mirror of
https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck.git
synced 2024-12-22 15:51:52 +01:00
8ead8b0299
This reverts commit f6c291dd3d
.
125 lines
4.3 KiB
Python
125 lines
4.3 KiB
Python
from __future__ import annotations
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import select
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import socket
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from functools import partial
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__all__ = ["wait_for_read", "wait_for_write"]
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# How should we wait on sockets?
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#
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# There are two types of APIs you can use for waiting on sockets: the fancy
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# modern stateful APIs like epoll/kqueue, and the older stateless APIs like
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# select/poll. The stateful APIs are more efficient when you have a lots of
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# sockets to keep track of, because you can set them up once and then use them
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# lots of times. But we only ever want to wait on a single socket at a time
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# and don't want to keep track of state, so the stateless APIs are actually
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# more efficient. So we want to use select() or poll().
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#
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# Now, how do we choose between select() and poll()? On traditional Unixes,
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# select() has a strange calling convention that makes it slow, or fail
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# altogether, for high-numbered file descriptors. The point of poll() is to fix
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# that, so on Unixes, we prefer poll().
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#
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# On Windows, there is no poll() (or at least Python doesn't provide a wrapper
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# for it), but that's OK, because on Windows, select() doesn't have this
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# strange calling convention; plain select() works fine.
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#
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# So: on Windows we use select(), and everywhere else we use poll(). We also
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# fall back to select() in case poll() is somehow broken or missing.
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def select_wait_for_socket(
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sock: socket.socket,
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read: bool = False,
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write: bool = False,
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timeout: float | None = None,
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) -> bool:
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if not read and not write:
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raise RuntimeError("must specify at least one of read=True, write=True")
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rcheck = []
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wcheck = []
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if read:
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rcheck.append(sock)
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if write:
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wcheck.append(sock)
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# When doing a non-blocking connect, most systems signal success by
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# marking the socket writable. Windows, though, signals success by marked
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# it as "exceptional". We paper over the difference by checking the write
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# sockets for both conditions. (The stdlib selectors module does the same
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# thing.)
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fn = partial(select.select, rcheck, wcheck, wcheck)
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rready, wready, xready = fn(timeout)
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return bool(rready or wready or xready)
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def poll_wait_for_socket(
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sock: socket.socket,
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read: bool = False,
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write: bool = False,
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timeout: float | None = None,
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) -> bool:
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if not read and not write:
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raise RuntimeError("must specify at least one of read=True, write=True")
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mask = 0
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if read:
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mask |= select.POLLIN
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if write:
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mask |= select.POLLOUT
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poll_obj = select.poll()
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poll_obj.register(sock, mask)
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# For some reason, poll() takes timeout in milliseconds
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def do_poll(t: float | None) -> list[tuple[int, int]]:
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if t is not None:
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t *= 1000
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return poll_obj.poll(t)
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return bool(do_poll(timeout))
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def _have_working_poll() -> bool:
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# Apparently some systems have a select.poll that fails as soon as you try
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# to use it, either due to strange configuration or broken monkeypatching
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# from libraries like eventlet/greenlet.
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try:
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poll_obj = select.poll()
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poll_obj.poll(0)
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except (AttributeError, OSError):
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return False
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else:
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return True
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def wait_for_socket(
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sock: socket.socket,
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read: bool = False,
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write: bool = False,
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timeout: float | None = None,
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) -> bool:
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# We delay choosing which implementation to use until the first time we're
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# called. We could do it at import time, but then we might make the wrong
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# decision if someone goes wild with monkeypatching select.poll after
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# we're imported.
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global wait_for_socket
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if _have_working_poll():
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wait_for_socket = poll_wait_for_socket
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elif hasattr(select, "select"):
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wait_for_socket = select_wait_for_socket
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return wait_for_socket(sock, read, write, timeout)
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def wait_for_read(sock: socket.socket, timeout: float | None = None) -> bool:
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"""Waits for reading to be available on a given socket.
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Returns True if the socket is readable, or False if the timeout expired.
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"""
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return wait_for_socket(sock, read=True, timeout=timeout)
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def wait_for_write(sock: socket.socket, timeout: float | None = None) -> bool:
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"""Waits for writing to be available on a given socket.
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Returns True if the socket is readable, or False if the timeout expired.
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"""
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return wait_for_socket(sock, write=True, timeout=timeout)
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