#!/usr/bin/env bash set -x # activate debugging (execution shown) set -o pipefail # capture error from pipes # ENVIRONMENT VARIABLES # $USER logged_in_user=$(logname 2>/dev/null || whoami) # DBUS # Add the DBUS_SESSION_BUS_ADDRESS environment variable if [[ -z "$DBUS_SESSION_BUS_ADDRESS" ]]; then eval $(dbus-launch --sh-syntax) export DBUS_SESSION_BUS_ADDRESS fi export LD_LIBRARY_PATH=$(pwd) # $UID logged_in_uid=$(id -u "${logged_in_user}") # $HOME logged_in_home=$(eval echo "~${logged_in_user}") # Log download_dir=$(eval echo ~$user)/Downloads/NonSteamLaunchersInstallation log_file=$(eval echo ~$user)/Downloads/NonSteamLaunchers-install.log # Remove existing log file if it exists if [[ -f $log_file ]]; then rm $log_file fi # Redirect all output to the log file exec > >(tee -a "$log_file") 2>&1 # Version number (major.minor) version=v4.0.1 # Check repo releases via GitHub API then display current stable version check_for_updates() { local api_url="https://api.github.com/repos/moraroy/NonSteamLaunchers-On-Steam-Deck/releases/latest" local latest_version=$(curl -s "$api_url" | grep '"tag_name":' | sed -E 's/.*"([^"]+)".*/\1/') if [ "$version" != "$latest_version" ]; then zenity --info --text="A new version is available: $latest_version\nPlease download it from GitHub." --width=200 --height=100 --timeout=5 else echo "You are already running the latest version: $version" fi } # Check if Zenity is installed if ! command -v zenity &> /dev/null; then echo "Zenity is not installed. Installing Zenity..." if command -v apt-get &> /dev/null; then sudo apt-get install -y zenity elif command -v dnf &> /dev/null; then sudo dnf install -y zenity elif command -v pacman &> /dev/null; then sudo pacman -S --noconfirm zenity else echo "Unknown package manager. Please install Zenity manually." exit 1 fi fi # Check if Steam is installed (non-flatpak) if ! command -v steam &> /dev/null; then echo "Steam is not installed. Please install the non-flatpak version of Steam." # Provide instructions for different package managers: if command -v apt-get &> /dev/null; then echo "To install Steam on a Debian-based system (e.g., Ubuntu, Pop!_OS), run:" echo " sudo apt update && sudo apt install steam" elif command -v dnf &> /dev/null; then echo "To install Steam on a Fedora-based system, run:" echo " sudo dnf install steam" elif command -v pacman &> /dev/null; then echo "To install Steam on an Arch-based system (e.g., ChimeraOS), run:" echo " sudo pacman -S steam" else echo "Unknown package manager. Please install Steam manually." exit 1 fi fi # Check if wget is installed if ! command -v wget &> /dev/null; then echo "wget is not installed. Installing wget..." if command -v apt-get &> /dev/null; then sudo apt-get install -y wget elif command -v dnf &> /dev/null; then sudo dnf install -y wget elif command -v pacman &> /dev/null; then sudo pacman -S --noconfirm wget else echo "Unknown package manager. Please install wget manually." exit 1 fi fi # Check if curl is installed if ! command -v curl &> /dev/null; then echo "curl is not installed. Installing curl..." if command -v apt-get &> /dev/null; then sudo apt-get install -y curl elif command -v dnf &> /dev/null; then sudo dnf install -y curl elif command -v pacman &> /dev/null; then sudo pacman -S --noconfirm curl else echo "Unknown package manager. Please install curl manually." exit 1 fi fi # Get the command line arguments args=("$@") echo "Arguments passed: ${args[@]}" # Debugging the passed arguments deckyplugin=false installchrome=false for arg in "${args[@]}"; do if [ "$arg" = "DeckyPlugin" ]; then deckyplugin=true elif [ "$arg" = "Chrome" ]; then installchrome=true fi done # Check if the user wants to install Chrome if $installchrome; then # Check if Google Chrome is already installed for the current user if flatpak list --user | grep com.google.Chrome &> /dev/null; then echo "Google Chrome is already installed for the current user" flatpak --user override --filesystem=/run/udev:ro com.google.Chrome else # Check if the Flathub repository exists for the current user if flatpak remote-list --user | grep flathub &> /dev/null; then echo "Flathub repository exists for the current user" else # Add the Flathub repository for the current user flatpak remote-add --user --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo fi # Install Google Chrome for the current user flatpak install --user flathub com.google.Chrome -y # Run the flatpak --user override command flatpak --user override --filesystem=/run/udev:ro com.google.Chrome fi fi if [ "${deckyplugin}" = false ]; then #Download Modules # Define the repository and the folders to clone repo_url='https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck/archive/refs/heads/main.zip' folders_to_clone=('requests' 'urllib3' 'steamgrid' 'vdf' 'charset_normalizer') # Define the parent folder logged_in_home=$(eval echo ~$user) parent_folder="${logged_in_home}/.config/systemd/user/Modules" mkdir -p "${parent_folder}" # Check if the folders already exist folders_exist=true for folder in "${folders_to_clone[@]}"; do if [ ! -d "${parent_folder}/${folder}" ]; then folders_exist=false break fi done if [ "${folders_exist}" = false ]; then # Download the repository as a zip file zip_file_path="${parent_folder}/repo.zip" wget -O "${zip_file_path}" "${repo_url}" || { echo 'Download failed with error code: $?'; exit 1; } # Extract the zip file unzip -d "${parent_folder}" "${zip_file_path}" || { echo 'Unzip failed with error code: $?'; exit 1; } # Move the folders to the parent directory and delete the unnecessary files for folder in "${folders_to_clone[@]}"; do destination_path="${parent_folder}/${folder}" source_path="${parent_folder}/NonSteamLaunchers-On-Steam-Deck-main/Modules/${folder}" if [ ! -d "${destination_path}" ]; then mv "${source_path}" "${destination_path}" || { echo 'Move failed with error code: $?'; exit 1; } fi done # Delete the downloaded zip file and the extracted repository folder rm "${zip_file_path}" rm -r "${parent_folder}/NonSteamLaunchers-On-Steam-Deck-main" fi #End of Download Modules #Service File rough update rm -rf ${logged_in_home}/.config/systemd/user/NSLGameScanner.py # Delete the service file rm -rf ${logged_in_home}/.config/systemd/user/nslgamescanner.service # Remove the symlink unlink ${logged_in_home}/.config/systemd/user/default.target.wants/nslgamescanner.service # Reload the systemd user instance systemctl --user daemon-reload # Define your Python script path python_script_path="${logged_in_home}/.config/systemd/user/NSLGameScanner.py" # Define your GitHub link github_link="https://raw.githubusercontent.com/moraroy/NonSteamLaunchers-On-Steam-Deck/main/NSLGameScanner.py" curl -o $python_script_path $github_link # Define the path to the env_vars file env_vars="${logged_in_home}/.config/systemd/user/env_vars" #End of Rough Update of the .py if [ -f "$env_vars" ]; then echo "env_vars file found. Running the .py file." live="and is LIVE." else echo "env_vars file not found. Not Running the .py file." live="and is not LIVE." fi # Check if "Decky Plugin" is one of the arguments decky_plugin=false for arg in "${args[@]}"; do if [ "$arg" = "Decky Plugin" ]; then decky_plugin=true break fi done # If the Decky Plugin argument is set, check if the env_vars file exists if [ "$decky_plugin" = true ]; then if [ -f "$env_vars" ]; then # If the env_vars file exists, run the .py file and continue with the script echo "Decky Plugin argument set and env_vars file found. Running the .py file..." python3 $python_script_path echo "Python script ran. Continuing with the script..." else # If the env_vars file does not exist, exit the script echo "Decky Plugin argument set but env_vars file not found. Exiting the script." exit 0 fi else # If the Decky Plugin argument is not set, continue with the script echo "Decky Plugin argument not set. Continuing with the script..." python3 $python_script_path echo "env_vars file found. Running the .py file." live="and is LIVE." fi fi # Check if any command line arguments were provided if [ ${#args[@]} -eq 0 ]; then # No command line arguments were provided, so check for updates and display the zenity window if necessary check_for_updates fi # Check if the NonSteamLaunchersInstallation subfolder exists in the Downloads folder if [ -d "$download_dir" ]; then # Delete the NonSteamLaunchersInstallation subfolder rm -rf "$download_dir" echo "Deleted NonSteamLaunchersInstallation subfolder" else echo "NonSteamLaunchersInstallation subfolder does not exist" fi # Game Launchers # TODO: parameterize hard-coded client versions (cf. 'app-26.1.9') # Set the paths to the launcher executables epic_games_launcher_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe" epic_games_launcher_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe" gog_galaxy_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/GOG Galaxy/GalaxyClient.exe" gog_galaxy_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher/pfx/drive_c/Program Files (x86)/GOG Galaxy/GalaxyClient.exe" uplay_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/upc.exe" uplay_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher/pfx/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/upc.exe" battlenet_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe" battlenet_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe" eaapp_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EADesktop.exe" eaapp_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EADesktop.exe" amazongames_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games/App/Amazon Games.exe" amazongames_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games/App/Amazon Games.exe" itchio_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/itch/app-26.1.9/itch.exe" itchio_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher/pfx/drive_c/users/steamuser/AppData/Local/itch/app-26.1.9/itch.exe" legacygames_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher/Legacy Games Launcher.exe" legacygames_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher/Legacy Games Launcher.exe" humblegames_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Humble App/Humble App.exe" humblegames_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher/pfx/drive_c/Program Files/Humble App/Humble App.exe" indiegala_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/IGClient/IGClient.exe" indiegala_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher/pfx/drive_c/Program Files/IGClient/IGClient.exe" rockstar_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Rockstar Games/Launcher/Launcher.exe" rockstar_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher/pfx/drive_c/Program Files/Rockstar Games/Launcher/Launcher.exe" glyph_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Glyph/GlyphClient.exe" glyph_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher/pfx/drive_c/Program Files (x86)/Glyph/GlyphClient.exe" psplus_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/PlayStationPlus/pspluslauncher.exe" psplus_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher/pfx/drive_c/Program Files (x86)/PlayStationPlus/pspluslauncher.exe" vkplay_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/GameCenter/GameCenter.exe" vkplay_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/VKPlayLauncher/pfx/drive_c/users/steamuser/AppData/Local/GameCenter/GameCenter.exe" hoyoplay_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/HoYoPlay/launcher.exe" hoyoplay_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/HoYoPlayLauncher/pfx/drive_c/Program Files/HoYoPlay/launcher.exe" nexon_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Nexon/Nexon Launcher/nexon_launcher.exe" nexon_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NexonLauncher/pfx/drive_c/Program Files (x86)/Nexon/Nexon Launcher/nexon_launcher.exe" gamejolt_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/GameJoltClient/GameJoltClient.exe" gamejolt_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GameJoltLauncher/pfx/drive_c/users/steamuser/AppData/Local/GameJoltClient/GameJoltClient.exe" artixgame_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Artix Game Launcher/Artix Game Launcher.exe" artixgame_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/ArtixGameLauncher/pfx/drive_c/Program Files/Artix Game Launcher/Artix Game Launcher.exe" arc_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Arc/Arc.exe" arc_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/ARCLauncher/pfx/drive_c/Program Files (x86)/Arc/Arc.exe" # Chrome File Path # chrome_installpath="/app/bin/chrome" chrome_path="/usr/bin/flatpak" chrome_startdir="\"/usr/bin\"" chromedirectory="\"$chrome_path\"" #Zenity Launcher Check Installation function CheckInstallations { declare -A paths1 paths2 names paths1=(["epic_games"]="$epic_games_launcher_path1" ["gog_galaxy"]="$gog_galaxy_path1" ["uplay"]="$uplay_path1" ["battlenet"]="$battlenet_path1" ["eaapp"]="$eaapp_path1" ["amazongames"]="$amazongames_path1" ["itchio"]="$itchio_path1" ["legacygames"]="$legacygames_path1" ["humblegames"]="$humblegames_path1" ["indiegala"]="$indiegala_path1" ["rockstar"]="$rockstar_path1" ["glyph"]="$glyph_path1" ["psplus"]="$psplus_path1" ["vkplay"]="$vkplay_path1" ["hoyoplay"]="$hoyoplay_path1" ["nexon"]="$nexon_path1" ["gamejolt"]="$gamejolt_path1" ["artixgame"]="$artixgame_path1" ["arc"]="$arc_path1") paths2=(["epic_games"]="$epic_games_launcher_path2" ["gog_galaxy"]="$gog_galaxy_path2" ["uplay"]="$uplay_path2" ["battlenet"]="$battlenet_path2" ["eaapp"]="$eaapp_path2" ["amazongames"]="$amazongames_path2" ["itchio"]="$itchio_path2" ["legacygames"]="$legacygames_path2" ["humblegames"]="$humblegames_path2" ["indiegala"]="$indiegala_path2" ["rockstar"]="$rockstar_path2" ["glyph"]="$glyph_path2" ["psplus"]="$psplus_path2" ["vkplay"]="$vkplay_path2" ["hoyoplay"]="$hoyoplay_path2" ["nexon"]="$nexon_path2" ["gamejolt"]="$gamejolt_path2" ["artixgame"]="$artixgame_path2" ["arc"]="$arc_path2") names=(["epic_games"]="Epic Games" ["gog_galaxy"]="GOG Galaxy" ["uplay"]="Ubisoft Connect" ["battlenet"]="Battle.net" ["eaapp"]="EA App" ["amazongames"]="Amazon Games" ["itchio"]="itch.io" ["legacygames"]="Legacy Games" ["humblegames"]="Humble Games Collection" ["indiegala"]="IndieGala" ["rockstar"]="Rockstar Games Launcher" ["glyph"]="Glyph Launcher" ["psplus"]="Playstation Plus" ["vkplay"]="VK Play" ["hoyoplay"]="HoYoPlay" ["nexon"]="Nexon Launcher" ["gamejolt"]="Game Jolt Client" ["artixgame"]="Artix Game Launcher" ["arc"]="ARC Launcher") for launcher in "${!names[@]}"; do if [[ -f "${paths1[$launcher]}" ]]; then declare -g "${launcher}_value"="FALSE" declare -g "${launcher}_text"="${names[$launcher]} ===> ${paths1[$launcher]}" elif [[ -f "${paths2[$launcher]}" ]]; then declare -g "${launcher}_value"="FALSE" declare -g "${launcher}_text"="${names[$launcher]} ===> ${paths2[$launcher]}" else declare -g "${launcher}_value"="FALSE" declare -g "${launcher}_text"="${names[$launcher]}" fi done } # Verify launchers are installed function CheckInstallationDirectory { declare -A paths names paths=(["nonsteamlauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers" ["epicgameslauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher" ["goggalaxylauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher" ["uplaylauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher" ["battlenetlauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher" ["eaapplauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher" ["amazongameslauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher" ["itchiolauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher" ["legacygameslauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher" ["humblegameslauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher" ["indiegalalauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher" ["rockstargameslauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher" ["glyphlauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher" ["pspluslauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher" ["vkplaylauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/VKPlayLauncher" ["hoyoplaylauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/HoYoPlayLauncher" ["nexonlauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NexonLauncher" ["gamejoltlauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GameJoltLauncher" ["artixgamelauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/ArtixGameLauncher" ["arc"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/ARCLauncher") names=(["nonsteamlauncher"]="NonSteamLaunchers" ["epicgameslauncher"]="EpicGamesLauncher" ["goggalaxylauncher"]="GogGalaxyLauncher" ["uplaylauncher"]="UplayLauncher" ["battlenetlauncher"]="Battle.netLauncher" ["eaapplauncher"]="TheEAappLauncher" ["amazongameslauncher"]="AmazonGamesLauncher" ["itchiolauncher"]="itchioLauncher" ["legacygameslauncher"]="LegacyGamesLauncher" ["humblegameslauncher"]="HumbleGamesLauncher" ["indiegalalauncher"]="IndieGalaLauncher" ["rockstargameslauncher"]="RockstarGamesLauncher" ["glyphlauncher"]="GlyphLauncher" ["pspluslauncher"]="PlaystationPlusLauncher" ["vkplaylauncher"]="VKPlayLauncher" ["hoyoplaylauncher"]="HoYoPlayLauncher" ["nexonlauncher"]="NexonLauncher" ["gamejoltlauncher"]="GameJoltLauncher" ["artixgamelauncher"]="ArtixGameLauncher" ["arc"]="ARCLauncher") for launcher in "${!names[@]}"; do if [[ -d "${paths[$launcher]}" ]]; then declare -g "${launcher}_move_value"="TRUE" else declare -g "${launcher}_move_value"="FALSE" fi done } #Get SD Card Path get_sd_path() { # This assumes that the SD card is mounted under /run/media/deck/ local sd_path=$(df | grep '/run/media/deck/' | awk '{print $6}') echo $sd_path } # Function For Updating Proton-GE function download_ge_proton() { echo "Downloading GE-Proton using the GitHub API" cd "${logged_in_home}/Downloads/NonSteamLaunchersInstallation" || { echo "Failed to change directory. Exiting."; exit 1; } # Download tarball tarball_url=$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep browser_download_url | cut -d\" -f4 | grep .tar.gz) if [ -z "$tarball_url" ]; then echo "Failed to get tarball URL. Exiting." exit 1 fi curl --retry 5 --retry-delay 0 --retry-max-time 60 -sLOJ "$tarball_url" if [ $? -ne 0 ]; then echo "Curl failed to download tarball. Exiting." exit 1 fi # Download checksum checksum_url=$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep browser_download_url | cut -d\" -f4 | grep .sha512sum) if [ -z "$checksum_url" ]; then echo "Failed to get checksum URL. Exiting." exit 1 fi curl --retry 5 --retry-delay 0 --retry-max-time 60 -sLOJ "$checksum_url" if [ $? -ne 0 ]; then echo "Curl failed to download checksum. Exiting." exit 1 fi # Verify checksum sha512sum -c ./*.sha512sum if [ $? -ne 0 ]; then echo "Checksum verification failed. Exiting." exit 1 fi # Extract tarball tar -xf GE-Proton*.tar.gz -C "${logged_in_home}/.steam/root/compatibilitytools.d/" if [ $? -ne 0 ]; then echo "Tar extraction failed. Exiting." exit 1 fi proton_dir=$(find -L "${logged_in_home}/.steam/root/compatibilitytools.d" -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1) echo "All done :)" } function update_proton() { echo "0" echo "# Detecting, Updating and Installing GE-Proton...please wait..." # Check if compatibilitytools.d exists and create it if it doesn't if [ ! -d "${logged_in_home}/.steam/root/compatibilitytools.d" ]; then mkdir -p "${logged_in_home}/.steam/root/compatibilitytools.d" || { echo "Failed to create directory. Exiting."; exit 1; } fi # Create NonSteamLaunchersInstallation subfolder in Downloads folder mkdir -p "${logged_in_home}/Downloads/NonSteamLaunchersInstallation" || { echo "Failed to create directory. Exiting."; exit 1; } # Set the path to the Proton directory proton_dir=$(find -L "${logged_in_home}/.steam/root/compatibilitytools.d" -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1) # Check if GE-Proton is installed if [ -z "$proton_dir" ]; then download_ge_proton else # Check if installed version is the latest version installed_version=$(basename "$proton_dir" | sed 's/GE-Proton-//') latest_version=$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep tag_name | cut -d '"' -f 4) if [ "$installed_version" != "$latest_version" ]; then download_ge_proton fi fi } # Function For Updating UMU Launcher function download_umu_launcher() { echo "Downloading UMU Launcher using the GitHub API" cd "${logged_in_home}/Downloads/NonSteamLaunchersInstallation" || { echo "Failed to change directory. Exiting."; exit 1; } # Get the download URL for Zipapp.zip zip_url=$(curl -s https://api.github.com/repos/Open-Wine-Components/umu-launcher/releases/latest | grep browser_download_url | cut -d\" -f4 | grep Zipapp.zip) if [ -z "$zip_url" ]; then echo "Failed to get zip URL. Exiting." exit 1 fi # Download the zip file curl --retry 5 --retry-delay 0 --retry-max-time 60 -sLOJ "$zip_url" if [ $? -ne 0 ]; then echo "Curl failed to download zip file. Exiting." exit 1 fi # Ensure the bin directory exists if [ ! -d "${logged_in_home}/bin" ]; then mkdir -p "${logged_in_home}/bin" || { echo "Failed to create bin directory. Exiting."; exit 1; } fi # Extract the Zipapp.zip file unzip -o Zipapp.zip -d "${logged_in_home}/bin/" if [ $? -ne 0 ]; then echo "Zip extraction failed. Exiting." exit 1 fi # Check if the extracted .tar file exists in the bin directory and extract it tar_file="${logged_in_home}/bin/$(basename Zipapp.zip .zip).tar" if [ -f "$tar_file" ]; then echo "Found .tar file: $tar_file" tar -xf "$tar_file" -C "${logged_in_home}/bin/" if [ $? -ne 0 ]; then echo "Tar extraction failed. Exiting." exit 1 fi # Remove the .tar file after extraction rm -f "$tar_file" fi # Make all extracted files executable find "${logged_in_home}/bin/" -type f -exec chmod +x {} \; echo "UMU Launcher update completed :)" } function update_umu_launcher() { echo "0" echo "# Detecting, Updating and Installing UMU Launcher...please wait..." # Create NonSteamLaunchersInstallation subfolder in Downloads folder mkdir -p "${logged_in_home}/Downloads/NonSteamLaunchersInstallation" || { echo "Failed to create directory. Exiting."; exit 1; } # Set the path to the UMU Launcher directory umu_dir="${logged_in_home}/bin/umu-launcher" # Check if UMU Launcher is installed if [ ! -d "$umu_dir" ]; then download_umu_launcher else # Check if installed version is the latest version installed_version=$(cat "$umu_dir/version.txt") latest_version=$(curl -s https://api.github.com/repos/Open-Wine-Components/umu-launcher/releases/latest | grep tag_name | cut -d '"' -f 4) if [ "$installed_version" != "$latest_version" ]; then download_umu_launcher fi fi } # Check which app IDs are installed CheckInstallations CheckInstallationDirectory rm -rf ${logged_in_home}/.config/systemd/user/nslgamescanner.service unlink ${logged_in_home}/.config/systemd/user/default.target.wants/nslgamescanner.service systemctl --user daemon-reload # Get the command line arguments args=("$@") # Initialize an array to store the custom websites custom_websites=() # Initialize a variable to store whether the "Separate App IDs" option is selected or not separate_app_ids=false # Check if any command line arguments were provided if [ ${#args[@]} -eq 0 ]; then # No command line arguments were provided, so display the main zenity window selected_launchers=$(zenity --list --text="Which launchers do you want to download and install?" --checklist --column="$version" --column="Default = one App ID Installation, One Prefix, NonSteamLaunchers - updated the NSLGameScanner.py $live" FALSE "SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX" $epic_games_value "$epic_games_text" $gog_galaxy_value "$gog_galaxy_text" $uplay_value "$uplay_text" $battlenet_value "$battlenet_text" $amazongames_value "$amazongames_text" $eaapp_value "$eaapp_text" $legacygames_value "$legacygames_text" $itchio_value "$itchio_text" $humblegames_value "$humblegames_text" $indiegala_value "$indiegala_text" $rockstar_value "$rockstar_text" $glyph_value "$glyph_text" $psplus_value "$psplus_text" $vkplay_value "$vkplay_text" $hoyoplay_value "$hoyoplay_text" $nexon_value "$nexon_text" $gamejolt_value "$gamejolt_text" $artixgame_value "$artixgame_text" $arc_value "$arc_text" FALSE "RemotePlayWhatever" FALSE "Fortnite" FALSE "Venge" FALSE "Xbox Game Pass" FALSE "GeForce Now" FALSE "Amazon Luna" FALSE "Stim.io" FALSE "Boosteroid Cloud Gaming" FALSE "Rocketcrab" FALSE "WebRcade" FALSE "WebRcade Editor" FALSE "WatchParty" FALSE "Netflix" FALSE "Hulu" FALSE "Disney+" FALSE "Amazon Prime Video" FALSE "Youtube" FALSE "Twitch" FALSE "Apple TV+" FALSE "Crunchyroll" FALSE "Plex" --width=800 --height=740 --extra-button="Uninstall" --extra-button="Stop NSLGameScanner" --extra-button="Start Fresh" --extra-button="Move to SD Card" --extra-button="Update Proton-GE") # Check if the user clicked the 'Cancel' button or selected one of the extra buttons if [ $? -eq 1 ] || [[ $selected_launchers == "Start Fresh" ]] || [[ $selected_launchers == "Move to SD Card" ]] || [[ $selected_launchers == "Uninstall" ]]; then # The user clicked the 'Cancel' button or selected one of the extra buttons, so skip prompting for custom websites custom_websites=() else # The user did not click the 'Cancel' button or select one of the extra buttons, so prompt for custom websites custom_websites_str=$(zenity --entry --title="Shortcut Creator" --text="Enter custom websites that you want shortcuts for, separated by commas. Leave blank and press ok if you dont want any. E.g. myspace.com, limewire.com, my.screenname.aol.com") # Split the custom_websites_str variable into an array using ',' as the delimiter IFS=',' read -ra custom_websites <<< "$custom_websites_str" fi else # Command line arguments were provided, so set the value of the options variable using the command line arguments # Initialize an array to store the selected launchers selected_launchers=() IFS=" " for arg in "${args[@]}"; do if [[ "$arg" =~ ^https?:// ]]; then website=${arg#https://} # Check if the arg is not an empty string before adding it to the custom_websites array if [ -n "$website" ]; then custom_websites+=("$website") fi else selected_launchers+=("$arg") fi done # TODO: error handling for unbound variable $selected_launchers_str on line 564 # Convert the selected_launchers array to a string by joining its elements with a `|` delimiter. selected_launchers_str=$(IFS="|"; echo "${selected_launchers[*]}") # TODO: SC2199 # Check if the `SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX` option was included in the `selected_launchers` variable. If this option was included, set the value of the `separate_app_ids` variable to `true`, indicating that separate app IDs should be used. Otherwise, set it to `false`. if [[ "${selected_launchers[@]}" =~ "SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX" ]]; then separate_app_ids=true else separate_app_ids=false fi fi # TODO: SC2145 # Print the selected launchers and custom websites echo "Selected launchers: $selected_launchers" echo "Selected launchers: $selected_launchers_str" echo "Custom websites: ${custom_websites[@]}" echo "Separate App IDs: $separate_app_ids" # Set the value of the options variable if [ ${#args[@]} -eq 0 ]; then # No command line arguments were provided, so set the value of the options variable using the selected_launchers variable options="$selected_launchers" else # Command line arguments were provided, so set the value of the options variable using the selected_launchers_str variable options="$selected_launchers_str" fi # Check if the cancel button was clicked if [ $? -eq 1 ] && [[ $options != "Start Fresh" ]] && [[ $options != "Move to SD Card" ]] && [[ $options != "Uninstall" ]]; then # The cancel button was clicked echo "The cancel button was clicked" exit 1 fi # Check if no options were selected and no custom website was provided if [ -z "$options" ] && [ -z "$custom_websites" ]; then # No options were selected and no custom website was provided zenity --error --text="No options were selected and no custom website was provided. The script will now exit." --width=200 --height=150 --timeout=5 exit 1 fi # Check if the user selected to use separate app IDs if [[ $options == *"SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX"* ]]; then # User selected to use separate app IDs use_separate_appids=true else # User did not select to use separate app IDs use_separate_appids=false fi # Define the StartFreshFunction function StartFreshFunction { # Define the path to the compatdata directory compatdata_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata" # Define the path to the other directory other_dir="${logged_in_home}/.local/share/Steam/steamapps/shadercache/" # Define an array of original folder names folder_names=("EpicGamesLauncher" "GogGalaxyLauncher" "UplayLauncher" "Battle.netLauncher" "TheEAappLauncher" "AmazonGamesLauncher" "itchioLauncher" "LegacyGamesLauncher" "HumbleGamesLauncher" "IndieGalaLauncher" "RockstarGamesLauncher" "GlyphLauncher" "PlaystationPlusLauncher" "VKPlayLauncher" "HoYoPlayLauncher" "NexonLauncher" "GameJoltLauncher" "ArtixGameLauncher" "ARCLauncher") # Define an array of app IDs app_ids=("3772819390" "4294900670" "4063097571" "3786021133" "3448088735" "3923904787" "3440562512" "2948446662" "3908676077" "4206469918" "3303169468" "3595505624" "4272271078" "3259996605" "2588786779" "4090616647" "3494943831" "2390200925" "4253976432" "2221882453" "2296676888" "2486751858" "3974004104" "3811372789" "3788101956" "3782277090" "3640061468" "3216372511" "2882622939" "2800812206" "2580882702" "4022508926" "4182617613" "1981254598" "2136059209" "1401184678") # Iterate over each folder name in the folder_names array for folder in "${folder_names[@]}"; do # Check if the folder exists if [ -e "${compatdata_dir}/${folder}" ]; then # Check if the folder is a symbolic link if [ -L "${compatdata_dir}/${folder}" ]; then # Get the path of the target of the symbolic link target_path=$(readlink -f "${compatdata_dir}/${folder}") # Delete the target of the symbolic link rm -rf "$target_path" # Delete the symbolic link unlink "${compatdata_dir}/${folder}" else # Delete the folder # shellcheck disable=SC2115 rm -rf "${compatdata_dir}/${folder}" fi fi done # Iterate over each app ID in the app_ids array for app_id in "${app_ids[@]}"; do # Check if the folder exists if [ -e "${other_dir}/${app_id}" ]; then # Check if the folder is a symbolic link if [ -L "${other_dir}/${app_id}" ]; then # Get the path of the target of the symbolic link target_path=$(readlink -f "${other_dir}/${app_id}") # Delete the target of the symbolic link rm -rf "$target_path" # Delete the symbolic link unlink "${other_dir}/${app_id}" else # Delete the folder # shellcheck disable=SC2115 rm -rf "${other_dir}/${app_id}" fi fi done # Check if the NonSteamLaunchers folder exists if [ -e "$compatdata_dir/NonSteamLaunchers" ]; then # Check if the NonSteamLaunchers folder is a symbolic link if [ -L "$compatdata_dir/NonSteamLaunchers" ]; then # Get the path of the target of the symbolic link target_path=$(readlink -f "$compatdata_dir/NonSteamLaunchers") # Delete the target of the symbolic link rm -rf "$target_path" # Delete the symbolic link unlink "$compatdata_dir/NonSteamLaunchers" else # Delete the NonSteamLaunchers folder rm -rf "$compatdata_dir/NonSteamLaunchers" fi fi # Iterate over each folder in the compatdata directory for folder_path in "$compatdata_dir"/*; do # Check if the current item is a folder if [ -d "$folder_path" ]; then # Check if the folder is empty if [ -z "$(ls -A "$folder_path")" ]; then # Delete the empty folder rmdir "$folder_path" echo "Deleted empty folder: $(basename "$folder_path")" fi fi done # TODO: declare array and use find/for loop to avoid duplicate `rm` processes rm -rf "/run/media/mmcblk0p1/NonSteamLaunchers/" rm -rf "/run/media/mmcblk0p1/EpicGamesLauncher/" rm -rf "/run/media/mmcblk0p1/GogGalaxyLauncher/" rm -rf "/run/media/mmcblk0p1/UplayLauncher/" rm -rf "/run/media/mmcblk0p1/Battle.netLauncher/" rm -rf "/run/media/mmcblk0p1/TheEAappLauncher/" rm -rf "/run/media/mmcblk0p1/AmazonGamesLauncher/" rm -rf "/run/media/mmcblk0p1/LegacyGamesLauncher/" rm -rf "/run/media/mmcblk0p1/itchioLauncher/" rm -rf "/run/media/mmcblk0p1/HumbleGamesLauncher/" rm -rf "/run/media/mmcblk0p1/IndieGalaLauncher/" rm -rf "/run/media/mmcblk0p1/RockstarGamesLauncher/" rm -rf "/run/media/mmcblk0p1/GlyphLauncher/" rm -rf "/run/media/mmcblk0p1/PlaystationPlusLauncher/" rm -rf "/run/media/mmcblk0p1/VKPlayLauncher/" rm -rf "/run/media/mmcblk0p1/HoYoPlayLauncher/" rm -rf "/run/media/mmcblk0p1/NexonLauncher/" rm -rf "/run/media/mmcblk0p1/GameJoltLauncher/" rm -rf "/run/media/mmcblk0p1/ArtixGameLauncher/" rm -rf "/run/media/mmcblk0p1/ARCLauncher/" rm -rf ${logged_in_home}/Downloads/NonSteamLaunchersInstallation rm -rf ${logged_in_home}/.config/systemd/user/Modules rm -rf ${logged_in_home}/.config/systemd/user/env_vars rm -rf ${logged_in_home}/.config/systemd/user/NSLGameScanner.py rm -rf ${logged_in_home}/.local/share/applications/RemotePlayWhatever rm -rf ${logged_in_home}/.local/share/applications/RemotePlayWhatever.desktop rm -rf ${logged_in_home}/Downloads/NonSteamLaunchers-install.log # Delete the service file rm -rf ${logged_in_home}/.config/systemd/user/nslgamescanner.service # Remove the symlink unlink ${logged_in_home}/.config/systemd/user/default.target.wants/nslgamescanner.service # Reload the systemd user instance systemctl --user daemon-reload # Exit the script with exit code 0 to indicate success exit 0 } # Check if the Start Fresh button was clicked or if the Start Fresh option was passed as a command line argument if [[ $options == "Start Fresh" ]] || [[ $selected_launchers == "Start Fresh" ]]; then # The Start Fresh button was clicked or the Start Fresh option was passed as a command line argument if [ ${#args[@]} -eq 0 ]; then # No command line arguments were provided, so display the zenity window if zenity --question --text="aaahhh it always feels good to start fresh :) but...This will delete the App ID folders you installed inside the steamapps/compatdata/ directory as well as the Shader Cache associated with them in the steamapps/shadercache directory. The nslgamescanner.service will also be terminated at /.config/systemd/user/ This means anything youve installed (launchers or games) WITHIN THIS SCRIPT will be deleted if you have them there. Everything will be wiped. Are you sure?" --width=300 --height=260; then # The user clicked the "Yes" button, so call the StartFreshFunction StartFreshFunction # If the Start Fresh function was called, set an environment variable if [ "$?" -eq 0 ]; then export START_FRESH=true else export START_FRESH=false fi else # The user clicked the "No" button, so exit with exit code 0 to indicate success. exit 0 fi else # Command line arguments were provided, so skip displaying the zenity window and directly perform any necessary actions to start fresh by calling the StartFreshFunction StartFreshFunction fi fi #Set Downloads INFO echo "10" echo "# Setting files in their place" # Set the appid for the non-Steam game appid=NonSteamLaunchers # Set the URL to download the MSI file from msi_url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/installer/download/EpicGamesLauncherInstaller.msi # Set the path to save the MSI file to msi_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/EpicGamesLauncherInstaller.msi # Set the URL to download the second file from exe_url=https://webinstallers.gog-statics.com/download/GOG_Galaxy_2.0.exe # Set the path to save the second file to exe_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GOG_Galaxy_2.0.exe # Set the URL to download the third file from ubi_url=https://ubi.li/4vxt9 # Set the path to save the third file to ubi_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/UbisoftConnectInstaller.exe # Set the URL to download the fifth file from battle_url="https://www.battle.net/download/getInstallerForGame?os=win&gameProgram=BATTLENET_APP&version=Live" # Set the path to save the fifth file to battle_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/Battle.net-Setup.exe # Set the URL to download the sixth file from amazon_url=https://download.amazongames.com/AmazonGamesSetup.exe # Set the path to save the sixth file to amazon_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/AmazonGamesSetup.exe # Set the URL to download the seventh file from eaapp_url=https://origin-a.akamaihd.net/EA-Desktop-Client-Download/installer-releases/EAappInstaller.exe # Set the path to save the seventh file to eaapp_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/EAappInstaller.exe # Set the URL to download the eighth file from itchio_url=https://itch.io/app/download?platform=windows # Set the path to save the eighth file to itchio_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/itch-setup.exe # Set the URL to download the ninth file from legacygames_url=https://cdn.legacygames.com/LegacyGamesLauncher/legacy-games-launcher-setup-1.10.0-x64-full.exe # Set the path to save the ninth file to legacygames_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/legacy-games-launcher-setup-1.10.0-x64-full.exe # Set the URL to download the tenth file from humblegames_url=https://www.humblebundle.com/app/download # Set the path to save the tenth file to humblegames_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/Humble-App-Setup-1.1.8+411.exe # Set the URL to download the eleventh file from indiegala_url=https://content.indiegalacdn.com/common/IGClientSetup.exe # Set the path to save the eleventh file to indiegala_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/IGClientSetup.exe # Set the URL to download the twelfth file from rockstar_url=https://gamedownloads.rockstargames.com/public/installer/Rockstar-Games-Launcher.exe # Set the path to save the twelfth file to rockstar_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/Rockstar-Games-Launcher.exe # Set the URL to download the Glyph Launcher file from glyph_url=https://glyph.dyn.triongames.com/glyph/live/GlyphInstall.exe # Set the path to save the Glyph Launcher to glyph_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GlyphInstall.exe # Set the URL to download the Playstation Launcher file from psplus_url=https://download-psplus.playstation.com/downloads/psplus/pc/latest # Set the path to save the Playstation Launcher to psplus_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/PlayStationPlus-12.2.0.exe # Set the URL to download the VK Play Launcher file from vkplay_url=https://static.gc.vkplay.ru/VKPlayLoader.exe # Set the path to save the VK Play Launcher to vkplay_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/VKPlayLoader.exe # Set the URL to download the Hoyo Play Play Launcher file from hoyoplay_url="https://download-porter.hoyoverse.com/download-porter/2024/06/07/hyp_global_setup_1.0.5.exe" # Set the path to save the Hoyo Play Launcher to hoyoplay_file="${logged_in_home}/Downloads/NonSteamLaunchersInstallation/HoYoPlay_install.exe" # Set the URL to download the Nexon Launcher file from nexon_url="https://download.nxfs.nexon.com/download-launcher?file=NexonLauncherSetup.exe&client-id=959013368.1720525616" # Set the path to save the Nexon Launcher to nexon_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/NexonLauncherSetup.exe # Set the URL to download the GameJolt Launcher file from gamejolt_url="https://download.gamejolt.net/7f4ea08f3f8b964dafd1df8a4a4e44f4af49390b6c9402bd25d410b71341fb0b,1738120837,7/data/games/5/162/362412/files/66bc359fe3e14/gamejoltclientsetup.exe" # Set the path to save the GameJolt Launcher to gamejolt_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/gamejoltclientsetup.exe # Set the URL to download the artix Launcher file from artixgame_url=https://launch.artix.com/latest/ArtixLauncher_win_x64.exe # Set the path to save the artix Launcher to artixgame_file="${logged_in_home}/Downloads/NonSteamLaunchersInstallation/ArtixLauncher_win_x64.exe" # Set the URL to download the arc Launcher file from arc_url=https://www.arcgames.com/download # Set the path to save the arc Launcher to arc_file="${logged_in_home}/Downloads/NonSteamLaunchersInstallation/Ar3Setup.exe" #End of Downloads INFO # Function to handle common uninstallation tasks handle_uninstall_common() { compatdata_dir=$1 uninstaller_path=$2 uninstaller_options=$3 app_name=$4 # Set the path to the Proton directory proton_dir=$(find -L "${logged_in_home}/.steam/root/compatibilitytools.d" -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1) # Set the paths for the environment variables STEAM_RUNTIME="${logged_in_home}/.steam/root/ubuntu12_32/steam-runtime/run.sh" STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${compatdata_dir}" # Export the STEAM_COMPAT_DATA_PATH variable export STEAM_COMPAT_DATA_PATH export STEAM_COMPAT_CLIENT_INSTALL_PATH # Run the uninstaller using Proton with the specified options echo "Running uninstaller using Proton with the specified options" "$STEAM_RUNTIME" "$proton_dir/proton" run "$uninstaller_path" $uninstaller_options # Display Zenity window zenity --info --text="$app_name has been uninstalled." --width=200 --height=150 & sleep 3 killall zenity } # Function to handle EA App uninstallation handle_uninstall_ea() { mkdir -p ${logged_in_home}/Downloads/NonSteamLaunchersInstallation # Download EA App file if [ ! -f "$eaapp_file" ]; then echo "Downloading EA App file" wget $eaapp_url -O $eaapp_file fi handle_uninstall_common "$1" "$eaapp_file" "/uninstall /quiet" "EA App" } # Function to handle GOG Galaxy uninstallation handle_uninstall_gog() { gog_uninstaller="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${1}/pfx/drive_c/Program Files (x86)/GOG Galaxy/unins000.exe" handle_uninstall_common "$1" "$gog_uninstaller" "/SILENT" "GOG Galaxy" } # Uninstall EA App if [[ $uninstall_options == *"Uninstall EA App"* ]]; then if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Electronic Arts" ]]; then handle_uninstall_ea "NonSteamLaunchers" elif [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher/pfx/drive_c/Program Files/Electronic Arts" ]]; then handle_uninstall_ea "TheEAappLauncher" fi fi # Uninstall GOG Galaxy if [[ $uninstall_options == *"Uninstall GOG Galaxy"* ]]; then if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/GOG Galaxy" ]]; then handle_uninstall_gog "NonSteamLaunchers" elif [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher/pfx/drive_c/Program Files (x86)/GOG Galaxy" ]]; then handle_uninstall_gog "GogGalaxyLauncher" fi fi # Function to handle Legacy Games Launcher uninstallation handle_uninstall_legacy() { legacy_uninstaller="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${1}/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher/Uninstall Legacy Games Launcher.exe" handle_uninstall_common "$1" "$legacy_uninstaller" "/allusers /S" "Legacy Games Launcher" } # Uninstall Legacy Games Launcher if [[ $uninstall_options == *"Uninstall Legacy Games Launcher"* ]]; then if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher" ]]; then handle_uninstall_legacy "NonSteamLaunchers" elif [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher" ]]; then handle_uninstall_legacy "LegacyGamesLauncher" fi fi # Function to handle PlayStation Plus uninstallation handle_uninstall_psplus() { psplus_uninstaller="MsiExec.exe" psplus_uninstaller_options="/X{3DE02040-3CB7-4D4A-950E-773F04FC4DE8} /quiet" handle_uninstall_common "$1" "$psplus_uninstaller" "$psplus_uninstaller_options" "PlayStation Plus" } # Uninstall PlayStation Plus if [[ $uninstall_options == *"Uninstall PlayStation Plus"* ]]; then if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/PlayStationPlus" ]]; then handle_uninstall_psplus "NonSteamLaunchers" elif [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher/pfx/drive_c/Program Files (x86)/PlayStationPlus" ]]; then handle_uninstall_psplus "PlaystationPlusLauncher" fi fi # Function to handle Artix uninstallation handle_uninstall_artix() { artix_uninstaller="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${1}/pfx/drive_c/Program Files/Artix Game Launcher/Uninstall Artix Game Launcher.exe" handle_uninstall_common "$1" "$artix_uninstaller" "/S" "Artix Game Launcher" } # Uninstall Artix if [[ $uninstall_options == *"Uninstall Artix Game Launcher"* ]]; then if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Artix Game Launcher" ]]; then handle_uninstall_artix "NonSteamLaunchers" elif [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/ArtixGameLauncher/pfx/drive_c/Program Files/Artix Game Launcher" ]]; then handle_uninstall_artix "ArtixGameLauncher" fi fi uninstall_launcher() { local uninstall_options=$1 local launcher=$2 local path1=$3 local path2=$4 local remove_path1=$5 local remove_path2=$6 shift 6 if [[ $uninstall_options == *"Uninstall $launcher"* ]]; then if [[ -f "$path1" ]]; then rm -rf "$remove_path1" zenity --info --text="$launcher has been uninstalled." --width=200 --height=150 & sleep 3 killall zenity elif [[ -f "$path2" ]]; then rm -rf "$remove_path2" zenity --info --text="$launcher has been uninstalled." --width=200 --height=150 & sleep 3 killall zenity fi for env_var_prefix in "$@"; do # Loop over the remaining arguments sed -i "/^export ${env_var_prefix}.*/Id" "${logged_in_home}/.config/systemd/user/env_vars" done echo "Deleted environment variables for $launcher" fi } # Function to process uninstall options process_uninstall_options() { local uninstall_options=$1 if [[ -n $uninstall_options ]]; then # Call uninstall_launcher for each launcher # Add more launchers as needed if [[ $uninstall_options == *"Uninstall GOG Galaxy"* ]]; then if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/GOG Galaxy" ]]; then handle_uninstall_gog "NonSteamLaunchers" uninstall_launcher "$uninstall_options" "GOG Galaxy" "$gog_galaxy_path1" "$gog_galaxy_path2" "" "" "gog" elif [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher/pfx/drive_c/Program Files (x86)/GOG Galaxy" ]]; then handle_uninstall_gog "GogGalaxyLauncher" uninstall_launcher "$uninstall_options" "GOG Galaxy" "$gog_galaxy_path1" "$gog_galaxy_path2" "" "" "gog" fi fi if [[ $uninstall_options == *"Uninstall EA App"* ]]; then if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Electronic Arts" ]]; then handle_uninstall_ea "NonSteamLaunchers" uninstall_launcher "$uninstall_options" "EA App" "$eaapp_path1" "$eaapp_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/Downloads/EAappInstaller.exe" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher/pfx/drive_c/users/steamuser/Downloads/EAappInstaller.exe" "eaapp" "ea_app" sed -i '/repaireaapp/d' "${logged_in_home}/.config/systemd/user/env_vars" elif [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher/pfx/drive_c/Program Files/Electronic Arts" ]]; then handle_uninstall_ea "TheEAappLauncher" uninstall_launcher "$uninstall_options" "EA App" "$eaapp_path1" "$eaapp_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/Downloads/EAappInstaller.exe" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher/pfx/drive_c/users/steamuser/Downloads/EAappInstaller.exe" "eaapp" "ea_app" sed -i '/repaireaapp/d' "${logged_in_home}/.config/systemd/user/env_vars" fi fi if [[ $uninstall_options == *"Uninstall Legacy Games"* ]]; then if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Legacy Games" ]]; then handle_uninstall_legacy "NonSteamLaunchers" uninstall_launcher "$uninstall_options" "Legacy Games" "$legacygames_path1" "$legacygames_path2" "" "" "legacy" elif [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher/pfx/drive_c/Program Files/Legacy Games" ]]; then handle_uninstall_legacy "LegacyGamesLauncher" uninstall_launcher "$uninstall_options" "Legacy Games" "$legacygames_path1" "$legacygames_path2" "" "" "legacy" fi fi if [[ $uninstall_options == *"Uninstall Playstation Plus"* ]]; then if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/PlayStationPlus" ]]; then handle_uninstall_psplus "NonSteamLaunchers" uninstall_launcher "$uninstall_options" "Playstation Plus" "$psplus_path1" "$psplus_path2" "" "" "psplus" elif [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher" ]]; then handle_uninstall_psplus "PlaystationPlusLauncher" uninstall_launcher "$uninstall_options" "Playstation Plus" "$psplus_path1" "$psplus_path2" "" "" "psplus" fi fi if [[ $uninstall_options == *"Uninstall Artix Game Launcher"* ]]; then if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Artix Game Launcher" ]]; then handle_uninstall_artix "NonSteamLaunchers" uninstall_launcher "$uninstall_options" "Artix Game Launcher" "$artixgame_path1" "$artixgame_path2" "" "" "artixgame" elif [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/ArtixGameLauncher/pfx/drive_c/Program Files/Artix Game Launcher" ]]; then handle_uninstall_artix "ArtixGameLauncher" uninstall_launcher "$uninstall_options" "Artix Game Launcher" "$artixgame_path1" "$artixgame_path2" "" "" "artixgame" fi fi if [[ $uninstall_options == *"Uninstall RemotePlayWhatever"* ]]; then rm -rf "${logged_in_home}/.local/share/applications/RemotePlayWhatever" rm -rf "${logged_in_home}/.local/share/applications/RemotePlayWhatever.desktop" zenity --info --text="RemotePlayWhatever has been uninstalled." --width=200 --height=150 & sleep 3 killall zenity fi uninstall_launcher "$uninstall_options" "Uplay" "$uplay_path1" "$uplay_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Ubisoft" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher" "uplay" "ubisoft" uninstall_launcher "$uninstall_options" "Battle.net" "$battlenet_path1" "$battlenet_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Battle.net" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher" "battle" "bnet" uninstall_launcher "$uninstall_options" "Epic Games" "$epic_games_launcher_path1" "$epic_games_launcher_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher" "epic" uninstall_launcher "$uninstall_options" "Amazon Games" "$amazongames_path1" "$amazongames_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher" "amazon" uninstall_launcher "$uninstall_options" "itch.io" "$itchio_path1" "$itchio_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/itch" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher" "itchio" uninstall_launcher "$uninstall_options" "Humble Games Collection" "$humblegames_path1" "$humblegames_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Humble App" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher" "humble" uninstall_launcher "$uninstall_options" "IndieGala" "$indiegala_path1" "$indiegala_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/IGClient" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher" "indie" uninstall_launcher "$uninstall_options" "Rockstar Games Launcher" "$rockstar_path1" "$rockstar_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Rockstar Games" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher" "rockstar" uninstall_launcher "$uninstall_options" "Glyph Launcher" "$glyph_path1" "$glyph_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Glyph" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher" "glyph" uninstall_launcher "$uninstall_options" "VK Play" "$vkplay_path1" "$vkplay_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/GameCenter" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/VKPlayLauncher" "vkplay" uninstall_launcher "$uninstall_options" "HoYoPlay" "$hoyoplay_path1" "$hoyoplay_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/HoYoPlay" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/HoYoPlayLauncher" "hoyoplay" uninstall_launcher "$uninstall_options" "Nexon Launcher" "$nexon_path1" "$nexon_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Nexon" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NexonLauncher" "nexon" uninstall_launcher "$uninstall_options" "Game Jolt Client" "$gamejolt_path1" "$gamejolt_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/GameJoltClient" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/GameJoltLauncher" "gamejolt" uninstall_launcher "$uninstall_options" "ARC Launcher" "$arc_path1" "$arc_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Arc" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/ARCLauncher" "arc" fi # If the uninstall was successful, set uninstalled_any_launcher to true if [ $? -eq 0 ]; then uninstalled_any_launcher=true fi } if [ $# -gt 0 ]; then # Add a flag that gets set when any launcher is uninstalled uninstalled_any_launcher=false for arg in "$@"; do if [[ $arg == *"Uninstall "* ]]; then launcher=${arg#"Uninstall "} # Set the flag to true uninstalled_any_launcher=true if [[ -n $launcher ]]; then process_uninstall_options "Uninstall $launcher" fi fi done # Check the flag after the loop if $uninstalled_any_launcher; then echo "Uninstallation completed successfully." rm -rf "$download_dir" exit 0 fi else # No command line arguments were provided # Check if the Uninstall button was clicked in the GUI if [[ $options == "Uninstall" ]] || [[ $selected_launchers == "Uninstall" ]]; then # The Uninstall button was clicked in the GUI # Display the zenity window to select launchers to uninstall uninstall_options=$(zenity --list --checklist \ --title="Uninstall Launchers" \ --text="Select the launchers you want to Uninstall..." \ --column="Select" --column="This will delete the launcher and all of its games and files." \ --width=508 --height=507 \ FALSE "Epic Games" \ FALSE "GOG Galaxy" \ FALSE "Uplay" \ FALSE "Battle.net" \ FALSE "EA App" \ FALSE "Amazon Games" \ FALSE "Legacy Games" \ FALSE "itch.io" \ FALSE "Humble Games Collection" \ FALSE "IndieGala" \ FALSE "Rockstar Games Launcher" \ FALSE "Glyph Launcher" \ FALSE "Playstation Plus" \ FALSE "VK Play" \ FALSE "HoYoPlay" \ FALSE "Nexon Launcher" \ FALSE "Game Jolt Client" \ FALSE "Artix Game Launcher" \ FALSE "ARC Launcher" \ FALSE "RemotePlayWhatever" \ ) # Convert the returned string to an array IFS='|' read -r -a uninstall_options_array <<< "$uninstall_options" # Loop through the array and uninstall each selected launcher for launcher in "${uninstall_options_array[@]}"; do process_uninstall_options "Uninstall $launcher" done echo "Uninstallation completed successfully." rm -rf "$download_dir" exit 0 fi fi #End of Uninstall move_to_sd() { local launcher_id=$1 local original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${launcher_id}" local sd_path=$(get_sd_path) local new_dir="${sd_path}/${launcher_id}" # Resolve symbolic link to its target if [[ -L "${original_dir}" ]]; then original_dir=$(readlink "${original_dir}") fi if [[ -d "${original_dir}" ]] && [[ $move_options == *"${launcher_id}"* ]]; then mv "${original_dir}" "${new_dir}" ln -s "${new_dir}" "${original_dir}" fi } # Check if the first command line argument is "Move to SD Card" if [[ $1 == "Move to SD Card" ]]; then # Shift the arguments to remove the first one shift # Use the remaining arguments as the launcher IDs to move for launcher in "$@"; do move_to_sd "$launcher" done else # The first command line argument is not "Move to SD Card" # Use Zenity to get the launcher IDs to move if [[ $options == "Move to SD Card" ]]; then CheckInstallationDirectory move_options=$(zenity --list --text="Which launcher IDs do you want to move to the SD card?" --checklist --column="Select" --column="Launcher ID" $nonsteamlauncher_move_value "NonSteamLaunchers" $epicgameslauncher_move_value "EpicGamesLauncher" $goggalaxylauncher_move_value "GogGalaxyLauncher" $uplaylauncher_move_value "UplayLauncher" $battlenetlauncher_move_value "Battle.netLauncher" $eaapplauncher_move_value "TheEAappLauncher" $amazongameslauncher_move_value "AmazonGamesLauncher" $itchiolauncher_move_value "itchioLauncher" $legacygameslauncher_move_value "LegacyGamesLauncher" $humblegameslauncher_move_value "HumbleGamesLauncher" $indiegalalauncher_move_value "IndieGalaLauncher" $rockstargameslauncher_move_value "RockstarGamesLauncher" $glyphlauncher_move_value "GlyphLauncher" $pspluslauncher_move_value "PlaystationPlusLauncher" $vkplaylauncher_move_value "VKPlayLauncher" $hoyoplaylauncher_move_value "HoYoPlayLauncher" $nexonlauncher_move_value "NexonLauncher" $gamejoltlauncher_move_value "GameJoltLauncher" $artixgame_move_value "ArtixGameLauncher" $arc_move_value "ARCLauncher" --width=335 --height=524) if [ $? -eq 0 ]; then zenity --info --text="The selected directories have been moved to the SD card and symbolic links have been created." --width=200 --height=150 IFS="|" read -ra selected_launchers <<< "$move_options" for launcher in "${selected_launchers[@]}"; do move_to_sd "$launcher" done fi IFS="|" read -ra selected_launchers <<< "$move_options" for launcher in "${selected_launchers[@]}"; do move_to_sd "$launcher" done if [ $? -eq 0 ]; then zenity --info --text="The selected directories have been moved to the SD card and symbolic links have been created." --width=200 --height=150 fi # Exit the script exit 0 fi fi function stop_service { # Stop the service systemctl --user stop nslgamescanner.service # Delete the NSLGameScanner.py rm -rf ${logged_in_home}/.config/systemd/user/NSLGameScanner.py # Delete the service file rm -rf ${logged_in_home}/.config/systemd/user/nslgamescanner.service # Remove the symlink unlink ${logged_in_home}/.config/systemd/user/default.target.wants/nslgamescanner.service # Reload the systemd user instance systemctl --user daemon-reload } # Get the command line arguments args=("$@") # Check if the Stop NSLGameScanner option was passed as a command line argument or clicked in the GUI if [[ " ${args[@]} " =~ " Stop NSLGameScanner " ]] || [[ $options == "Stop NSLGameScanner" ]]; then stop_service # If command line arguments were provided, exit the script if [ ${#args[@]} -ne 0 ]; then rm -rf ${logged_in_home}/.config/systemd/user/env_vars exit 0 fi # If no command line arguments were provided, display the zenity window zenity --question --text="NSLGameScanner has been stopped. Do you want to run it again?" --width=200 --height=150 if [ $? = 0 ]; then # User wants to run NSLGameScanner again python3 $python_script_path else # User does not want to run NSLGameScanner again stop_service exit 0 fi fi # TODO: probably better to break this subshell into a function that can then be redirected to zenity # Massive subshell pipes into `zenity --progress` around L2320 for GUI rendering ( #Update Proton GE # Call the function directly update_proton update_umu_launcher # Also call the function when the button is pressed if [[ $options == *"Update Proton-GE"* ]]; then update_proton update_umu_launcher fi echo "20" echo "# Creating files & folders" # Check if the user selected any launchers if [ -n "$options" ]; then # User selected at least one launcher # Create app id folder in compatdata folder if it doesn't exist and if the user selected to use a single app ID folder if [ "$use_separate_appids" = false ] && [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_RUNTIME environment variable export STEAM_RUNTIME="${logged_in_home}/.steam/root/ubuntu12_32/steam-runtime/run.sh" # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for the first file export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" if [[ $options == *"NSLGameSaves"* ]]; then echo "Running restore..." nohup flatpak run com.github.mtkennerly.ludusavi --config "${logged_in_home}/.var/app/com.github.mtkennerly.ludusavi/config/ludusavi/NSLconfig/" restore --force > /dev/null 2>&1 & wait $! echo "Restore completed" zenity --info --text="Restore was successful" --timeout=5 exit 0 fi ###Launcher Installations #Terminate Processese function terminate_processes { process_names=("$@") # Array of process names for process_name in "${process_names[@]}"; do end=$((SECONDS+75)) # Timeout while ! pgrep -f "$process_name" > /dev/null; do if [ $SECONDS -gt $end ]; then echo "Timeout while waiting for $process_name to start" return 1 fi sleep 1 done echo "Attempting to terminate $process_name" pkill -f "$process_name" end=$((SECONDS+60)) # Timeout while pgrep -f "$process_name" > /dev/null; do if [ $SECONDS -gt $end ]; then echo "Timeout while trying to kill $process_name, force terminating" pkill -9 -f "$process_name" break fi sleep 1 done echo "$process_name terminated successfully" done } function install_gog { echo "45" echo "# Downloading & Installing Gog Galaxy...Please wait..." # Cancel & Exit the GOG Galaxy Setup Wizard end=$((SECONDS+90)) # Timeout after 90 seconds while true; do if pgrep -f "GalaxySetup.tmp" > /dev/null; then pkill -f "GalaxySetup.tmp" break fi if [ $SECONDS -gt $end ]; then echo "Timeout while trying to kill GalaxySetup.tmp" break fi sleep 1 done # Check both Temp directories for Galaxy installer folder temp_dir1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/users/steamuser/AppData/Local/Temp" temp_dir2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/users/steamuser/Temp" # First check temp_dir1 (AppData/Local/Temp) if [ -d "$temp_dir1" ]; then cd "$temp_dir1" # Check if we found the installer folder for dir in GalaxyInstaller_*; do if [ -d "$dir" ]; then galaxy_installer_folder="$dir" break fi done fi # If not found, check temp_dir2 (Temp) if [ -z "$galaxy_installer_folder" ] && [ -d "$temp_dir2" ]; then cd "$temp_dir2" # Now check if we found the installer folder in the second directory for dir in GalaxyInstaller_*; do if [ -d "$dir" ]; then galaxy_installer_folder="$dir" break fi done fi # If no installer folder was found in either directory, exit if [ -z "$galaxy_installer_folder" ]; then echo "Galaxy installer folder not found in either Temp directory" return 1 fi # Copy the GalaxyInstaller_* folder to Downloads echo "Found Galaxy installer folder: $galaxy_installer_folder" cp -r "$galaxy_installer_folder" "${logged_in_home}/Downloads/NonSteamLaunchersInstallation/" # Navigate to the copied folder in Downloads cd "${logged_in_home}/Downloads/NonSteamLaunchersInstallation/$(basename "$galaxy_installer_folder")" # Run GalaxySetup.exe with the /VERYSILENT and /NORESTART options echo "Running GalaxySetup.exe with the /VERYSILENT and /NORESTART options" "$STEAM_RUNTIME" "$proton_dir/proton" run GalaxySetup.exe /VERYSILENT /NORESTART & # Wait for the GalaxySetup.exe to finish running with a timeout of 90 seconds end=$((SECONDS+90)) # Timeout after 90 seconds while true; do # Kill GalaxyClient.exe every 10 seconds if it's running if [ $((SECONDS % 20)) -eq 0 ]; then if pgrep -f "GalaxyClient.exe" > /dev/null; then echo "Killing GalaxyClient.exe" pkill -f "GalaxyClient.exe" fi fi # Break the loop when GalaxySetup.exe finishes if ! pgrep -f "GalaxySetup.exe" > /dev/null; then echo "GalaxySetup.exe has finished running" break fi # Timeout check (90 seconds) if [ $SECONDS -gt $end ]; then echo "Timeout while waiting for GalaxySetup.exe to finish" break fi sleep 1 done } # Battle.net specific installation steps function install_battlenet { terminate_processes "Battle.net.exe" #"BlizzardError.exe" # Second installation echo "Starting second installation of Battle.net" "$STEAM_RUNTIME" "$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net" & second_install_pid=$! # Wait for both installations to complete wait $first_install_pid wait $second_install_pid terminate_processes "Battle.net.exe" #"BlizzardError.exe" } # Amazon Games specific installation steps function install_amazon { terminate_processes "Amazon Games.exe" } function install_eaapp { terminate_processes "EADesktop.exe" # Additional download for EA App eaapp_download_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/users/steamuser/Downloads/" eaapp_file_name="EAappInstaller.exe" # Replace with the actual file name if different # Create the directory if it doesn't exist mkdir -p "$eaapp_download_dir" # Download the file wget "$eaapp_url" -O "${eaapp_download_dir}${eaapp_file_name}" } # itch.io specific installation steps function install_itchio { terminate_processes "itch.exe" } # Humble Games specific installation steps function install_humblegames { # Create the handle-humble-scheme script if [[ ! -f "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme" ]]; then cat << EOF > "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme" #!/usr/bin/env sh set -e export STEAM_COMPAT_CLIENT_INSTALL_PATH=~/.local/share/Steam export STEAM_COMPAT_DATA_PATH=~/.steam/steam/steamapps/compatdata/$appid FIXED_SCHEME="\$(echo "\$1" | sed "s/?/\//")" echo \$FIXED_SCHEME > "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/.auth" "$STEAM_RUNTIME" "$proton_dir/proton" run ~/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd EOF chmod +x "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme" fi # Create the Humble-scheme-handler.desktop file if [[ ! -f "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop" ]]; then cat << EOF > "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop" [Desktop Entry] Name=Humble App (Login) Comment=Target for handling Humble App logins. You should not run this manually. Exec=${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme %u Type=Application MimeType=x-scheme-handler/humble; EOF desktop-file-install --rebuild-mime-info-cache --dir=${logged_in_home}/.local/share/applications "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop" fi # Create the start-humble.cmd script if [[ ! -f "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd" ]]; then cat << EOF > "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd" @echo off cd /d "C:\Program Files\Humble App\" set /p Url=<"C:\.auth" if defined Url ( start "" "Humble App.exe" "%Url%" ) else ( start "" "Humble App.exe" "%*" ) exit EOF fi wait } # Rockstar Games Launcher specific installation steps function install_rockstar { #Manually Install Rockstar Game Launcher # Define directories and files toolsDir=$(dirname "$(readlink -f "$0")") checksumType='sha256' rstarInstallUnzipFileDir="${logged_in_home}/Downloads/NonSteamLaunchersInstallation/Rockstar" rstarInstallDir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}/pfx/drive_c/Program Files/Rockstar Games/Launcher" rstarStartMenuRunShortcutFolder="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}/pfx/drive_c/users/steamuser/AppData/Roaming/Microsoft/Windows/Start Menu/Programs/Rockstar Games" rstarStartMenuRunShortcut="$rstarStartMenuRunShortcutFolder/Rockstar Games Launcher.lnk" rstarRunTarget="$rstarInstallDir/LauncherPatcher.exe" rstarInstallUnzipFile=$rockstar_file url=$rockstar_url # Define checksum checksum='589f6b251424e01dcd912e6a059d2d98f33fa73aadcd6376c0e1f1109f594b48' # Verify checksum (sha256sum command may vary based on distribution) echo "$checksum $rstarInstallUnzipFile" | sha256sum -c - # Extract files from EXE and capture the output output=$(7z e "$rockstar_file" -o"$rstarInstallUnzipFileDir" -aoa) # Parse the output to get the ProductVersion version=$(echo "$output" | grep 'ProductVersion:' | awk '{print $2}') ls -l "$rstarInstallUnzipFileDir" # Create Program Files folders to prepare for copying files mkdir -p "$rstarInstallDir/Redistributables/VCRed" mkdir -p "$rstarInstallDir/ThirdParty/Steam" mkdir -p "$rstarInstallDir/ThirdParty/Epic" cp "$rstarInstallUnzipFileDir/449" "$rstarInstallDir/Redistributables/VCRed/vc_redist.x64.exe" cp "$rstarInstallUnzipFileDir/450" "$rstarInstallDir/Redistributables/VCRed/vc_redist.x86.exe" cp "$rstarInstallUnzipFileDir/451" "$rstarInstallDir/ThirdParty/Steam/steam_api64.dll" while IFS=' ' read -r number dll; do dll=${dll//\//\\} filename=$(basename "$dll" | tr -d '\r') if [[ $dll == Redistributables\\* ]] || [[ $dll == ThirdParty\\Steam\\* ]] || [[ $number == 474 ]] || [[ $number == 475 ]]; then continue elif [[ $dll == ThirdParty\\Epic\\* ]]; then cp "$rstarInstallUnzipFileDir/$number" "$epicInstallDir/$filename" else cp "$rstarInstallUnzipFileDir/$number" "$rstarInstallDir/$filename" fi done < "$download_dir/Rockstar/211" cp "$rstarInstallUnzipFileDir/474" "$rstarInstallDir/ThirdParty/Epic/EOSSDK-Win64-Shipping.dll" cp "$rstarInstallUnzipFileDir/475" "$rstarInstallDir/ThirdParty/Epic/EOSSDK-Win64-Shipping-1.14.2.dll" # Use a loop for chmod commands for file in Launcher.exe LauncherPatcher.exe offline.pak RockstarService.exe RockstarSteamHelper.exe uninstall.exe; do chmod +x "$rstarInstallDir/$file" done size_kb=$(du -sk "$rstarInstallDir" | cut -f1) size_hex=$(printf '%08x\n' $size_kb) wine_registry_path="HKEY_LOCAL_MACHINE\\Software\\WOW6432Node\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Rockstar Games Launcher" # Use a loop for registry commands declare -A registry_keys=( ["DisplayName"]="Rockstar Games Launcher" ["DisplayIcon"]="C:\\Program Files\\Rockstar Games\\Launcher\\Launcher.exe, 0" ["DisplayVersion"]="$version" ["Publisher"]="Rockstar Games" ["InstallLocation"]="C:\\Program Files\\Rockstar Games\\Launcher" ["EstimatedSize"]="0x$size_hex" ["UninstallString"]="C:\\Program Files\\Rockstar Games\\Launcher\\uninstall.exe" ["QuietUninstallString"]="\"C:\\Program Files\\Rockstar Games\\Launcher\\uninstall.exe\" /S" ["HelpLink"]="https://www.rockstargames.com/support" ["URLInfoAbout"]="https://www.rockstargames.com/support" ["URLUpdateInfo"]="https://www.rockstargames.com" ["NoModify"]="0x1" ["NoRepair"]="0x1" ["Comments"]="Rockstar Games Launcher" ["Readme"]="https://www.rockstargames.com/support" ) for key in "${!registry_keys[@]}"; do "$STEAM_RUNTIME" "$proton_dir/proton" run reg add "$wine_registry_path" /v "$key" /t REG_SZ /d "${registry_keys[$key]}" /f done "$STEAM_RUNTIME" "$proton_dir/proton" run "$rstarInstallDir/Redistributables/VCRed/vc_redist.x64.exe" /install /quiet /norestart "$STEAM_RUNTIME" "$proton_dir/proton" run "$rstarInstallDir/Redistributables/VCRed/vc_redist.x86.exe" /install /quiet /norestart wait } # VK Play specific installation steps function install_vkplay { terminate_processes "GameCenter.exe" } # Nexon specific installation steps function install_nexon { terminate_processes "nexon_runtime.e" } # HoYo specific installation steps function install_hoyo { hoyo_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}/pfx/drive_c/Program Files/HoYoPlay" installer_file="${logged_in_home}/Downloads/NonSteamLaunchersInstallation/HoYoPlay_install.exe" target_dir="${hoyo_dir}/1.0.5.88" echo "Creating directory for HoYoPlay..." mkdir -p "${hoyo_dir}" || { echo "Failed to create directory"; return 1; } echo "Copying installer to the target directory..." cp "${installer_file}" "${hoyo_dir}" || { echo "Failed to copy installer"; return 1; } echo "Changing directory to the target directory..." cd "${hoyo_dir}" || { echo "Failed to change directory"; return 1; } echo "Running 7z extraction..." output=$(7z x "HoYoPlay_install.exe" -o"${hoyo_dir}" -aoa) if [ $? -ne 0 ]; then echo "Extraction failed" echo "7z output: $output" return 1 fi echo "Extraction completed successfully" echo "Copying launcher.exe to the HoYoPlay directory..." cp "${target_dir}/launcher.exe" "${hoyo_dir}/launcher.exe" || { echo "Failed to copy launcher.exe"; return 1; } echo "Running HYP.exe..." "$STEAM_RUNTIME" "$proton_dir/proton" run "${target_dir}/HYP.exe" || { echo "Failed to run HYP.exe"; return 1; } & sleep 5 # Wait for 5 seconds before terminating HYP.exe terminate_processes "HYP.exe" echo "Removing installer file..." rm -f "${hoyo_dir}/HoYoPlay_install.exe" || { echo "Failed to remove installer file"; return 1; } echo "HoYoPlay installation steps completed successfully" } #Launcher Installs function install_launcher { launcher_name=$1 appid_name=$2 file_name=$3 file_url=$4 run_command=$5 progress_update=$6 pre_install_command=$7 post_install_command=$8 run_in_background=$9 # New parameter to specify if the launcher should run in the background echo "${progress_update}" echo "# Downloading & Installing ${launcher_name}...please wait..." # Check if the user selected the launcher if [[ $options == *"${launcher_name}"* ]]; then # User selected the launcher echo "User selected ${launcher_name}" # Set the appid for the launcher if [ "$use_separate_appids" = true ]; then appid=${appid_name} else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for the launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download file if [ ! -f "$file_name" ]; then echo "Downloading ${file_name}" wget $file_url -O $file_name fi # Execute the pre-installation command, if provided if [ -n "$pre_install_command" ]; then echo "Executing pre-install command for ${launcher_name}" eval "$pre_install_command" fi # Run the file using Proton with the specified command echo "Running ${file_name} using Proton with the specified command" if [ "$run_in_background" = true ]; then if [ "$launcher_name" = "GOG Galaxy" ]; then "$STEAM_RUNTIME" "$proton_dir/proton" run "$exe_file" & install_gog elif [ "$launcher_name" = "Battle.net" ]; then "$STEAM_RUNTIME" "$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net" & install_battlenet elif [ "$launcher_name" = "Amazon Games" ]; then "$STEAM_RUNTIME" "$proton_dir/proton" run "$amazon_file" & install_amazon elif [ "$launcher_name" = "Humble Games Collection" ]; then "$STEAM_RUNTIME" "$proton_dir/proton" run "$humblegames_file" /S /D="C:\Program Files\Humble App" wait install_humblegames elif [ "$launcher_name" = "Rockstar Games Launcher" ]; then install_rockstar elif [ "$launcher_name" = "ARC Launcher" ]; then "$STEAM_RUNTIME" "$proton_dir/proton" run "$arc_file" pid=$! while pgrep -x "Arc3Install_202" > /dev/null; do sleep 1 done sleep 5 echo "ARC Launcher installation complete." else "$STEAM_RUNTIME" "$proton_dir/proton" run ${run_command} & fi else "$STEAM_RUNTIME" "$proton_dir/proton" run ${run_command} fi # Execute the post-installation command, if provided if [ -n "$post_install_command" ]; then echo "Executing post-install command for ${launcher_name}" eval "$post_install_command" fi # Wait for the installation process to complete wait fi } # Install Epic Games Launcher install_launcher "Epic Games" "EpicGamesLauncher" "$msi_file" "$msi_url" "MsiExec.exe /i "$msi_file" -opengl /qn" "30" "" "" # Install GOG Galaxy install_launcher "GOG Galaxy" "GogGalaxyLauncher" "$exe_file" "$exe_url" "$exe_file" "40" "" "" true # Install Ubisoft Connect install_launcher "Ubisoft Connect" "UplayLauncher" "$ubi_file" "$ubi_url" "$ubi_file /S" "50" "" "" # Install Battle.net install_launcher "Battle.net" "Battle.netLauncher" "$battle_file" "$battle_url" "" "70" "" "" true #Install Amazon Games install_launcher "Amazon Games" "AmazonGamesLauncher" "$amazon_file" "$amazon_url" "" "80" "" "" true #Install EA App install_launcher "EA App" "TheEAappLauncher" "$eaapp_file" "$eaapp_url" "$eaapp_file /quiet" "88" "" "install_eaapp" true # Install itch.io install_launcher "itch.io" "itchioLauncher" "$itchio_file" "$itchio_url" "$itchio_file --silent" "89" "" "install_itchio" true # Install Legacy Games install_launcher "Legacy Games" "LegacyGamesLauncher" "$legacygames_file" "$legacygames_url" "$legacygames_file /S" "90" "" "" # Install Humble Games install_launcher "Humble Games Collection" "HumbleGamesLauncher" "$humblegames_file" "$humblegames_url" "" "91" "" "" true # Install IndieGala install_launcher "IndieGala" "IndieGalaLauncher" "$indiegala_file" "$indiegala_url" "$indiegala_file /S" "92" "" "" # Install Rockstar Games Launcher install_launcher "Rockstar Games Launcher" "RockstarGamesLauncher" "$rockstar_file" "$rockstar_url" "" "93" "" "" true # Install Glyph Launcher install_launcher "Glyph Launcher" "GlyphLauncher" "$glyph_file" "$glyph_url" "$glyph_file" "94" "" "" # Install Playstation Plus Launcher install_launcher "Playstation Plus" "PlaystationPlusLauncher" "$psplus_file" "$psplus_url" "$psplus_file /q" "96" "" "" # Install VK Play install_launcher "VK Play" "VKPlayLauncher" "$vkplay_file" "$vkplay_url" "$vkplay_file" "98" "" "install_vkplay" true # Install Hoyo Play install_launcher "HoYoPlay" "HoYoPlayLauncher" "$hoyoplay_file" "$hoyoplay_url" "" "99" "" "install_hoyo" true # Install Nexon Launcher install_launcher "Nexon Launcher" "NexonLauncher" "$nexon_file" "$nexon_url" "$nexon_file" "99" "" "install_nexon" true # Install GameJolt Launcher install_launcher "Game Jolt Client" "GameJoltLauncher" "$gamejolt_file" "$gamejolt_url" "$gamejolt_file /silent" "99" "" "" # Install artix Launcher install_launcher "Artix Game Launcher" "ArtixGameLauncher" "$artixgame_file" "$artixgame_url" "$artixgame_file /S" "99" "" "" # Install ARC Launcher install_launcher "ARC Launcher" "ARCLauncher" "$arc_file" "$arc_url" "$arc_file" "99" "" "" true #End of Launcher Installations wait echo "99" echo "# Checking if Chrome is installed...please wait..." # Check if user selected any of the options if [[ $options == *"Apple TV+"* ]] || [[ $options == *"Plex"* ]] || [[ $options == *"Crunchyroll"* ]] || [[ $options == *"WebRcade"* ]] || [[ $options == *"WebRcade Editor"* ]] || [[ $options == *"Netflix"* ]] || [[ $options == *"Fortnite"* ]] || [[ $options == *"Venge"* ]] || [[ $options == *"Xbox Game Pass"* ]] || [[ $options == *"Geforce Now"* ]] || [[ $options == *"Boosteroid Cloud Gaming"* ]] || [[ $options == *"Amazon Luna"* ]] || [[ $options == *"Hulu"* ]] || [[ $options == *"Disney+"* ]] || [[ $options == *"Amazon Prime Video"* ]] || [[ $options == *"Youtube"* ]] || [[ $options == *"Twitch"* ]] || [[ $options == *"Stim.io"* ]] || [[ $options == *"WatchParty"* ]]; then # User selected one of the options echo "User selected one of the options" # Check if Google Chrome is already installed if flatpak list | grep com.google.Chrome &> /dev/null; then echo "Google Chrome is already installed" flatpak --user override --filesystem=/run/udev:ro com.google.Chrome else # Check if the Flathub repository exists if flatpak remote-list | grep flathub &> /dev/null; then echo "Flathub repository exists" else # Add the Flathub repository flatpak remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo fi # Install Google Chrome flatpak install --user flathub com.google.Chrome -y # Run the flatpak --user override command flatpak --user override --filesystem=/run/udev:ro com.google.Chrome fi fi echo "99.1" echo "# Checking if Ludusavi is installed...please wait..." # AutoInstall Ludusavi # Check if Ludusavi is already installed if flatpak list | grep com.github.mtkennerly.ludusavi &> /dev/null; then echo "Ludusavi is already installed" else # Check if the Flathub repository exists if flatpak remote-list | grep flathub &> /dev/null; then echo "Flathub repository exists" else # Add the Flathub repository flatpak remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo fi # Install Ludusavi flatpak install --user flathub com.github.mtkennerly.ludusavi -y fi echo "Ludusavi installation script completed" # Ensure Ludusavi is installed before proceeding if ! flatpak list | grep com.github.mtkennerly.ludusavi &> /dev/null; then echo "Ludusavi installation failed. Exiting script." exit 1 fi rclone_zip_url="https://downloads.rclone.org/rclone-current-linux-amd64.zip" rclone_zip_file="${logged_in_home}/Downloads/NonSteamLaunchersInstallation/rclone-current-linux-amd64.zip" rclone_base_dir="${logged_in_home}/Downloads/NonSteamLaunchersInstallation" nsl_config_dir="${logged_in_home}/.var/app/com.github.mtkennerly.ludusavi/config/ludusavi/NSLconfig" # Function to download and extract rclone download_and_extract_rclone() { # Check if rclone already exists in the NSLconfig directory if [ -f "${nsl_config_dir}/rclone" ]; then echo "rclone already exists in ${nsl_config_dir}. Skipping download." return fi if [ -d "$rclone_base_dir" ]; then echo "Downloading rclone..." if ! wget -O "$rclone_zip_file" "$rclone_zip_url"; then echo "Failed to download rclone. Exiting script." exit 1 fi echo "Extracting rclone..." if ! unzip -o "$rclone_zip_file" -d "$rclone_base_dir"; then echo "Failed to extract rclone. Exiting script." exit 1 fi echo "rclone downloaded and extracted" else echo "Download directory does not exist. Exiting script." return fi # Find the extracted rclone directory dynamically rclone_extract_dir=$(find "$rclone_base_dir" -maxdepth 1 -type d -name "rclone-v*-linux-amd64" | head -n 1) rclone_bin="${rclone_extract_dir}/rclone" # Debug: Check if rclone_bin exists if [ -f "$rclone_bin" ]; then echo "rclone binary found at $rclone_bin" else echo "rclone binary not found at $rclone_bin. Exiting script." return fi # Ensure the NSLconfig directory exists mkdir -p "$nsl_config_dir" # Move rclone to the NSLconfig directory if [ -f "$rclone_bin" ]; then echo "Moving rclone to $nsl_config_dir" mv "$rclone_bin" "$nsl_config_dir" rclone_path="${nsl_config_dir}/rclone" echo "rclone moved to $nsl_config_dir" else echo "rclone binary not found. Exiting script." fi } # Run the function in a separate process download_and_extract_rclone & rclone_pid=$! wait $rclone_pid # Setting up Backup Saves through Ludusavi # Define the directory and file path config_dir="${logged_in_home}/.var/app/com.github.mtkennerly.ludusavi/config/ludusavi" nsl_config_dir="$config_dir/NSLconfig" backup_dir="$config_dir/config_backups" timestamp=$(date +%m-%d-%Y_%H:%M:%S) backup_config_file="$backup_dir/config.yaml.bak_$timestamp" # Create the backup directory if it doesn't exist mkdir -p "$backup_dir" # Backup existing config.yaml if it exists if [ -f "$config_dir/config.yaml" ]; then cp "$config_dir/config.yaml" "$backup_config_file" echo "Existing config.yaml backed up to $backup_config_file" fi # Create the NSLconfig directory if it doesn't exist mkdir -p "$nsl_config_dir" # Write the configuration to the NSLconfig file cat < "$nsl_config_dir/config.yaml" --- runtime: threads: ~ release: check: true manifest: enable: true language: en-US theme: light roots: - store: otherWindows path: ${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/ - store: otherWindows path: ${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/ - store: otherWindows path: ${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher/pfx/drive_c/ - store: otherWindows path: ${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher/pfx/drive_c/ - store: otherWindows path: ${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher/pfx/drive_c/ - store: otherWindows path: ${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher/pfx/drive_c/ - store: otherWindows path: ${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher/pfx/drive_c/ - store: otherWindows path: ${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher/pfx/drive_c/ - store: otherWindows path: ${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher/pfx/drive_c/ - store: otherWindows path: ${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher/pfx/drive_c/ - store: otherWindows path: ${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher/pfx/drive_c/ - store: otherWindows path: ${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher/pfx/drive_c/ - store: otherWindows path: ${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher/pfx/drive_c/ - store: otherWindows path: ${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher/pfx/drive_c/ - store: otherWindows path: ${logged_in_home}/.local/share/Steam/steamapps/compatdata/VKPlayLauncher/pfx/drive_c/ - store: otherWindows path: ${logged_in_home}/.local/share/Steam/steamapps/compatdata/HoYoPlayLauncher/pfx/drive_c/ - store: otherWindows path: ${logged_in_home}/.local/share/Steam/steamapps/compatdata/NexonLauncher/pfx/drive_c/ - store: otherWindows path: ${logged_in_home}/.local/share/Steam/steamapps/compatdata/GameJoltLauncher/pfx/drive_c/ - store: otherWindows path: ${logged_in_home}/.local/share/Steam/steamapps/compatdata/ArtixGameLauncher/pfx/drive_c/ - store: otherWindows path: ${logged_in_home}/.local/share/Steam/steamapps/compatdata/ARCLauncher/pfx/drive_c/ redirects: [] backup: path: ${logged_in_home}/NSLGameSaves ignoredGames: [] filter: excludeStoreScreenshots: false cloud: exclude: false epic: false gog: false origin: false steam: false uplay: false ignoredPaths: [] ignoredRegistry: [] toggledPaths: {} toggledRegistry: {} sort: key: status reversed: false retention: full: 1 differential: 0 format: chosen: simple zip: compression: deflate compression: deflate: level: 6 bzip2: level: 6 zstd: level: 10 restore: path: ${logged_in_home}/NSLGameSaves ignoredGames: [] toggledPaths: {} toggledRegistry: {} sort: key: status reversed: false scan: showDeselectedGames: true showUnchangedGames: true showUnscannedGames: true cloud: remote: ~ path: NSLGameSaves synchronize: true apps: rclone: path: "${logged_in_home}/.var/app/com.github.mtkennerly.ludusavi/config/ludusavi/NSLconfig/rclone" arguments: "--fast-list --ignore-checksum" customGames: [] EOL # Run Once echo "Running backup..." nohup flatpak run com.github.mtkennerly.ludusavi --config "$nsl_config_dir" backup --force > /dev/null 2>&1 & wait $! echo "Backup completed" # End of Ludusavi configuration echo "100" echo "# Installation Complete - Steam will now restart. Your launchers will be in your library!...Food for thought...do Jedis use Force Compatability?" ) | zenity --progress \ --title="Update Status" \ --text="Starting update...please wait..." --width=450 --height=350\ --percentage=0 --auto-close # Write to env_vars # Initialize the env_vars file > ${logged_in_home}/.config/systemd/user/env_vars write_env_vars() { local launcher_path="$1" local launcher_name="$2" local launcher_dir_name="$3" local launcher_args="$4" # Additional parameter for launcher-specific arguments local launcher_env_var_name="$5" # Additional parameter for the environment variable name local shortcut_directory="\"${launcher_path}\" ${launcher_args}" local launch_options="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/${launcher_dir_name}/\" %command%" local starting_dir="\"$(dirname "${launcher_path}")\"" # Write the variables directly to the env_vars file echo "export ${launcher_name}shortcutdirectory=${shortcut_directory}" >> "${logged_in_home}/.config/systemd/user/env_vars" echo "export ${launcher_name}launchoptions=${launch_options}" >> "${logged_in_home}/.config/systemd/user/env_vars" echo "export ${launcher_name}startingdir=${starting_dir}" >> "${logged_in_home}/.config/systemd/user/env_vars" echo "export ${launcher_env_var_name}=${launcher_dir_name}" >> "${logged_in_home}/.config/systemd/user/env_vars" echo "${launcher_name^} Launcher found at ${launcher_path}" } check_and_write() { local launcher_name="$1" local path1="$2" local path2="$3" local launcher_dir_name_path1="$4" local launcher_dir_name_path2="$5" local launcher_args="$6" local launcher_env_var_name="$7" if [[ -f "$path1" ]]; then write_env_vars "$path1" "$launcher_name" "$launcher_dir_name_path1" "$launcher_args" "$launcher_env_var_name" elif [[ -f "$path2" ]]; then write_env_vars "$path2" "$launcher_name" "$launcher_dir_name_path2" "$launcher_args" "$launcher_env_var_name" else echo "${launcher_name^} Launcher not found" fi } # Env_vars Configuration Paths check_and_write "epic" "$epic_games_launcher_path1" "$epic_games_launcher_path2" "NonSteamLaunchers" "EpicGamesLauncher" "-opengl" "epic_games_launcher" check_and_write "gog" "$gog_galaxy_path1" "$gog_galaxy_path2" "NonSteamLaunchers" "GogGalaxyLauncher" "" "gog_galaxy_launcher" check_and_write "uplay" "$uplay_path1" "$uplay_path2" "NonSteamLaunchers" "UplayLauncher" "" "ubisoft_connect_launcher" check_and_write "battlenet" "$battlenet_path1" "$battlenet_path2" "NonSteamLaunchers" "Battle.netLauncher" "" "bnet_launcher" check_and_write "eaapp" "$eaapp_path1" "$eaapp_path2" "NonSteamLaunchers" "TheEAappLauncher" "" "ea_app_launcher" check_and_write "amazon" "$amazongames_path1" "$amazongames_path2" "NonSteamLaunchers" "AmazonGamesLauncher" "" "amazon_launcher" check_and_write "itchio" "$itchio_path1" "$itchio_path2" "NonSteamLaunchers" "itchioLauncher" "" "itchio_launcher" check_and_write "legacy" "$legacygames_path1" "$legacygames_path2" "NonSteamLaunchers" "LegacyGamesLauncher" "" "legacy_launcher" check_and_write "humble" "$humblegames_path1" "$humblegames_path2" "NonSteamLaunchers" "HumbleGamesLauncher" "" "humble_launcher" check_and_write "indie" "$indiegala_path1" "$indiegala_path2" "NonSteamLaunchers" "IndieGalaLauncher" "" "indie_launcher" check_and_write "rockstar" "$rockstar_path1" "$rockstar_path2" "NonSteamLaunchers" "RockstarGamesLauncher" "" "rockstar_launcher" check_and_write "glyph" "$glyph_path1" "$glyph_path2" "NonSteamLaunchers" "GlyphLauncher" "" "glyph_launcher" check_and_write "psplus" "$psplus_path1" "$psplus_path2" "NonSteamLaunchers" "PlaystationPlusLauncher" "" "psplus_launcher" check_and_write "vkplay" "$vkplay_path1" "$vkplay_path2" "NonSteamLaunchers" "VKPlayLauncher" "" "vkplay_launcher" check_and_write "hoyoplay" "$hoyoplay_path1" "$hoyoplay_path2" "NonSteamLaunchers" "HoYoPlayLauncher" "" "hoyoplay_launcher" check_and_write "nexon" "$nexon_path1" "$nexon_path2" "NonSteamLaunchers" "NexonLauncher" "" "nexon_launcher" check_and_write "gamejolt" "$gamejolt_path1" "$gamejolt_path2" "NonSteamLaunchers" "GameJoltLauncher" "" "gamejolt_launcher" check_and_write "artixgame" "$artixgame_path1" "$artixgame_path2" "NonSteamLaunchers" "ArtixGameLauncher" "" "artixgame_launcher" check_and_write "arc" "$arc_path1" "$arc_path2" "NonSteamLaunchers" "ARCLauncher" "" "arc_launcher" # Special Shortcut for EA App NoRepair eaapp_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/Downloads/EAappInstaller.exe" eaapp_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher/pfx/drive_c/users/steamuser/Downloads/EAappInstaller.exe" check_and_write "repaireaapp" "$eaapp_path1" "$eaapp_path2" "NonSteamLaunchers" "TheEAappLauncher" "" "repaireaapp" # End of writing to env_vars # Set the env_vars variable if [ "$use_separate_appids" != true ]; then echo "export separate_appids=$use_separate_appids" >> ${logged_in_home}/.config/systemd/user/env_vars fi #Other Applications if [[ $options == *"RemotePlayWhatever"* ]]; then # Set the directory path DIRECTORY="${logged_in_home}/.local/share/applications" # Check if the directory exists if [ ! -d "$DIRECTORY" ]; then mkdir -p "$DIRECTORY" fi # Get the latest release URL for RemotePlayWhatever RELEASE_URL=$(curl -s https://api.github.com/repos/m4dEngi/RemotePlayWhatever/releases/latest | grep -o 'https://github.com/m4dEngi/RemotePlayWhatever/releases/download/.*RemotePlayWhatever.*\.AppImage') # Download the latest RemotePlayWhatever AppImage wget -P "$DIRECTORY" "$RELEASE_URL" # Get the downloaded file name DOWNLOADED_FILE=$(basename "$RELEASE_URL") # Rename the downloaded file mv "$DIRECTORY/$DOWNLOADED_FILE" "$DIRECTORY/RemotePlayWhatever" # Make the file executable chmod +x "$DIRECTORY/RemotePlayWhatever" echo "RemotePlayWhatever downloaded, renamed to Remote Play Whatever, made executable, created in $DIRECTORY" # Create a new .desktop file echo "[Desktop Entry] Type=Application Exec=$DIRECTORY/RemotePlayWhatever \"--appid 0\" Name=RemotePlayWhatever Icon=$DIRECTORY/RemotePlayWhatever" > "$DIRECTORY/RemotePlayWhatever.desktop" # Make the .desktop file executable chmod +x "$DIRECTORY/RemotePlayWhatever.desktop" steamos-add-to-steam "$DIRECTORY/RemotePlayWhatever.desktop" sleep 5 echo "added RemotePlayWhatever to steamos" fi # Set Chrome options based on user's selection # Function to set Chrome launch options for a given service set_chrome_launch_options() { local option_var="${1}chromelaunchoptions" local launch_options="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --start-fullscreen $2 --no-first-run --enable-features=OverlayScrollbar" # Write to environment variables file echo $option_var=$launch_options >> ${logged_in_home}/.config/systemd/user/env_vars } # Array of options, command names, and corresponding URLs declare -A services=( ["Xbox Game Pass"]="xbox|https://www.xbox.com/play" ["WatchParty"]="watchparty|https://www.watchparty.me" ["Netflix"]="netflix|https://www.netflix.com" ["GeForce Now"]="geforce|https://play.geforcenow.com" ["Hulu"]="hulu|https://www.hulu.com/welcome" ["Disney+"]="disney|https://www.disneyplus.com" ["Amazon Prime Video"]="amazon|https://www.amazon.com/primevideo" ["Youtube"]="youtube|https://www.youtube.com" ["Amazon Luna"]="luna|https://luna.amazon.com" ["Twitch"]="twitch|https://www.twitch.tv" ["Fortnite"]="fortnite|https://www.xbox.com/en-US/play/games/fortnite/BT5P2X999VH2" ["Venge"]="venge|https://venge.io" ["Boosteroid Cloud Gaming"]="boosteroid|https://cloud.boosteroid.com" ["WebRcade"]="webrcade|https://play.webrcade.com" ["WebRcade Editor"]="webrcadeedit|https://editor.webrcade.com" ["Plex"]="plex|https://www.plex.tv" ["Crunchyroll"]="crunchy|https://www.crunchyroll.com" ["Apple TV+"]="apple|https://tv.apple.com" ["Stim.io"]="stimio|https://stim.io" ["Rocketcrab"]="rocketcrab|https://rocketcrab.com" ) # Check user selection and call the function for each option for option in "${!services[@]}"; do if [[ $options == *"$option"* ]]; then IFS='|' read -r name url <<< "${services[$option]}" set_chrome_launch_options "$name" "$url" fi done # Check if any custom websites were provided if [ ${#custom_websites[@]} -gt 0 ]; then # User entered one or more custom websites # Convert the custom_websites array to a string custom_websites_str=$(IFS=", "; echo "${custom_websites[*]}") echo "export custom_websites_str=$custom_websites_str" >> ${logged_in_home}/.config/systemd/user/env_vars fi # Create the download directory if it doesn't exist mkdir -p "$download_dir" # Get the version of Python being used python_version=$(python -c 'import sys; print(f"{sys.version_info.major}.{sys.version_info.minor}")') # Create a directory for the vdf module mkdir -p "${download_dir}/lib/python${python_version}/site-packages/vdf" # Download the vdf module from the GitHub repository download_url="https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck/raw/main/Modules/vdf/__init__.py" wget -P "${download_dir}/lib/python${python_version}/site-packages/vdf" "$download_url" # Set the PYTHONPATH environment variable export PYTHONPATH="${download_dir}/lib/python${python_version}/site-packages/:$PYTHONPATH" # Set the default Steam directory steam_dir="${logged_in_home}/.local/share/Steam" set +x # Check if the loginusers.vdf file exists in either of the two directories if [[ -f "${logged_in_home}/.steam/root/config/loginusers.vdf" ]] || [[ -f "${logged_in_home}/.local/share/Steam/config/loginusers.vdf" ]]; then if [[ -f "${logged_in_home}/.steam/root/config/loginusers.vdf" ]]; then file_path="${logged_in_home}/.steam/root/config/loginusers.vdf" else file_path="${logged_in_home}/.local/share/Steam/config/loginusers.vdf" fi # Extract the block of text for the most recent user most_recent_user=$(sed -n '/"users"/,/"MostRecent" "1"/p' "$file_path") # Initialize variables max_timestamp=0 current_user="" current_steamid="" # Process each user block # Set IFS to only look for Commas to avoid issues with Whitespace in older account names. while IFS="," read steamid account timestamp; do if (( timestamp > max_timestamp )); then max_timestamp=$timestamp current_user=$account current_steamid=$steamid fi # Output our discovered values as comma seperated string to be read into the IDs. done < <(echo "$most_recent_user" | awk -v RS='}\n' -F'\n' ' { for(i=1;i<=NF;i++){ if($i ~ /[0-9]{17}/){ split($i,a, "\""); steamid=a[2]; } if($i ~ /"AccountName"/){ split($i,b, "\""); account=b[4]; } if($i ~ /"Timestamp"/){ split($i,c, "\""); timestamp=c[4]; } } print steamid "," account "," timestamp }') # Print the currently logged in user if [[ -n $current_user ]]; then echo "SteamID: $current_steamid" else echo "No users found." fi # Convert steamid to steamid3 steamid3=$((current_steamid - 76561197960265728)) # Directly map steamid3 to userdata folder userdata_folder="${logged_in_home}/.steam/root/userdata/${steamid3}" # Check if userdata_folder exists if [[ -d "$userdata_folder" ]]; then echo "Found userdata folder for user with SteamID $current_steamid: $userdata_folder" else echo "Could not find userdata folder for user with SteamID $current_steamid" fi else echo "Could not find loginusers.vdf file" fi set -x # Check if userdata folder was found if [[ -n "$userdata_folder" ]]; then # Userdata folder was found echo "Current user's userdata folder found at: $userdata_folder" # Find shortcuts.vdf file for current user shortcuts_vdf_path=$(find "$userdata_folder" -type f -name shortcuts.vdf) # Check if shortcuts_vdf_path is not empty if [[ -n "$shortcuts_vdf_path" ]]; then # Define backup directory backup_dir="$(dirname "$shortcuts_vdf_path")/shortcuts.vdf_backups" mkdir -p "$backup_dir" # Create backup of shortcuts.vdf file cp "$shortcuts_vdf_path" "$backup_dir/shortcuts.vdf.bak_$(date +%m-%d-%Y_%H:%M:%S)" else # Find config directory for current user config_dir=$(find "$userdata_folder" -maxdepth 1 -type d -name config) # Check if config_dir is not empty if [[ -n "$config_dir" ]]; then # Create new shortcuts.vdf file at expected location for current user touch "$config_dir/shortcuts.vdf" shortcuts_vdf_path="$config_dir/shortcuts.vdf" else # Create new config directory and new shortcuts.vdf file at expected location for current user mkdir "$userdata_folder/config/" touch "$userdata_folder/config/shortcuts.vdf" config_dir="$userdata_folder/config/" shortcuts_vdf_path="$config_dir/shortcuts.vdf" fi fi else # Userdata folder was not found echo "Current user's userdata folder not found" fi # Pre check for updating the config file # Set the default Steam directory steam_dir_root="${logged_in_home}/.steam/root" # Set the path to the config.vdf file config_vdf_path="${steam_dir_root}/config/config.vdf" # Check if the config.vdf file exists if [ -f "$config_vdf_path" ]; then # Create a backup of the config.vdf file backup_path="${steam_dir_root}/config/config.vdf.bak" cp "$config_vdf_path" "$backup_path" # Set the name of the compatibility tool to use compat_tool_name=$(ls "${logged_in_home}/.steam/root/compatibilitytools.d" | grep "GE-Proton" | sort -V | tail -n1) else echo "Could not find config.vdf file" fi # Write variables to a file before script is detached echo "export steamid3=$steamid3" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export logged_in_home=$logged_in_home" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export compat_tool_name=$compat_tool_name" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export python_version=$python_version" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export chromedirectory=$chromedirectory" >> ${logged_in_home}/.config/systemd/user/env_vars echo "export chrome_startdir=$chrome_startdir" >> ${logged_in_home}/.config/systemd/user/env_vars # Check if either directory does not exist if [ "${deckyplugin}" = false ]; then # Function to display a Zenity message show_message() { zenity --notification --text="$1" --timeout=1 } show_message "Activating Scanner..." # Setup NSLGameScanner.service python_script_path="${logged_in_home}/.config/systemd/user/NSLGameScanner.py" # Define your GitHub link github_link="https://raw.githubusercontent.com/moraroy/NonSteamLaunchers-On-Steam-Deck/main/NSLGameScanner.py" # Check if the service is already running service_status=$(systemctl --user is-active nslgamescanner.service) if [ "$service_status" = "active" ] || [ "$service_status" = "activating" ]; then echo "Service is already running or activating. Stopping the service..." systemctl --user stop nslgamescanner.service fi echo "Updating Python script from GitHub..." curl -o $python_script_path $github_link echo "Starting the service..." python3 $python_script_path show_message "Restarting Steam..." # Detach script from Steam process nohup sh -c 'sleep 10; /usr/bin/steam %U' & # Close all instances of Steam steam_pid() { pgrep -x steam ; } steam_running=$(steam_pid) [[ -n "$steam_running" ]] && killall steam # Wait for the steam process to exit while steam_pid > /dev/null; do sleep 5 done fi show_message "Waiting to detect plugin..." sleep 20 # Function to switch to Game Mode switch_to_game_mode() { echo "Switching to Game Mode..." rm -rf "$download_dir" rm -rf ${logged_in_home}/.config/systemd/user/nslgamescanner.service unlink ${logged_in_home}/.config/systemd/user/default.target.wants/nslgamescanner.service systemctl --user daemon-reload qdbus org.kde.Shutdown /Shutdown org.kde.Shutdown.logout } # Function to display a Zenity message show_message() { zenity --notification --text="$1" --timeout=1 } # Set the remote repository URL REPO_URL="https://github.com/moraroy/NonSteamLaunchersDecky/archive/refs/heads/main.zip" # Set the local directory path LOCAL_DIR="${logged_in_home}/homebrew/plugins/NonSteamLaunchers" # Function to check if a directory exists and contains files directory_exists_and_not_empty() { [ -d "$1" ] && [ -n "$(ls -A "$1")" ] } # Function to fetch version from GitHub fetch_github_version() { response=$(curl -s "https://raw.githubusercontent.com/moraroy/NonSteamLaunchersDecky/refs/heads/main/package.json") echo "$response" | jq -r '.version' } # Function to fetch local version from package.json fetch_local_version() { if [ -f "$LOCAL_DIR/package.json" ]; then jq -r '.version' "$LOCAL_DIR/package.json" else echo "null" fi } # Function to compare versions compare_versions() { local local_version=$(fetch_local_version) local github_version=$(fetch_github_version) if [ "$local_version" == "null" ]; then echo "Local version not found, need installation." return 1 # Local version is missing, so installation is needed fi echo "Local Version: $local_version, GitHub Version: $github_version" if [ "$local_version" == "$github_version" ]; then echo "Plugin is up-to-date." return 0 # No update needed else echo "Update needed." return 1 # Versions don't match, so update is needed fi } # Main logic show_message "Detecting environment..." # Check if Decky Loader exists if ! directory_exists_and_not_empty "${logged_in_home}/homebrew/plugins"; then zenity --error --text=" This is not an error. Decky Loader was not detected. Please install it from their website and re-run this script to access the plugin version of NSL." exit 1 fi # Check if the NSL Plugin exists if directory_exists_and_not_empty "$LOCAL_DIR"; then NSL_PLUGIN_EXISTS=true else NSL_PLUGIN_EXISTS=false fi set +x # Compare versions and update if necessary if compare_versions; then echo "No update needed. Plugin is already up-to-date." show_message "Plugin is up-to-date." else echo "Updating plugin..." while true; do USER_INPUT=$(zenity --forms --title="Authentication Required" --text="NSL Plugin requires an update or needs installation! Please enter your sudo password to proceed:" --separator="|" --add-password="Password") USER_PASSWORD=$(echo $USER_INPUT | cut -d'|' -f1) if [ -z "$USER_PASSWORD" ]; then zenity --error --text="No password entered. Exiting." --timeout 5 exit 1 fi echo "$USER_PASSWORD" | sudo -S echo "Password accepted" 2>/dev/null if [ $? -eq 0 ]; then break else zenity --error --text="Incorrect password. Please try again." fi done # Remove existing plugin if it exists if $NSL_PLUGIN_EXISTS; then show_message "Removing existing plugin..." echo "$USER_PASSWORD" | sudo -S rm -rf "$LOCAL_DIR" fi # Install or update plugin sudo systemctl stop plugin_loader.service # Create directory and set permissions echo "$USER_PASSWORD" | sudo -S mkdir -p "$LOCAL_DIR" echo "$USER_PASSWORD" | sudo -S chmod -R u+rw "$LOCAL_DIR" echo "$USER_PASSWORD" | sudo -S chown -R $USER:$USER "$LOCAL_DIR" # Download and extract repository curl -L "$REPO_URL" -o /tmp/NonSteamLaunchersDecky.zip echo "$USER_PASSWORD" | sudo -S unzip -o /tmp/NonSteamLaunchersDecky.zip -d /tmp/ echo "$USER_PASSWORD" | sudo -S cp -r /tmp/NonSteamLaunchersDecky-main/* "$LOCAL_DIR" echo "$USER_PASSWORD" | sudo -S rm -rf /tmp/NonSteamLaunchersDecky* set -x # Switch to game mode and restart service show_message " NSL Plugin installed. Switching to Game Mode..." switch_to_game_mode sudo systemctl restart plugin_loader.service fi # TODO: might be better to relocate temp files to `/tmp` or even use `mktemp -d` since `rm -rf` is potentially dangerous without the `-i` flag # Delete NonSteamLaunchersInstallation subfolder in Downloads folder rm -rf "$download_dir" echo "Script completed successfully." exit 0