#!/usr/bin/env bash # shellcheck disable=SC2155 set -x # activate debugging (execution shown) set -o pipefail # capture error from pipes # set -eu # exit immediately, undefined vars are errors # ENVIRONMENT VARIABLES # $USER logged_in_user=$(logname) # $UID # logged_in_uid=$(id -u "${logged_in_user}") # $HOME logged_in_home=$(eval echo "~${logged_in_user}") # TODO: `/tmp` or `mktemp -d` might be a better option (see: EOF) # $PWD (working directory) download_dir="${logged_in_home}/Downloads/NonSteamLaunchersInstallation" # Create a log file in the same directory as the desktop file/.sh file exec >> ${logged_in_home}/Downloads/NonSteamLaunchers-install.log 2>&1 # Version number (major.minor) version=v2.99 # TODO: tighten logic to check whether major/minor version is up-to-date via `-eq`, `-lt`, or `-gt` operators # Check repo releases via GitHub API then display current stable version check_for_updates() { # Set the URL to the GitHub API for the repository local api_url="https://api.github.com/repos/moraroy/NonSteamLaunchers-On-Steam-Deck/releases/latest" # Get the latest release tag from the GitHub API local latest_version=$(curl -s "$api_url" | grep '"tag_name":' | sed -E 's/.*"([^"]+)".*/\1/') # Compare the version number in the script against the latest release tag if [ "$version" != "$latest_version" ]; then # Display a Zenity window to notify the user that a new version is available zenity --info --text="A new version is available: $latest_version\nPlease download it from GitHub." --width=200 --height=100 else echo "You are already running the latest version: $version" fi } # Get the command line arguments args=("$@") # Check if any command line arguments were provided if [ ${#args[@]} -eq 0 ]; then # No command line arguments were provided, so check for updates and display the zenity window if necessary check_for_updates fi # Check if the NonSteamLaunchersInstallation subfolder exists in the Downloads folder if [ -d "$download_dir" ]; then # Delete the NonSteamLaunchersInstallation subfolder rm -rf "$download_dir" echo "Deleted NonSteamLaunchersInstallation subfolder" else echo "NonSteamLaunchersInstallation subfolder does not exist" fi # Game Launchers # TODO: parameterize hard-coded client versions (cf. 'app-25.6.2') # Set the paths to the launcher executables epic_games_launcher_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe" epic_games_launcher_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe" gog_galaxy_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/GOG Galaxy/GalaxyClient.exe" gog_galaxy_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher/pfx/drive_c/Program Files (x86)/GOG Galaxy/GalaxyClient.exe" origin_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Origin/Origin.exe" origin_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/OriginLauncher/pfx/drive_c/Program Files (x86)/Origin/Origin.exe" uplay_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/upc.exe" uplay_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher/pfx/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/upc.exe" battlenet_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe" battlenet_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe" eaapp_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EADesktop.exe" eaapp_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EADesktop.exe" amazongames_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games/App/Amazon Games.exe" amazongames_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games/App/Amazon Games.exe" itchio_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/itch/app-25.6.2/itch.exe" itchio_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher/pfx/drive_c/users/steamuser/AppData/Local/itch/app-25.6.2/itch.exe" legacygames_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher/Legacy Games Launcher.exe" legacygames_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher/Legacy Games Launcher.exe" humblegames_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Humble App/Humble App.exe" humblegames_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher/pfx/drive_c/Program Files/Humble App/Humble App.exe" indiegala_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/IGClient/IGClient.exe" indiegala_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher/pfx/drive_c/Program Files/IGClient/IGClient.exe" rockstar_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Rockstar Games/Launcher/Launcher.exe" rockstar_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher/pfx/drive_c/Program Files/Rockstar Games/Launcher/Launcher.exe" glyph_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Glyph/GlyphClient.exe" glyph_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher/pfx/drive_c/Program Files (x86)/Glyph/GlyphClient.exe" minecraft_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Minecraft Launcher/MinecraftLauncher.exe" minecraft_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/MinecraftLauncher/pfx/drive_c/Program Files (x86)/Minecraft Launcher/MinecraftLauncher.exe" psplus_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/PlayStationPlus/pspluslauncher.exe" psplus_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher/pfx/drive_c/Program Files (x86)/PlayStationPlus/pspluslauncher.exe" dmm_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/DMMGamePlayer/DMMGamePlayer.exe" dmm_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/DMMGameLauncher/pfx/drive_c/Program Files/DMMGamePlayer/DMMGamePlayer.exe" # Chrome File Path # chrome_installpath="/app/bin/chrome" chrome_path="/usr/bin/flatpak" chrome_startdir="\"/usr/bin\"" # Check if Epic Games Launcher is installed function CheckInstallations { if [[ -f "$epic_games_launcher_path1" ]]; then # Epic Games Launcher is installed in path 1 epic_games_value="FALSE" epic_games_text="Epic Games ===> $epic_games_launcher_path1" elif [[ -f "$epic_games_launcher_path2" ]]; then # Epic Games Launcher is installed in path 2 epic_games_value="FALSE" epic_games_text="Epic Games ===> $epic_games_launcher_path2" else # Epic Games Launcher is not installed epic_games_value="FALSE" epic_games_text="Epic Games" fi # Check if GOG Galaxy is installed if [[ -f "$gog_galaxy_path1" ]]; then # GOG Galaxy is installed in path 1 gog_galaxy_value="FALSE" gog_galaxy_text="GOG Galaxy ===> $gog_galaxy_path1" elif [[ -f "$gog_galaxy_path2" ]]; then # GOG Galaxy is installed in path 2 gog_galaxy_value="FALSE" gog_galaxy_text="GOG Galaxy ===> $gog_galaxy_path2" else # GOG Galaxy is not installed gog_galaxy_value="FALSE" gog_galaxy_text="GOG Galaxy" fi # Check if Origin is installed if [[ -f "$origin_path1" ]]; then # Origin is installed in path 1 origin_value="FALSE" origin_text="Origin ===> $origin_path1" elif [[ -f "$origin_path2" ]]; then # Origin is installed in path 2 origin_value="FALSE" origin_text="Origin ===> $origin_path2" else # Origin is not installed origin_value="FALSE" origin_text="Origin - Broken, Use at own risk" fi # Check if Uplay is installed if [[ -f "$uplay_path1" ]]; then # Uplay is installed in path 1 uplay_value="FALSE" uplay_text="Uplay ===> $uplay_path1" elif [[ -f "$uplay_path2" ]]; then # Uplay is installed in path 2 uplay_value="FALSE" uplay_text="Uplay ===> $uplay_path2" else # Uplay is not installed uplay_value="FALSE" uplay_text="Uplay" fi # Check if Battle.net is installed if [[ -f "$battlenet_path1" ]]; then # Battle.net is installed in path 1 battlenet_value="FALSE" battlenet_text="Battle.net ===> $battlenet_path1" elif [[ -f "$battlenet_path2" ]]; then # Battle.net is installed in path 2 battlenet_value="FALSE" battlenet_text="Battle.net ===> $battlenet_path2" else # Battle.net is not installed battlenet_value="FALSE" battlenet_text="Battle.net" fi # Check if EA App is installed if [[ -f "$eaapp_path1" ]]; then # EA App is installed in path 1 eaapp_value="FALSE" eaapp_text="EA App ===> $eaapp_path1" elif [[ -f "$eaapp_path2" ]]; then # EA App is installed in path 2 eaapp_value="FALSE" eaapp_text="EA App ===> $eaapp_path2" else # EA App is not installed eaapp_value="FALSE" eaapp_text="EA App" fi # Check if Amazon Games is installed if [[ -f "$amazongames_path1" ]]; then # Amazon Games is installed in path 1 amazongames_value="FALSE" amazongames_text="Amazon Games ===> $amazongames_path1" elif [[ -f "$amazongames_path2" ]]; then # Amazon Games is installed in path 2 amazongames_value="FALSE" amazongames_text="Amazon Games ===> $amazongames_path2" else # Amazon Games is not installed amazongames_value="FALSE" amazongames_text="Amazon Games" fi # Check if itch.io is installed if [[ -f "$itchio_path1" ]]; then # itch.io is installed in path 1 itchio_value="FALSE" itchio_text="itch.io ===> $itchio_path1" elif [[ -f "$itchio_path2" ]]; then # itch.io is installed in path 2 itchio_value="FALSE" itchio_text="itch.io ===> $itchio_path2" else # itch.io is not installed itchio_value="FALSE" itchio_text="itch.io" fi # Check if Legacy Games Launcher is installed if [[ -f "$legacygames_path1" ]]; then # Legacy Games is installed in path 1 legacygames_value="FALSE" legacygames_text="Legacy Games ===> $legacygames_path1" elif [[ -f "$legacygames_path2" ]]; then # Legacy Games is installed in path 2 legacygames_value="FALSE" legacygames_text="Legacy Games ===> $legacygames_path2" else # Legacy Games is not installed legacygames_value="FALSE" legacygames_text="Legacy Games - Broken, Use at own risk" fi # Check if Humble Games Launcher is installed if [[ -f "$humblegames_path1" ]]; then # Humble Games is installed in path 1 on local drive humblegames_value="FALSE" humblegames_text="Humble Games Collection ===> $humblegames_path1" elif [[ -f "$humblegames_path2" ]]; then # Humble Games is installed in path 2 on local drive humblegames_value="FALSE" humblegames_text="Humble Games Collection ===> $humblegames_path2" else # Humble Games is not installed humblegames_value="FALSE" humblegames_text="Humble Games Collection - Use Desktop Mode to sign in, then launch Game Mode" fi # Check if indiegala is installed if [[ -f "$indiegala_path1" ]]; then # indiegala is installed in path 1 on local drive indiegala_value="FALSE" indiegala_text="IndieGala ===> $indiegala_path1" elif [[ -f "$indiegala_path2" ]]; then # indiegala is installed in path 2 on local drive indiegala_value="FALSE" indiegala_text="IndieGala ===> $indiegala_path2" else # indiegala is not installed indiegala_value="FALSE" indiegala_text="IndieGala" fi # Check if Rockstar is installed if [[ -f "$rockstar_path1" ]]; then # Rockstar is installed in path 1 on local drive rockstar_value="FALSE" rockstar_text="Rockstar Games Launcher ===> $rockstar_path1" elif [[ -f "$rockstar_path2" ]]; then # Rockstar is installed in path 2 on local drive rockstar_value="FALSE" rockstar_text="Rockstar Games Launcher ===> $rockstar_path2" else # Rockstar is not installed rockstar_value="FALSE" rockstar_text="Rockstar Games Launcher" fi # Check if Glyph is installed if [[ -f "$glyph_path1" ]]; then # Glyph is installed in path 1 on local drive glyph_value="FALSE" glyph_text="Glyph Launcher ===> $glyph_path1" elif [[ -f "$glyph_path2" ]]; then # Glyph is installed in path 2 on local drive glyph_value="FALSE" glyph_text="Glyph Launcher ===> $glyph_path2" else # Glyph is not installed glyph_value="FALSE" glyph_text="Glyph Launcher" fi # Check if Minecraft is installed if [[ -f "$minecraft_path1" ]]; then # Minecraft is installed in path 1 on local drive minecraft_value="FALSE" minecraft_text="Minecraft ===> $minecraft_path1" elif [[ -f "$minecraft_path2" ]]; then # Minecraft is installed in path 2 on local drive minecraft_value="FALSE" minecraft_text="Minecraft ===> $minecraft_path2" else # Minecraft is not installed minecraft_value="FALSE" minecraft_text="Minecraft - Close black screen to continue installation" fi # Check if PlaystationPlus is installed if [[ -f "$psplus_path1" ]]; then # PlaystationPlus is installed in path 1 on local drive psplus_value="FALSE" psplus_text="Playstation Plus ===> $psplus_path1" elif [[ -f "$psplus_path2" ]]; then # PlaystationPlus is installed in path 2 on local drive psplus_value="FALSE" psplus_text="Playstation Plus ===> $psplus_path2" else # PlaystationPlus is not installed psplus_value="FALSE" psplus_text="Playstation Plus" fi # Check if DMM Player is installed if [[ -f "$dmm_path1" ]]; then # DMM Player is installed in path 1 on local drive dmm_value="FALSE" dmm_text="DMM Games ===> $dmm_path1" elif [[ -f "$dmm_path2" ]]; then # DMM Player is installed in path 2 on local drive dmm_value="FALSE" dmm_text="DMM Games ===> $dmm_path2" else # DMM Player is not installed dmm_value="FALSE" dmm_text="DMM Games" fi } # Verify launchers are installed function CheckInstallationDirectory { # Check if NonSteamLaunchers is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers" ]]; then # NonSteamLaunchers is installed nonsteamlauncher_move_value="TRUE" else # NonSteamLaunchers is not installed nonsteamlauncher_move_value="FALSE" fi # Check if EpicGamesLauncher is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher" ]]; then # EpicGamesLauncher is installed epicgameslauncher_move_value="TRUE" else # EpicGamesLauncher is not installed epicgameslauncher_move_value="FALSE" fi # Check if GogGalaxyLauncher is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher" ]]; then # GogGalaxyLauncher is installed goggalaxylauncher_move_value="TRUE" else # GogGalaxyLauncher is not installed goggalaxylauncher_move_value="FALSE" fi # Check if OriginLauncher is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/OriginLauncher" ]]; then # OriginLauncher is installed originlauncher_move_value="TRUE" else # OriginLauncher is not installed originlauncher_move_value="FALSE" fi # Check if UplayLauncher is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher" ]]; then # UplayLauncher is installed uplaylauncher_move_value="TRUE" else # UplayLauncher is not installed uplaylauncher_move_value="FALSE" fi # Check if Battle.netLauncher is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher" ]]; then # Battle.netLauncher is installed battlenetlauncher_move_value="TRUE" else # Battle.netLauncher is not installed battlenetlauncher_move_value="FALSE" fi # Check if TheEAappLauncher is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher" ]]; then # TheEAappLauncher is installed eaapplauncher_move_value="TRUE" else # TheEAappLauncher is not installed eaapplauncher_move_value="FALSE" fi # Check if AmazonGamesLauncher is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher" ]]; then # AmazonGamesLauncher is installed amazongameslauncher_move_value="TRUE" else # AmazonGamesLauncher is not installed amazongameslauncher_move_value="FALSE" fi # Check if itchioLauncher is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher" ]]; then # itchioLauncher is installed itchiolauncher_move_value="TRUE" else # itchioLauncher is not installed itchiolauncher_move_value="FALSE" fi # Check if LegacyGamesLauncher is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher" ]]; then # LegacyGamesLauncher is installed legacygameslauncher_move_value="TRUE" else # LegacyGamesLauncher is not installed legacygameslauncher_move_value="FALSE" fi # Check if HumbleGamesLauncher is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher" ]]; then # HumbleGamesLauncher is installed humblegameslauncher_move_value="TRUE" else # HumbleGamesLauncher is not installed humblegameslauncher_move_value="FALSE" fi # Check if indiegala is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher" ]]; then # indiegalaLauncher is installed indiegalalauncher_move_value="TRUE" else # indiegalaLauncher is not installed indiegalalauncher_move_value="FALSE" fi # Check if rockstar is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher" ]]; then # rockstar games launcher is installed rockstargameslauncher_move_value="TRUE" else # rockstar games launcher is not installed rockstargameslauncher_move_value="FALSE" fi # Check if Glyph is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher" ]]; then # Glyph is installed glyphlauncher_move_value="TRUE" else # Glyph is not installed glyphlauncher_move_value="FALSE" fi # Check if Minecraft is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/MinecraftLauncher" ]]; then # Minecraft is installed minecraftlauncher_move_value="TRUE" else # Minecraft is not installed minecraftlauncher_move_value="FALSE" fi # TODO: `pspluslauncher_move_value` is unused (SC2034) # Check if PlaystationPlus is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher" ]]; then # PlaystationPlus is installed pspluslauncher_move_value="TRUE" else # PlaystationPlus is not installed pspluslauncher_move_value="FALSE" fi # Check if DMM Player is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/DMMGameLauncher" ]]; then # DMM Player is installed dmmlauncher_move_value="TRUE" else # DMM Player is not installed dmmlauncher_move_value="FALSE" fi } # Check which app IDs are installed CheckInstallations CheckInstallationDirectory # Get the command line arguments args=("$@") # Initialize an array to store the custom websites custom_websites=() # Initialize a variable to store whether the "Separate App IDs" option is selected or not separate_app_ids=false # Check if any command line arguments were provided if [ ${#args[@]} -eq 0 ]; then # No command line arguments were provided, so display the main zenity window selected_launchers=$(zenity --list --text="Which launchers do you want to download and install?" --checklist --column="$version" --column="Default = one App ID Installation, One Prefix, NonSteamLaunchers" FALSE "SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX'S" $epic_games_value "$epic_games_text" $gog_galaxy_value "$gog_galaxy_text" $uplay_value "$uplay_text" $origin_value "$origin_text" $battlenet_value "$battlenet_text" $amazongames_value "$amazongames_text" $eaapp_value "$eaapp_text" $legacygames_value "$legacygames_text" $itchio_value "$itchio_text" $humblegames_value "$humblegames_text" $indiegala_value "$indiegala_text" $rockstar_value "$rockstar_text" $glyph_value "$glyph_text" $minecraft_value "$minecraft_text" $psplus_value "$psplus_text" $dmm_value "$dmm_text" FALSE "Xbox Game Pass" FALSE "GeForce Now" FALSE "Amazon Luna" FALSE "Netflix" FALSE "Hulu" FALSE "Disney+" FALSE "Amazon Prime Video" FALSE "Youtube" --width=535 --height=740 --extra-button="Uninstall" --extra-button="Find Games" --extra-button="Start Fresh" --extra-button="Move to SD Card") # Check if the user clicked the 'Cancel' button or selected one of the extra buttons if [ $? -eq 1 ] || [[ $selected_launchers == "Start Fresh" ]] || [[ $selected_launchers == "Move to SD Card" ]] || [[ $selected_launchers == "Uninstall" ]] || [[ $selected_launchers == "Find Games" ]]; then # The user clicked the 'Cancel' button or selected one of the extra buttons, so skip prompting for custom websites custom_websites=() else # The user did not click the 'Cancel' button or select one of the extra buttons, so prompt for custom websites custom_websites_str=$(zenity --entry --title="Shortcut Creator" --text="Enter custom websites that you want shortcuts for, separated by commas. Leave blank and press ok if you dont want any. E.g. myspace.com, limewire.com, my.screenname.aol.com") # Split the custom_websites_str variable into an array using ',' as the delimiter IFS=',' read -ra custom_websites <<< "$custom_websites_str" fi else # Command line arguments were provided, so set the value of the options variable using the command line arguments # Initialize an array to store the selected launchers selected_launchers=() for arg in "${args[@]}"; do if [[ "$arg" =~ ^https?:// ]]; then # Check if the arg is not an empty string before adding it to the custom_websites array if [ -n "$arg" ]; then custom_websites+=("$arg") fi else selected_launchers+=("$arg") fi done # TODO: error handling for unbound variable $selected_launchers_str on line 564 # Convert the selected_launchers array to a string by joining its elements with a `|` delimiter. selected_launchers_str=$(IFS="|"; echo "${selected_launchers[*]}") # TODO: SC2199 # Check if the `SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX'S` option was included in the `selected_launchers` variable. If this option was included, set the value of the `separate_app_ids` variable to `true`, indicating that separate app IDs should be used. Otherwise, set it to `false`. if [[ "${selected_launchers[@]}" =~ "SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX'S" ]]; then separate_app_ids=true else separate_app_ids=false fi fi # TODO: SC2145 # Print the selected launchers and custom websites echo "Selected launchers: $selected_launchers" echo "Selected launchers: $selected_launchers_str" echo "Custom websites: ${custom_websites[@]}" echo "Separate App IDs: $separate_app_ids" # Set the value of the options variable if [ ${#args[@]} -eq 0 ]; then # No command line arguments were provided, so set the value of the options variable using the selected_launchers variable options="$selected_launchers" else # Command line arguments were provided, so set the value of the options variable using the selected_launchers_str variable options="$selected_launchers_str" fi # Check if the cancel button was clicked if [ $? -eq 1 ] && [[ $options != "Start Fresh" ]] && [[ $options != "Move to SD Card" ]] && [[ $options != "Uninstall" ]] && [[ $options != "Find Games" ]]; then # The cancel button was clicked echo "The cancel button was clicked" exit 1 fi # Check if no options were selected and no custom website was provided if [ -z "$options" ] && [ -z "$custom_websites" ]; then # No options were selected and no custom website was provided zenity --error --text="No options were selected and no custom website was provided. The script will now exit." --width=200 --height=150 exit 1 fi # Check if the user selected to use separate app IDs if [[ $options == *"SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX'S"* ]]; then # User selected to use separate app IDs use_separate_appids=true else # User did not select to use separate app IDs use_separate_appids=false fi # Check if the user selected both Origin and EA App if [[ $options == *"Origin"* ]] && [[ $options == *"EA App"* ]] && [ "$use_separate_appids" = false ]; then # User selected both Origin and EA App without selecting separate app IDs zenity --error --text="You cannot select both Origin and EA App at the same time unless you select separate app IDs." --width=200 --height=150 exit 1 fi # Check if Origin is already installed if [[ -f "$origin_path1" ]] || [[ -f "$origin_path2" ]]; then # Origin is installed if [[ $options == *"EA App"* ]] && [ "$use_separate_appids" = false ]; then # User selected EA App without selecting separate app IDs zenity --error --text="You cannot install EA App because Origin is already installed. Please select separate app IDs if you want to install both." --width=200 --height=150 exit 1 fi fi # Check if EA App is already installed if [[ -f "$eaapp_path1" ]] || [[ -f "$eaapp_path2" ]]; then # EA App is installed if [[ $options == *"Origin"* ]] && [ "$use_separate_appids" = false ]; then # User selected Origin without selecting separate app IDs zenity --error --text="You cannot install Origin because EA App is already installed. Please select separate app IDs if you want to install both." --width=200 --height=150 exit 1 fi fi # Define the StartFreshFunction function StartFreshFunction { # Define the path to the compatdata directory compatdata_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata" # Define an array of original folder names folder_names=("EpicGamesLauncher" "GogGalaxyLauncher" "UplayLauncher" "OriginLauncher" "Battle.netLauncher" "TheEAappLauncher" "AmazonGamesLauncher" "itchioLauncher" "LegacyGamesLauncher" "HumbleGamesLauncher" "IndieGalaLauncher" "RockstarGamesLauncher" "GlyphLauncher" "MinecraftLauncher" "PlaystationPlusLauncher" "DMMGameLauncher") # Iterate over each folder name in the folder_names array for folder in "${folder_names[@]}"; do # Check if the folder exists if [ -e "${compatdata_dir}/${folder}" ]; then # Check if the folder is a symbolic link if [ -L "${compatdata_dir}/${folder}" ]; then # Get the path of the target of the symbolic link target_path=$(readlink -f "${compatdata_dir}/${folder}") # Delete the target of the symbolic link rm -rf "$target_path" # Delete the symbolic link unlink "${compatdata_dir}/${folder}" else # Delete the folder # shellcheck disable=SC2115 rm -rf "${compatdata_dir}/${folder}" fi fi done # Check if the NonSteamLaunchers folder exists if [ -e "$compatdata_dir/NonSteamLaunchers" ]; then # Check if the NonSteamLaunchers folder is a symbolic link if [ -L "$compatdata_dir/NonSteamLaunchers" ]; then # Get the path of the target of the symbolic link target_path=$(readlink -f "$compatdata_dir/NonSteamLaunchers") # Delete the target of the symbolic link rm -rf "$target_path" # Delete the symbolic link unlink "$compatdata_dir/NonSteamLaunchers" else # Delete the NonSteamLaunchers folder rm -rf "$compatdata_dir/NonSteamLaunchers" fi fi # Iterate over each folder in the compatdata directory for folder_path in "$compatdata_dir"/*; do # Check if the current item is a folder if [ -d "$folder_path" ]; then # Check if the folder is empty if [ -z "$(ls -A "$folder_path")" ]; then # Delete the empty folder rmdir "$folder_path" echo "Deleted empty folder: $(basename "$folder_path")" fi fi done # TODO: declare array and use find/for loop to avoid duplicate `rm` processes rm -rf "/run/media/mmcblk0p1/NonSteamLaunchers/" rm -rf "/run/media/mmcblk0p1/EpicGamesLauncher/" rm -rf "/run/media/mmcblk0p1/GogGalaxyLauncher/" rm -rf "/run/media/mmcblk0p1/OriginLauncher/" rm -rf "/run/media/mmcblk0p1/UplayLauncher/" rm -rf "/run/media/mmcblk0p1/Battle.netLauncher/" rm -rf "/run/media/mmcblk0p1/TheEAappLauncher/" rm -rf "/run/media/mmcblk0p1/AmazonGamesLauncher/" rm -rf "/run/media/mmcblk0p1/LegacyGamesLauncher/" rm -rf "/run/media/mmcblk0p1/itchioLauncher/" rm -rf "/run/media/mmcblk0p1/HumbleGamesLauncher/" rm -rf "/run/media/mmcblk0p1/IndieGalaLauncher/" rm -rf "/run/media/mmcblk0p1/RockstarGamesLauncher/" rm -rf "/run/media/mmcblk0p1/GlyphLauncher/" rm -rf "/run/media/mmcblk0p1/MinecraftLauncher/" rm -rf "/run/media/mmcblk0p1/PlaystationPlusLauncher/" rm -rf "/run/media/mmcblk0p1/DMMGameLauncher/" rm -rf ${logged_in_home}/Downloads/NonSteamLaunchersInstallation # Exit the script with exit code 0 to indicate success exit 0 } # Check if the Start Fresh button was clicked or if the Start Fresh option was passed as a command line argument if [[ $options == "Start Fresh" ]] || [[ $selected_launchers == "Start Fresh" ]]; then # The Start Fresh button was clicked or the Start Fresh option was passed as a command line argument if [ ${#args[@]} -eq 0 ]; then # No command line arguments were provided, so display the zenity window if zenity --question --text="aaahhh it always feels good to start fresh :) but...This will delete the App ID folders you installed inside the steamapps/compatdata/ directory. This means anything youve installed (launchers or games) WITHIN THIS SCRIPT will be deleted if you have them there. Everything will be wiped. Are you sure?" --width=300 --height=260; then # The user clicked the "Yes" button, so call the StartFreshFunction StartFreshFunction else # The user clicked the "No" button, so exit with exit code 0 to indicate success. exit 0 fi else # Command line arguments were provided, so skip displaying the zenity window and directly perform any necessary actions to start fresh by calling the StartFreshFunction StartFreshFunction fi fi if [[ $options == "Uninstall" ]]; then # Check if the cancel button was clicked # The OK button was not clicked # Define the launcher options options=$(zenity --list --checklist \ --title="Uninstall Launchers" \ --text="Select the launchers you want to Uninstall..." \ --column="Select" --column="This will delete the launcher and all of its games and files." \ --width=508 --height=507 \ FALSE "Epic Games" \ FALSE "Gog Galaxy" \ FALSE "Uplay" \ FALSE "Origin" \ FALSE "Battle.net" \ FALSE "EA App" \ FALSE "Amazon Games" \ FALSE "Legacy Games" \ FALSE "itch.io" \ FALSE "Humble Bundle" \ FALSE "IndieGala" \ FALSE "Rockstar Games Launcher" \ FALSE "Glyph Launcher" \ FALSE "Minecraft"\ FALSE "Playstation Plus"\ FALSE "DMM Games") if [[ $options != "" ]]; then # The Uninstall button was clicked # Add code here to handle the uninstallation of the selected launcher(s) if [[ $options == *"Epic Games"* ]]; then # User selected to uninstall Epic Games Launcher # Check if Epic Games Launcher was installed using the NonSteamLaunchers prefix if [[ -f "$epic_games_launcher_path1" ]]; then # Epic Games Launcher was installed using the NonSteamLaunchers prefix # Add code here to run the Epic Games Launcher uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games" elif [[ -f "$epic_games_launcher_path2" ]]; then # Epic Games Launcher was installed using a separate app ID # Add code here to delete the EpicGamesLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher" fi fi if [[ $options == *"Gog Galaxy"* ]]; then # User selected to uninstall GOG Galaxy # Check if GOG Galaxy was installed using the NonSteamLaunchers prefix if [[ -f "$gog_galaxy_path1" ]]; then # GOG Galaxy was installed using the NonSteamLaunchers prefix # Add code here to run the GOG Galaxy uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/GOG Galaxy" elif [[ -f "$gog_galaxy_path2" ]]; then # GOG Galaxy was installed using a separate app ID # Add code here to delete the GogGalaxyLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher" fi fi if [[ $options == *"Uplay"* ]]; then # User selected to uninstall Uplay # Check if Uplay was installed using the NonSteamLaunchers prefix if [[ -f "$uplay_path1" ]]; then # Uplay was installed using the NonSteamLaunchers prefix # Add code here to run the Uplay uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Ubisoft" elif [[ -f "$uplay_path2" ]]; then # Uplay was installed using a separate app ID # Add code here to delete the UplayLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher" fi fi if [[ $options == *"Origin"* ]]; then # User selected to uninstall Origin # Check if Origin was installed using the NonSteamLaunchers prefix if [[ -f "$origin_path1" ]]; then # Origin was installed using the NonSteamLaunchers prefix # Add code here to run the Origin uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Origin" elif [[ -f "$origin_path2" ]]; then # Origin was installed using a separate app ID # Add code here to delete the OriginLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/OriginLauncher" fi fi if [[ $options == *"Battle.net"* ]]; then # User selected to uninstall Battle.net # Check if Battle.net was installed using the NonSteamLaunchers prefix if [[ -f "$battlenet_path1" ]]; then # Battle.net was installed using the NonSteamLaunchers prefix # Add code here to run the Battle.net uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Battle.net" elif [[ -f "$battlenet_path2" ]]; then # Battle.net was installed using a separate app ID # Add code here to delete the Battle.netLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher" fi fi if [[ $options == *"EA App"* ]]; then # User selected to uninstall EA App # Check if EA App was installed using the NonSteamLaunchers prefix if [[ -f "$eaapp_path1" ]]; then # EA App was installed using the NonSteamLaunchers prefix # Add code here to run the EA App uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Electronic Arts" elif [[ -f "$eaapp_path2" ]]; then # EA App was installed using a separate app ID # Add code here to delete the EALauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher" fi fi if [[ $options == *"Amazon Games"* ]]; then # User selected to uninstall Amazon Games # Check if Amazon Games was installed using the NonSteamLaunchers prefix if [[ -f "$amazongames_path1" ]]; then # Amazon Games was installed using the NonSteamLaunchers prefix # Add code here to run the Amazon Games uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games" elif [[ -f "$amazongames_path2" ]]; then # Amazon Games was installed using a separate app ID # Add code here to delete the AmazonGamesLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher" fi fi if [[ $options == *"Legacy Games"* ]]; then # User selected to uninstall Legacy Games # Check if Legacy Games was installed using the NonSteamLaunchers prefix if [[ -f "$legacygames_path1" ]]; then # Legacy Games was installed using the NonSteamLaunchers prefix # Add code here to run the Legacy Games uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Legacy Games" elif [[ -f "$legacygames_path2" ]]; then # Legacy Games was installed using a separate app ID # Add code here to delete the LegacyGamesLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher" fi fi if [[ $options == *"itch.io"* ]]; then # User selected to uninstall Itch.io # Check if Itch.io was installed using the NonSteamLaunchers prefix if [[ -f "$itchio_path1" ]]; then # Itch.io was installed using the NonSteamLaunchers prefix # Add code here to run the Itch.io uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/itch" elif [[ -f "$itchio_path2" ]]; then # Itch.io was installed using a separate app ID # Add code here to delete the Itch.ioLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher" fi fi if [[ $options == *"Humble Bundle"* ]]; then # User selected to uninstall Humble Bundle # Check if Humble Bundle was installed using the NonSteamLaunchers prefix if [[ -f "$humblegames_path1" ]]; then # Humble Bundle was installed using the NonSteamLaunchers prefix # Add code here to run the Humble Bundle uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Humble App" elif [[ -f "$humblegames_path2" ]]; then # Humble Bundle was installed using a separate app ID # Add code here to delete the HumbleBundleLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher" fi fi if [[ $options == *"IndieGala"* ]]; then # User selected to uninstall IndieGala # Check if IndieGala was installed using the NonSteamLaunchers prefix if [[ -f "$indiegala_path1" ]]; then # IndieGala was installed using the NonSteamLaunchers prefix # Add code here to run the IndieGala uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/IGClient" elif [[ -f "$indiegala_path2" ]]; then # IndieGala was installed using a separate app ID # Add code here to delete the IndieGalaLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher" fi fi if [[ $options == *"Rockstar Games Launcher"* ]]; then # User selected to uninstall Rockstar Games # Check if Rockstar Games was installed using the NonSteamLaunchers prefix if [[ -f "$rockstar_path1" ]]; then # Rockstar Games was installed using the NonSteamLaunchers prefix # Add code here to run the Rockstar Games uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Rockstar Games" elif [[ -f "$rockstar_path2" ]]; then # Rockstar Games was installed using a separate app ID # Add code here to delete the RockstarGamesLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher" fi fi if [[ $options == *"Glyph Launcher"* ]]; then # User selected to uninstall Glyph # Check if Glyph was installed using the NonSteamLaunchers prefix if [[ -f "$glyph_path1" ]]; then # Glyph was installed using NonSteamLaunchers prefix # Add code here to run the Glyph uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Glyph" elif [[ -f "$glyph_path2" ]]; then # Glyph was installed using a separate app ID # Add code here to delete the GlyphLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher" fi fi if [[ $options == *"Minecraft"* ]]; then # User selected to uninstall Minecraft # Check if Minecraft was installed using the NonSteamLaunchers prefix if [[ -f "$minecraft_path1" ]]; then # Minecraft was installed using NonSteamLaunchers prefix # Add code here to run the Minecraft uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Minecraft Launcher" elif [[ -f "$minecraft_path2" ]]; then # Minecraft was installed using a separate app ID # Add code here to delete the MinecraftLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/MinecraftLauncher" fi fi if [[ $options == *"Playstation Plus"* ]]; then # User selected to uninstall Playstation # Check if Playstation was installed using the NonSteamLaunchers prefix if [[ -f "$psplus_path1" ]]; then # Playstation was installed using NonSteamLaunchers prefix # Add code here to run the Playstation uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/PlayStationPlus" elif [[ -f "$psplus_path2" ]]; then # Playstation was installed using a separate app ID # Add code here to delete the PlaystationPlusLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher" fi fi if [[ $options == *"DMM Games"* ]]; then # User selected to uninstall DMMGameLauncher # Check if DMMGameLauncher was installed using the NonSteamLaunchers prefix if [[ -f "$dmm_path1" ]]; then # DMMGameLauncher was installed using NonSteamLaunchers prefix # Add code here to run the DMMGameLauncher uninstaller rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/DMMGamePlayer" elif [[ -f "$dmm_path2" ]]; then # DMMGameLauncher was installed using a separate app ID # Add code here to delete the DMMGameLauncher app ID folder rm -rf "${logged_in_home}/.local/share/Steam/steamapps/compatdata/DMMGameLauncher" fi fi # Display a message to the user indicating that the operation was successful zenity --info --text="The selected launchers have now been deleted." --width=200 --height=150 exit fi exit fi if [[ $options == "Move to SD Card" ]]; then # The Move to SD Card button was clicked # Check which app IDs are installed # Add similar checks for other app IDs here CheckInstallationDirectory move_options=$(zenity --list --text="Which app IDs do you want to move to the SD card?" --checklist --column="Select" --column="App ID" $nonsteamlauncher_move_value "NonSteamLaunchers" $epicgameslauncher_move_value "EpicGamesLauncher" $goggalaxylauncher_move_value "GogGalaxyLauncher" $originlauncher_move_value "OriginLauncher" $uplaylauncher_move_value "UplayLauncher" $battlenetlauncher_move_value "Battle.netLauncher" $eaapplauncher_move_value "TheEAappLauncher" $amazongameslauncher_move_value "AmazonGamesLauncher" $itchiolauncher_move_value "itchioLauncher" $legacygameslauncher_move_value "LegacyGamesLauncher" $humblegameslauncher_move_value "HumbleGamesLauncher" $indiegalalauncher_move_value "IndieGalaLauncher" $rockstargameslauncher_move_value "RockstarGamesLauncher" $glyphlauncher_move_value "GlyphLauncher" $minecraftlauncher_move_value "MinecraftLauncher" $dmmlauncher_move_value "DMMGameLauncher" --width=335 --height=524) # Check if the cancel button was clicked if [ $? -eq 0 ]; then # The OK button was clicked # Display a message to the user indicating that the operation was successful zenity --info --text="The selected directories have been moved to the SD card and symbolic links have been created." --width=200 --height=150 fi # Set the path to the new directory on the SD card new_dir="/run/media/mmcblk0p1" # Check if NonSteamLaunchers is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers" ]]; then # NonSteamLaunchers is installed original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers" else # NonSteamLaunchers is not installed original_dir="" fi # Check if the user selected to move NonSteamLaunchers if [[ $move_options == *"NonSteamLaunchers"* ]] && [[ -n $original_dir ]]; then # Move the NonSteamLaunchers directory to the SD card mv "$original_dir" "$new_dir/NonSteamLaunchers" # Create a symbolic link to the new directory ln -s "$new_dir/NonSteamLaunchers" "$original_dir" fi # Check if EpicGamesLauncher is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher" ]]; then # EpicGamesLauncher is installed original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher" else # EpicGamesLauncher is not installed original_dir="" fi # Check if the user selected to move EpicGamesLauncher if [[ $move_options == *"EpicGamesLauncher"* ]] && [[ -n $original_dir ]]; then # Move the EpicGamesLauncher directory to the SD card mv "$original_dir" "$new_dir/EpicGamesLauncher" # Create a symbolic link to the new directory ln -s "$new_dir/EpicGamesLauncher" "$original_dir" fi # Check if GogGalaxyLauncher is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher" ]]; then # GogGalaxyLauncher is installed original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher" else # GogGalaxyLauncher is not installed original_dir="" fi # Check if the user selected to move GogGalaxyLauncher if [[ $move_options == *"GogGalaxyLauncher"* ]] && [[ -n $original_dir ]]; then # Move the GogGalaxyLauncher directory to the SD card mv "$original_dir" "$new_dir/GogGalaxyLauncher" # Create a symbolic link to the new directory ln -s "$new_dir/GogGalaxyLauncher" "$original_dir" fi # Check if OriginLauncher is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/OriginLauncher" ]]; then # OriginLauncher is installed original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/OriginLauncher" else # OriginLauncher is not installed original_dir="" fi # Check if the user selected to move OriginLauncher if [[ $move_options == *"OriginLauncher"* ]] && [[ -n $original_dir ]]; then # Move the OriginLauncher directory to the SD card mv "$original_dir" "$new_dir/OriginLauncher" # Create a symbolic link to the new directory ln -s "$new_dir/OriginLauncher" "$original_dir" fi # Check if UplayLauncher is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher" ]]; then # UplayLauncher is installed original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher" else # UplayLauncher is not installed original_dir="" fi # Check if the user selected to move UplayLauncher if [[ $move_options == *"UplayLauncher"* ]] && [[ -n $original_dir ]]; then # Move the UplayLauncher directory to the SD card mv "$original_dir" "$new_dir/UplayLauncher" # Create a symbolic link to the new directory ln -s "$new_dir/UplayLauncher" "$original_dir" fi # Check if Battle.netLauncher is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher" ]]; then # Battle.netLauncher is installed original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher" else # Battle.netLauncher is not installed original_dir="" fi # Check if the user selected to move Battle.netLauncher if [[ $move_options == *"Battle.netLauncher"* ]] && [[ -n $original_dir ]]; then # Move the Battle.netLauncher directory to the SD card mv "$original_dir" "$new_dir/Battle.netLauncher" # Create a symbolic link to the new directory ln -s "$new_dir/Battle.netLauncher" "$original_dir" fi # Check if TheEAappLauncher is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher" ]]; then # TheEAappLauncher is installed original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher" else # TheEAappLauncher is not installed original_dir="" fi # Check if the user selected to move TheEAappLauncher if [[ $move_options == *"TheEAappLauncher"* ]] && [[ -n $original_dir ]]; then # Move the TheEAappLauncher directory to the SD card mv "$original_dir" "$new_dir/TheEAappLauncher" # Create a symbolic link to the new directory ln -s "$new_dir/TheEAappLauncher" "$original_dir" fi # Check if AmazonGamesLauncher is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher" ]]; then # AmazonGamesLauncher is installed original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher" else # AmazonGamesLauncher is not installed original_dir="" fi # Check if the user selected to move AmazonGamesLauncher if [[ $move_options == *"AmazonGamesLauncher"* ]] && [[ -n $original_dir ]]; then # Move the AmazonGamesLauncher directory to the SD card mv "$original_dir" "$new_dir/AmazonGamesLauncher" # Create a symbolic link to the new directory ln -s "$new_dir/AmazonGamesLauncher" "$original_dir" fi # Check if itchioLauncher is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher" ]]; then # itchioLauncher is installed original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher" else # itchioLauncher is not installed original_dir="" fi # Check if the user selected to move itchioLauncher if [[ $move_options == *"itchioLauncher"* ]] && [[ -n $original_dir ]]; then # Move the itchioLauncher directory to the SD card mv "$original_dir" "$new_dir/itchioLauncher" # Create a symbolic link to the new directory ln -s "$new_dir/itchioLauncher" "$original_dir" fi # Check if LegacyGamesLauncher is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher" ]]; then # LegacyGamesLauncher is installed original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher" else # LegacyGamesLauncher is not installed original_dir="" fi # Check if the user selected to move LegacyGamesLauncher if [[ $move_options == *"LegacyGamesLauncher"* ]] && [[ -n $original_dir ]]; then # Move the LegacyGamesLauncher directory to the SD card mv "$original_dir" "$new_dir/LegacyGamesLauncher" # Create a symbolic link to the new directory ln -s "$new_dir/LegacyGamesLauncher" "$original_dir" fi # Check if HumbleGamesLauncher is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher" ]]; then # HumbleGamesLauncher is installed original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher" else # HumbleGamesLauncher is not installed original_dir="" fi # Check if the user selected to move HumbleGamesLauncher if [[ $move_options == *"HumbleGamesLauncher"* ]] && [[ -n $original_dir ]]; then # Move the HumbleGamesLauncher directory to the SD card mv "$original_dir" "$new_dir/HumbleGamesLauncher" # Create a symbolic link to the new directory ln -s "$new_dir/HumbleGamesLauncher" "$original_dir" fi # Check if IndieGalaLauncher is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher" ]]; then # IndieGalaLauncher is installed original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher" else # Indie Gala Launcher is not installed original_dir="" fi # Check if the user selected to move IndieGalaLauncher if [[ $move_options == *"IndieGalaLauncher"* ]] && [[ -n $original_dir ]]; then # Move the Indie GalaLauncher directory to the SD card mv "$original_dir" "$new_dir/IndieGalaLauncher" # Create a symbolic link to the new directory ln -s "$new_dir/IndieGalaLauncher" "$original_dir" fi # Check if RockstarGamesLauncher is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher" ]]; then # RockstarGamesLauncher is installed original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher" else # Rockstar Games Launcher is not installed original_dir="" fi # Check if the user selected to move RockstarGamesLauncher if [[ $move_options == *"RockstarGamesLauncher"* ]] && [[ -n $original_dir ]]; then # Move the Rockstar Games Launcher directory to the SD card mv "$original_dir" "$new_dir/RockstarGamesLauncher" # Create a symbolic link to the new directory ln -s "$new_dir/RockstarGamesLauncher" "$original_dir" fi # Check if Glyph is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher" ]]; then # Glyph is installed original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher" else # Glyph is not installed original_dir="" fi # Check if the user selected to move Glyph if [[ $move_options == *"GlyphLauncher"* ]] && [[ -n $original_dir ]]; then # Move the Glyph directory to the SD card mv "$original_dir" "$new_dir/GlyphLauncher" # Create a symbolic link to the new directory ln -s "$new_dir/GlyphLauncher" "$original_dir" fi # Check if Minecraft is installed if [[ -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/MinecraftLauncher" ]]; then # Minecraft is installed original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/MinecraftLauncher" else # Minecraft is not installed original_dir="" fi # Check if the user selected to move Minecraft if [[ $move_options == *"MinecraftLauncher"* ]] && [[ -n $original_dir ]]; then # Move the Glyph directory to the SD card mv "$original_dir" "$new_dir/MinecraftLauncher" # Create a symbolic link to the new directory ln -s "$new_dir/MinecraftLauncher" "$original_dir" fi # Check if the user selected to move Playstation if [[ $move_options == *"Playstation Plus"* ]] && [[ -n $original_dir ]]; then # Move the Playstation directory to the SD card mv "$original_dir" "$new_dir/PlaystationPlusLauncher" # Create a symbolic link to the new directory ln -s "$new_dir/PlaystationPlusLauncher" "$original_dir" fi # Check if the user selected to move DMM Games if [[ $move_options == *"DMM Games"* ]] && [[ -n $original_dir ]]; then # Move the DMM Games directory to the SD card mv "$original_dir" "$new_dir/DMMGameLauncher" # Create a symbolic link to the new directory ln -s "$new_dir/DMMGameLauncher" "$original_dir" fi # TODO: verfiy non-zero exit is necessary # ! Why the non-zero return? # Exit the script exit 1 fi # Check if the user clicked the "Find Games" button if [[ $options == "Find Games" ]]; then # The Find Games button was clicked # Check if the NonSteamLaunchersInstallation directory exists if [[ ! -d "$download_dir" ]]; then # The directory does not exist, so create it mkdir -p "$download_dir" fi # Download the latest BoilR from GitHub (Linux version) mkdir -p "$download_dir" cd "$download_dir" wget https://github.com/PhilipK/BoilR/releases/download/v.1.9.1/linux_BoilR # Add execute permissions to the linux_BoilR file chmod +x linux_BoilR # TODO: brittle subshell proces; should ~~create working directory variable~~ [edit: `download_dir`] and launch explicitly with `bash -c "linux_BoilR"` # Run BoilR from the current directory ./linux_BoilR # Exit the script exit fi # TODO: probably better to break this subshell into a function that can then be redirected to zenity # Massive subshell pipes into `zenity --progress` around L2320 for GUI rendering ( echo "0" echo "# Detecting, Updating and Installing GE-Proton" # check to make sure compatabilitytools.d exists and makes it if it doesnt if [ ! -d "${logged_in_home}/.steam/root/compatibilitytools.d" ]; then mkdir -p "${logged_in_home}/.steam/root/compatibilitytools.d" fi # Create NonSteamLaunchersInstallation subfolder in Downloads folder mkdir -p ${logged_in_home}/Downloads/NonSteamLaunchersInstallation # Set the path to the Proton directory proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1) # Set the URLs to download GE-Proton from ge_proton_url1=https://github.com/GloriousEggroll/proton-ge-custom/releases/latest/download/GE-Proton.tar.gz ge_proton_url2=https://github.com/GloriousEggroll/proton-ge-custom/releases/download/GE-Proton8-13/GE-Proton8-13.tar.gz # Check if GE-Proton is installed if [ -z "$proton_dir" ]; then # Download GE-Proton using the first URL echo "Downloading GE-Proton using the first URL" wget $ge_proton_url1 -O ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz # Check if the download succeeded if [ $? -ne 0 ]; then # Download GE-Proton using the second URL echo "Downloading GE-Proton using the second URL" wget $ge_proton_url2 -O ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz fi # Check if either download succeeded if [ $? -eq 0 ]; then # Install GE-Proton echo "Installing GE-Proton" tar -xvf ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz -C ~/.steam/root/compatibilitytools.d/ proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1) else # Handle download failure echo "Failed to download GE-Proton" fi else # Check if installed version is the latest version installed_version=$(basename $proton_dir | sed 's/GE-Proton-//') latest_version=$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep tag_name | cut -d '"' -f 4) if [ "$installed_version" != "$latest_version" ]; then # Download GE-Proton using the first URL echo "Downloading GE-Proton using the first URL" wget $ge_proton_url1 -O ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz # Check if the download succeeded if [ $? -ne 0 ]; then # Download GE-Proton using the second URL echo "Downloading GE-Proton using the second URL" wget $ge_proton_url2 -O ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz fi # Check if either download succeeded if [ $? -eq 0 ]; then # Install GE-Proton echo "Installing GE-Proton" tar -xvf ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz -C ~/.steam/root/compatibilitytools.d/ proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1) else # Handle download failure echo "Failed to download GE-Proton" fi fi fi echo "10" echo "# Setting files in their place" # Set the appid for the non-Steam game appid=NonSteamLaunchers # Set the URL to download the MSI file from msi_url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/installer/download/EpicGamesLauncherInstaller.msi # Set the path to save the MSI file to msi_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/EpicGamesLauncherInstaller.msi # Set the URL to download the second file from exe_url=https://webinstallers.gog-statics.com/download/GOG_Galaxy_2.0.exe # Set the path to save the second file to exe_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GOG_Galaxy_2.0.exe # Set the URL to download the third file from ubi_url=https://ubi.li/4vxt9 # Set the path to save the third file to ubi_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/UplayInstaller.exe # Set the URL to download the fourth file from origin_url=https://eaassets-a.akamaihd.net/Origin-Client-Download/origin/live/OriginThinSetup.exe # Set the path to save the fourth file to origin_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/OriginThinSetup.exe # Set the URL to download the fifth file from battle_url="https://www.battle.net/download/getInstallerForGame?os=win&gameProgram=BATTLENET_APP&version=Live" # Set the path to save the fifth file to battle_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/Battle.net-Setup.exe # Set the URL to download the sixth file from amazon_url=https://download.amazongames.com/AmazonGamesSetup.exe # Set the path to save the sixth file to amazon_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/AmazonGamesSetup.exe # Set the URL to download the seventh file from eaapp_url=https://origin-a.akamaihd.net/EA-Desktop-Client-Download/installer-releases/EAappInstaller.exe # Set the path to save the seventh file to eaapp_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/EAappInstaller.exe # Set the URL to download the eighth file from itchio_url=https://itch.io/app/download?platform=windows # Set the path to save the eighth file to itchio_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/itch-setup.exe # Set the URL to download the ninth file from legacygames_url=https://cdn.legacygames.com/LegacyGamesLauncher/legacy-games-launcher-setup-1.10.0-x64-full.exe # Set the path to save the ninth file to legacygames_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/legacy-games-launcher-setup-1.10.0-x64-full.exe # Set the URL to download the tenth file from humblegames_url=https://www.humblebundle.com/app/download # Set the path to save the tenth file to humblegames_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/Humble-App-Setup-1.1.8+411.exe # Set the URL to download the eleventh file from indiegala_url=https://content.indiegalacdn.com/common/IGClientSetup.exe # Set the path to save the eleventh file to indiegala_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/IGClientSetup.exe # Set the URL to download the twelfth file from rockstar_url=https://gamedownloads.rockstargames.com/public/installer/Rockstar-Games-Launcher.exe # Set the path to save the twelfth file to rockstar_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/Rockstar-Games-Launcher.exe # Set the URL to download the Glyph Launcher file from glyph_url=https://glyph.dyn.triongames.com/glyph/live/GlyphInstall.exe # Set the path to save the Glyph Launcher to glyph_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GlyphInstall.exe # Set the URL to download the Minecraft Launcher file from minecraft_url=https://aka.ms/minecraftClientWindows # Set the path to save the Minecraft Launcher to minecraft_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/MinecraftInstaller.msi # Set the URL to download the Playstation Launcher file from psplus_url=https://download-psplus.playstation.com/downloads/psplus/pc/latest # Set the path to save the Playstation Launcher to psplus_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/PlayStationPlus-12.2.0.exe # Set the URL to download the Playstation Launcher file from dmm_url=https://apidgp-gameplayer.games.dmm.com/archive/latest?app=dgp5win # Set the path to save the Playstation Launcher to dmm_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/DMMGamePlayer-Setup-5.2.16.exe echo "20" echo "# Creating files & folders" # Check if the user selected any launchers if [ -n "$options" ]; then # User selected at least one launcher # Create app id folder in compatdata folder if it doesn't exist and if the user selected to use a single app ID folder if [ "$use_separate_appids" = false ] && [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_RUNTIME environment variable export STEAM_RUNTIME="${logged_in_home}/.steam/root/ubuntu12_32/steam-runtime/run.sh" # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for the first file export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" wait echo "30" echo "# Downloading & Installing Epic Games...please wait..." # Check if the user selected Epic Games Launcher if [[ $options == *"Epic Games"* ]]; then # User selected Epic Games Launcher echo "User selected Epic Games" # Set the appid for the Epic Games Launcher if [ "$use_separate_appids" = true ]; then appid=EpicGamesLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download MSI file if [ ! -f "$msi_file" ]; then echo "Downloading MSI file" wget $msi_url -O $msi_file fi # Run the MSI file using Proton with the /passive option echo "Running MSI file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run MsiExec.exe /i "$msi_file" /qn fi # TODO: capture PID of each `wait` process to make sure it's not an infinite loop # Wait for the MSI file to finish running wait echo "40" echo "# Downloading & Installing Gog Galaxy...please wait..." # Check if the user selected GOG Galaxy if [[ $options == *"GOG Galaxy"* ]]; then # User selected GOG Galaxy echo "User selected GOG Galaxy" # Set the appid for the Gog Galaxy 2.0 if [ "$use_separate_appids" = true ]; then appid=GogGalaxyLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd "$proton_dir" # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download EXE file if [ ! -f "$exe_file" ]; then echo "Downloading EXE file" wget $exe_url -O $exe_file fi # Run the EXE file using Proton without the /passive option echo "Running EXE file using Proton without the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$exe_file" & echo "45" echo "# Downloading & Installing Gog Galaxy...Please wait..." # Cancel & Exit the GOG Galaxy Setup Wizard while true; do if pgrep -f "GalaxySetup.tmp" > /dev/null; then pkill -f "GalaxySetup.tmp" break fi sleep 1 done # Navigate to %LocalAppData%\Temp cd "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/users/steamuser/Temp" # Find the GalaxyInstaller_XXXXX folder and copy it to C:\Downloads galaxy_installer_folder=$(find . -maxdepth 1 -type d -name "GalaxyInstaller_*" | head -n1) cp -r "$galaxy_installer_folder" ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/ # Navigate to the C:\Downloads\GalaxyInstaller_XXXXX folder cd ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/"$(basename $galaxy_installer_folder)" # Run GalaxySetup.exe with the /VERYSILENT and /NORESTART options echo "Running GalaxySetup.exe with the /VERYSILENT and /NORESTART options" "$STEAM_RUNTIME" "$proton_dir/proton" run GalaxySetup.exe /VERYSILENT /NORESTART # Wait for the EXE file to finish running wait else # Gog Galaxy Launcher is already installed echo "Gog Galaxy Launcher is already installed" fi wait echo "50" echo "# Downloading & Installing Uplay ...please wait..." # Check if user selected Uplay if [[ $options == *"Uplay"* ]]; then # User selected Uplay echo "User selected Uplay" # Set the appid for the Ubisoft Launcher if [ "$use_separate_appids" = true ]; then appid=UplayLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download UBI file if [ ! -f "$ubi_file" ]; then echo "Downloading UBI file" wget $ubi_url -O $ubi_file fi # Run the UBI file using Proton with the /passive option echo "Running UBI file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$ubi_file" /S fi # Wait for the UBI file to finish running wait echo "60" echo "# Downloading & Installing Origin...please wait..." # Check if user selected Origin if [[ $options == *"Origin"* ]]; then # User selected Origin echo "User selected Origin" # Set the appid for the Origin Launcher if [ "$use_separate_appids" = true ]; then appid=OriginLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download ORIGIN file if [ ! -f "$origin_file" ]; then echo "Downloading ORIGIN file" wget $origin_url -O $origin_file fi # Run the ORIGIN file using Proton with the /passive option echo "Running ORIGIN file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$origin_file" /SILENT # Edit local.xml sed -i 's|| \n \n \n \n|' "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/ProgramData/Origin/local.xml" # Terminate any processes with the name Origin.exe pkill Origin.exe # Download version.dll file if [ ! -f "${logged_in_home}/Downloads/NonSteamLaunchersInstallation/version.dll" ]; then echo "Downloading version.dll file" wget https://github.com/p0358/Fuck_off_EA_App/releases/download/v2/version.dll -O ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/version.dll fi # Move version.dll file to desired location echo "Moving version.dll file to desired location" mv ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/version.dll "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/Program Files (x86)/Origin/" # Wait for the ORIGIN file to finish running wait fi wait echo "70" echo "# Downloading & Installing Battle.net...please wait..." # Check if user selected Battle.net if [[ $options == *"Battle.net"* ]]; then # User selected Battle.net echo "User selected Battle.net" # Set the appid for the Battlenet Launcher if [ "$use_separate_appids" = true ]; then appid=Battle.netLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download BATTLE file if [ ! -f "$battle_file" ]; then echo "Downloading BATTLE file" wget $battle_url -O $battle_file fi # Run the BATTLE file using Proton with the /passive option echo "Running BATTLE file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net" fi wait echo "80" echo "# Downloading & Installing Amazon Games...please wait..." # Check if user selected Amazon Games if [[ $options == *"Amazon Games"* ]]; then # User selected Amazon Games echo "User selected Amazon Games" # Set the appid for the Amazon Games Launcher if [ "$use_separate_appids" = true ]; then appid=AmazonGamesLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Amazon Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download Amazon file if [ ! -f "$amazon_file" ]; then echo "Downloading Amazon file" wget $amazon_url -O $amazon_file fi # Run the Amazon file using Proton with the /passive option echo "Running Amazon file using Proton with the /passive option" "$STEAM_RUNTIME" "${proton_dir}/proton" run "$amazon_file" & while true; do if pgrep -f "Amazon Games.exe" > /dev/null; then pkill -f "Amazon Games.exe" break fi sleep 1 done # Wait for the Amazon file to finish running wait fi wait echo "88" echo "# Downloading & Installing EA App...please wait..." # Check if user selected EA App if [[ $options == *"EA App"* ]]; then # User selected EA App echo "User selected EA App" # Set the appid for the EA App Launcher if [ "$use_separate_appids" = true ]; then appid=TheEAappLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download EA App file if [ ! -f "$eaapp_file" ]; then echo "Downloading EA App file" wget $eaapp_url -O $eaapp_file fi # Run the EA App file using Proton with the /passive option echo "Running EA App file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$eaapp_file" /quiet counter=0 while true; do if pgrep -f "EABackgroundService.exe" > /dev/null; then pkill -f "EABackgroundService.exe" break fi sleep 1 counter=$((counter + 1)) if [ $counter -ge 10 ]; then break fi done # Wait for the EA App file to finish running wait fi wait echo "89" echo "# Downloading & Installing itch.io...please wait..." # Check if the user selected itchio Launcher if [[ $options == *"itch.io"* ]]; then # User selected itchio Launcher echo "User selected itch.io" # Set the appid for the itchio Launcher if [ "$use_separate_appids" = true ]; then appid=itchioLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download itchio file if [ ! -f "$itchio_file" ]; then echo "Downloading itchio file" wget $itchio_url -O $itchio_file fi # Run the itchio file using Proton with the /passive option echo "Running itchio file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$itchio_file" fi wait echo "90" echo "# Downloading & Installing Legacy Games...please wait..." # Check if user selected Legacy Games if [[ $options == *"Legacy Games"* ]]; then # User selected Legacy Games echo "User selected Legacy Games" # Set the appid for the Legacy Games Launcher if [ "$use_separate_appids" = true ]; then appid=LegacyGamesLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download Legacy file if [ ! -f "$legacygames_file" ]; then echo "Downloading Legacy file" wget $legacygames_url -O $legacygames_file fi # Run the Legacy file using Proton with the /passive option echo "Running Legacy file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$legacygames_file" /S fi # Wait for the Legacy file to finish running wait echo "91" echo "# Downloading & Installing Humble Games Collection...please wait..." # Check if the user selected Humble Games Launcher if [[ $options == *"Humble Games Collection"* ]]; then # User selected Humble Games Launcher echo "User selected Humble Games Collection" if [[ ! -f "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop" ]]; then wget https://raw.githubusercontent.com/moraroy/NonSteamLaunchers-On-Steam-Deck/main/humble-app/Humble-scheme-handler.desktop -O /tmp/Humble-scheme-handler.desktop sed -i "s/APPID/$appid/" /tmp/Humble-scheme-handler.desktop desktop-file-install --rebuild-mime-info-cache --dir=${logged_in_home}/.local/share/applications /tmp/Humble-scheme-handler.desktop rm -rf /tmp/Humble-scheme-handler.desktop fi if [[ ! -f "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme" ]]; then wget https://raw.githubusercontent.com/moraroy/NonSteamLaunchers-On-Steam-Deck/main/humble-app/handle-humble-scheme -O "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme" sed -i "s/APPID/$appid/" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme" chmod +x "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme" fi if [[ ! -f "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd" ]]; then wget https://raw.githubusercontent.com/moraroy/NonSteamLaunchers-On-Steam-Deck/main/humble-app/start-humble.cmd -O "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd" fi # Set the appid for the Humble Games Launcher if [ "$use_separate_appids" = true ]; then appid=HumbleGamesLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Humble Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download exe file if [ ! -f "$humblegames_file" ]; then echo "Downloading MSI file" wget $humblegames_url -O $humblegames_file fi # Run the exe file using Proton with the /passive option echo "Running Exe file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$humblegames_file" /S /D="C:\Program Files\Humble App" fi wait echo "92" echo "# Downloading & Installing Indie Gala...please wait..." # Check if user selected indiegala if [[ $options == *"IndieGala"* ]]; then # User selected indiegala echo "User selected IndieGala" # Set the appid for the indiegala Launcher if [ "$use_separate_appids" = true ]; then appid=IndieGalaLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download indiegala file if [ ! -f "$indiegala_file" ]; then echo "Downloading indiegala file" wget $indiegala_url -O $indiegala_file fi # Run the indiegala file using Proton with the /passive option echo "Running IndieGala file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$indiegala_file" /S fi # Wait for the Indie file to finish running wait echo "93" echo "# Downloading & Installing Rockstar Games Launcher...please wait..." # Check if user selected rockstar games launcher if [[ $options == *"Rockstar Games Launcher"* ]]; then # User selected rockstar games echo "User selected Rockstar Games Launcher" # Set the appid for the indiegala Launcher if [ "$use_separate_appids" = true ]; then appid=RockstarGamesLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download rockstar games file if [ ! -f "$rockstar_file" ]; then echo "Downloading rockstar file" wget $rockstar_url -O $rockstar_file fi # Run the rockstar file using Proton with the /passive option echo "Running Rockstar Games Launcher file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$rockstar_file" fi # Wait for the rockstar file to finish running wait echo "94" echo "# Downloading & Installing Glyph Launcher...please wait..." # Check if user selected Glyph if [[ $options == *"Glyph Launcher"* ]]; then # User selected Glyph echo "User selected Glyph Launcher" # Set the appid for Glyph if [ "$use_separate_appids" = true ]; then appid=GlyphLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download Glyph file if [ ! -f "$glyph_file" ]; then echo "Downloading Glyph file" wget $glyph_url -O $glyph_file fi # Run the Glyph file using Proton with the /passive option echo "Running Glyph Launcher file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$glyph_file" fi # Wait for the Glyph file to finish running wait echo "95" echo "# Downloading & Installing Minecraft Launcher...please wait..." # Check if user selected Minecraft if [[ $options == *"Minecraft"* ]]; then # User selected Minecraft echo "User selected Minecraft" # Set the appid for Miencraft if [ "$use_separate_appids" = true ]; then appid=MinecraftLauncher else appid=NonSteamLaunchers fi # Set MinecraftLauncher.exe Variable minecraftinstall_path="${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/Program Files (x86)/Minecraft Launcher/MinecraftLauncher.exe" # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download Minecraft file if [ ! -f "$minecraft_file" ]; then echo "Downloading Minecraft file" wget $minecraft_url -O $minecraft_file fi # Run the Minecraft file using Proton with the /passive option echo "Running Minecraft Launcher file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run MsiExec.exe /i "$minecraft_file" /q if [ -f "$minecraftinstall_path" ]; then # Run MinecraftLauncher.exe for the first time "$STEAM_RUNTIME" "$proton_dir/proton" run "$minecraftinstall_path" else echo "Could not find MinecraftLauncher.exe at $minecraftinstall_path" fi echo "Minecraft is already installed at $minecraftinstall_path" fi # Wait for the Minecraft file to finish running wait echo "96" echo "# Downloading & Installing Playstation Plus...please wait..." # Check if the user selected Playstation Launcher if [[ $options == *"Playstation Plus"* ]]; then # User selected PlayStation Plus Launcher echo "User selected PlayStation Plus" # Set the appid for the PlayStation Plus Launcher if [ "$use_separate_appids" = true ]; then appid=PlaystationPlusLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download MSI file if [ ! -f "$psplus_file" ]; then echo "Downloading MSI file" wget $psplus_url -O $psplus_file fi # Run the Playstation file using Proton with the /passive option echo "Running Playstation file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$psplus_file" /q fi wait echo "97" echo "# Downloading & Installing DMM Games...please wait..." # Check if the user selected DMM Games Launcher if [[ $options == *"DMM Games"* ]]; then # User selected DMM Games Launcher echo "User selected DMM Games" # Set the appid for the DMM Games Launcher if [ "$use_separate_appids" = true ]; then appid=DMMGameLauncher else appid=NonSteamLaunchers fi # Create app id folder in compatdata folder if it doesn't exist if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" fi # Change working directory to Proton's cd $proton_dir # Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam" # Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}" # Download DMM file if [ ! -f "$dmm_file" ]; then echo "Downloading DMM file" wget $dmm_url -O $dmm_file fi # Run the DMM file using Proton with the /passive option echo "Running DMM file using Proton with the /passive option" "$STEAM_RUNTIME" "$proton_dir/proton" run "$dmm_file" /q fi echo "99" echo "# Checking if Chrome is installed...please wait..." # Check if user selected any of the options if [[ $options == *"Netflix"* ]] || [[ $options == *"Xbox Game Pass"* ]] || [[ $options == *"Geforce Now"* ]] || [[ $options == *"Amazon Luna"* ]] || [[ $options == *"Hulu"* ]] || [[ $options == *"Disney+"* ]] || [[ $options == *"Amazon Prime Video"* ]] || [[ $options == *"Youtube"* ]]; then # User selected one of the options echo "User selected one of the options" # Check if Google Chrome is already installed if command -v google-chrome &> /dev/null; then echo "Google Chrome is already installed" flatpak --user override --filesystem=/run/udev:ro com.google.Chrome else # Install the Flatpak runtime flatpak remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo # Install Google Chrome flatpak install flathub com.google.Chrome # Run the flatpak --user override command flatpak --user override --filesystem=/run/udev:ro com.google.Chrome fi fi # wait for Google Chrome to finish wait # Delete NonSteamLaunchersInstallation subfolder in Downloads folder rm -rf "$download_dir" echo "100" echo "# Installation Complete - Steam will now restart. Your launchers will be in your library!...Food for thought...do Jedis use Force Compatability?" ) | zenity --progress \ --title="Update Status" \ --text="Starting update...please wait..." --width=450 --height=350\ --percentage=0 --auto-close wait # Checking Files For Shortcuts and Setting Directories For Shortcuts if [[ -f "$epic_games_launcher_path1" ]]; then # Epic Games Launcher is installed at path 1 epicshortcutdirectory="\"$epic_games_launcher_path1\"" epiclaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" epicstartingdir="\"$(dirname "$epic_games_launcher_path1")\"" elif [[ -f "$epic_games_launcher_path2" ]]; then # Epic Games Launcher is installed at path 2 epicshortcutdirectory="\"$epic_games_launcher_path2\"" epiclaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/\" %command%" epicstartingdir="\"$(dirname "$epic_games_launcher_path2")\"" fi if [[ -f "$gog_galaxy_path1" ]]; then # Gog Galaxy Launcher is installed at path 1 gogshortcutdirectory="\"$gog_galaxy_path1\"" goglaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" gogstartingdir="\"$(dirname "$gog_galaxy_path1")\"" elif [[ -f "$gog_galaxy_path2" ]]; then # Gog Galaxy Launcher is installed at path 2 gogshortcutdirectory="\"$gog_galaxy_path2\"" goglaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher/\" %command%" gogstartingdir="\"$(dirname "$gog_galaxy_path2")\"" fi if [[ -f "$origin_path1" ]]; then # Origin Launcher is installed at path 1 originshortcutdirectory="\"$origin_path1\"" originlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" originstartingdir="\"$(dirname "$origin_path1")\"" elif [[ -f "$origin_path2" ]]; then # Origin Launcher is installed at path 2 originshortcutdirectory="\"$origin_path2\"" originlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/OriginLauncher/\" %command%" originstartingdir="\"$(dirname "$origin_path2")\"" fi if [[ -f "$uplay_path1" ]]; then # Uplay Launcher is installed at path 1 uplayshortcutdirectory="\"$uplay_path1\"" uplaylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" uplaystartingdir="\"$(dirname "$uplay_path1")\"" elif [[ -f "$uplay_path2" ]]; then # Uplay Launcher is installed at path 2 uplayshortcutdirectory="\"$uplay_path2\"" uplaylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher/\" %command%" uplaystartingdir="\"$(dirname "$uplay_path2")\"" fi if [[ -f "$battlenet_path1" ]]; then # Battlenet Launcher is installed at path 1 battlenetshortcutdirectory="\"$battlenet_path1\"" battlenetlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" battlenetstartingdir="\"$(dirname "$battlenet_path1")\"" elif [[ -f "$battlenet_path2" ]]; then # Battlenet Launcher is installed at path 2 battlenetshortcutdirectory="\"$battlenet_path2\"" battlenetlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher/\" %command%" battlenetstartingdir="\"$(dirname "$battlenet_path2")\"" fi if [[ -f "$eaapp_path1" ]]; then # EA App Launcher is installed at path 1 eaappshortcutdirectory="\"$eaapp_path1\"" eaapplaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" eaappstartingdir="\"$(dirname "$eaapp_path1")\"" elif [[ -f "$eaapp_path2" ]]; then # EA App Launcher is installed at path 2 eaappshortcutdirectory="\"$eaapp_path2\"" eaapplaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher/\" %command%" eaappstartingdir="\"$(dirname "$eaapp_path2")\"" fi if [[ -f "$amazongames_path1" ]]; then # Amazon Games Launcher is installed at path 1 amazonshortcutdirectory="\"$amazongames_path1\"" amazonlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" amazonstartingdir="\"$(dirname "$amazongames_path1")\"" elif [[ -f "$amazongames_path2" ]]; then # Amazon Games Launcher is installed at path 2 amazonshortcutdirectory="\"$amazongames_path2\"" amazonlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher/\" %command%" amazonstartingdir="\"$(dirname "$amazongames_path2")\"" fi if [[ -f "$itchio_path1" ]]; then # itchio Launcher is installed at path 1 itchioshortcutdirectory="\"$itchio_path1\"" itchiolaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" itchiostartingdir="\"$(dirname "$itchio_path1")\"" elif [[ -f "$itchio_path2" ]]; then # itchio Launcher is installed at path 2 itchioshortcutdirectory="\"$itchio_path2\"" itchiolaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher/\" %command%" itchiostartingdir="\"$(dirname "$itchio_path2")\"" fi if [[ -f "$legacygames_path1" ]]; then # Legacy Games Launcher is installed at path 1 legacyshortcutdirectory="\"$legacygames_path1\"" legacylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" legacystartingdir="\"$(dirname "$legacygames_path1")\"" elif [[ -f "$legacygames_path2" ]]; then # Legacy Games Launcher is installed at path 2 legacyshortcutdirectory="\"$legacygames_path2\"" legacylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher/\" %command%" legacystartingdir="\"$(dirname "$legacygames_path2")\"" fi if [[ -f "$humblegames_path1" ]]; then # Humble Games Launcher is installed at path 1 humbleshortcutdirectory="\"$humblegames_path1\"" humblelaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" humblestartingdir="\"$(dirname "$humblegames_path1")\"" elif [[ -f "$humblegames_path2" ]]; then # Humble Games Launcher is installed at path 2 humbleshortcutdirectory="\"$humblegames_path2\"" humblelaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher/\" %command%" humblestartingdir="\"$(dirname "$humblegames_path2")\"" fi if [[ -f "$indiegala_path1" ]]; then # indiegala Launcher is installed at path 1 indieshortcutdirectory="\"$indiegala_path1\"" indielaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" indiestartingdir="\"$(dirname "$indiegala_path1")\"" elif [[ -f "$indiegala_path2" ]]; then # indiegala Launcher is installed at path 2 indieshortcutdirectory="\"$indiegala_path2\"" indielaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher/\" %command%" indiestartingdir="\"$(dirname "$indiegala_path2")\"" fi if [[ -f "$rockstar_path1" ]]; then # rockstar Launcher is installed at path 1 rockstarshortcutdirectory="\"$rockstar_path1\"" rockstarlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" rockstarstartingdir="\"$(dirname "$rockstar_path1")\"" elif [[ -f "$rockstar_path2" ]]; then # rockstar Launcher is installed at path 2 rockstarshortcutdirectory="\"$rockstar_path2\"" rockstarlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher/\" %command%" rockstarstartingdir="\"$(dirname "$rockstar_path2")\"" fi if [[ -f "$glyph_path1" ]]; then # Glyph is installed at path 1 glyphshortcutdirectory="\"$glyph_path1\"" glyphlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" glyphstartingdir="\"$(dirname "$glyph_path1")\"" elif [[ -f "$glyph_path2" ]]; then # Glyph is installed at path 2 glyphshortcutdirectory="\"$glyph_path2\"" glyphlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher/\" %command%" glyphstartingdir="\"$(dirname "$glyph_path2")\"" fi if [[ -f "$minecraft_path1" ]]; then # Minecraft is installed at path 1 minecraftshortcutdirectory="\"$minecraft_path1\"" minecraftlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" minecraftstartingdir="\"$(dirname "$minecraft_path1")\"" elif [[ -f "$minecraft_path2" ]]; then # Minecraft is installed at path 2 minecraftshortcutdirectory="\"$minecraft_path2\"" minecraftlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/MinecraftLauncher/\" %command%" minecraftstartingdir="\"$(dirname "$minecraft_path1")\"" fi if [[ -f "$psplus_path1" ]]; then # Playstation is installed at path 1 psplusshortcutdirectory="\"$psplus_path1\"" pspluslaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" psplusstartingdir="\"$(dirname "$psplus_path1")\"" elif [[ -f "$psplus_path2" ]]; then # Playstation is installed at path 2 psplusshortcutdirectory="\"$psplus_path2\"" pspluslaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher/\" %command%" psplusstartingdir="\"$(dirname "$psplus_path2")\"" fi if [[ -f "$dmm_path1" ]]; then # DMM Games is installed at path 1 dmmshortcutdirectory="\"$dmm_path1\"" dmmlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%" dmmstartingdir="\"$(dirname "$dmm_path1")\"" elif [[ -f "$dmm_path2" ]]; then # DMM Player is installed at path 2 dmmshortcutdirectory="\"$dmm_path2\"" dmmlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/DMMGameLauncher/\" %command%" dmmstartingdir="\"$(dirname "$dmm_path2")\"" fi # Set Chrome options based on user's selection if [[ $options == *"Xbox Game Pass"* ]]; then # User selected Xbox Game Pass chromedirectory="\"$chrome_path\"" xboxchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.xbox.com/play --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar" fi if [[ $options == *"Netflix"* ]]; then # User selected Netflix chromedirectory="\"$chrome_path\"" netlfixchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.netflix.com --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar" fi if [[ $options == *"GeForce Now"* ]]; then # User selected GeForce Now chromedirectory="\"$chrome_path\"" geforcechromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://play.geforcenow.com --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar" fi if [[ $options == *"Hulu"* ]]; then # User selected Hulu chromedirectory="\"$chrome_path\"" huluchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.hulu.com/welcome --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar" fi if [[ $options == *"Disney+"* ]]; then # User selected Disney+ chromedirectory="\"$chrome_path\"" disneychromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.disneyplus.com --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar" fi if [[ $options == *"Amazon Prime Video"* ]]; then # User selected Amazon Prime Video chromedirectory="\"$chrome_path\"" amazonchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.amazon.com/primevideo --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar" fi if [[ $options == *"Youtube"* ]]; then # User selected Youtube chromedirectory="\"$chrome_path\"" youtubechromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.youtube.com --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar" fi if [[ $options == *"Amazon Luna"* ]]; then # User selected Amazon Luna chromedirectory="\"$chrome_path\"" lunachromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://luna.amazon.com/ --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar" fi # Check if any custom websites were provided if [ ${#custom_websites[@]} -gt 0 ]; then # User entered one or more custom websites # Set the chromedirectory variable chromedirectory="\"$chrome_path\"" # Convert the custom_websites array to a string custom_websites_str=$(IFS=", "; echo "${custom_websites[*]}") # Iterate over each custom website for custom_website in "${custom_websites[@]}"; do # Remove any leading or trailing spaces from the custom website URL custom_website="$(echo -e "${custom_website}" | sed -e 's/^[[:space:]]*//' -e 's/[[:space:]]*$//')" # Remove the 'http://' or 'https://' prefix and the 'www.' prefix, if present clean_website="${custom_website#http://}" clean_website="${clean_website#https://}" clean_website="${clean_website#www.}" # Extract the name of the website by removing everything after the first '/' website_name="${clean_website%%/*}" # Remove the top-level domain (e.g. '.com') from the website name website_name="${website_name%.*}" # Capitalize the first letter of the website name website_name="$(tr '[:lower:]' '[:upper:]' <<< "${website_name:0:1}")${website_name:1}" # TODO: `chromelaunchoptions` is unused (SC2034) # Set the chromelaunchoptions variable for this website chromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://$clean_website/ --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar" done fi # Create the download directory if it doesn't exist mkdir -p "$download_dir" # Get the version of Python being used python_version=$(python -c 'import sys; print(f"{sys.version_info.major}.{sys.version_info.minor}")') # Create a directory for the vdf module mkdir -p "${download_dir}/lib/python${python_version}/site-packages/vdf" # Download the vdf module from the GitHub repository download_url="https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck/raw/main/Modules/vdf/__init__.py" wget -P "${download_dir}/lib/python${python_version}/site-packages/vdf" "$download_url" # Set the PYTHONPATH environment variable export PYTHONPATH="${download_dir}/lib/python${python_version}/site-packages/:$PYTHONPATH" # Set the default Steam directory steam_dir="${logged_in_home}/.local/share/Steam" # Check if the config.vdf file exists if [[ -f "${steam_dir}/config/config.vdf" ]]; then # Get the steamid of the currently logged in user steamid=$(grep -oP 'SteamID"\s+"\K[0-9]+' "${steam_dir}/config/config.vdf" | head -n 1) # Print out the value of steamid for debugging purposes echo "steamid: $steamid" # Convert steamid to steamid3 steamid3=$((steamid - 76561197960265728)) # Initialize the userdata_folder variable userdata_folder="" # Initialize the most_recent variable most_recent=0 # Loop through all the userdata folders for USERDATA_FOLDER in ~/.steam/root/userdata/*; do # Check if the current userdata folder is not the "0" or "anonymous" folder if [[ "$USERDATA_FOLDER" != *"/0" ]] && [[ "$USERDATA_FOLDER" != *"/anonymous" ]]; then # Get the access time of the current userdata folder access_time=$(stat -c %X "$USERDATA_FOLDER") # Extract steamid3 from userdata folder name userdata_steamid3=$(basename "$USERDATA_FOLDER") # Check if userdata_steamid3 matches steamid3 and if access time is more recent than most recent access time if [[ $userdata_steamid3 -eq $steamid3 ]] && [[ $access_time -gt $most_recent ]]; then # The access time of current userdata folder is more recent and steamid3 matches # Set userdata_folder variable userdata_folder="$USERDATA_FOLDER" # Update most_recent variable most_recent=$access_time fi fi done else echo "Could not find config.vdf file" fi # Check if userdata folder was found if [[ -n "$userdata_folder" ]]; then # Userdata folder was found echo "Current user's userdata folder found at: $userdata_folder" # Find shortcuts.vdf file for current user shortcuts_vdf_path=$(find "$userdata_folder" -type f -name shortcuts.vdf) # Check if shortcuts_vdf_path is not empty if [[ -n "$shortcuts_vdf_path" ]]; then # Create backup of shortcuts.vdf file cp "$shortcuts_vdf_path" "$shortcuts_vdf_path.bak" else # Find config directory for current user config_dir=$(find "$userdata_folder" -type d -name config) # Check if config_dir is not empty if [[ -n "$config_dir" ]]; then # Create new shortcuts.vdf file at expected location for current user touch "$config_dir/shortcuts.vdf" shortcuts_vdf_path="$config_dir/shortcuts.vdf" else # Create new config directory and new shortcuts.vdf file at expected location for current user mkdir "$userdata_folder/config/" touch "$userdata_folder/config/shortcuts.vdf" config_dir="$userdata_folder/config/" shortcuts_vdf_path="$config_dir/shortcuts.vdf" fi fi else # Userdata folder was not found echo "Current user's userdata folder not found" fi # Detach script from Steam process nohup sh -c 'sleep 10; /usr/bin/steam' & # Close all instances of Steam steam_pid() { pgrep -x steam ; } steam_running=$(steam_pid) [[ -n "$steam_running" ]] && killall steam # Wait for the steam process to exit while steam_pid > /dev/null; do sleep 5; done # Pre check for updating the config file # Set the default Steam directory steam_dir_root="${logged_in_home}/.steam/root" # Set the path to the config.vdf file config_vdf_path="${steam_dir_root}/config/config.vdf" # Check if the config.vdf file exists if [ -f "$config_vdf_path" ]; then # Create a backup of the config.vdf file backup_path="${steam_dir_root}/config/config.vdf.bak" cp "$config_vdf_path" "$backup_path" # Set the name of the compatibility tool to use compat_tool_name="GE-Proton8-13" else echo "Could not find config.vdf file" fi # Set the path to the configset_controller_neptune.vdf file controller_config_path="${logged_in_home}/.local/share/Steam/steamapps/common/Steam Controller Configs/$steamid3/config/configset_controller_neptune.vdf" # Check if the configset_controller_neptune.vdf file exists if [[ -f "$controller_config_path" ]]; then # Create a backup copy of the configset_controller_neptune.vdf file cp "$controller_config_path" "$controller_config_path.bak" else echo "Could not find $controller_config_path" fi # TODO: relocate to standalone python script # ! editorconfig will likely break this since bash uses tabs and python needs 4 spaces # Run the Python script to create a new entry for a Steam shortcut python3 -c " import sys import os import subprocess sys.path.insert(0, os.path.expanduser('${logged_in_home}/Downloads/NonSteamLaunchersInstallation/lib/python$python_version/site-packages')) print(sys.path) # Add this line to print the value of sys.path import vdf # Updated import import binascii import re import shutil # Print the path to the file where the vdf module was loaded from print(vdf.__file__) # Load the shortcuts.vdf file with open('$shortcuts_vdf_path', 'rb') as f: shortcuts = vdf.binary_load(f) # Check if the 'shortcuts' key exists in the dictionary if 'shortcuts' not in shortcuts: # Create an empty 'shortcuts' entry shortcuts['shortcuts'] = {} # Check the format of the 'shortcuts' entry if isinstance(shortcuts['shortcuts'], dict): # The 'shortcuts' entry is a dictionary for key, value in shortcuts['shortcuts'].items(): # Check the type of the value if not isinstance(value, (str, int, dict)): pass # Define the path of the Launchers epicshortcutdirectory = '$epicshortcutdirectory' gogshortcutdirectory = '$gogshortcutdirectory' originshortcutdirectory = '$originshortcutdirectory' uplayshortcutdirectory = '$uplayshortcutdirectory' battlenetshortcutdirectory = '$battlenetshortcutdirectory' eaappshortcutdirectory = '$eaappshortcutdirectory' amazonshortcutdirectory = '$amazonshortcutdirectory' itchioshortcutdirectory = '$itchioshortcutdirectory' legacyshortcutdirectory = '$legacyshortcutdirectory' humbleshortcutdirectory = '$humbleshortcutdirectory' indieshortcutdirectory = '$indieshortcutdirectory' rockstarshortcutdirectory = '$rockstarshortcutdirectory' glyphshortcutdirectory = '$glyphshortcutdirectory' minecraftshortcutdirectory = '$minecraftshortcutdirectory' psplusshortcutdirectory = '$psplusshortcutdirectory' dmmshortcutdirectory = '$dmmshortcutdirectory' #Streaming chromedirectory = '$chromedirectory' websites_str = '$custom_websites_str' custom_websites = websites_str.split(', ') app_ids = [] def get_steam_shortcut_id(exe, appname): unique_id = ''.join([exe, appname]) id_int = binascii.crc32(str.encode(unique_id)) | 0x80000000 return id_int app_id_to_name = {} def create_new_entry(shortcutdirectory, appname, launchoptions, startingdir): if shortcutdirectory != '' and launchoptions != '': exe = f'"{shortcutdirectory}"' if shortcutdirectory != chromedirectory: appid = get_steam_shortcut_id(exe, appname) app_ids.append(appid) app_id_to_name[appid] = appname else: appid = None # Create a new entry for the Steam shortcut new_entry = { 'appid': f'{str(appid)}' if appid is not None else '', 'appname': appname, 'exe': shortcutdirectory, 'StartDir': startingdir, 'icon': '', 'ShortcutPath': '', 'LaunchOptions': launchoptions, 'IsHidden': 0, 'AllowDesktopConfig': 1, 'AllowOverlay': 1, 'OpenVR': 0, 'Devkit': 0, 'DevkitGameID': '', 'LastPlayTime': 0, 'tags': { '0': 'favorite' } } # Add the new entry to the shortcuts dictionary entry_exists = False if type(shortcuts['shortcuts']) == list: for entry in shortcuts['shortcuts']: entry.setdefault('appname', '') entry.setdefault('exe', '') if entry['appname'] == new_entry['appname'] and entry['exe'] == new_entry['exe']: entry_exists = True break if not entry_exists: shortcuts['shortcuts'].append(new_entry) elif type(shortcuts['shortcuts']) == dict: for key in shortcuts['shortcuts'].keys(): shortcuts['shortcuts'][key].setdefault('appname', '') shortcuts['shortcuts'][key].setdefault('exe', '') if shortcuts['shortcuts'][key]['appname'] == new_entry['appname'] and shortcuts['shortcuts'][key]['exe'] == new_entry['exe']: entry_exists = True break if not entry_exists: # Check if the shortcuts['shortcuts'] dictionary is empty if not shortcuts['shortcuts']: max_key = -1 else: # Find the highest key value max_key = max(int(key) for key in shortcuts['shortcuts'].keys()) # Add the new entry with a key value one higher than the current maximum shortcuts['shortcuts'][str(max_key + 1)] = new_entry create_new_entry('$epicshortcutdirectory', 'Epic Games', '$epiclaunchoptions', '$epicstartingdir') create_new_entry('$gogshortcutdirectory', 'Gog Galaxy', '$goglaunchoptions', '$gogstartingdir') create_new_entry('$uplayshortcutdirectory', 'Ubisoft Connect', '$uplaylaunchoptions', '$uplaystartingdir') create_new_entry('$originshortcutdirectory', 'Origin', '$originlaunchoptions', '$originstartingdir') create_new_entry('$battlenetshortcutdirectory', 'Battle.net', '$battlenetlaunchoptions', '$battlenetstartingdir') create_new_entry('$eaappshortcutdirectory', 'EA App', '$eaapplaunchoptions', '$eaappstartingdir') create_new_entry('$amazonshortcutdirectory', 'Amazon Games', '$amazonlaunchoptions', '$amazonstartingdir') create_new_entry('$itchioshortcutdirectory', 'itch.io', '$itchiolaunchoptions', '$itchiostartingdir') create_new_entry('$legacyshortcutdirectory', 'Legacy Games', '$legacylaunchoptions', '$legacystartingdir') create_new_entry('$humbleshortcutdirectory', 'Humble Bundle', '$humblelaunchoptions', '$humblestartingdir') create_new_entry('$indieshortcutdirectory', 'IndieGala Client', '$indielaunchoptions', '$indiestartingdir') create_new_entry('$rockstarshortcutdirectory', 'Rockstar Games Launcher', '$rockstarlaunchoptions', '$rockstarstartingdir') create_new_entry('$glyphshortcutdirectory', 'Glyph', '$glyphlaunchoptions', '$glyphstartingdir') create_new_entry('$minecraftshortcutdirectory', 'Minecraft: Java Edition', '$minecraftlaunchoptions', '$minecraftstartingdir') create_new_entry('$psplusshortcutdirectory', 'Playstation Plus', '$pspluslaunchoptions', '$psplusstartingdir') create_new_entry('$dmmshortcutdirectory', 'DMM Games', '$dmmlaunchoptions', '$dmmstartingdir') create_new_entry('$chromedirectory', 'Xbox Games Pass', '$xboxchromelaunchoptions', '$chrome_startdir') create_new_entry('$chromedirectory', 'GeForce Now', '$geforcechromelaunchoptions', '$chrome_startdir') create_new_entry('$chromedirectory', 'Netflix', '$netlfixchromelaunchoptions', '$chrome_startdir') create_new_entry('$chromedirectory', 'Hulu', '$huluchromelaunchoptions', '$chrome_startdir') create_new_entry('$chromedirectory', 'Disney+', '$disneychromelaunchoptions', '$chrome_startdir') create_new_entry('$chromedirectory', 'Amazon Prime Video', '$amazonchromelaunchoptions', '$chrome_startdir') create_new_entry('$chromedirectory', 'Youtube', '$youtubechromelaunchoptions', '$chrome_startdir') create_new_entry('$chromedirectory', 'Amazon Luna', '$lunachromelaunchoptions', '$chrome_startdir') # Iterate over each custom website for custom_website in custom_websites: # Check if the custom website is not an empty string if custom_website: # Remove any leading or trailing spaces from the custom website URL custom_website = custom_website.strip() # Remove the 'http://' or 'https://' prefix and the 'www.' prefix, if present clean_website = custom_website.replace('http://', '').replace('https://', '').replace('www.', '') # Define a regular expression pattern to extract the game name from the URL pattern = r'/games/([\w-]+)' # Use the regular expression to search for the game name in the custom website URL match = re.search(pattern, custom_website) # Check if a match was found if match: # Extract the game name from the match object game_name = match.group(1) # Replace hyphens with spaces game_name = game_name.replace('-', ' ') # Capitalize the first letter of each word in the game name game_name = game_name.title() else: # Use the entire URL as the entry name game_name = clean_website # Define the launch options for this website chromelaunch_options = f'run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://{clean_website}/ --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar' # Call the create_new_entry function for this website create_new_entry('$chromedirectory', game_name, chromelaunch_options, '$chrome_startdir') print(f'app_id_to_name: {app_id_to_name}') # Save the updated shortcuts dictionary to the shortcuts.vdf file with open('$shortcuts_vdf_path', 'wb') as f: vdf.binary_dump(shortcuts, f) # Writes to the config.vdf File excluded_appids = [] # Update the config.vdf file with open('$config_vdf_path', 'r') as f: config = vdf.load(f) # Check if the CompatToolMapping key exists if 'CompatToolMapping' not in config['InstallConfigStore']['Software']['Valve']['Steam']: # Create the CompatToolMapping key and set its value to an empty dictionary config['InstallConfigStore']['Software']['Valve']['Steam']['CompatToolMapping'] = {} for app_id in app_ids: # Check if the app_id is in the list of excluded appids if app_id not in excluded_appids: # Update the CompatToolMapping for this app_id if str(app_id) in config['InstallConfigStore']['Software']['Valve']['Steam']['CompatToolMapping']: config['InstallConfigStore']['Software']['Valve']['Steam']['CompatToolMapping'][str(app_id)]['name'] = '$compat_tool_name' config['InstallConfigStore']['Software']['Valve']['Steam']['CompatToolMapping'][str(app_id)]['config'] = '' config['InstallConfigStore']['Software']['Valve']['Steam']['CompatToolMapping'][str(app_id)]['priority'] = '250' else: config['InstallConfigStore']['Software']['Valve']['Steam']['CompatToolMapping'][str(app_id)] = {'name': '$compat_tool_name', 'config': '', 'priority': '250'} # Save the updated config dictionary to the config.vdf file with open('$config_vdf_path', 'w') as f: vdf.dump(config, f) # Load the configset_controller_neptune.vdf file with open('$controller_config_path', 'r') as f: config = vdf.load(f) # Add new entries for the games for app_id in app_ids: config['controller_config'][str(app_id)] = { 'workshop': 'workshop_id' } # Add new entries for the installed launchers and games config['controller_config']['epic games'] = { 'workshop': '2800178806' } config['controller_config']['gog galaxy'] = { 'workshop': '2877189386' } config['controller_config']['ubisoft connect'] = { 'workshop': '2804140248' } config['controller_config']['amazon games'] = { 'workshop': '2871935783' } config['controller_config']['battlenet'] = { 'workshop': '2887894308' } config['controller_config']['Origin'] = { 'workshop': '2856043168' } config['controller_config']['rockstar games launcher'] = { 'workshop': '1892570391' } config['controller_config']['indiegala'] = { 'template': 'controller_neptune_webbrowser.vdf' } config['controller_config']['legacy games'] = { 'template': 'controller_neptune_webbrowser.vdf' } config['controller_config']['ea app'] = { 'workshop': '2899822740' } config['controller_config']['itchio'] = { 'workshop': '2845891813' } config['controller_config']['humble games collection'] = { 'workshop': '2883791560' } config['controller_config']['minecraft java edition'] = { 'workshop': '2980553929' } config['controller_config']['playstation plus'] = { 'workshop': 'controller_neptune_webbrowser.vdf' } config['controller_config']['glyph'] = { 'template': 'controller_neptune_webbrowser.vdf' } config['controller_config']['dmm games'] = { 'template': 'controller_neptune_webbrowser.vdf' } config['controller_config']['amazon prime video'] = { 'workshop': '2970669392' } config['controller_config']['hulu'] = { 'workshop': '2970669392' } config['controller_config']['netflix'] = { 'workshop': '2970669392' } config['controller_config']['disney+'] = { 'workshop': '2970669392' } config['controller_config']['youtube'] = { 'workshop': '2970669392' } config['controller_config']['geforce now'] = { 'template': 'controller_neptune_gamepad+mouse.vdf' } config['controller_config']['amazon luna'] = { 'template': 'controller_neptune_gamepad+mouse.vdf' } # Save the updated config dictionary to the configset_controller_neptune.vdf file with open('$controller_config_path', 'w') as f: vdf.dump(config, f) # Define the path to the compatdata directory compatdata_dir = '${logged_in_home}/.local/share/Steam/steamapps/compatdata' # Define a dictionary of original folder names folder_names = { 'Epic Games': 'EpicGamesLauncher', 'Gog Galaxy': 'GogGalaxyLauncher', 'Ubisoft Connect': 'UplayLauncher', 'Origin': 'OriginLauncher', 'Battle.net': 'Battle.netLauncher', 'EA App': 'TheEAappLauncher', 'Amazon Games': 'AmazonGamesLauncher', 'itch.io': 'itchioLauncher', 'Legacy Games': 'LegacyGamesLauncher', 'Humble Bundle': 'HumbleGamesLauncher', 'IndieGala Client': 'IndieGalaLauncher', 'Rockstar Games Launcher': 'RockstarGamesLauncher', 'Minecraft: Java Edition': 'MinecraftLauncher', 'Playstation Plus': 'PlaystationPlusLauncher', 'DMM Games': 'DMMGameLauncher', } # Iterate over each launcher in the folder_names dictionary for launcher_name, folder in folder_names.items(): # Define the current path of the folder current_path = os.path.join(compatdata_dir, folder) # Check if the folder exists if os.path.exists(current_path): print(f'{launcher_name}: {folder} exists') # Get the app ID for this launcher from the app_id_to_name dictionary appid = next(key for key, value in app_id_to_name.items() if value == launcher_name) # Define the new path of the folder new_path = os.path.join(compatdata_dir, str(appid)) # Rename the folder os.rename(current_path, new_path) # Define the path of the symbolic link symlink_path = os.path.join(compatdata_dir, folder) # Create a symbolic link to the renamed folder os.symlink(new_path, symlink_path) else: print(f'{launcher_name}: {folder} does not exist') # Check if the NonSteamLaunchers folder exists if os.path.exists(os.path.join(compatdata_dir, 'NonSteamLaunchers')): # Get the first app ID from the app_ids list first_app_id = app_ids[0] # Define the current path of the NonSteamLaunchers folder current_path = os.path.join(compatdata_dir, 'NonSteamLaunchers') # Check if NonSteamLaunchers is already a symbolic link if os.path.islink(current_path): print('NonSteamLaunchers is already a symbolic link') else: # Define the new path of the NonSteamLaunchers folder new_path = os.path.join(compatdata_dir, str(first_app_id)) # Move the NonSteamLaunchers folder to the new path shutil.move(current_path, new_path) # Define the path of the symbolic link symlink_path = os.path.join(compatdata_dir, 'NonSteamLaunchers') # Create a symbolic link to the renamed NonSteamLaunchers folder os.symlink(new_path, symlink_path)" # TODO: might be better to relocate temp files to `/tmp` or even use `mktemp -d` since `rm -rf` is potentially dangerous without the `-i` flag # Delete NonSteamLaunchersInstallation subfolder in Downloads folder rm -rf "$download_dir"