mirror of
https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck.git
synced 2024-12-30 11:41:50 +01:00
cb7ecc2d3b
~added EA App ~added Amazon Games ~added itch.io ~fixed environment ~added QOL Installation ~fixed bugs and made new ones
803 lines
26 KiB
Bash
803 lines
26 KiB
Bash
#!/bin/bash
|
|
|
|
chmod +x NonSteamLaunchers.sh
|
|
|
|
set -x
|
|
set -u
|
|
|
|
|
|
# Set the paths to the launcher executables
|
|
epic_games_launcher_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe"
|
|
epic_games_launcher_path2="$HOME/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe"
|
|
gog_galaxy_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/GOG Galaxy/GalaxyClient.exe"
|
|
gog_galaxy_path2="$HOME/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher/pfx/drive_c/Program Files (x86)/GOG Galaxy/GalaxyClient.exe"
|
|
origin_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Origin/Origin.exe"
|
|
origin_path2="$HOME/.local/share/Steam/steamapps/compatdata/OriginLauncher/pfx/drive_c/Program Files (x86)/Origin/Origin.exe"
|
|
uplay_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/upc.exe"
|
|
uplay_path2="$HOME/.local/share/Steam/steamapps/compatdata/UplayLauncher/pfx/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/upc.exe"
|
|
battlenet_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe"
|
|
battlenet_path2="$HOME/.local/share/Steam/steamapps/compatdata/Battle.netLauncher/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe"
|
|
eaapp_path1="/$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EADesktop.exe"
|
|
eaapp_path2="$HOME/.local/share/Steam/steamapps/compatdata/TheEAappLauncher/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EADesktop.exe"
|
|
amazongames_path1="/$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games/App/Amazon Games.exe"
|
|
amazongames_path2="/$HOME/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games/App/Amazon Games.exe"
|
|
itchio_path1="/$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/itch/app-25.5.1/itch.exe"
|
|
itchio_path2="/$HOME/.local/share/Steam/steamapps/compatdata/itchioLauncher/pfx/drive_c/users/steamuser/AppData/Local/itch/app-25.5.1/itch.exe"
|
|
|
|
|
|
# Check if Epic Games Launcher is installed
|
|
if [[ -f "$epic_games_launcher_path1" ]] || [[ -f "$epic_games_launcher_path2" ]]; then
|
|
# Epic Games Launcher is installed
|
|
epic_games_value="FALSE"
|
|
epic_games_text="Epic Games ===> Installed"
|
|
else
|
|
# Epic Games Launcher is not installed
|
|
epic_games_value="TRUE"
|
|
epic_games_text="Epic Games"
|
|
fi
|
|
|
|
# Check if GOG Galaxy is installed
|
|
if [[ -f "$gog_galaxy_path1" ]] || [[ -f "$gog_galaxy_path2" ]]; then
|
|
# GOG Galaxy is installed
|
|
gog_galaxy_value="FALSE"
|
|
gog_galaxy_text="GOG Galaxy ===> Installed"
|
|
else
|
|
# GOG Galaxy is not installed
|
|
gog_galaxy_value="TRUE"
|
|
gog_galaxy_text="GOG Galaxy"
|
|
fi
|
|
|
|
# Check if Origin is installed
|
|
if [[ -f "$origin_path1" ]] || [[ -f "$origin_path2" ]]; then
|
|
# Origin is installed
|
|
origin_value="FALSE"
|
|
origin_text="Origin ===> Installed"
|
|
else
|
|
# Origin is not installed
|
|
origin_value="TRUE"
|
|
origin_text="Origin"
|
|
fi
|
|
|
|
# Check if Uplay is installed
|
|
if [[ -f "$uplay_path1" ]] || [[ -f "$uplay_path2" ]]; then
|
|
# Uplay is installed
|
|
uplay_value="FALSE"
|
|
uplay_text="Uplay ===> Installed"
|
|
else
|
|
# Uplay is not installed
|
|
uplay_value="TRUE"
|
|
uplay_text="Uplay"
|
|
fi
|
|
|
|
# Check if Battle.net is installed
|
|
if [[ -f "$battlenet_path1" ]] || [[ -f "$battlenet_path2" ]]; then
|
|
# Battle.net is installed
|
|
battlenet_value="FALSE"
|
|
battlenet_text="Battle.net ===> Installed"
|
|
else
|
|
# Battle.net is not installed
|
|
battlenet_value="TRUE"
|
|
battlenet_text="Battle.net"
|
|
fi
|
|
|
|
# Check if EA App is installed
|
|
if [[ -f "$eaapp_path1" ]] || [[ -f "$eaapp_path2" ]]; then
|
|
# EA App is installed
|
|
eaapp_value="FALSE"
|
|
eaapp_text="EA App ===> Installed"
|
|
else
|
|
# EA App is not installed
|
|
eaapp_value="FALSE"
|
|
eaapp_text="EA App"
|
|
fi
|
|
|
|
# Check if Amazon Games is installed
|
|
if [[ -f "$amazongames_path1" ]] || [[ -f "$amazongames_path2" ]]; then
|
|
# Amazon Games is installed
|
|
amazongames_value="FALSE"
|
|
amazongames_text="Amazon Games ===> Installed"
|
|
else
|
|
# Amazon Games is not installed
|
|
amazongames_value="TRUE"
|
|
amazongames_text="Amazon Games"
|
|
fi
|
|
|
|
# Check if itch.io is installed
|
|
if [[ -f "$itchio_path1" ]] || [[ -f "$itchio_path2" ]]; then
|
|
# itch.io is installed
|
|
itchio_value="FALSE"
|
|
itchio_text="itch.io ===> Installed"
|
|
else
|
|
# itch.io is not installed
|
|
itchio_value="TRUE"
|
|
itchio_text="itch.io"
|
|
fi
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
# Display a list of options using zenity
|
|
options=$(zenity --list --text="Which launchers do you want to download and install?" --checklist --column=":)" --column="The default is one App ID Installation" FALSE "Separate App IDs" $epic_games_value "$epic_games_text" $gog_galaxy_value "$gog_galaxy_text" $uplay_value "$uplay_text" $origin_value "$origin_text" $battlenet_value "$battlenet_text" $amazongames_value "$amazongames_text" $eaapp_value "$eaapp_text" $itchio_value "$itchio_text" --width=400 --height=362)
|
|
|
|
# Check if the cancel button was clicked
|
|
if [ $? -eq 1 ]; then
|
|
# The cancel button was clicked
|
|
echo "The cancel button was clicked"
|
|
exit 1
|
|
fi
|
|
|
|
|
|
|
|
# Check if the user selected to use separate app IDs
|
|
if [[ $options == *"Separate App IDs"* ]]; then
|
|
# User selected to use separate app IDs
|
|
use_separate_appids=true
|
|
else
|
|
# User did not select to use separate app IDs
|
|
use_separate_appids=false
|
|
fi
|
|
|
|
|
|
|
|
# Check if the user selected both Origin and EA App
|
|
if [[ $options == *"Origin"* ]] && [[ $options == *"EA App"* ]] && [ "$use_separate_appids" = false ]; then
|
|
# User selected both Origin and EA App without selecting separate app IDs
|
|
zenity --error --text="You cannot select both Origin and EA App at the same time unless you select separate app IDs." --width=200 --height=150
|
|
exit 1
|
|
fi
|
|
|
|
# Check if Origin is already installed
|
|
if [[ -f "$origin_path1" ]] || [[ -f "$origin_path2" ]]; then
|
|
# Origin is installed
|
|
if [[ $options == *"EA App"* ]] && [ "$use_separate_appids" = false ]; then
|
|
# User selected EA App without selecting separate app IDs
|
|
zenity --error --text="You cannot install EA App because Origin is already installed. Please select separate app IDs if you want to install both." --width=200 --height=150
|
|
exit 1
|
|
fi
|
|
fi
|
|
|
|
# Check if EA App is already installed
|
|
if [[ -f "$eaapp_path1" ]] || [[ -f "$eaapp_path2" ]]; then
|
|
# EA App is installed
|
|
if [[ $options == *"Origin"* ]] && [ "$use_separate_appids" = false ]; then
|
|
# User selected Origin without selecting separate app IDs
|
|
zenity --error --text="You cannot install Origin because EA App is already installed. Please select separate app IDs if you want to install both." --width=200 --height=150
|
|
exit 1
|
|
fi
|
|
fi
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
echo "0"
|
|
echo "# Detecting and Installing GE-Proton"
|
|
|
|
# check to make sure compatabilitytools.d exists and makes it if it doesnt
|
|
if [ ! -d "$HOME/.steam/root/compatibilitytools.d" ]; then
|
|
mkdir -p "$HOME/.steam/root/compatibilitytools.d"
|
|
fi
|
|
|
|
|
|
|
|
(
|
|
|
|
|
|
# Create NonSteamLaunchersInstallation subfolder in Downloads folder
|
|
mkdir -p ~/Downloads/NonSteamLaunchersInstallation
|
|
|
|
# Set the path to the Proton directory
|
|
proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
|
|
|
|
# Set the URLs to download GE-Proton from
|
|
ge_proton_url1=https://github.com/GloriousEggroll/proton-ge-custom/releases/latest/download/GE-Proton.tar.gz
|
|
ge_proton_url2=https://github.com/GloriousEggroll/proton-ge-custom/releases/download/GE-Proton7-55/GE-Proton7-55.tar.gz
|
|
|
|
|
|
|
|
|
|
|
|
# Check if GE-Proton is installed
|
|
if [ -z "$proton_dir" ]; then
|
|
# Download GE-Proton using the first URL
|
|
echo "Downloading GE-Proton using the first URL"
|
|
wget $ge_proton_url1 -O ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz
|
|
|
|
# Check if the download succeeded
|
|
if [ $? -ne 0 ]; then
|
|
# Download GE-Proton using the second URL
|
|
echo "Downloading GE-Proton using the second URL"
|
|
wget $ge_proton_url2 -O ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz
|
|
fi
|
|
|
|
# Check if either download succeeded
|
|
if [ $? -eq 0 ]; then
|
|
# Install GE-Proton
|
|
echo "Installing GE-Proton"
|
|
tar -xvf ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz -C ~/.steam/root/compatibilitytools.d/
|
|
proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
|
|
else
|
|
# Handle download failure
|
|
echo "Failed to download GE-Proton"
|
|
fi
|
|
else
|
|
|
|
# Check if installed version is the latest version
|
|
installed_version=$(basename $proton_dir | sed 's/GE-Proton-//')
|
|
latest_version=$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep tag_name | cut -d '"' -f 4)
|
|
if [ "$installed_version" != "$latest_version" ]; then
|
|
# Download GE-Proton using the first URL
|
|
echo "Downloading GE-Proton using the first URL"
|
|
wget $ge_proton_url1 -O ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz
|
|
|
|
# Check if the download succeeded
|
|
if [ $? -ne 0 ]; then
|
|
# Download GE-Proton using the second URL
|
|
echo "Downloading GE-Proton using the second URL"
|
|
wget $ge_proton_url2 -O ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz
|
|
fi
|
|
|
|
# Check if either download succeeded
|
|
if [ $? -eq 0 ]; then
|
|
# Install GE-Proton
|
|
echo "Installing GE-Proton"
|
|
tar -xvf ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz -C ~/.steam/root/compatibilitytools.d/
|
|
proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
|
|
else
|
|
# Handle download failure
|
|
echo "Failed to download GE-Proton"
|
|
fi
|
|
fi
|
|
fi
|
|
|
|
|
|
echo "10"
|
|
echo "# Setting files in their place"
|
|
|
|
|
|
|
|
# Set the appid for the non-Steam game
|
|
appid=NonSteamLaunchers
|
|
|
|
# Set the URL to download the MSI file from
|
|
msi_url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/installer/download/EpicGamesLauncherInstaller.msi
|
|
|
|
# Set the path to save the MSI file to
|
|
msi_file=~/Downloads/NonSteamLaunchersInstallation/EpicGamesLauncherInstaller.msi
|
|
|
|
# Set the URL to download the second file from
|
|
exe_url=https://webinstallers.gog-statics.com/download/GOG_Galaxy_2.0.exe
|
|
|
|
# Set the path to save the second file to
|
|
exe_file=~/Downloads/NonSteamLaunchersInstallation/GOG_Galaxy_2.0.exe
|
|
|
|
# Set the URL to download the third file from
|
|
ubi_url=https://ubi.li/4vxt9
|
|
|
|
# Set the path to save the third file to
|
|
ubi_file=~/Downloads/NonSteamLaunchersInstallation/UplayInstaller.exe
|
|
|
|
# Set the URL to download the fourth file from
|
|
origin_url=https://taskinoz.com/downloads/OriginSetup-10.5.119.52718.exe
|
|
|
|
# Set the path to save the fourth file to
|
|
origin_file=~/Downloads/NonSteamLaunchersInstallation/OriginSetup-10.5.119.52718.exe
|
|
|
|
# Set the URL to download the fifth file from
|
|
battle_url=https://www.battle.net/download/getInstallerForGame?os=win
|
|
|
|
# Set the path to save the fifth file to
|
|
battle_file=~/Downloads/NonSteamLaunchersInstallation/BattleNetInstaller.exe
|
|
|
|
# Set the URL to download the sixth file from
|
|
amazon_url=https://download.amazongames.com/AmazonGamesSetup.exe
|
|
|
|
# Set the path to save the sixth file to
|
|
amazon_file=~/Downloads/NonSteamLaunchersInstallation/AmazonGamesSetup.exe
|
|
|
|
# Set the URL to download the seventh file from
|
|
eaapp_url=https://origin-a.akamaihd.net/EA-Desktop-Client-Download/installer-releases/EAappInstaller.exe
|
|
|
|
# Set the path to save the seventh file to
|
|
eaapp_file=~/Downloads/NonSteamLaunchersInstallation/EAappInstaller.exe
|
|
|
|
# Set the URL to download the eighth file from
|
|
itchio_url=https://itch.io/app/download?platform=windows
|
|
|
|
# Set the path to save the eighth file to
|
|
itchio_file=~/Downloads/NonSteamLaunchersInstallation/itch-setup.exe
|
|
|
|
|
|
|
|
|
|
echo "20"
|
|
echo "# Creating folders"
|
|
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist and if the user selected to use a single app ID folder
|
|
if [ "$use_separate_appids" = false ] && [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_RUNTIME environment variable
|
|
export STEAM_RUNTIME="$HOME/.steam/root/ubuntu12_32/steam-runtime/run.sh"
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for the first file
|
|
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
|
|
|
wait
|
|
echo "30"
|
|
echo "# Downloading/Installing Epic Games"
|
|
|
|
# Check if the user selected Epic Games Launcher
|
|
if [[ $options == *"Epic Games"* ]]; then
|
|
# User selected Epic Games Launcher
|
|
echo "User selected Epic Games"
|
|
|
|
# Set the appid for the Epic Games Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=EpicGamesLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
|
|
|
# Download MSI file
|
|
if [ ! -f "$msi_file" ]; then
|
|
echo "Downloading MSI file"
|
|
wget $msi_url -O $msi_file
|
|
fi
|
|
|
|
# Run the MSI file using Proton with the /passive option
|
|
echo "Running MSI file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run MsiExec.exe /i "$msi_file" /qn
|
|
fi
|
|
|
|
# Wait for the MSI file to finish running
|
|
wait
|
|
echo "40"
|
|
echo "# Downloading/Installing Gog Galaxy"
|
|
|
|
|
|
# Check if the user selected GOG Galaxy
|
|
if [[ $options == *"GOG Galaxy"* ]]; then
|
|
# User selected GOG Galaxy
|
|
echo "User selected GOG Galaxy"
|
|
|
|
# Set the appid for the Gog Galaxy 2.0
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=GogGalaxyLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
|
|
|
|
|
# Download EXE file
|
|
if [ ! -f "$exe_file" ]; then
|
|
echo "Downloading EXE file"
|
|
wget $exe_url -O $exe_file
|
|
fi
|
|
|
|
# Run the EXE file using Proton without the /passive option
|
|
echo "Running EXE file using Proton without the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$exe_file" &
|
|
|
|
|
|
echo "45"
|
|
echo "# Downloading/Installing Gog Galaxy"
|
|
|
|
|
|
# Cancel & Exit the GOG Galaxy Setup Wizard
|
|
while true; do
|
|
if pgrep -f "GalaxySetup.tmp" > /dev/null; then
|
|
pkill -f "GalaxySetup.tmp"
|
|
break
|
|
fi
|
|
sleep 1
|
|
done
|
|
|
|
|
|
|
|
# Navigate to %LocalAppData%\Temp
|
|
cd "$HOME/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/users/steamuser/Temp"
|
|
|
|
# Find the GalaxyInstaller_XXXXX folder and copy it to C:\Downloads
|
|
galaxy_installer_folder=$(find . -maxdepth 1 -type d -name "GalaxyInstaller_*" | head -n1)
|
|
cp -r "$galaxy_installer_folder" ~/Downloads/NonSteamLaunchersInstallation/
|
|
|
|
|
|
|
|
# Navigate to the C:\Downloads\GalaxyInstaller_XXXXX folder
|
|
cd ~/Downloads/NonSteamLaunchersInstallation/"$(basename $galaxy_installer_folder)"
|
|
|
|
# Run GalaxySetup.exe with the /VERYSILENT and /NORESTART options
|
|
echo "Running GalaxySetup.exe with the /VERYSILENT and /NORESTART options"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run GalaxySetup.exe /VERYSILENT /NORESTART
|
|
|
|
# Wait for the EXE file to finish running
|
|
wait
|
|
fi
|
|
|
|
|
|
|
|
|
|
wait
|
|
echo "50"
|
|
echo "# Downloading/Installing Uplay"
|
|
|
|
|
|
# Check if user selected Uplay
|
|
if [[ $options == *"Uplay"* ]]; then
|
|
# User selected Uplay
|
|
echo "User selected Uplay"
|
|
|
|
# Set the appid for the Epic Games Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=UplayLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
|
|
|
|
|
# Download UBI file
|
|
if [ ! -f "$ubi_file" ]; then
|
|
echo "Downloading UBI file"
|
|
wget $ubi_url -O $ubi_file
|
|
fi
|
|
|
|
# Run the UBI file using Proton with the /passive option
|
|
echo "Running UBI file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$ubi_file" /S
|
|
fi
|
|
|
|
# Wait for the UBI file to finish running
|
|
wait
|
|
echo "60"
|
|
echo "# Downloading/Installing Origin"
|
|
|
|
|
|
|
|
# Check if user selected Origin
|
|
if [[ $options == *"Origin"* ]]; then
|
|
# User selected Origin
|
|
echo "User selected Origin"
|
|
|
|
# Set the appid for the Origin Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=OriginLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
|
|
|
|
|
# Download ORIGIN file
|
|
if [ ! -f "$origin_file" ]; then
|
|
echo "Downloading ORIGIN file"
|
|
wget $origin_url -O $origin_file
|
|
fi
|
|
|
|
# Run the ORIGIN file using Proton with the /passive option
|
|
echo "Running ORIGIN file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$origin_file" /SILENT
|
|
|
|
# Edit local.xml
|
|
sed -i 's|</Settings>| <Setting value="true" key="MigrationDisabled" type="1"/>\n <Setting key="UpdateURL" value="" type="10"/>\n <Setting key="AutoPatchGlobal" value="false" type="1"/>\n <Setting key="AutoUpdate" value="false" type="1"/>\n</Settings>|' "$HOME/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/ProgramData/Origin/local.xml"
|
|
|
|
# Terminate any processes with the name Origin.exe
|
|
pkill Origin.exe
|
|
|
|
# Wait for the ORIGIN file to finish running
|
|
wait
|
|
fi
|
|
|
|
wait
|
|
echo "70"
|
|
echo "# Downloading/Installing Battle.net"
|
|
|
|
# Check if user selected Battle.net
|
|
if [[ $options == *"Battle.net"* ]]; then
|
|
# User selected Battle.net
|
|
echo "User selected Battle.net"
|
|
|
|
# Set the appid for the Epic Games Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=Battle.netLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
|
|
|
|
|
# Download BATTLE file
|
|
if [ ! -f "$battle_file" ]; then
|
|
echo "Downloading BATTLE file"
|
|
wget $battle_url -O $battle_file
|
|
fi
|
|
|
|
# Run the BATTLE file using Proton with the /passive option
|
|
echo "Running BATTLE file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net" &
|
|
|
|
while true; do
|
|
if pgrep -f "Battle.net.exe" > /dev/null; then
|
|
pkill -f "Battle.net.exe"
|
|
break
|
|
fi
|
|
sleep 1
|
|
done
|
|
|
|
fi
|
|
|
|
|
|
|
|
wait
|
|
|
|
echo "80"
|
|
echo "# Downloading/Installing Amazon Games"
|
|
|
|
# Check if user selected Amazon Games
|
|
if [[ $options == *"Amazon Games"* ]]; then
|
|
# User selected Amazon Games
|
|
echo "User selected Amazon Games"
|
|
|
|
# Set the appid for the Amazon Games Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=AmazonGamesLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Amazon Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
|
|
|
|
|
# Download Amazon file
|
|
if [ ! -f "$amazon_file" ]; then
|
|
echo "Downloading Amazon file"
|
|
wget $amazon_url -O $amazon_file
|
|
fi
|
|
|
|
|
|
# Run the Amazon file using Proton with the /passive option
|
|
echo "Running Amazon file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$amazon_file" &
|
|
|
|
|
|
while true; do
|
|
if pgrep -f "Amazon Games.exe" > /dev/null; then
|
|
pkill -f "Amazon Games.exe"
|
|
break
|
|
fi
|
|
sleep 1
|
|
done
|
|
|
|
# Wait for the Amazon file to finish running
|
|
wait
|
|
fi
|
|
|
|
|
|
|
|
|
|
|
|
wait
|
|
|
|
echo "90"
|
|
echo "# Downloading/Installing EA App"
|
|
|
|
# Check if user selected EA App
|
|
if [[ $options == *"EA App"* ]]; then
|
|
# User selected EA App
|
|
echo "User selected EA App"
|
|
|
|
|
|
# Set the appid for the EA App Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=TheEAappLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
|
|
|
|
|
# Download EA App file
|
|
if [ ! -f "$eaapp_file" ]; then
|
|
echo "Downloading EA App file"
|
|
wget $eaapp_url -O $eaapp_file
|
|
fi
|
|
|
|
|
|
# Run the EA App file using Proton with the /passive option
|
|
echo "Running EA App file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$eaapp_file" /quiet
|
|
|
|
counter=0
|
|
while true; do
|
|
if pgrep -f "EABackgroundService.exe" > /dev/null; then
|
|
pkill -f "EABackgroundService.exe"
|
|
break
|
|
fi
|
|
if pgrep -f "EALocalHostSvc.exe" > /dev/null; then
|
|
pkill -f "EALocalHostSvc.exe"
|
|
break
|
|
fi
|
|
sleep 1
|
|
counter=$((counter + 1))
|
|
if [ $counter -ge 10 ]; then
|
|
break
|
|
fi
|
|
done
|
|
|
|
# Wait for the EA App file to finish running
|
|
wait
|
|
|
|
fi
|
|
|
|
wait
|
|
echo "95"
|
|
echo "# Downloading/Installing itch.io"
|
|
|
|
# Check if the user selected itchio Launcher
|
|
if [[ $options == *"itch.io"* ]]; then
|
|
# User selected itchio Launcher
|
|
echo "User selected itch.io"
|
|
|
|
# Set the appid for the itchio Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=itchioLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
|
|
|
# Download itchio file
|
|
if [ ! -f "$itchio_file" ]; then
|
|
echo "Downloading itchio file"
|
|
wget $itchio_url -O $itchio_file
|
|
fi
|
|
|
|
# Run the itchio file using Proton with the /passive option
|
|
echo "Running itchio file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$itchio_file"
|
|
fi
|
|
|
|
|
|
wait
|
|
|
|
|
|
# Delete NonSteamLaunchersInstallation subfolder in Downloads folder
|
|
rm -rf ~/Downloads/NonSteamLaunchersInstallation
|
|
|
|
echo "100"
|
|
echo "# Script is finished - you may close all windows"
|
|
) |
|
|
zenity --progress \
|
|
--title="Update Status" \
|
|
--text="Starting update..." --width=450 --height=350\
|
|
--percentage=0
|
|
|
|
if [ "$?" = -1 ] ; then
|
|
zenity --error \
|
|
--text="Update canceled."
|
|
fi
|
|
|
|
exit
|