NonSteamLaunchers-On-Steam-.../NonSteamLaunchers.sh
2023-05-05 00:46:28 -07:00

1591 lines
54 KiB
Bash

#!/bin/bash
chmod +x "$0"
set -x
version=v1.5
check_for_updates() {
# Set the URL to the GitHub API for the repository
local api_url="https://api.github.com/repos/moraroy/NonSteamLaunchers-On-Steam-Deck/releases/latest"
# Get the latest release tag from the GitHub API
local latest_version=$(curl -s "$api_url" | grep '"tag_name":' | sed -E 's/.*"([^"]+)".*/\1/')
# Compare the version number in the script against the latest release tag
if [ "$version" != "$latest_version" ]; then
echo "A new version is available: $latest_version"
# Download and replace the current script with the updated version from GitHub
local download_url="https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck/archive/refs/tags/$latest_version.zip"
wget "$download_url" -O /tmp/update.zip
unzip -o /tmp/update.zip -d /tmp/
cp /tmp/NonSteamLaunchers-On-Steam-Deck-$latest_version/script.sh $HOME/Downloads/NonSteamLauncher.sh
echo "Script updated to version $latest_version"
# Terminate the outdated script
pkill -f NonSteamLauncher.sh
# Run the new script
sh $HOME/Downloads/NonSteamLauncher.sh
else
echo "You are already running the latest version: $version"
fi
}
check_for_updates
# Set the paths to the launcher executables
epic_games_launcher_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe"
epic_games_launcher_path2="$HOME/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe"
gog_galaxy_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/GOG Galaxy/GalaxyClient.exe"
gog_galaxy_path2="$HOME/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher/pfx/drive_c/Program Files (x86)/GOG Galaxy/GalaxyClient.exe"
origin_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Origin/Origin.exe"
origin_path2="$HOME/.local/share/Steam/steamapps/compatdata/OriginLauncher/pfx/drive_c/Program Files (x86)/Origin/Origin.exe"
uplay_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/upc.exe"
uplay_path2="$HOME/.local/share/Steam/steamapps/compatdata/UplayLauncher/pfx/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/upc.exe"
battlenet_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe"
battlenet_path2="$HOME/.local/share/Steam/steamapps/compatdata/Battle.netLauncher/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe"
eaapp_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EADesktop.exe"
eaapp_path2="$HOME/.local/share/Steam/steamapps/compatdata/TheEAappLauncher/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EADesktop.exe"
amazongames_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games/App/Amazon Games.exe"
amazongames_path2="$HOME/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games/App/Amazon Games.exe"
itchio_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/itch/app-25.6.2/itch.exe"
itchio_path2="$HOME/.local/share/Steam/steamapps/compatdata/itchioLauncher/pfx/drive_c/users/steamuser/AppData/Local/itch/app-25.6.2/itch.exe"
legacygames_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher/Legacy Games Launcher.exe"
legacygames_path2="$HOME/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher/Legacy Games Launcher.exe"
# Check if Epic Games Launcher is installed
if [[ -f "$epic_games_launcher_path1" ]] || [[ -f "$epic_games_launcher_path2" ]]; then
# Epic Games Launcher is installed
epic_games_value="FALSE"
epic_games_text="Epic Games ===> Installed"
else
# Epic Games Launcher is not installed
epic_games_value="TRUE"
epic_games_text="Epic Games"
fi
# Check if GOG Galaxy is installed
if [[ -f "$gog_galaxy_path1" ]] || [[ -f "$gog_galaxy_path2" ]]; then
# GOG Galaxy is installed
gog_galaxy_value="FALSE"
gog_galaxy_text="GOG Galaxy ===> Installed"
else
# GOG Galaxy is not installed
gog_galaxy_value="TRUE"
gog_galaxy_text="GOG Galaxy"
fi
# Check if Origin is installed
if [[ -f "$origin_path1" ]] || [[ -f "$origin_path2" ]]; then
# Origin is installed
origin_value="FALSE"
origin_text="Origin ===> Installed"
else
# Origin is not installed
origin_value="TRUE"
origin_text="Origin"
fi
# Check if Uplay is installed
if [[ -f "$uplay_path1" ]] || [[ -f "$uplay_path2" ]]; then
# Uplay is installed
uplay_value="FALSE"
uplay_text="Uplay ===> Installed"
else
# Uplay is not installed
uplay_value="TRUE"
uplay_text="Uplay"
fi
# Check if Battle.net is installed
if [[ -f "$battlenet_path1" ]] || [[ -f "$battlenet_path2" ]]; then
# Battle.net is installed
battlenet_value="FALSE"
battlenet_text="Battle.net ===> Installed"
else
# Battle.net is not installed
battlenet_value="TRUE"
battlenet_text="Battle.net"
fi
# Check if EA App is installed
if [[ -f "$eaapp_path1" ]] || [[ -f "$eaapp_path2" ]]; then
# EA App is installed
eaapp_value="FALSE"
eaapp_text="EA App ===> Installed"
else
# EA App is not installed
eaapp_value="FALSE"
eaapp_text="EA App"
fi
# Check if Amazon Games is installed
if [[ -f "$amazongames_path1" ]] || [[ -f "$amazongames_path2" ]]; then
# Amazon Games is installed
amazongames_value="FALSE"
amazongames_text="Amazon Games ===> Installed"
else
# Amazon Games is not installed
amazongames_value="TRUE"
amazongames_text="Amazon Games"
fi
# Check if itch.io is installed
if [[ -f "$itchio_path1" ]] || [[ -f "$itchio_path2" ]]; then
# itch.io is installed
itchio_value="FALSE"
itchio_text="itch.io ===> Installed"
else
# itch.io is not installed
itchio_value="TRUE"
itchio_text="itch.io"
fi
# Check if Legacy Games Launcher is installed
if [[ -f "$legacygames_path1" ]] || [[ -f "$legacygames_path2" ]]; then
# itch.io is installed
legacygames_value="FALSE"
legacygames_text="Legacy Games ===> Installed"
else
# itch.io is not installed
legacygames_value="TRUE"
legacygames_text="Legacy Games"
fi
# Display a list of options using zenity
options=$(zenity --list --text="Which launchers do you want to download and install?" --checklist --column="$version" --column="The default is one App ID Installation" FALSE "Separate App IDs" $epic_games_value "$epic_games_text" $gog_galaxy_value "$gog_galaxy_text" $uplay_value "$uplay_text" $origin_value "$origin_text" $battlenet_value "$battlenet_text" $amazongames_value "$amazongames_text" $eaapp_value "$eaapp_text" $legacygames_value "$legacygames_text" $itchio_value "$itchio_text" --width=400 --height=388)
# Check if the cancel button was clicked
if [ $? -eq 1 ]; then
# The cancel button was clicked
echo "The cancel button was clicked"
exit 1
fi
# Check if no options were selected
if [ -z "$options" ]; then
# No options were selected
zenity --error --text="No options were selected. The script will now exit." --width=200 --height=150
exit 1
fi
# Check if the user selected to use separate app IDs
if [[ $options == *"Separate App IDs"* ]]; then
# User selected to use separate app IDs
use_separate_appids=true
else
# User did not select to use separate app IDs
use_separate_appids=false
fi
# Check if the user selected both Origin and EA App
if [[ $options == *"Origin"* ]] && [[ $options == *"EA App"* ]] && [ "$use_separate_appids" = false ]; then
# User selected both Origin and EA App without selecting separate app IDs
zenity --error --text="You cannot select both Origin and EA App at the same time unless you select separate app IDs." --width=200 --height=150
exit 1
fi
# Check if Origin is already installed
if [[ -f "$origin_path1" ]] || [[ -f "$origin_path2" ]]; then
# Origin is installed
if [[ $options == *"EA App"* ]] && [ "$use_separate_appids" = false ]; then
# User selected EA App without selecting separate app IDs
zenity --error --text="You cannot install EA App because Origin is already installed. Please select separate app IDs if you want to install both." --width=200 --height=150
exit 1
fi
fi
# Check if EA App is already installed
if [[ -f "$eaapp_path1" ]] || [[ -f "$eaapp_path2" ]]; then
# EA App is installed
if [[ $options == *"Origin"* ]] && [ "$use_separate_appids" = false ]; then
# User selected Origin without selecting separate app IDs
zenity --error --text="You cannot install Origin because EA App is already installed. Please select separate app IDs if you want to install both." --width=200 --height=150
exit 1
fi
fi
echo "0"
echo "# Detecting and Installing GE-Proton"
# check to make sure compatabilitytools.d exists and makes it if it doesnt
if [ ! -d "$HOME/.steam/root/compatibilitytools.d" ]; then
mkdir -p "$HOME/.steam/root/compatibilitytools.d"
fi
(
# Create NonSteamLaunchersInstallation subfolder in Downloads folder
mkdir -p ~/Downloads/NonSteamLaunchersInstallation
# Set the path to the Proton directory
proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
# Set the URLs to download GE-Proton from
ge_proton_url1=https://github.com/GloriousEggroll/proton-ge-custom/releases/latest/download/GE-Proton.tar.gz
ge_proton_url2=https://github.com/GloriousEggroll/proton-ge-custom/releases/download/GE-Proton8-1/GE-Proton8-1.tar.gz
# Check if GE-Proton is installed
if [ -z "$proton_dir" ]; then
# Download GE-Proton using the first URL
echo "Downloading GE-Proton using the first URL"
wget $ge_proton_url1 -O ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz
# Check if the download succeeded
if [ $? -ne 0 ]; then
# Download GE-Proton using the second URL
echo "Downloading GE-Proton using the second URL"
wget $ge_proton_url2 -O ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz
fi
# Check if either download succeeded
if [ $? -eq 0 ]; then
# Install GE-Proton
echo "Installing GE-Proton"
tar -xvf ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz -C ~/.steam/root/compatibilitytools.d/
proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
else
# Handle download failure
echo "Failed to download GE-Proton"
fi
else
# Check if installed version is the latest version
installed_version=$(basename $proton_dir | sed 's/GE-Proton-//')
latest_version=$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep tag_name | cut -d '"' -f 4)
if [ "$installed_version" != "$latest_version" ]; then
# Download GE-Proton using the first URL
echo "Downloading GE-Proton using the first URL"
wget $ge_proton_url1 -O ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz
# Check if the download succeeded
if [ $? -ne 0 ]; then
# Download GE-Proton using the second URL
echo "Downloading GE-Proton using the second URL"
wget $ge_proton_url2 -O ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz
fi
# Check if either download succeeded
if [ $? -eq 0 ]; then
# Install GE-Proton
echo "Installing GE-Proton"
tar -xvf ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz -C ~/.steam/root/compatibilitytools.d/
proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
else
# Handle download failure
echo "Failed to download GE-Proton"
fi
fi
fi
echo "10"
echo "# Setting files in their place"
# Set the appid for the non-Steam game
appid=NonSteamLaunchers
# Set the URL to download the MSI file from
msi_url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/installer/download/EpicGamesLauncherInstaller.msi
# Set the path to save the MSI file to
msi_file=~/Downloads/NonSteamLaunchersInstallation/EpicGamesLauncherInstaller.msi
# Set the URL to download the second file from
exe_url=https://webinstallers.gog-statics.com/download/GOG_Galaxy_2.0.exe
# Set the path to save the second file to
exe_file=~/Downloads/NonSteamLaunchersInstallation/GOG_Galaxy_2.0.exe
# Set the URL to download the third file from
ubi_url=https://ubi.li/4vxt9
# Set the path to save the third file to
ubi_file=~/Downloads/NonSteamLaunchersInstallation/UplayInstaller.exe
# Set the URL to download the fourth file from
origin_url=https://taskinoz.com/downloads/OriginSetup-10.5.119.52718.exe
# Set the path to save the fourth file to
origin_file=~/Downloads/NonSteamLaunchersInstallation/OriginSetup-10.5.119.52718.exe
# Set the URL to download the fifth file from
battle_url=https://www.battle.net/download/getInstallerForGame?os=win
# Set the path to save the fifth file to
battle_file=~/Downloads/NonSteamLaunchersInstallation/BattleNetInstaller.exe
# Set the URL to download the sixth file from
amazon_url=https://download.amazongames.com/AmazonGamesSetup.exe
# Set the path to save the sixth file to
amazon_file=~/Downloads/NonSteamLaunchersInstallation/AmazonGamesSetup.exe
# Set the URL to download the seventh file from
eaapp_url=https://origin-a.akamaihd.net/EA-Desktop-Client-Download/installer-releases/EAappInstaller.exe
# Set the path to save the seventh file to
eaapp_file=~/Downloads/NonSteamLaunchersInstallation/EAappInstaller.exe
# Set the URL to download the eighth file from
itchio_url=https://itch.io/app/download?platform=windows
# Set the path to save the eighth file to
itchio_file=~/Downloads/NonSteamLaunchersInstallation/itch-setup.exe
# Set the URL to download the ninth file from
legacygames_url=https://cdn.legacygames.com/LegacyGamesLauncher/legacy-games-launcher-setup-1.10.0-x64-full.exe
# Set the path to save the ninth file to
legacygames_file=~/Downloads/NonSteamLaunchersInstallation/legacy-games-launcher-setup-1.10.0-x64-full.exe
echo "20"
echo "# Creating folders"
# Create app id folder in compatdata folder if it doesn't exist and if the user selected to use a single app ID folder
if [ "$use_separate_appids" = false ] && [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_RUNTIME environment variable
export STEAM_RUNTIME="$HOME/.steam/root/ubuntu12_32/steam-runtime/run.sh"
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for the first file
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
wait
echo "30"
echo "# Downloading/Installing Epic Games"
# Check if the user selected Epic Games Launcher
if [[ $options == *"Epic Games"* ]]; then
# User selected Epic Games Launcher
echo "User selected Epic Games"
if [[ ! -f "$epic_games_launcher_path1" ]] && [[ ! -f "$epic_games_launcher_path2" ]]; then
# Epic Games Launcher is not installed
# Set the appid for the Epic Games Launcher
if [ "$use_separate_appids" = true ]; then
appid=EpicGamesLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
# Download MSI file
if [ ! -f "$msi_file" ]; then
echo "Downloading MSI file"
wget $msi_url -O $msi_file
fi
# Run the MSI file using Proton with the /passive option
echo "Running MSI file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run MsiExec.exe /i "$msi_file" /qn
fi
fi
# Wait for the MSI file to finish running
wait
echo "40"
echo "# Downloading/Installing Gog Galaxy"
# Check if the user selected GOG Galaxy
if [[ $options == *"GOG Galaxy"* ]]; then
# User selected GOG Galaxy
echo "User selected GOG Galaxy"
# Check if Gog Galaxy Launcher is already installed
if [[ ! -f "$gog_galaxy_path1" ]] || [[ ! -f "$gog_galaxy_path2" ]]; then
# Gog Galaxy Launcher is already installed
echo "Gog Galaxy Launcher is already installed"
# Gog Galaxy Launcher is not installed
# Set the appid for the Gog Galaxy 2.0
if [ "$use_separate_appids" = true ]; then
appid=GogGalaxyLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
# Download EXE file
if [ ! -f "$exe_file" ]; then
echo "Downloading EXE file"
wget $exe_url -O $exe_file
fi
# Run the EXE file using Proton without the /passive option
echo "Running EXE file using Proton without the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$exe_file" &
fi
echo "45"
echo "# Downloading/Installing Gog Galaxy"
# Cancel & Exit the GOG Galaxy Setup Wizard
while true; do
if pgrep -f "GalaxySetup.tmp" > /dev/null; then
pkill -f "GalaxySetup.tmp"
break
fi
sleep 1
done
# Navigate to %LocalAppData%\Temp
cd "$HOME/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/users/steamuser/Temp"
# Find the GalaxyInstaller_XXXXX folder and copy it to C:\Downloads
galaxy_installer_folder=$(find . -maxdepth 1 -type d -name "GalaxyInstaller_*" | head -n1)
cp -r "$galaxy_installer_folder" ~/Downloads/NonSteamLaunchersInstallation/
# Navigate to the C:\Downloads\GalaxyInstaller_XXXXX folder
cd ~/Downloads/NonSteamLaunchersInstallation/"$(basename $galaxy_installer_folder)"
# Run GalaxySetup.exe with the /VERYSILENT and /NORESTART options
echo "Running GalaxySetup.exe with the /VERYSILENT and /NORESTART options"
"$STEAM_RUNTIME" "$proton_dir/proton" run GalaxySetup.exe /VERYSILENT /NORESTART
# Wait for the EXE file to finish running
wait
fi
wait
echo "50"
echo "# Downloading/Installing Uplay"
# Check if user selected Uplay
if [[ $options == *"Uplay"* ]]; then
# User selected Uplay
echo "User selected Uplay"
# Check if Uplay Launcher is installed
if [[ ! -f "$uplay_path1" ]] || [[ ! -f "$uplay_path2" ]]; then
# Set the appid for the Ubisoft Launcher
if [ "$use_separate_appids" = true ]; then
appid=UplayLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
# Download UBI file
if [ ! -f "$ubi_file" ]; then
echo "Downloading UBI file"
wget $ubi_url -O $ubi_file
fi
fi # Run the UBI file using Proton with the /passive option
echo "Running UBI file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$ubi_file" /S
fi
# Wait for the UBI file to finish running
wait
echo "60"
echo "# Downloading/Installing Origin"
# Check if user selected Origin
if [[ $options == *"Origin"* ]]; then
# User selected Origin
echo "User selected Origin"
# Check if Origin Launcher is installed
if [[ ! -f "$origin_path1" ]] || [[ ! -f "$origin_path2" ]]; then
# Set the appid for the Origin Launcher
if [ "$use_separate_appids" = true ]; then
appid=OriginLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
# Download ORIGIN file
if [ ! -f "$origin_file" ]; then
echo "Downloading ORIGIN file"
wget $origin_url -O $origin_file
fi
# Run the ORIGIN file using Proton with the /passive option
echo "Running ORIGIN file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$origin_file" /SILENT
# Edit local.xml
sed -i 's|</Settings>| <Setting value="true" key="MigrationDisabled" type="1"/>\n <Setting key="UpdateURL" value="" type="10"/>\n <Setting key="AutoPatchGlobal" value="false" type="1"/>\n <Setting key="AutoUpdate" value="false" type="1"/>\n</Settings>|' "$HOME/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/ProgramData/Origin/local.xml"
# Terminate any processes with the name Origin.exe
pkill Origin.exe
# Wait for the ORIGIN file to finish running
wait
fi
fi
wait
echo "70"
echo "# Downloading/Installing Battle.net"
# Check if user selected Battle.net
if [[ $options == *"Battle.net"* ]]; then
# User selected Battle.net
echo "User selected Battle.net"
# Check if Battlenet Launcher is installed
if [[ ! -f "$battlenet_path1" ]] || [[ ! -f "$battlenet_path2" ]]; then
# Set the appid for the Battlenet Launcher
if [ "$use_separate_appids" = true ]; then
appid=Battle.netLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
# Download BATTLE file
if [ ! -f "$battle_file" ]; then
echo "Downloading BATTLE file"
wget $battle_url -O $battle_file
fi
# Run the BATTLE file using Proton with the /passive option
echo "Running BATTLE file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net" &
while true; do
if pgrep -f "Battle.net.exe" > /dev/null; then
pkill -f "Battle.net.exe"
break
fi
sleep 1
done
fi
fi
wait
echo "80"
echo "# Downloading/Installing Amazon Games"
# Check if user selected Amazon Games
if [[ $options == *"Amazon Games"* ]]; then
# User selected Amazon Games
echo "User selected Amazon Games"
# Check if Amazon Games Launcher is installed
if [[ ! -f "$amazongames_path1" ]] || [[ ! -f "$amazongames_path2" ]]; then
# Set the appid for the Amazon Games Launcher
if [ "$use_separate_appids" = true ]; then
appid=AmazonGamesLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Amazon Games Launcher
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
# Download Amazon file
if [ ! -f "$amazon_file" ]; then
echo "Downloading Amazon file"
wget $amazon_url -O $amazon_file
fi
# Run the Amazon file using Proton with the /passive option
echo "Running Amazon file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$amazon_file" &
while true; do
if pgrep -f "Amazon Games.exe" > /dev/null; then
pkill -f "Amazon Games.exe"
break
fi
sleep 1
done
fi
# Wait for the Amazon file to finish running
wait
fi
wait
echo "90"
echo "# Downloading/Installing EA App"
# Check if user selected EA App
if [[ $options == *"EA App"* ]]; then
# User selected EA App
echo "User selected EA App"
# Check if The EA App Launcher is installed
if [[ ! -f "$eaapp_path1" ]] || [[ ! -f "$eaapp_path2" ]]; then
# Set the appid for the EA App Launcher
if [ "$use_separate_appids" = true ]; then
appid=TheEAappLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
# Download EA App file
if [ ! -f "$eaapp_file" ]; then
echo "Downloading EA App file"
wget $eaapp_url -O $eaapp_file
fi
# Run the EA App file using Proton with the /passive option
echo "Running EA App file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$eaapp_file" /quiet
counter=0
while true; do
if pgrep -f "EABackgroundService.exe" > /dev/null; then
pkill -f "EABackgroundService.exe"
break
fi
if pgrep -f "EALocalHostSvc.exe" > /dev/null; then
pkill -f "EALocalHostSvc.exe"
break
fi
sleep 1
counter=$((counter + 1))
if [ $counter -ge 10 ]; then
break
fi
done
# Wait for the EA App file to finish running
wait
fi
fi
wait
echo "95"
echo "# Downloading/Installing itch.io"
# Check if the user selected itchio Launcher
if [[ $options == *"itch.io"* ]]; then
# User selected itchio Launcher
echo "User selected itch.io"
# Check if itchio Launcher is installed
if [[ ! -f "$itchio_path1" ]] || [[ ! -f "$itchio_path2" ]]; then
# Set the appid for the itchio Launcher
if [ "$use_separate_appids" = true ]; then
appid=itchioLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
# Download itchio file
if [ ! -f "$itchio_file" ]; then
echo "Downloading itchio file"
wget $itchio_url -O $itchio_file
fi
fi
# Run the itchio file using Proton with the /passive option
echo "Running itchio file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$itchio_file"
fi
wait
echo "98"
echo "# Downloading/Installing Legacy Games"
# Check if user selected Legacy Games
if [[ $options == *"Legacy Games"* ]]; then
# User selected Legacy Games
echo "User selected Legacy Games"
if [[ ! -f "$legacygames_path1" ]] && [[ ! -f "$legacygames_path2" ]]; then
# Legacy Games Launcher is not installed
# Set the appid for the Legacy Games Launcher
if [ "$use_separate_appids" = true ]; then
appid=LegacyGamesLauncher
else
appid=NonSteamLaunchers
fi
# Create app id folder in compatdata folder if it doesn't exist
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
fi
# Change working directory to Proton's
cd $proton_dir
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
# Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
# Download Legacy file
if [ ! -f "$legacygames_file" ]; then
echo "Downloading Legacy file"
wget $legacygames_url -O $legacygames_file
fi
fi # Run the Legacy file using Proton with the /passive option
echo "Running Legacy file using Proton with the /passive option"
"$STEAM_RUNTIME" "$proton_dir/proton" run "$legacygames_file" /S
fi
# Wait for the Legacy file to finish running
wait
# Delete NonSteamLaunchersInstallation subfolder in Downloads folder
rm -rf ~/Downloads/NonSteamLaunchersInstallation
echo "100"
echo "# Installation Complete - Steam will now restart. Your launchers will be in your library."
) |
zenity --progress \
--title="Update Status" \
--text="Starting update..." --width=450 --height=350\
--percentage=0
if [ "$?" = -1 ] ; then
zenity --error \
--text="Update canceled."
fi
wait
#Checking Files For Shortcuts and Setting Directories For Shortcuts
if [[ -f "$epic_games_launcher_path1" ]]; then
# Epic Games Launcher is installed at path 1
epicshortcutdirectory="\"$epic_games_launcher_path1\""
epiclaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
elif [[ -f "$epic_games_launcher_path2" ]]; then
# Epic Games Launcher is installed at path 2
epicshortcutdirectory="\"$epic_games_launcher_path2\""
epiclaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/\" %command%"
fi
if [[ -f "$gog_galaxy_path1" ]]; then
# Gog Galaxy Launcher is installed at path 1
gogshortcutdirectory="\"$gog_galaxy_path1\""
goglaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
elif [[ -f "$epic_games_launcher_path2" ]]; then
# Gog Galaxy Launcher is installed at path 2
gogshortcutdirectory="\"$gog_galaxy_path2\""
goglaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/\" %command%"
fi
if [[ -f "$origin_path1" ]]; then
# Origin Launcher is installed at path 1
originshortcutdirectory="\"$origin_path1\""
originlaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
elif [[ -f "$origin_path2" ]]; then
# Origin Launcher is installed at path 2
originshortcutdirectory="\"$origin_path2\""
originlaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/\" %command%"
fi
if [[ -f "$uplay_path1" ]]; then
# Uplay Launcher is installed at path 1
uplayshortcutdirectory="\"$uplay_path1\""
uplaylaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
elif [[ -f "$origin_path2" ]]; then
# Uplay Launcher is installed at path 2
uplayshortcutdirectory="\"$uplay_path2\""
uplaylaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/\" %command%"
fi
if [[ -f "$battlenet_path1" ]]; then
# Battlenet Launcher is installed at path 1
battlenetshortcutdirectory="\"$battlenet_path1\""
battlenetlaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
elif [[ -f "$battlenet_path2" ]]; then
# Battlenet Launcher is installed at path 2
battlenetshortcutdirectory="\"$battlenet_path2\""
battlenetlaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/\" %command%"
fi
if [[ -f "$eaapp_path1" ]]; then
# EA App Launcher is installed at path 1
eaappshortcutdirectory="\"$eaapp_path1\""
eaapplaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
elif [[ -f "$eaapp_path2" ]]; then
# EA App Launcher is installed at path 2
eaappshortcutdirectory="\"$eaapp_path2\""
eaapplaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/\" %command%"
fi
if [[ -f "$amazongames_path1" ]]; then
# Amazon Games Launcher is installed at path 1
amazonshortcutdirectory="\"$amazongames_path1\""
amazonlaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
elif [[ -f "$amazongames_path2" ]]; then
# Amazon Games Launcher is installed at path 2
amazonshortcutdirectory="\"$amazongames_path2\""
amazonlaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/\" %command%"
fi
if [[ -f "$itchio_path1" ]]; then
# itchio Launcher is installed at path 1
itchioshortcutdirectory="\"$itchio_path1\""
itchiolaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
elif [[ -f "$itchio_path2" ]]; then
# itchio Launcher is installed at path 2
itchioshortcutdirectory="\"$itchio_path2\""
itchiolaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/\" %command%"
fi
if [[ -f "$legacygames_path1" ]]; then
# Legacy Games Launcher is installed at path 1
legacyshortcutdirectory="\"$legacygames_path1\""
legacylaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
elif [[ -f "$legacygames_path2" ]]; then
# Legacy Games Launcher is installed at path 2
legacyshortcutdirectory="\"$legacygames_path2\""
legacylaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/\" %command%"
fi
# Set the download directory
download_dir=~/Downloads/NonSteamLaunchersInstallation
# Download the latest release of the vdf library from the Python Package Index
download_url="https://files.pythonhosted.org/packages/44/7f/74192f47d67c8bf3c47bf0d8487b3457614c2c98d58b6617721d217f3f79/vdf-3.4.tar.gz"
wget -P "$download_dir" "$download_url"
# Extract the downloaded tar.gz file
tar -xvf "$download_dir"/vdf-*.tar.gz -C "$download_dir"
# Change to the extracted directory
cd "$download_dir"/vdf-*/
export PYTHONPATH="$download_dir/lib/python3.10/site-packages:$PYTHONPATH"
# Install the vdf library
python setup.py install --prefix=~/Downloads/NonSteamLaunchersInstallation
# Set the PYTHONPATH environment variable
export PYTHONPATH="$download_dir/lib/python3.10/site-packages:$PYTHONPATH"
shortcuts_vdf_path=$(find ~/.steam/root/userdata -type d -name config -not -path "*/0/*" -not -path "*/anonymous/*" -exec find {} -name shortcuts.vdf \;)
# Create a backup of the shortcuts.vdf file
cp "$shortcuts_vdf_path" "$shortcuts_vdf_path.bak"
# Run the Python script to create a new entry for a Steam shortcut
python -c "
import vdf
import subprocess
import os
# Load the shortcuts.vdf file
with open('$shortcuts_vdf_path', 'rb') as f:
shortcuts = vdf.binary_load(f)
# Define the path of the Launchers
epicshortcutdirectory = '$epicshortcutdirectory'
gogshortcutdirectory = '$gogshortcutdirectory'
originshortcutdirectory = '$originshortcutdirectory'
uplayshortcutdirectory = '$uplayshortcutdirectory'
battlenetshortcutdirectory = '$battlenetshortcutdirectory'
eaappshortcutdirectory = '$eaappshortcutdirectory'
amazonshortcutdirectory = '$amazonshortcutdirectory'
itchioshortcutdirectory = '$itchioshortcutdirectory'
legacyshortcutdirectory = '$legacyshortcutdirectory'
if epicshortcutdirectory != '':
# Create a new entry for the Steam shortcut
new_entry = {
'appid': '',
'AppName': 'Epic Games',
'Exe': '$epicshortcutdirectory',
'StartDir': '$epicshortcutdirectory',
'icon': '',
'ShortcutPath': '',
'LaunchOptions': '$epiclaunchoptions',
'IsHidden': 0,
'AllowDesktopConfig': 1,
'AllowOverlay': 1,
'OpenVR': 0,
'Devkit': 0,
'DevkitGameID': '',
'LastPlayTime': 0,
'tags': {
'0': 'favorite'
}
}
# Add the new entry to the shortcuts dictionary
entry_exists = False
if type(shortcuts['shortcuts']) == list:
for entry in shortcuts['shortcuts']:
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
shortcuts['shortcuts'].append(new_entry)
elif type(shortcuts['shortcuts']) == dict:
for key in shortcuts['shortcuts'].keys():
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
# Find the highest key value
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
# Add the new entry with a key value one higher than the current maximum
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
if gogshortcutdirectory != '':
# Create a new entry for the Steam shortcut
new_entry = {
'appid': '',
'AppName': 'Gog Galaxy',
'Exe': '$gogshortcutdirectory',
'StartDir': '$gogshortcutdirectory',
'icon': '',
'ShortcutPath': '',
'LaunchOptions': '$goglaunchoptions',
'IsHidden': 0,
'AllowDesktopConfig': 1,
'AllowOverlay': 1,
'OpenVR': 0,
'Devkit': 0,
'DevkitGameID': '',
'LastPlayTime': 0,
'tags': {
'0': 'favorite'
}
}
# Add the new entry to the shortcuts dictionary
entry_exists = False
if type(shortcuts['shortcuts']) == list:
for entry in shortcuts['shortcuts']:
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
shortcuts['shortcuts'].append(new_entry)
elif type(shortcuts['shortcuts']) == dict:
for key in shortcuts['shortcuts'].keys():
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
# Find the highest key value
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
# Add the new entry with a key value one higher than the current maximum
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
if uplayshortcutdirectory != '':
# Create a new entry for the Steam shortcut
new_entry = {
'appid': '',
'AppName': 'Ubisoft Connect',
'Exe': '$uplayshortcutdirectory',
'StartDir': '$uplayshortcutdirectory',
'icon': '',
'ShortcutPath': '',
'LaunchOptions': '$uplaylaunchoptions',
'IsHidden': 0,
'AllowDesktopConfig': 1,
'AllowOverlay': 1,
'OpenVR': 0,
'Devkit': 0,
'DevkitGameID': '',
'LastPlayTime': 0,
'tags': {
'0': 'favorite'
}
}
# Add the new entry to the shortcuts dictionary
entry_exists = False
if type(shortcuts['shortcuts']) == list:
for entry in shortcuts['shortcuts']:
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
shortcuts['shortcuts'].append(new_entry)
elif type(shortcuts['shortcuts']) == dict:
for key in shortcuts['shortcuts'].keys():
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
# Find the highest key value
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
# Add the new entry with a key value one higher than the current maximum
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
if originshortcutdirectory != '':
# Create a new entry for the Steam shortcut
new_entry = {
'appid': '',
'AppName': 'Origin',
'Exe': '$originshortcutdirectory',
'StartDir': '$originshortcutdirectory',
'icon': '',
'ShortcutPath': '',
'LaunchOptions': '$originlaunchoptions',
'IsHidden': 0,
'AllowDesktopConfig': 1,
'AllowOverlay': 1,
'OpenVR': 0,
'Devkit': 0,
'DevkitGameID': '',
'LastPlayTime': 0,
'tags': {
'0': 'favorite'
}
}
# Add the new entry to the shortcuts dictionary
entry_exists = False
if type(shortcuts['shortcuts']) == list:
for entry in shortcuts['shortcuts']:
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
shortcuts['shortcuts'].append(new_entry)
elif type(shortcuts['shortcuts']) == dict:
for key in shortcuts['shortcuts'].keys():
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
# Find the highest key value
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
# Add the new entry with a key value one higher than the current maximum
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
if battlenetshortcutdirectory != '':
# Create a new entry for the Steam shortcut
new_entry = {
'appid': '',
'AppName': 'Battle.net',
'Exe': '$battlenetshortcutdirectory',
'StartDir': '$battlenetshortcutdirectory',
'icon': '',
'ShortcutPath': '',
'LaunchOptions': '$battlenetlaunchoptions',
'IsHidden': 0,
'AllowDesktopConfig': 1,
'AllowOverlay': 1,
'OpenVR': 0,
'Devkit': 0,
'DevkitGameID': '',
'LastPlayTime': 0,
'tags': {
'0': 'favorite'
}
}
# Add the new entry to the shortcuts dictionary
entry_exists = False
if type(shortcuts['shortcuts']) == list:
for entry in shortcuts['shortcuts']:
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
shortcuts['shortcuts'].append(new_entry)
elif type(shortcuts['shortcuts']) == dict:
for key in shortcuts['shortcuts'].keys():
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
# Find the highest key value
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
# Add the new entry with a key value one higher than the current maximum
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
if eaappshortcutdirectory != '':
# Create a new entry for the Steam shortcut
new_entry = {
'appid': '',
'AppName': 'The EA App',
'Exe': '$eaappshortcutdirectory',
'StartDir': '$eaappshortcutdirectory',
'icon': '',
'ShortcutPath': '',
'LaunchOptions': '$eaapplaunchoptions',
'IsHidden': 0,
'AllowDesktopConfig': 1,
'AllowOverlay': 1,
'OpenVR': 0,
'Devkit': 0,
'DevkitGameID': '',
'LastPlayTime': 0,
'tags': {
'0': 'favorite'
}
}
# Add the new entry to the shortcuts dictionary
entry_exists = False
if type(shortcuts['shortcuts']) == list:
for entry in shortcuts['shortcuts']:
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
shortcuts['shortcuts'].append(new_entry)
elif type(shortcuts['shortcuts']) == dict:
for key in shortcuts['shortcuts'].keys():
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
# Find the highest key value
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
# Add the new entry with a key value one higher than the current maximum
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
if amazonshortcutdirectory != '':
# Create a new entry for the Steam shortcut
new_entry = {
'appid': '',
'AppName': 'Amazon Games',
'Exe': '$amazonshortcutdirectory',
'StartDir': '$amazonshortcutdirectory',
'icon': '',
'ShortcutPath': '',
'LaunchOptions': '$amazonlaunchoptions',
'IsHidden': 0,
'AllowDesktopConfig': 1,
'AllowOverlay': 1,
'OpenVR': 0,
'Devkit': 0,
'DevkitGameID': '',
'LastPlayTime': 0,
'tags': {
'0': 'favorite'
}
}
# Add the new entry to the shortcuts dictionary
entry_exists = False
if type(shortcuts['shortcuts']) == list:
for entry in shortcuts['shortcuts']:
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
shortcuts['shortcuts'].append(new_entry)
elif type(shortcuts['shortcuts']) == dict:
for key in shortcuts['shortcuts'].keys():
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
# Find the highest key value
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
# Add the new entry with a key value one higher than the current maximum
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
if itchioshortcutdirectory != '':
# Create a new entry for the Steam shortcut
new_entry = {
'appid': '',
'AppName': 'Itch.io',
'Exe': '$itchioshortcutdirectory',
'StartDir': '$itchioshortcutdirectory',
'icon': '',
'ShortcutPath': '',
'LaunchOptions': '$itchiolaunchoptions',
'IsHidden': 0,
'AllowDesktopConfig': 1,
'AllowOverlay': 1,
'OpenVR': 0,
'Devkit': 0,
'DevkitGameID': '',
'LastPlayTime': 0,
'tags': {
'0': 'favorite'
}
}
# Add the new entry to the shortcuts dictionary
entry_exists = False
if type(shortcuts['shortcuts']) == list:
for entry in shortcuts['shortcuts']:
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
shortcuts['shortcuts'].append(new_entry)
elif type(shortcuts['shortcuts']) == dict:
for key in shortcuts['shortcuts'].keys():
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
# Find the highest key value
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
# Add the new entry with a key value one higher than the current maximum
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
if legacyshortcutdirectory != '':
# Create a new entry for the Steam shortcut
new_entry = {
'appid': '',
'AppName': 'Legacy Games',
'Exe': '$legacyshortcutdirectory',
'StartDir': '$legacyshortcutdirectory',
'icon': '',
'ShortcutPath': '',
'LaunchOptions': '$legacylaunchoptions',
'IsHidden': 0,
'AllowDesktopConfig': 1,
'AllowOverlay': 1,
'OpenVR': 0,
'Devkit': 0,
'DevkitGameID': '',
'LastPlayTime': 0,
'tags': {
'0': 'favorite'
}
}
# Add the new entry to the shortcuts dictionary
entry_exists = False
if type(shortcuts['shortcuts']) == list:
for entry in shortcuts['shortcuts']:
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
shortcuts['shortcuts'].append(new_entry)
elif type(shortcuts['shortcuts']) == dict:
for key in shortcuts['shortcuts'].keys():
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
entry_exists = True
break
if not entry_exists:
# Find the highest key value
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
# Add the new entry with a key value one higher than the current maximum
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
# Save the updated shortcuts dictionary to the shortcuts.vdf file
with open('$shortcuts_vdf_path', 'wb') as f:
vdf.binary_dump(shortcuts, f)"
# Delete NonSteamLaunchersInstallation subfolder in Downloads folder
rm -rf ~/Downloads/NonSteamLaunchersInstallation
# Detach script from Steam process
nohup sh -c 'sleep 10; /usr/bin/steam' &
# Close all instances of Steam
killall steam