOADED_FILE=$(basename "$RELEASE_URL") # Rename the downloaded file mv "$DIRECTORY/$DOWNLOADED_FILE" "$DIRECTORY/RemotePlayWhatever" # Make the file executable chmod +x "$DIRECTORY/RemotePlayWhatever" echo "RemotePlayWhatever downloaded, renamed to Remote Play Whatever, made executable, created in $DIRECTORY" steamos-add-to-steam "$DIRECTORY/RemotePlayWhatever" sleep 5 wait echo "added RemotePlayWhatever to steamos" fi # Set Chrome options based on user's selection if [[ $options == *"Xbox Game Pass"* ]]; then # User selected Xbox Game Pass xboxchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.xbox.com/play --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar" echo "export xboxchromelaunchoptions=$xboxchromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars fi if [[ $options == *"Netflix"* ]]; then # User selected Netflix netflixchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.netflix.com --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar" echo "export netflixchromelaunchoptions=$netflixchromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars fi if [[ $options == *"GeForce Now"* ]]; then # User selected GeForce Now geforcechromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://play.geforcenow.com --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar" echo "export geforcechromelaunchoptions=$geforcechromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars fi if [[ $options == *"Hulu"* ]]; then # User selected Hulu huluchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.hulu.com/welcome --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar" echo "export huluchromelaunchoptions=$huluchromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars fi if [[ $options == *"Disney+"* ]]; then # User selected Disney+ disneychromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.disneyplus.com --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar" echo "export disneychromelaunchoptions=$disneychromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars fi if [[ $options == *"Amazon Prime Video"* ]]; then # User selected Amazon Prime Video amazonchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.amazon.com/primevideo --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar" echo "export amazonchromelaunchoptions=$amazonchromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars fi if [[ $options == *"Youtube"* ]]; then # User selected Youtube youtubechromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.youtube.com --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar" echo "export youtubechromelaunchoptions=$youtubechromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars fi if [[ $options == *"Amazon Luna"* ]]; then # User selected Amazon Luna lunachromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://luna.amazon.com/ --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar" echo "export lunachromelaunchoptions=$lunachromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars fi if [[ $options == *"Twitch"* ]]; then # User selected Twitch twitchchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.twitch.tv/ --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar" echo "export twitchchromelaunchoptions=$twitchchromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars fi if [[ $options == *"movie-web"* ]]; then # User selected movie-web moviewebchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://scootydooter.vercel.app/ --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar" echo "export moviewebchromelaunchoptions=$moviewebchromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars fi if [[ $options == *"Fortnite"* ]]; then # User selected Fortnite fortnitechromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.xbox.com/en-US/play/games/fortnite/BT5P2X999VH2/ --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar" echo "export fortnitechromelaunchoptions=$fortnitechromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars fi # Check if any custom websites were provided if [ ${#custom_websites[@]} -gt 0 ]; then # User entered one or more custom websites # Convert the custom_websites array to a string custom_websites_str=$(IFS=", "; echo "${custom_websites[*]}") echo "export custom_websites_str=$custom_websites_str" >> ${logged_in_home}/.config/systemd/user/env_vars fi # Create the download directory if it doesn't exist mkdir -p "$download_dir" # Get the version of Python being used python_version=$(python -c 'import sys; print(f"{sys.version_info.major}.{sys.version_info.minor}")') # Create a directory for the vdf module mkdir -p "${download_dir}/lib/python${python_version}/site-packages/vdf" # Download the vdf module from the GitHub repository download_url="https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck/raw/main/Modules/vdf/__init__.py" wget -P "${download_dir}/lib/python${python_version}/site-packages/vdf" "$download_url" # Set the PYTHONPATH environment variable export PYTHONPATH="${download_dir}/lib/python${python_version}/site-packages/:$PYTHONPATH" # Set the default Steam directory steam_dir="${logged_in_home}/.local/share/Steam" # Check if the loginusers.vdf file exists if [[ -f "${logged_in_home}/.steam/root/config/loginusers.vdf" ]]; then # Extract the block of text for the most recent user most_recent_user=$(sed -n '/"users"/,/"MostRecent" "1"/p' "${logged_in_home}/.steam/root/config/loginusers.vdf") # Initialize variables max_timestamp=0 current_user="" current_steamid="" # Process each user block # Set IFS to only look for Commas to avoid issues with Whitespace in older account names. while IFS="," read steamid account timestamp; do if (( timestamp > max_timestamp )); then max_timestamp=$timestamp current_user=$account current_steamid=$steamid fi # Output our discovered values as comma seperated string to be read into the IDs. done < <(echo "$most_recent_user" | awk -v RS='}\n' -F'\n' ' { for(i=1;i<=NF;i++){ if($i ~ /[0-9]{17}/){ split($i,a, "\""); steamid=a[2]; } if($i ~ /"AccountName"/){ split($i,b, "\""); account=b[4]; } if($i ~ /"Timestamp"/){ split($i,c, "\""); timestamp=c[4]; } } print steamid "," account "," timestamp }') # Print the currently logged in user if [[ -n $current_user ]]; then echo "Currently logged in user: $current_user" echo "SteamID: $current_steamid" else echo "No users found." fi # Convert steamid to steamid3 steamid3=$((current_steamid - 76561197960265728)) # Directly map steamid3 to userdata folder userdata_folder="${logged_in_home}/.steam/root/userdata/${steamid3}" # Check if userdata_folder exists if [[ -d "$userdata_folder" ]]; then echo "Found userdata folder for user with SteamID $current_steamid: $userdata_folder" else echo "Could not find userdata folder for user with SteamID $current_steamid" fi else echo "Could not find loginusers.vdf file" fi # Check if userdata folder was found if [[ -n "$userdata_folder" ]]; then # Userdata folder was found echo "Current user's userdata folder found at: $userdata_folder" # Find shortcuts.vdf file for current user shortcuts_vdf_path=$(find "$userdata_folder" -type f -name shortcuts.vdf) # Check if shortcuts_vdf_path is not empty if [[ -n "$shortcuts_vdf_path" ]]; then # Create backup of shortcuts.vdf file cp "$shortcuts_vdf_path" "$shortcuts_vdf_path.bak" else # Find config directory for current user config_dir=$(find "$userdata_folder" -maxdepth 1 -type d -name config) # Check if config_dir is not empty if [[ -n "$config_dir" ]]; then # Create new shortcuts.vdf file at expected location for current user touch "$config_dir/shortcuts.vdf" shortcuts_vdf_path="$config_dir/shortcuts.vdf" else # Create new config directory and new shortcuts.vdf file at expected location for current user mkdir "$userdata_folder/config/" touch "$userdata_folder/config/shortcuts.vdf" config_dir="$userdata_folder/config/" shortcuts_vdf_path="$config_dir/shortcuts.vdf" fi fi else # Userdata folder was not found echo "Current user's userdata folder not found" fi # Pre check for updating the config file # Set the default Steam directory steam_dir_root="${logged_in_home}/.steam/root" # Set the path to the config.vdf file config_vdf_path="${steam_dir_root}/config/config.vdf" # Check if the config.vdf file exists if [ -f "$config_vdf_path" ]; then # Create a backup of the config.vdf file backup_path="${steam_dir_root}/config/config.vdf.bak" cp "$config_vdf_path" "$backup_path" # Set the name of the compatibility tool to use compat_tool_name=$(ls "${logged_in_home}/.steam/root/compatibilitytools.d" | grep "GE-Proton" | sort -V | tail -n1) else echo "Could not find config.vdf file" fi # Write variables to a file before script is detached echo "export steamid3=$steamid3" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export logged_in_home=$logged_in_home" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export compat_tool_name=$compat_tool_name" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export python_version=$python_version" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export chromedirectory=$chromedirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export chrome_startdir=$chrome_startdir" >> ${logged_in_home}/.config/systemd/user/env_vars # Set the path to the configset_controller_neptune.vdf file controller_config_path="${logged_in_home}/.local/share/Steam/steamapps/common/Steam Controller Configs/$steamid3/config/configset_controller_neptune.vdf" # Check if the configset_controller_neptune.vdf file exists if [[ -f "$controller_config_path" ]]; then # Create a backup copy of the configset_controller_neptune.vdf file cp "$controller_config_path" "$controller_config_path.bak" echo "export controller_config_path=$controller_config_path" >> ${logged_in_home}/.config/systemd/user/env_vars echo "Controller Config Path Found" else echo "Could not find $controller_config_path" fi # Check if either directory does not exist if [ "${deckyplugin}" = false ]; then # Detach script from Steam process nohup sh -c 'sleep 10; /usr/bin/steam' & # Close all instances of Steam steam_pid() { pgrep -x steam ; } steam_running=$(steam_pid) [[ -n "$steam_running" ]] && killall steam # Wait for the steam process to exit while steam_pid > /dev/null; do sleep 5; done #Setup NSLGameScanner.service python_script_path="${logged_in_home}/.config/systemd/user/NSLGameScanner.py" # Define your GitHub link github_link="https://raw.githubusercontent.com/moraroy/NonSteamLaunchers-On-Steam-Deck/main/NSLGameScanner.py" # Check if the service is already running service_status=$(systemctl --user is-active nslgamescanner.service) if [ "$service_status" = "active" ] || [ "$service_status" = "activating" ] then echo "Service is already running or activating. Stopping the service..." systemctl --user stop nslgamescanner.service fi echo "Updating Python script from GitHub..." curl -o $python_script_path $github_link echo "Starting the service..." python3 $python_script_path fi # TODO: might be better to relocate temp files to `/tmp` or even use `mktemp -d` since `rm -rf` is potentially dangerous without the `-i` flag # Delete NonSteamLaunchersInstallation subfolder in Downloads folder rm -rf "$download_dir" echo "Script completed successfully." exit 0