#!/bin/bash chmod +x NonSteamLaunchers.sh set -x set -u # Display a list of options using zenity options=$(zenity --list --text="Which installers do you want to download and install?" --checklist --column=":)" --column="The default is one App ID Installation" FALSE "Seperate App IDs" TRUE "Epic Games Launcher" TRUE "GOG Galaxy" TRUE "Uplay" TRUE "Origin" TRUE "Battle.net" FALSE "Amazon Games - broken" FALSE "EA App - broken" FALSE "itch.io - broken" --width=400 --height=362) # Check if the user selected both Origin and EA App if [[ $options == *"Origin"* ]] && [[ $options == *"EA App"* ]]; then # User selected both Origin and EA App zenity --error --text="You cannot select both Origin and EA App at the same time." --width=200 --height=150 exit 1 fi # Check if the user selected to use separate app IDs if [[ $options == *"Seperate App IDs"* ]]; then # User selected to use separate app IDs use_separate_appids=true else # User did not select to use separate app IDs use_separate_appids=false fi echo "0" echo "# Detecting and Installing GE-Proton" # check to make sure compatabilitytools.d exists and makes it if it doesnt if [ ! -d "$HOME/.steam/root/compatibilitytools.d" ]; then mkdir -p "$HOME/.steam/root/compatibilitytools.d" fi ( # Create NonSteamLaunchersInstallation subfolder in Downloads folder mkdir -p ~/Downloads/NonSteamLaunchersInstallation # Set the path to the Proton directory proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1) # Set the URLs to download GE-Proton from ge_proton_url1=https://github.com/GloriousEggroll/proton-ge-custom/releases/latest/download/GE-Proton.tar.gz ge_proton_url2=https://github.com/GloriousEggroll/proton-ge-custom/releases/download/GE-Proton7-55/GE-Proton7-55.tar.gz # Check if GE-Proton is installed if [ -z "$proton_dir" ]; then # Download GE-Proton using the first URL echo "Downloading GE-Proton using the first URL" wget $ge_proton_url1 -O ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz # Check if the download succeeded if [ $? -ne 0 ]; then # Download GE-Proton using the second URL echo "Downloading GE-Proton using the second URL" wget $ge_proton_url2 -O ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz fi # Check if either download succeeded if [ $? -eq 0 ]; then # Install GE-Proton echo "Installing GE-Proton" tar -xvf ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz -C ~/.steam/root/compatibilitytools.d/ proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1) else # Handle download failure echo "Failed to download GE-Proton" fi else # Check if installed version is the latest version installed_version=$(basename $proton_dir | sed 's/GE-Proton-//') latest_version=$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep tag_name | cut -d '"' -f 4) if [ "$installed_version" != "$latest_version" ]; then # Download GE-Proton using the first URL echo "Downloading GE-Proton using the first URL" wget $ge_proton_url1 -O ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz # Check if the download succeeded if [ $? -ne 0 ]; then # Download GE-Proton using the second URL echo "Downloading GE-Proton using the second URL" wget $ge_proton_url2 -O ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz fi # Check if either download succeeded if [ $? -eq 0 ]; then # Install GE-Proton echo "Installing GE-Proton" tar -xvf ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz -C ~/.steam/root/compatibilitytools.d/ proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1) else # Handle download failure echo "Failed to download GE-Proton" fi fi fi echo "10" echo "# Setting files in their place" # Set the appid for the non-Steam game appid=NonSteamLaunchers # Set the URL to download the MSI file from msi_url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/installer/download/EpicGamesLauncherInstaller.msi # Set the path to save the MSI file to msi_file=~/Downloads/NonSteamLaunchersInstallation/EpicGamesLauncherInstaller.msi # Set the URL to download the second file from exe_url=https://webinstallers.gog-statics.com/download/GOG_Galaxy_2.0.exe # Set the path to save the second file to exe_file=~/Downloads/NonSteamLaunchersInstallation/GOG_Galaxy_2.0.exe # Set the URL to download the third file from ubi_url=https://ubi.li/4vxt9 # Set the path to save the third file to ubi_file=~/Downloads/NonSteamLaunchersInstallation/UplayInstaller.exe # Set the URL to download the fourth file from origin_url=https://taskinoz.com/downloads/OriginSetup-10.5.119.52718.exe # Set the path to save the fourth file to origin_file=~/Downloads/NonSteamLaunchersInstallation/OriginSetup-10.5.119.52718.exe # Set the URL to download the fifth file from battle_url=https://www.battle.net/download/getInstallerForGame?os=win # Set the path to save the fifth file to battle_file=~/Downloads/NonSteamLaunchersInstallation/BattleNetInstaller.exe # Set the URL to download the sixth file from amazon_url=https://download.amazongames.com/AmazonGamesSetup.exe # Set the path to save the sixth file to amazon_file=~/Downloads/NonSteamLaunchersInstallation/AmazonGamesSetup.exe # Set the URL to download the seventh file from eaapp_url=https://origin-a.akamaihd.net/EA-Desktop-Client-Download/installer-releases/EAappInstaller.exe # Set the path to save the seventh file to eaapp_file=~/Downloads/NonSteamLaunchersInstallation/EAappInstaller.exe # Set the URL to download the eighth file from itchio_url=https://itch.io/app/download?platform=windows # Set the path to save the eighth file to itchio_file=~/Downloads/NonSteamLaunchersInstallation/itch-setup.exe echo "20" echo "# Creating folders" # Create app id folder in compatdata folder if it doesn't exist and if the user selected to use a single app ID folder if [ "$use_separate_appids" = false ] && [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for the first file export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid wait echo "30" echo "# Downloading/Installing Epic Games" # Check if the user selected Epic Games Launcher if [[ $options == *"Epic Games Launcher"* ]]; then # User selected Epic Games Launcher echo "User selected Epic Games Launcher" # Set the appid for the Epic Games Launcher if [ "$use_separate_appids" = true ]; then appid=EpicGamesLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid # Download MSI file if [ ! -f "$msi_file" ]; then echo "Downloading MSI file" wget $msi_url -O $msi_file fi # Run the MSI file using Proton with the /passive option echo "Running MSI file using Proton with the /passive option" "$proton_dir/proton" run MsiExec.exe /i "$msi_file" /qn fi # Wait for the MSI file to finish running wait echo "40" echo "# Downloading/Installing Gog Galaxy" # Check if the user selected GOG Galaxy if [[ $options == *"GOG Galaxy"* ]]; then # User selected GOG Galaxy echo "User selected GOG Galaxy" # Set the appid for the Gog Galaxy 2.0 if [ "$use_separate_appids" = true ]; then appid=GogGalaxyLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid # Download EXE file if [ ! -f "$exe_file" ]; then echo "Downloading EXE file" wget $exe_url -O $exe_file fi # Run the EXE file using Proton without the /passive option echo "Running EXE file using Proton without the /passive option" "$proton_dir/proton" run "$exe_file" & echo "45" echo "# Downloading/Installing Gog Galaxy" # Continuously check for the existence of the GalaxyInstaller_XXXXX folder until it is found while true; do # Find the GalaxyInstaller_XXXXX folder galaxy_installer_folder=$(find "$HOME/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/users/steamuser/Temp" -maxdepth 1 -type d -name "GalaxyInstaller_*" | head -n1) # Check if the folder was found if [ -n "$galaxy_installer_folder" ]; then # The folder was found echo "The GalaxyInstaller_XXXXX folder was found: $galaxy_installer_folder" break else # The folder was not found echo "The GalaxyInstaller_XXXXX folder was not found. Waiting for it to be created..." sleep 5 fi done # Set the path to the GalaxySetup.exe file galaxy_setup_file="$galaxy_installer_folder"/GalaxySetup.exe # Set the expected size of the GalaxySetup.exe file in bytes expected_size=275836128 # Continuously check the size of the GalaxySetup.exe file until it has been fully downloaded while true; do # Get the size of the GalaxySetup.exe file in bytes file_size=$(stat -c%s "$galaxy_setup_file") # Compare the size of the file with the expected size if [ "$file_size" -eq "$expected_size" ]; then sleep 3 # The sizes match echo "The size of the GalaxySetup.exe file matches the expected size." break else # The sizes do not match echo "The size of the GalaxySetup.exe file does not match the expected size. Waiting for the file to finish downloading..." sleep 1 fi done # Cancel & Exit the GOG Galaxy Setup Wizard pkill GalaxySetup.tmp # Navigate to %LocalAppData%\Temp cd "$HOME/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/users/steamuser/Temp" # Find the GalaxyInstaller_XXXXX folder and copy it to C:\Downloads galaxy_installer_folder=$(find . -maxdepth 1 -type d -name "GalaxyInstaller_*" | head -n1) cp -r "$galaxy_installer_folder" ~/Downloads/NonSteamLaunchersInstallation/ # Navigate to the C:\Downloads\GalaxyInstaller_XXXXX folder cd ~/Downloads/NonSteamLaunchersInstallation/"$(basename $galaxy_installer_folder)" # Run GalaxySetup.exe with the /VERYSILENT and /NORESTART options echo "Running GalaxySetup.exe with the /VERYSILENT and /NORESTART options" "$proton_dir/proton" run GalaxySetup.exe /VERYSILENT /NORESTART # Wait for the EXE file to finish running wait fi wait echo "50" echo "# Downloading/Installing Uplay" # Check if user selected Uplay if [[ $options == *"Uplay"* ]]; then # User selected Uplay echo "User selected Uplay" # Set the appid for the Epic Games Launcher if [ "$use_separate_appids" = true ]; then appid=UplayLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid # Download UBI file if [ ! -f "$ubi_file" ]; then echo "Downloading UBI file" wget $ubi_url -O $ubi_file fi # Run the UBI file using Proton with the /passive option echo "Running UBI file using Proton with the /passive option" "$proton_dir/proton" run "$ubi_file" /S fi # Wait for the UBI file to finish running wait echo "60" echo "# Downloading/Installing Origin" # Check if user selected Origin if [[ $options == *"Origin"* ]]; then # User selected Origin echo "User selected Origin" # Set the appid for the Epic Games Launcher if [ "$use_separate_appids" = true ]; then appid=OriginLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid # Download ORIGIN file if [ ! -f "$origin_file" ]; then echo "Downloading ORIGIN file" wget $origin_url -O $origin_file fi # Run the ORIGIN file using Proton with the /passive option echo "Running ORIGIN file using Proton with the /passive option" "$proton_dir/proton" run "$origin_file" /SILENT # Edit local.xml sed -i 's|| \n \n \n \n|' "$HOME/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/ProgramData/Origin/local.xml" # Terminate any processes with the name Origin.exe pkill Origin.exe # Wait for the ORIGIN file to finish running wait fi wait echo "70" echo "# Downloading/Installing Battle.net" # Check if user selected Battle.net if [[ $options == *"Battle.net"* ]]; then # User selected Battle.net echo "User selected Battle.net" # Set the appid for the Epic Games Launcher if [ "$use_separate_appids" = true ]; then appid=Battle.netLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid # Download BATTLE file if [ ! -f "$battle_file" ]; then echo "Downloading BATTLE file" wget $battle_url -O $battle_file fi # Run the BATTLE file using Proton with the /passive option echo "Running BATTLE file using Proton with the /passive option" "$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net" & # Set the path to the Battle.net.14119 folder folder_path="$HOME/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net.14119" # Set the target size in bytes target_size=303050261 # Continuously check if the folder exists while true; do if [[ -d "$folder_path" ]]; then # The folder exists, so continuously check the size of the folder while true; do # Get the current size of the folder in bytes folder_size=$(du -sb "$folder_path" | cut -f1) # Check if the folder size has reached the target size if [[ $folder_size -ge $target_size ]]; then # Terminate the Battle.net.exe process sleep 8 pkill "Battle.net.exe" break 2 fi # Wait for 1 second before checking again sleep 1 done else # The folder does not exist yet, so wait for 1 second before checking again sleep 1 fi done fi wait echo "80" echo "# Downloading/Installing Amazon Games" # Check if user selected Amazon Games if [[ $options == *"Amazon Games"* ]]; then # User selected Amazon Games echo "User selected Amazon Games" # Set the appid for the Amazon Games Launcher if [ "$use_separate_appids" = true ]; then appid=AmazonGamesLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid # Download Amazon file if [ ! -f "$amazon_file" ]; then echo "Downloading Amazon file" wget $amazon_url -O $amazon_file fi # Run the Amazon file using Proton with the /passive option echo "Running Amazon file using Proton with the /passive option" "$proton_dir/proton" run "$amazon_file" /qn # Wait for the Amazon file to finish running wait fi wait echo "90" echo "# Downloading/Installing EA App" # Check if user selected EA App if [[ $options == *"EA App"* ]]; then # User selected EA App echo "User selected EA App" # Set the appid for the EA App Launcher if [ "$use_separate_appids" = true ]; then appid=TheEAappLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid # Download EA App file if [ ! -f "$eaapp_file" ]; then echo "Downloading EA App file" wget $eaapp_url -O $eaapp_file fi # Run the EA App file using Proton with the /passive option echo "Running EA App file using Proton with the /passive option" "$proton_dir/proton" run "$eaapp_file" # Wait for the EA App file to finish running wait fi wait echo "95" echo "# Downloading/Installing itch.io" # Check if the user selected itchio Launcher if [[ $options == *"itch.io"* ]]; then # User selected itchio Launcher echo "User selected itch.io" # Set the appid for the itchio Launcher if [ "$use_separate_appids" = true ]; then appid=itchioLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid # Download itchio file if [ ! -f "$itchio_file" ]; then echo "Downloading itchio file" wget $itchio_url -O $itchio_file fi # Run the itchio file using Proton with the /passive option echo "Running itchio file using Proton with the /passive option" "$proton_dir/proton" run "$itchio_file" fi wait # Delete NonSteamLaunchersInstallation subfolder in Downloads folder rm -rf ~/Downloads/NonSteamLaunchersInstallation echo "100" echo "# Script is finished - you may close all windows" ) | zenity --progress \ --title="Update Status" \ --text="Starting update..." --width=450 --height=350\ --percentage=0 if [ "$?" = -1 ] ; then zenity --error \ --text="Update canceled." fi exit