mirror of
https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck.git
synced 2024-11-20 08:09:18 +01:00
2519 lines
118 KiB
Bash
Executable File
2519 lines
118 KiB
Bash
Executable File
#!/usr/bin/env bash
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set -x # activate debugging (execution shown)
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set -o pipefail # capture error from pipes
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# set -eu # exit immediately, undefined vars are errors
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# ENVIRONMENT VARIABLES
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# $USER
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[[ -n $(logname >/dev/null 2>&1) ]] && logged_in_user=$(logname) || logged_in_user=$(whoami)
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#DBUS
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# Add the DBUS_SESSION_BUS_ADDRESS environment variable
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dbus_address=$(grep -z DBUS_SESSION_BUS_ADDRESS /proc/$(pgrep -u $LOGNAME gnome-session)/environ | cut -d= -f2-)
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export DBUS_SESSION_BUS_ADDRESS=$dbus_address
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# $UID
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# logged_in_uid=$(id -u "${logged_in_user}")
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# $HOME
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logged_in_home=$(eval echo "~${logged_in_user}")
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# TODO: `/tmp` or `mktemp -d` might be a better option (see: EOF)
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# $PWD (working directory)
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download_dir="${logged_in_home}/Downloads/NonSteamLaunchersInstallation"
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# Create a log file in the same directory as the desktop file/.sh file
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exec >> "${logged_in_home}/Downloads/NonSteamLaunchers-install.log" 2>&1
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# Version number (major.minor)
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version=v3.8.9
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# TODO: tighten logic to check whether major/minor version is up-to-date via `-eq`, `-lt`, or `-gt` operators
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# Check repo releases via GitHub API then display current stable version
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check_for_updates() {
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# Set the URL to the GitHub API for the repository
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local api_url="https://api.github.com/repos/moraroy/NonSteamLaunchers-On-Steam-Deck/releases/latest"
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# Get the latest release tag from the GitHub API
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local latest_version=$(curl -s "$api_url" | grep '"tag_name":' | sed -E 's/.*"([^"]+)".*/\1/')
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# Compare the version number in the script against the latest release tag
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if [ "$version" != "$latest_version" ]; then
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# Display a Zenity window to notify the user that a new version is available
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zenity --info --text="A new version is available: $latest_version\nPlease download it from GitHub." --width=200 --height=100
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else
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echo "You are already running the latest version: $version"
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fi
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}
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# Get the command line arguments
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args=("$@")
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deckyplugin=false
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installchrome=false
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for arg in "${args[@]}"; do
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if [ "$arg" = "DeckyPlugin" ]; then
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deckyplugin=true
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elif [ "$arg" = "Chrome" ]; then
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installchrome=true
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fi
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done
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# Check if the user wants to install Chrome
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if $installchrome; then
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# Check if Google Chrome is already installed for the current user
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if flatpak list --user | grep com.google.Chrome &> /dev/null; then
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echo "Google Chrome is already installed for the current user"
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flatpak --user override --filesystem=/run/udev:ro com.google.Chrome
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else
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# Check if the Flathub repository exists for the current user
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if flatpak remote-list --user | grep flathub &> /dev/null; then
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echo "Flathub repository exists for the current user"
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else
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# Add the Flathub repository for the current user
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flatpak remote-add --user --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
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fi
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# Install Google Chrome for the current user
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flatpak install --user flathub com.google.Chrome -y
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# Run the flatpak --user override command
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flatpak --user override --filesystem=/run/udev:ro com.google.Chrome
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fi
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fi
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if [ "${deckyplugin}" = false ]; then
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#Download Modules
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# Define the repository and the folders to clone
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repo_url='https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck/archive/refs/heads/main.zip'
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folders_to_clone=('requests' 'urllib3' 'steamgrid' 'vdf')
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# Define the parent folder
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logged_in_home=$(eval echo ~$user)
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parent_folder="${logged_in_home}/.config/systemd/user/Modules"
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mkdir -p "${parent_folder}"
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# Check if the folders already exist
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folders_exist=true
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for folder in "${folders_to_clone[@]}"; do
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if [ ! -d "${parent_folder}/${folder}" ]; then
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folders_exist=false
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break
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fi
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done
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if [ "${folders_exist}" = false ]; then
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# Download the repository as a zip file
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zip_file_path="${parent_folder}/repo.zip"
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wget -O "${zip_file_path}" "${repo_url}" || { echo 'Download failed with error code: $?'; exit 1; }
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# Extract the zip file
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unzip -d "${parent_folder}" "${zip_file_path}" || { echo 'Unzip failed with error code: $?'; exit 1; }
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# Move the folders to the parent directory and delete the unnecessary files
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for folder in "${folders_to_clone[@]}"; do
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destination_path="${parent_folder}/${folder}"
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source_path="${parent_folder}/NonSteamLaunchers-On-Steam-Deck-main/Modules/${folder}"
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if [ ! -d "${destination_path}" ]; then
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mv "${source_path}" "${destination_path}" || { echo 'Move failed with error code: $?'; exit 1; }
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fi
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done
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# Delete the downloaded zip file and the extracted repository folder
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rm "${zip_file_path}"
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rm -r "${parent_folder}/NonSteamLaunchers-On-Steam-Deck-main"
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fi
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#End of Download Modules
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#Service File rough update
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rm -rf ${logged_in_home}/.config/systemd/user/NSLGameScanner.py
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# Delete the service file
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rm -rf ${logged_in_home}/.config/systemd/user/nslgamescanner.service
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# Remove the symlink
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unlink ${logged_in_home}/.config/systemd/user/default.target.wants/nslgamescanner.service
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# Reload the systemd user instance
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systemctl --user daemon-reload
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# Define your Python script path
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python_script_path="${logged_in_home}/.config/systemd/user/NSLGameScanner.py"
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# Define your GitHub link
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github_link="https://raw.githubusercontent.com/moraroy/NonSteamLaunchers-On-Steam-Deck/main/NSLGameScanner.py"
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curl -o $python_script_path $github_link
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# Define the path to the env_vars file
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env_vars="${logged_in_home}/.config/systemd/user/env_vars"
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#End of Rough Update of the .py
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if [ -f "$env_vars" ]; then
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echo "env_vars file found. Running the .py file."
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live="and is LIVE."
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else
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echo "env_vars file not found. Not Running the .py file."
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live="and is not LIVE."
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fi
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# Check if "Decky Plugin" is one of the arguments
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decky_plugin=false
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for arg in "${args[@]}"; do
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if [ "$arg" = "Decky Plugin" ]; then
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decky_plugin=true
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break
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fi
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done
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# If the Decky Plugin argument is set, check if the env_vars file exists
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if [ "$decky_plugin" = true ]; then
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if [ -f "$env_vars" ]; then
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# If the env_vars file exists, run the .py file and continue with the script
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echo "Decky Plugin argument set and env_vars file found. Running the .py file..."
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python3 $python_script_path
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echo "Python script ran. Continuing with the script..."
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else
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# If the env_vars file does not exist, exit the script
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echo "Decky Plugin argument set but env_vars file not found. Exiting the script."
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exit 0
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fi
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else
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# If the Decky Plugin argument is not set, continue with the script
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echo "Decky Plugin argument not set. Continuing with the script..."
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python3 $python_script_path
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echo "env_vars file found. Running the .py file."
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live="and is LIVE."
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fi
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fi
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# Check if any command line arguments were provided
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if [ ${#args[@]} -eq 0 ]; then
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# No command line arguments were provided, so check for updates and display the zenity window if necessary
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check_for_updates
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fi
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# Check if the NonSteamLaunchersInstallation subfolder exists in the Downloads folder
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if [ -d "$download_dir" ]; then
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# Delete the NonSteamLaunchersInstallation subfolder
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rm -rf "$download_dir"
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echo "Deleted NonSteamLaunchersInstallation subfolder"
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else
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echo "NonSteamLaunchersInstallation subfolder does not exist"
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fi
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# Game Launchers
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# TODO: parameterize hard-coded client versions (cf. 'app-25.6.2')
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# Set the paths to the launcher executables
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epic_games_launcher_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe"
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epic_games_launcher_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe"
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gog_galaxy_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/GOG Galaxy/GalaxyClient.exe"
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gog_galaxy_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher/pfx/drive_c/Program Files (x86)/GOG Galaxy/GalaxyClient.exe"
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uplay_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/upc.exe"
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uplay_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher/pfx/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/upc.exe"
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battlenet_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe"
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battlenet_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe"
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eaapp_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EADesktop.exe"
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eaapp_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EADesktop.exe"
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amazongames_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games/App/Amazon Games.exe"
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amazongames_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games/App/Amazon Games.exe"
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itchio_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/itch/app-25.6.2/itch.exe"
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itchio_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher/pfx/drive_c/users/steamuser/AppData/Local/itch/app-25.6.2/itch.exe"
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legacygames_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher/Legacy Games Launcher.exe"
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legacygames_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher/Legacy Games Launcher.exe"
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humblegames_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Humble App/Humble App.exe"
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humblegames_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher/pfx/drive_c/Program Files/Humble App/Humble App.exe"
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indiegala_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/IGClient/IGClient.exe"
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indiegala_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher/pfx/drive_c/Program Files/IGClient/IGClient.exe"
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rockstar_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Rockstar Games/Launcher/Launcher.exe"
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rockstar_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher/pfx/drive_c/Program Files/Rockstar Games/Launcher/Launcher.exe"
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glyph_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Glyph/GlyphClient.exe"
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glyph_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher/pfx/drive_c/Program Files (x86)/Glyph/GlyphClient.exe"
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psplus_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/PlayStationPlus/pspluslauncher.exe"
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psplus_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher/pfx/drive_c/Program Files (x86)/PlayStationPlus/pspluslauncher.exe"
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vkplay_path1="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/GameCenter/GameCenter.exe"
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vkplay_path2="${logged_in_home}/.local/share/Steam/steamapps/compatdata/VKPlayLauncher/pfx/drive_c/users/steamuser/AppData/Local/GameCenter/GameCenter.exe"
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# Chrome File Path
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# chrome_installpath="/app/bin/chrome"
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chrome_path="/usr/bin/flatpak"
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chrome_startdir="\"/usr/bin\""
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chromedirectory="\"$chrome_path\""
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#Zenity Launcher Check Installation
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function CheckInstallations {
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declare -A paths1 paths2 names
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paths1=(["epic_games"]="$epic_games_launcher_path1" ["gog_galaxy"]="$gog_galaxy_path1" ["uplay"]="$uplay_path1" ["battlenet"]="$battlenet_path1" ["eaapp"]="$eaapp_path1" ["amazongames"]="$amazongames_path1" ["itchio"]="$itchio_path1" ["legacygames"]="$legacygames_path1" ["humblegames"]="$humblegames_path1" ["indiegala"]="$indiegala_path1" ["rockstar"]="$rockstar_path1" ["glyph"]="$glyph_path1" ["psplus"]="$psplus_path1" ["vkplay"]="$vkplay_path1")
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paths2=(["epic_games"]="$epic_games_launcher_path2" ["gog_galaxy"]="$gog_galaxy_path2" ["uplay"]="$uplay_path2" ["battlenet"]="$battlenet_path2" ["eaapp"]="$eaapp_path2" ["amazongames"]="$amazongames_path2" ["itchio"]="$itchio_path2" ["legacygames"]="$legacygames_path2" ["humblegames"]="$humblegames_path2" ["indiegala"]="$indiegala_path2" ["rockstar"]="$rockstar_path2" ["glyph"]="$glyph_path2" ["psplus"]="$psplus_path2" ["vkplay"]="$vkplay_path2")
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names=(["epic_games"]="Epic Games" ["gog_galaxy"]="GOG Galaxy" ["uplay"]="Ubisoft Connect" ["battlenet"]="Battle.net" ["eaapp"]="EA App" ["amazongames"]="Amazon Games" ["itchio"]="itch.io" ["legacygames"]="Legacy Games" ["humblegames"]="Humble Games Collection" ["indiegala"]="IndieGala" ["rockstar"]="Rockstar Games Launcher" ["glyph"]="Glyph Launcher" ["psplus"]="Playstation Plus" ["vkplay"]="VK Play")
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for launcher in "${!names[@]}"; do
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if [[ -f "${paths1[$launcher]}" ]]; then
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declare -g "${launcher}_value"="FALSE"
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declare -g "${launcher}_text"="${names[$launcher]} ===> ${paths1[$launcher]}"
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elif [[ -f "${paths2[$launcher]}" ]]; then
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declare -g "${launcher}_value"="FALSE"
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declare -g "${launcher}_text"="${names[$launcher]} ===> ${paths2[$launcher]}"
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else
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declare -g "${launcher}_value"="FALSE"
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declare -g "${launcher}_text"="${names[$launcher]}"
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fi
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done
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}
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# Verify launchers are installed
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function CheckInstallationDirectory {
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declare -A paths names
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paths=(["nonsteamlauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers" ["epicgameslauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher" ["goggalaxylauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher" ["uplaylauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher" ["battlenetlauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher" ["eaapplauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher" ["amazongameslauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher" ["itchiolauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher" ["legacygameslauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher" ["humblegameslauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher" ["indiegalalauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher" ["rockstargameslauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher" ["glyphlauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher" ["pspluslauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher" ["vkplaylauncher"]="${logged_in_home}/.local/share/Steam/steamapps/compatdata/VKPlayLauncher")
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names=(["nonsteamlauncher"]="NonSteamLaunchers" ["epicgameslauncher"]="EpicGamesLauncher" ["goggalaxylauncher"]="GogGalaxyLauncher" ["uplaylauncher"]="UplayLauncher" ["battlenetlauncher"]="Battle.netLauncher" ["eaapplauncher"]="TheEAappLauncher" ["amazongameslauncher"]="AmazonGamesLauncher" ["itchiolauncher"]="itchioLauncher" ["legacygameslauncher"]="LegacyGamesLauncher" ["humblegameslauncher"]="HumbleGamesLauncher" ["indiegalalauncher"]="IndieGalaLauncher" ["rockstargameslauncher"]="RockstarGamesLauncher" ["glyphlauncher"]="GlyphLauncher" ["pspluslauncher"]="PlaystationPlusLauncher" ["vkplaylauncher"]="VKPlayLauncher")
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for launcher in "${!names[@]}"; do
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if [[ -d "${paths[$launcher]}" ]]; then
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declare -g "${launcher}_move_value"="TRUE"
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else
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declare -g "${launcher}_move_value"="FALSE"
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fi
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done
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}
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#Get SD Card Path
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get_sd_path() {
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# This assumes that the SD card is mounted under /run/media/deck/
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local sd_path=$(df | grep '/run/media/deck/' | awk '{print $6}')
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echo $sd_path
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}
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# Function For Updating Proton-GE
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function download_ge_proton() {
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echo "Downloading GE-Proton using the GitHub API"
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cd "${logged_in_home}/Downloads/NonSteamLaunchersInstallation"
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curl --retry 5 --retry-delay 0 --retry-max-time 60 -sLOJ "$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep browser_download_url | cut -d\" -f4 | grep .tar.gz)"
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if [ $? -ne 0 ]; then
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echo "Curl failed. Exiting."
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exit 1
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fi
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curl --retry 5 --retry-delay 0 --retry-max-time 60 -sLOJ "$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep browser_download_url | cut -d\" -f4 | grep .sha512sum)"
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if [ $? -ne 0 ]; then
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echo "Curl failed. Exiting."
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exit 1
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fi
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sha512sum -c ./*.sha512sum
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if [ $? -ne 0 ]; then
|
|
echo "Checksum verification failed. Exiting."
|
|
exit 1
|
|
fi
|
|
tar -xf GE-Proton*.tar.gz -C "${logged_in_home}/.steam/root/compatibilitytools.d/"
|
|
if [ $? -ne 0 ]; then
|
|
echo "Tar extraction failed. Exiting."
|
|
exit 1
|
|
fi
|
|
proton_dir=$(find "${logged_in_home}/.steam/root/compatibilitytools.d" -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
|
|
echo "All done :)"
|
|
}
|
|
|
|
function update_proton() {
|
|
echo "0"
|
|
echo "# Detecting, Updating and Installing GE-Proton...please wait..."
|
|
|
|
# check to make sure compatabilitytools.d exists and makes it if it doesnt
|
|
if [ ! -d "${logged_in_home}/.steam/root/compatibilitytools.d" ]; then
|
|
mkdir -p "${logged_in_home}/.steam/root/compatibilitytools.d"
|
|
fi
|
|
|
|
# Create NonSteamLaunchersInstallation subfolder in Downloads folder
|
|
mkdir -p "${logged_in_home}/Downloads/NonSteamLaunchersInstallation"
|
|
|
|
# Set the path to the Proton directory
|
|
proton_dir=$(find "${logged_in_home}/.steam/root/compatibilitytools.d" -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
|
|
|
|
# Check if GE-Proton is installed
|
|
if [ -z "$proton_dir" ]; then
|
|
download_ge_proton
|
|
else
|
|
# Check if installed version is the latest version
|
|
installed_version=$(basename $proton_dir | sed 's/GE-Proton-//')
|
|
latest_version=$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep tag_name | cut -d '"' -f 4)
|
|
if [ "$installed_version" != "$latest_version" ]; then
|
|
download_ge_proton
|
|
fi
|
|
fi
|
|
}
|
|
|
|
|
|
# Check which app IDs are installed
|
|
CheckInstallations
|
|
CheckInstallationDirectory
|
|
|
|
# Get the command line arguments
|
|
args=("$@")
|
|
|
|
# Initialize an array to store the custom websites
|
|
custom_websites=()
|
|
|
|
# Initialize a variable to store whether the "Separate App IDs" option is selected or not
|
|
separate_app_ids=false
|
|
|
|
# Check if any command line arguments were provided
|
|
if [ ${#args[@]} -eq 0 ]; then
|
|
# No command line arguments were provided, so display the main zenity window
|
|
selected_launchers=$(zenity --list --text="Which launchers do you want to download and install?" --checklist --column="$version" --column="Default = one App ID Installation, One Prefix, NonSteamLaunchers - updated the NSLGameScanner.py $live" FALSE "SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX" $epic_games_value "$epic_games_text" $gog_galaxy_value "$gog_galaxy_text" $uplay_value "$uplay_text" $battlenet_value "$battlenet_text" $amazongames_value "$amazongames_text" $eaapp_value "$eaapp_text" $legacygames_value "$legacygames_text" $itchio_value "$itchio_text" $humblegames_value "$humblegames_text" $indiegala_value "$indiegala_text" $rockstar_value "$rockstar_text" $glyph_value "$glyph_text" $psplus_value "$psplus_text" $vkplay_value "$vkplay_text" FALSE "RemotePlayWhatever" FALSE "Fortnite" FALSE "Xbox Game Pass" FALSE "GeForce Now" FALSE "Amazon Luna" FALSE "Netflix" FALSE "Hulu" FALSE "Disney+" FALSE "Amazon Prime Video" FALSE "movie-web" FALSE "Youtube" FALSE "Twitch" --width=800 --height=740 --extra-button="Uninstall" --extra-button="Stop NSLGameScanner" --extra-button="Start Fresh" --extra-button="Move to SD Card" --extra-button="Update Proton-GE")
|
|
|
|
# Check if the user clicked the 'Cancel' button or selected one of the extra buttons
|
|
if [ $? -eq 1 ] || [[ $selected_launchers == "Start Fresh" ]] || [[ $selected_launchers == "Move to SD Card" ]] || [[ $selected_launchers == "Uninstall" ]]; then
|
|
# The user clicked the 'Cancel' button or selected one of the extra buttons, so skip prompting for custom websites
|
|
custom_websites=()
|
|
else
|
|
# The user did not click the 'Cancel' button or select one of the extra buttons, so prompt for custom websites
|
|
custom_websites_str=$(zenity --entry --title="Shortcut Creator" --text="Enter custom websites that you want shortcuts for, separated by commas. Leave blank and press ok if you dont want any. E.g. myspace.com, limewire.com, my.screenname.aol.com")
|
|
|
|
# Split the custom_websites_str variable into an array using ',' as the delimiter
|
|
IFS=',' read -ra custom_websites <<< "$custom_websites_str"
|
|
fi
|
|
else
|
|
# Command line arguments were provided, so set the value of the options variable using the command line arguments
|
|
|
|
# Initialize an array to store the selected launchers
|
|
selected_launchers=()
|
|
|
|
IFS=" "
|
|
for arg in "${args[@]}"; do
|
|
if [[ "$arg" =~ ^https?:// ]]; then
|
|
website=${arg#https://}
|
|
|
|
# Check if the arg is not an empty string before adding it to the custom_websites array
|
|
if [ -n "$website" ]; then
|
|
custom_websites+=("$website")
|
|
fi
|
|
else
|
|
selected_launchers+=("$arg")
|
|
fi
|
|
done
|
|
|
|
|
|
# TODO: error handling for unbound variable $selected_launchers_str on line 564
|
|
# Convert the selected_launchers array to a string by joining its elements with a `|` delimiter.
|
|
selected_launchers_str=$(IFS="|"; echo "${selected_launchers[*]}")
|
|
|
|
# TODO: SC2199
|
|
# Check if the `SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX` option was included in the `selected_launchers` variable. If this option was included, set the value of the `separate_app_ids` variable to `true`, indicating that separate app IDs should be used. Otherwise, set it to `false`.
|
|
if [[ "${selected_launchers[@]}" =~ "SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX" ]]; then
|
|
separate_app_ids=true
|
|
else
|
|
separate_app_ids=false
|
|
fi
|
|
fi
|
|
|
|
# TODO: SC2145
|
|
# Print the selected launchers and custom websites
|
|
echo "Selected launchers: $selected_launchers"
|
|
echo "Selected launchers: $selected_launchers_str"
|
|
echo "Custom websites: ${custom_websites[@]}"
|
|
echo "Separate App IDs: $separate_app_ids"
|
|
|
|
# Set the value of the options variable
|
|
if [ ${#args[@]} -eq 0 ]; then
|
|
# No command line arguments were provided, so set the value of the options variable using the selected_launchers variable
|
|
options="$selected_launchers"
|
|
else
|
|
# Command line arguments were provided, so set the value of the options variable using the selected_launchers_str variable
|
|
options="$selected_launchers_str"
|
|
fi
|
|
|
|
# Check if the cancel button was clicked
|
|
if [ $? -eq 1 ] && [[ $options != "Start Fresh" ]] && [[ $options != "Move to SD Card" ]] && [[ $options != "Uninstall" ]]; then
|
|
# The cancel button was clicked
|
|
echo "The cancel button was clicked"
|
|
exit 1
|
|
fi
|
|
|
|
# Check if no options were selected and no custom website was provided
|
|
if [ -z "$options" ] && [ -z "$custom_websites" ]; then
|
|
# No options were selected and no custom website was provided
|
|
zenity --error --text="No options were selected and no custom website was provided. The script will now exit." --width=200 --height=150
|
|
exit 1
|
|
fi
|
|
|
|
# Check if the user selected to use separate app IDs
|
|
if [[ $options == *"SEPARATE APP IDS - CHECK THIS TO SEPARATE YOUR PREFIX"* ]]; then
|
|
# User selected to use separate app IDs
|
|
use_separate_appids=true
|
|
else
|
|
# User did not select to use separate app IDs
|
|
use_separate_appids=false
|
|
fi
|
|
|
|
|
|
# Define the StartFreshFunction
|
|
function StartFreshFunction {
|
|
# Define the path to the compatdata directory
|
|
compatdata_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata"
|
|
# Define the path to the other directory
|
|
other_dir="${logged_in_home}/.local/share/Steam/steamapps/shadercache/"
|
|
|
|
# Define an array of original folder names
|
|
folder_names=("EpicGamesLauncher" "GogGalaxyLauncher" "UplayLauncher" "Battle.netLauncher" "TheEAappLauncher" "AmazonGamesLauncher" "itchioLauncher" "LegacyGamesLauncher" "HumbleGamesLauncher" "IndieGalaLauncher" "RockstarGamesLauncher" "GlyphLauncher" "PlaystationPlusLauncher" "VKPlayLauncher")
|
|
|
|
# Define an array of app IDs
|
|
app_ids=("3772819390" "4294900670" "4063097571" "3786021133" "3448088735" "3923904787" "3440562512" "2948446662" "3303169468" "3595505624" "4272271078" "3259996605" "2588786779" "4090616647" "3494943831" "2390200925" "4253976432" "2221882453" "2296676888" "2486751858" "3974004104" "3811372789" "3788101956" "3782277090" "3640061468" "3216372511" "2882622939" "2800812206" "2580882702")
|
|
|
|
# Iterate over each folder name in the folder_names array
|
|
for folder in "${folder_names[@]}"; do
|
|
# Check if the folder exists
|
|
if [ -e "${compatdata_dir}/${folder}" ]; then
|
|
# Check if the folder is a symbolic link
|
|
if [ -L "${compatdata_dir}/${folder}" ]; then
|
|
# Get the path of the target of the symbolic link
|
|
target_path=$(readlink -f "${compatdata_dir}/${folder}")
|
|
|
|
# Delete the target of the symbolic link
|
|
rm -rf "$target_path"
|
|
|
|
# Delete the symbolic link
|
|
unlink "${compatdata_dir}/${folder}"
|
|
else
|
|
# Delete the folder
|
|
# shellcheck disable=SC2115
|
|
rm -rf "${compatdata_dir}/${folder}"
|
|
fi
|
|
fi
|
|
done
|
|
|
|
# Iterate over each app ID in the app_ids array
|
|
for app_id in "${app_ids[@]}"; do
|
|
# Check if the folder exists
|
|
if [ -e "${other_dir}/${app_id}" ]; then
|
|
# Check if the folder is a symbolic link
|
|
if [ -L "${other_dir}/${app_id}" ]; then
|
|
# Get the path of the target of the symbolic link
|
|
target_path=$(readlink -f "${other_dir}/${app_id}")
|
|
|
|
# Delete the target of the symbolic link
|
|
rm -rf "$target_path"
|
|
|
|
# Delete the symbolic link
|
|
unlink "${other_dir}/${app_id}"
|
|
else
|
|
# Delete the folder
|
|
# shellcheck disable=SC2115
|
|
rm -rf "${other_dir}/${app_id}"
|
|
fi
|
|
fi
|
|
done
|
|
|
|
# Check if the NonSteamLaunchers folder exists
|
|
if [ -e "$compatdata_dir/NonSteamLaunchers" ]; then
|
|
# Check if the NonSteamLaunchers folder is a symbolic link
|
|
if [ -L "$compatdata_dir/NonSteamLaunchers" ]; then
|
|
# Get the path of the target of the symbolic link
|
|
target_path=$(readlink -f "$compatdata_dir/NonSteamLaunchers")
|
|
|
|
# Delete the target of the symbolic link
|
|
rm -rf "$target_path"
|
|
|
|
# Delete the symbolic link
|
|
unlink "$compatdata_dir/NonSteamLaunchers"
|
|
else
|
|
# Delete the NonSteamLaunchers folder
|
|
rm -rf "$compatdata_dir/NonSteamLaunchers"
|
|
fi
|
|
fi
|
|
|
|
# Iterate over each folder in the compatdata directory
|
|
for folder_path in "$compatdata_dir"/*; do
|
|
# Check if the current item is a folder
|
|
if [ -d "$folder_path" ]; then
|
|
# Check if the folder is empty
|
|
if [ -z "$(ls -A "$folder_path")" ]; then
|
|
# Delete the empty folder
|
|
rmdir "$folder_path"
|
|
echo "Deleted empty folder: $(basename "$folder_path")"
|
|
fi
|
|
fi
|
|
done
|
|
|
|
# TODO: declare array and use find/for loop to avoid duplicate `rm` processes
|
|
rm -rf "/run/media/mmcblk0p1/NonSteamLaunchers/"
|
|
rm -rf "/run/media/mmcblk0p1/EpicGamesLauncher/"
|
|
rm -rf "/run/media/mmcblk0p1/GogGalaxyLauncher/"
|
|
rm -rf "/run/media/mmcblk0p1/UplayLauncher/"
|
|
rm -rf "/run/media/mmcblk0p1/Battle.netLauncher/"
|
|
rm -rf "/run/media/mmcblk0p1/TheEAappLauncher/"
|
|
rm -rf "/run/media/mmcblk0p1/AmazonGamesLauncher/"
|
|
rm -rf "/run/media/mmcblk0p1/LegacyGamesLauncher/"
|
|
rm -rf "/run/media/mmcblk0p1/itchioLauncher/"
|
|
rm -rf "/run/media/mmcblk0p1/HumbleGamesLauncher/"
|
|
rm -rf "/run/media/mmcblk0p1/IndieGalaLauncher/"
|
|
rm -rf "/run/media/mmcblk0p1/RockstarGamesLauncher/"
|
|
rm -rf "/run/media/mmcblk0p1/GlyphLauncher/"
|
|
rm -rf "/run/media/mmcblk0p1/PlaystationPlusLauncher/"
|
|
rm -rf "/run/media/mmcblk0p1/VKPlayLauncher/"
|
|
rm -rf ${logged_in_home}/Downloads/NonSteamLaunchersInstallation
|
|
rm -rf ${logged_in_home}/.config/systemd/user/Modules
|
|
rm -rf ${logged_in_home}/.config/systemd/user/env_vars
|
|
rm -rf ${logged_in_home}/.config/systemd/user/NSLGameScanner.py
|
|
rm -rf ${logged_in_home}/.local/share/applications/RemotePlayWhatever
|
|
rm -rf ${logged_in_home}/.local/share/applications/RemotePlayWhatever.desktop
|
|
rm -rf ${logged_in_home}/Downloads/NonSteamLaunchers-install.log
|
|
|
|
# Delete the service file
|
|
rm -rf ${logged_in_home}/.config/systemd/user/nslgamescanner.service
|
|
|
|
# Remove the symlink
|
|
unlink ${logged_in_home}/.config/systemd/user/default.target.wants/nslgamescanner.service
|
|
|
|
# Reload the systemd user instance
|
|
systemctl --user daemon-reload
|
|
|
|
# Exit the script with exit code 0 to indicate success
|
|
exit 0
|
|
}
|
|
|
|
# Check if the Start Fresh button was clicked or if the Start Fresh option was passed as a command line argument
|
|
if [[ $options == "Start Fresh" ]] || [[ $selected_launchers == "Start Fresh" ]]; then
|
|
# The Start Fresh button was clicked or the Start Fresh option was passed as a command line argument
|
|
if [ ${#args[@]} -eq 0 ]; then
|
|
# No command line arguments were provided, so display the zenity window
|
|
if zenity --question --text="aaahhh it always feels good to start fresh :) but...This will delete the App ID folders you installed inside the steamapps/compatdata/ directory as well as the Shader Cache associated with them in the steamapps/shadercache directory. The nslgamescanner.service will also be terminated at /.config/systemd/user/ This means anything youve installed (launchers or games) WITHIN THIS SCRIPT will be deleted if you have them there. Everything will be wiped. Are you sure?" --width=300 --height=260; then
|
|
# The user clicked the "Yes" button, so call the StartFreshFunction
|
|
StartFreshFunction
|
|
# If the Start Fresh function was called, set an environment variable
|
|
if [ "$?" -eq 0 ]; then
|
|
export START_FRESH=true
|
|
else
|
|
export START_FRESH=false
|
|
fi
|
|
else
|
|
# The user clicked the "No" button, so exit with exit code 0 to indicate success.
|
|
exit 0
|
|
fi
|
|
else
|
|
# Command line arguments were provided, so skip displaying the zenity window and directly perform any necessary actions to start fresh by calling the StartFreshFunction
|
|
StartFreshFunction
|
|
fi
|
|
fi
|
|
|
|
#Uninstall
|
|
uninstall_launcher() {
|
|
local uninstall_options=$1
|
|
local launcher=$2
|
|
local path1=$3
|
|
local path2=$4
|
|
local remove_path1=$5
|
|
local remove_path2=$6
|
|
|
|
if [[ $uninstall_options == *"Uninstall $launcher"* ]]; then
|
|
if [[ -f "$path1" ]]; then
|
|
rm -rf "$remove_path1"
|
|
zenity --info --text="$launcher has been uninstalled." --width=200 --height=150 &
|
|
sleep 3
|
|
killall zenity
|
|
elif [[ -f "$path2" ]]; then
|
|
rm -rf "$remove_path2"
|
|
zenity --info --text="$launcher has been uninstalled." --width=200 --height=150 &
|
|
sleep 3
|
|
killall zenity
|
|
fi
|
|
fi
|
|
}
|
|
|
|
|
|
# Function to process uninstall options
|
|
process_uninstall_options() {
|
|
local uninstall_options=$1
|
|
if [[ -n $uninstall_options ]]; then
|
|
# Call uninstall_launcher for each launcher
|
|
# Add more launchers as needed
|
|
uninstall_launcher "$uninstall_options" "Epic Games" "$epic_games_launcher_path1" "$epic_games_launcher_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher"
|
|
|
|
uninstall_launcher "$uninstall_options" "Gog Galaxy" "$gog_galaxy_path1" "$gog_galaxy_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/GOG Galaxy" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher"
|
|
uninstall_launcher "$uninstall_options" "Uplay" "$uplay_path1" "$uplay_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Ubisoft" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher"
|
|
uninstall_launcher "$uninstall_options" "Battle.net" "$battlenet_path1" "$battlenet_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Battle.net" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher"
|
|
uninstall_launcher "$uninstall_options" "EA App" "$eaapp_path1" "$eaapp_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Electronic Arts" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher"
|
|
uninstall_launcher "$uninstall_options" "Amazon Games" "$amazongames_path1" "$amazongames_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher"
|
|
uninstall_launcher "$uninstall_options" "Legacy Games" "$legacygames_path1" "$legacygames_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Legacy Games" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher"
|
|
uninstall_launcher "$uninstall_options" "itch.io" "$itchio_path1" "$itchio_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/itch" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher"
|
|
uninstall_launcher "$uninstall_options" "Humble Bundle" "$humblegames_path1" "$humblegames_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Humble App" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher"
|
|
uninstall_launcher "$uninstall_options" "IndieGala" "$indiegala_path1" "$indiegala_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/IGClient" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher"
|
|
uninstall_launcher "$uninstall_options" "Rockstar Games Launcher" "$rockstar_path1" "$rockstar_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Rockstar Games" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher"
|
|
uninstall_launcher "$uninstall_options" "Glyph Launcher" "$glyph_path1" "$glyph_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Glyph" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher"
|
|
uninstall_launcher "$uninstall_options" "Playstation Plus" "$psplus_path1" "$psplus_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/PlayStationPlus" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher"
|
|
uninstall_launcher "$uninstall_options" "VK Play" "$vkplay_path1" "$vkplay_path2" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/GameCenter" "${logged_in_home}/.local/share/Steam/steamapps/compatdata/VKPlayLauncher"
|
|
return 0
|
|
fi
|
|
# If the uninstall was successful, set uninstalled_any_launcher to true
|
|
if [ $? -eq 0 ]; then
|
|
uninstalled_any_launcher=true
|
|
fi
|
|
}
|
|
|
|
if [ $# -gt 0 ]; then
|
|
# Add a flag that gets set when any launcher is uninstalled
|
|
uninstalled_any_launcher=false
|
|
for arg in "$@"; do
|
|
if [[ $arg == *"Uninstall "* ]]; then
|
|
launcher=${arg#"Uninstall "}
|
|
# Set the flag to true
|
|
uninstalled_any_launcher=true
|
|
if [[ -n $launcher ]]; then
|
|
process_uninstall_options "Uninstall $launcher"
|
|
fi
|
|
fi
|
|
done
|
|
# Check the flag after the loop
|
|
if $uninstalled_any_launcher; then
|
|
echo "Uninstallation completed successfully."
|
|
exit 0
|
|
fi
|
|
else
|
|
# No command line arguments were provided
|
|
# Check if the Uninstall button was clicked in the GUI
|
|
if [[ $options == "Uninstall" ]] || [[ $selected_launchers == "Uninstall" ]]; then
|
|
# The Uninstall button was clicked in the GUI
|
|
# Display the zenity window to select launchers to uninstall
|
|
uninstall_options=$(zenity --list --checklist \
|
|
--title="Uninstall Launchers" \
|
|
--text="Select the launchers you want to Uninstall..." \
|
|
--column="Select" --column="This will delete the launcher and all of its games and files." \
|
|
--width=508 --height=507 \
|
|
FALSE "Epic Games" \
|
|
FALSE "Gog Galaxy" \
|
|
FALSE "Uplay" \
|
|
FALSE "Battle.net" \
|
|
FALSE "EA App" \
|
|
FALSE "Amazon Games" \
|
|
FALSE "Legacy Games" \
|
|
FALSE "itch.io" \
|
|
FALSE "Humble Bundle" \
|
|
FALSE "IndieGala" \
|
|
FALSE "Rockstar Games Launcher" \
|
|
FALSE "Glyph Launcher" \
|
|
FALSE "Playstation Plus" \
|
|
FALSE "VK Play" \
|
|
)
|
|
# Convert the returned string to an array
|
|
IFS='|' read -r -a uninstall_options_array <<< "$uninstall_options"
|
|
# Loop through the array and uninstall each selected launcher
|
|
for launcher in "${uninstall_options_array[@]}"; do
|
|
process_uninstall_options "Uninstall $launcher"
|
|
done
|
|
echo "Uninstallation completed successfully."
|
|
exit 0
|
|
fi
|
|
fi
|
|
#End of Uninstall
|
|
|
|
|
|
|
|
move_to_sd() {
|
|
local launcher_id=$1
|
|
local original_dir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${launcher_id}"
|
|
local sd_path=$(get_sd_path)
|
|
local new_dir="${sd_path}/${launcher_id}"
|
|
|
|
# Resolve symbolic link to its target
|
|
if [[ -L "${original_dir}" ]]; then
|
|
original_dir=$(readlink "${original_dir}")
|
|
fi
|
|
|
|
if [[ -d "${original_dir}" ]] && [[ $move_options == *"${launcher_id}"* ]]; then
|
|
mv "${original_dir}" "${new_dir}"
|
|
ln -s "${new_dir}" "${original_dir}"
|
|
fi
|
|
}
|
|
|
|
# Check if the first command line argument is "Move to SD Card"
|
|
if [[ $1 == "Move to SD Card" ]]; then
|
|
# Shift the arguments to remove the first one
|
|
shift
|
|
|
|
# Use the remaining arguments as the launcher IDs to move
|
|
for launcher in "$@"; do
|
|
move_to_sd "$launcher"
|
|
done
|
|
else
|
|
# The first command line argument is not "Move to SD Card"
|
|
# Use Zenity to get the launcher IDs to move
|
|
if [[ $options == "Move to SD Card" ]]; then
|
|
CheckInstallationDirectory
|
|
|
|
move_options=$(zenity --list --text="Which launcher IDs do you want to move to the SD card?" --checklist --column="Select" --column="Launcher ID" $nonsteamlauncher_move_value "NonSteamLaunchers" $epicgameslauncher_move_value "EpicGamesLauncher" $goggalaxylauncher_move_value "GogGalaxyLauncher" $uplaylauncher_move_value "UplayLauncher" $battlenetlauncher_move_value "Battle.netLauncher" $eaapplauncher_move_value "TheEAappLauncher" $amazongameslauncher_move_value "AmazonGamesLauncher" $itchiolauncher_move_value "itchioLauncher" $legacygameslauncher_move_value "LegacyGamesLauncher" $humblegameslauncher_move_value "HumbleGamesLauncher" $indiegalalauncher_move_value "IndieGalaLauncher" $rockstargameslauncher_move_value "RockstarGamesLauncher" $glyphlauncher_move_value "GlyphLauncher" $pspluslauncher_move_value "PlaystationPlusLauncher" $vkplaylauncher_move_value "VKPlayLauncher" --width=335 --height=524)
|
|
|
|
if [ $? -eq 0 ]; then
|
|
zenity --info --text="The selected directories have been moved to the SD card and symbolic links have been created." --width=200 --height=150
|
|
|
|
IFS="|" read -ra selected_launchers <<< "$move_options"
|
|
for launcher in "${selected_launchers[@]}"; do
|
|
move_to_sd "$launcher"
|
|
done
|
|
fi
|
|
|
|
IFS="|" read -ra selected_launchers <<< "$move_options"
|
|
for launcher in "${selected_launchers[@]}"; do
|
|
move_to_sd "$launcher"
|
|
done
|
|
|
|
if [ $? -eq 0 ]; then
|
|
zenity --info --text="The selected directories have been moved to the SD card and symbolic links have been created." --width=200 --height=150
|
|
fi
|
|
# Exit the script
|
|
exit 0
|
|
fi
|
|
|
|
fi
|
|
|
|
# Get the command line arguments
|
|
args=("$@")
|
|
|
|
# Check if the Stop NSLGameScanner option was passed as a command line argument or clicked in the GUI
|
|
if [[ " ${args[@]} " =~ " Stop NSLGameScanner " ]] || [[ $options == "Stop NSLGameScanner" ]]; then
|
|
|
|
# Stop the service
|
|
systemctl --user stop nslgamescanner.service
|
|
|
|
# Delete the NSLGameScanner.py
|
|
rm -rf ${logged_in_home}/.config/systemd/user/NSLGameScanner.py
|
|
|
|
# Delete the service file
|
|
rm -rf ${logged_in_home}/.config/systemd/user/nslgamescanner.service
|
|
|
|
# Remove the symlink
|
|
unlink ${logged_in_home}/.config/systemd/user/default.target.wants/nslgamescanner.service
|
|
|
|
# Reload the systemd user instance
|
|
systemctl --user daemon-reload
|
|
|
|
# If command line arguments were provided, exit the script
|
|
if [ ${#args[@]} -ne 0 ]; then
|
|
rm -rf ${logged_in_home}/.config/systemd/user/env_vars
|
|
exit 0
|
|
fi
|
|
|
|
# If no command line arguments were provided, display the zenity window
|
|
zenity --question --text="NSLGameScanner has been stopped. Do you want to run it again?" --width=200 --height=150
|
|
if [ $? = 0 ]; then
|
|
# User wants to run NSLGameScanner again
|
|
python3 $python_script_path
|
|
else
|
|
# User does not want to run NSLGameScanner again
|
|
exit 1
|
|
fi
|
|
fi
|
|
|
|
|
|
# TODO: probably better to break this subshell into a function that can then be redirected to zenity
|
|
# Massive subshell pipes into `zenity --progress` around L2320 for GUI rendering
|
|
(
|
|
|
|
#Update Proton GE
|
|
# Call the function directly
|
|
update_proton
|
|
|
|
# Also call the function when the button is pressed
|
|
if [[ $options == *"Update Proton-GE"* ]]; then
|
|
update_proton
|
|
fi
|
|
|
|
echo "10"
|
|
echo "# Setting files in their place"
|
|
|
|
# Set the appid for the non-Steam game
|
|
appid=NonSteamLaunchers
|
|
|
|
# Set the URL to download the MSI file from
|
|
msi_url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/installer/download/EpicGamesLauncherInstaller.msi
|
|
|
|
# Set the path to save the MSI file to
|
|
msi_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/EpicGamesLauncherInstaller.msi
|
|
|
|
# Set the URL to download the second file from
|
|
exe_url=https://webinstallers.gog-statics.com/download/GOG_Galaxy_2.0.exe
|
|
|
|
# Set the path to save the second file to
|
|
exe_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GOG_Galaxy_2.0.exe
|
|
|
|
# Set the URL to download the third file from
|
|
ubi_url=https://ubi.li/4vxt9
|
|
|
|
# Set the path to save the third file to
|
|
ubi_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/UbisoftConnectInstaller.exe
|
|
|
|
# Set the URL to download the fifth file from
|
|
battle_url="https://www.battle.net/download/getInstallerForGame?os=win&gameProgram=BATTLENET_APP&version=Live"
|
|
|
|
# Set the path to save the fifth file to
|
|
battle_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/Battle.net-Setup.exe
|
|
|
|
# Set the URL to download the sixth file from
|
|
amazon_url=https://download.amazongames.com/AmazonGamesSetup.exe
|
|
|
|
# Set the path to save the sixth file to
|
|
amazon_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/AmazonGamesSetup.exe
|
|
|
|
# Set the URL to download the seventh file from
|
|
eaapp_url=https://origin-a.akamaihd.net/EA-Desktop-Client-Download/installer-releases/EAappInstaller.exe
|
|
|
|
# Set the path to save the seventh file to
|
|
eaapp_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/EAappInstaller.exe
|
|
|
|
# Set the URL to download the eighth file from
|
|
itchio_url=https://itch.io/app/download?platform=windows
|
|
|
|
# Set the path to save the eighth file to
|
|
itchio_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/itch-setup.exe
|
|
|
|
# Set the URL to download the ninth file from
|
|
legacygames_url=https://cdn.legacygames.com/LegacyGamesLauncher/legacy-games-launcher-setup-1.10.0-x64-full.exe
|
|
|
|
# Set the path to save the ninth file to
|
|
legacygames_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/legacy-games-launcher-setup-1.10.0-x64-full.exe
|
|
|
|
# Set the URL to download the tenth file from
|
|
humblegames_url=https://www.humblebundle.com/app/download
|
|
|
|
# Set the path to save the tenth file to
|
|
humblegames_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/Humble-App-Setup-1.1.8+411.exe
|
|
|
|
# Set the URL to download the eleventh file from
|
|
indiegala_url=https://content.indiegalacdn.com/common/IGClientSetup.exe
|
|
|
|
# Set the path to save the eleventh file to
|
|
indiegala_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/IGClientSetup.exe
|
|
|
|
# Set the URL to download the twelfth file from
|
|
rockstar_url=https://gamedownloads.rockstargames.com/public/installer/Rockstar-Games-Launcher.exe
|
|
|
|
# Set the path to save the twelfth file to
|
|
rockstar_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/Rockstar-Games-Launcher.exe
|
|
|
|
# Set the URL to download the Glyph Launcher file from
|
|
glyph_url=https://glyph.dyn.triongames.com/glyph/live/GlyphInstall.exe
|
|
|
|
# Set the path to save the Glyph Launcher to
|
|
glyph_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/GlyphInstall.exe
|
|
|
|
|
|
# Set the URL to download the Playstation Launcher file from
|
|
psplus_url=https://download-psplus.playstation.com/downloads/psplus/pc/latest
|
|
|
|
# Set the path to save the Playstation Launcher to
|
|
psplus_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/PlayStationPlus-12.2.0.exe
|
|
|
|
|
|
# Set the URL to download the VK Play Launcher file from
|
|
vkplay_url=https://static.gc.vkplay.ru/VKPlayLoader.exe
|
|
|
|
# Set the path to save the VK Play Launcher to
|
|
vkplay_file=${logged_in_home}/Downloads/NonSteamLaunchersInstallation/VKPlayLoader.exe
|
|
|
|
echo "20"
|
|
echo "# Creating files & folders"
|
|
|
|
# Check if the user selected any launchers
|
|
if [ -n "$options" ]; then
|
|
# User selected at least one launcher
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist and if the user selected to use a single app ID folder
|
|
if [ "$use_separate_appids" = false ] && [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_RUNTIME environment variable
|
|
export STEAM_RUNTIME="${logged_in_home}/.steam/root/ubuntu12_32/steam-runtime/run.sh"
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for the first file
|
|
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
|
|
|
|
wait
|
|
echo "30"
|
|
echo "# Downloading & Installing Epic Games...please wait..."
|
|
|
|
# Check if the user selected Epic Games Launcher
|
|
if [[ $options == *"Epic Games"* ]]; then
|
|
# User selected Epic Games Launcher
|
|
echo "User selected Epic Games"
|
|
|
|
# Set the appid for the Epic Games Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=EpicGamesLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
|
|
|
|
# Download MSI file
|
|
if [ ! -f "$msi_file" ]; then
|
|
echo "Downloading MSI file"
|
|
wget $msi_url -O $msi_file
|
|
fi
|
|
|
|
# Run the MSI file using Proton with the /passive option
|
|
echo "Running MSI file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run MsiExec.exe /i "$msi_file" -opengl /qn
|
|
fi
|
|
|
|
# TODO: capture PID of each `wait` process to make sure it's not an infinite loop
|
|
# Wait for the MSI file to finish running
|
|
wait
|
|
echo "40"
|
|
echo "# Downloading & Installing Gog Galaxy...please wait..."
|
|
|
|
# Check if the user selected GOG Galaxy
|
|
if [[ $options == *"GOG Galaxy"* ]]; then
|
|
# User selected GOG Galaxy
|
|
echo "User selected GOG Galaxy"
|
|
|
|
# Set the appid for the Gog Galaxy 2.0
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=GogGalaxyLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd "$proton_dir"
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
|
|
|
|
# Download EXE file
|
|
if [ ! -f "$exe_file" ]; then
|
|
echo "Downloading EXE file"
|
|
wget $exe_url -O $exe_file
|
|
fi
|
|
|
|
# Run the EXE file using Proton without the /passive option
|
|
echo "Running EXE file using Proton without the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$exe_file" &
|
|
|
|
echo "45"
|
|
echo "# Downloading & Installing Gog Galaxy...Please wait..."
|
|
|
|
# Cancel & Exit the GOG Galaxy Setup Wizard
|
|
end=$((SECONDS+60)) # Timeout after 60 seconds
|
|
while true; do
|
|
if pgrep -f "GalaxySetup.tmp" > /dev/null; then
|
|
pkill -f "GalaxySetup.tmp"
|
|
break
|
|
fi
|
|
if [ $SECONDS -gt $end ]; then
|
|
echo "Timeout while trying to kill GalaxySetup.tmp"
|
|
break
|
|
fi
|
|
sleep 1
|
|
done
|
|
|
|
# Navigate to %LocalAppData%\Temp
|
|
cd "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/users/steamuser/Temp"
|
|
|
|
# Find the GalaxyInstaller_XXXXX folder and copy it to C:\Downloads
|
|
galaxy_installer_folder=$(find . -maxdepth 1 -type d -name "GalaxyInstaller_*" | head -n1)
|
|
cp -r "$galaxy_installer_folder" ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/
|
|
|
|
# Navigate to the C:\Downloads\GalaxyInstaller_XXXXX folder
|
|
cd ${logged_in_home}/Downloads/NonSteamLaunchersInstallation/"$(basename $galaxy_installer_folder)"
|
|
|
|
# Run GalaxySetup.exe with the /VERYSILENT and /NORESTART options
|
|
echo "Running GalaxySetup.exe with the /VERYSILENT and /NORESTART options"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run GalaxySetup.exe /VERYSILENT /NORESTART
|
|
|
|
# Wait for the EXE file to finish running
|
|
wait
|
|
else
|
|
# Gog Galaxy Launcher is already installed
|
|
echo "Gog Galaxy Launcher is already installed"
|
|
fi
|
|
|
|
wait
|
|
echo "50"
|
|
echo "# Downloading & Installing Ubisoft Connect ...please wait..."
|
|
|
|
# Check if user selected Uplay
|
|
if [[ $options == *"Ubisoft Connect"* ]]; then
|
|
# User selected Uplay
|
|
echo "User selected Uplay"
|
|
|
|
# Set the appid for the Ubisoft Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=UplayLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
|
|
|
|
# Download UBI file
|
|
if [ ! -f "$ubi_file" ]; then
|
|
echo "Downloading UBI file"
|
|
wget --no-check-certificate $ubi_url -O $ubi_file
|
|
fi
|
|
|
|
# Run the UBI file using Proton with the /passive option
|
|
echo "Running UBI file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$ubi_file" /S
|
|
fi
|
|
|
|
|
|
|
|
wait
|
|
echo "70"
|
|
echo "# Downloading & Installing Battle.net...please wait..."
|
|
|
|
# Check if user selected Battle.net
|
|
if [[ $options == *"Battle.net"* ]]; then
|
|
# User selected Battle.net
|
|
echo "User selected Battle.net"
|
|
|
|
# Set the appid for the Battlenet Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=Battle.netLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd "$proton_dir"
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
|
|
|
|
# Download BATTLE file if not already present
|
|
if [ ! -f "$battle_file" ]; then
|
|
echo "Downloading BATTLE file"
|
|
wget "$battle_url" -O "$battle_file"
|
|
fi
|
|
|
|
# Run the BATTLE file using Proton with the /passive option
|
|
echo "Running BATTLE file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net"
|
|
|
|
# Wait for the process to finish or timeout after a certain number of attempts
|
|
max_attempts=20
|
|
attempt=0
|
|
while true; do
|
|
if pgrep -f "Battle.net.exe" || pgrep -f "BlizzardError.exe" > /dev/null; then
|
|
pkill -f "Battle.net.exe" || pkill -f "BlizzardError.exe"
|
|
break
|
|
fi
|
|
sleep 1
|
|
((attempt++))
|
|
if [ "$attempt" -ge "$max_attempts" ]; then
|
|
echo "Timeout: Battle.net process did not terminate."
|
|
break
|
|
fi
|
|
done
|
|
fi
|
|
wait
|
|
|
|
|
|
|
|
echo "80"
|
|
echo "# Downloading & Installing Amazon Games...please wait..."
|
|
|
|
# Check if user selected Amazon Games
|
|
if [[ $options == *"Amazon Games"* ]]; then
|
|
# User selected Amazon Games
|
|
echo "User selected Amazon Games"
|
|
|
|
# Set the appid for the Amazon Games Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=AmazonGamesLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Amazon Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
|
|
|
|
# Download Amazon file
|
|
if [ ! -f "$amazon_file" ]; then
|
|
echo "Downloading Amazon file"
|
|
wget $amazon_url -O $amazon_file
|
|
fi
|
|
|
|
# Run the Amazon file using Proton with the /passive option
|
|
echo "Running Amazon file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "${proton_dir}/proton" run "$amazon_file" &
|
|
|
|
# Cancel & Exit the Amazon Games Setup Wizard
|
|
end=$((SECONDS+60)) # Timeout after 60 seconds
|
|
while true; do
|
|
if pgrep -f "Amazon Games.exe" > /dev/null; then
|
|
pkill -f "Amazon Games.exe"
|
|
break
|
|
fi
|
|
if [ $SECONDS -gt $end ]; then
|
|
echo "Timeout while trying to kill Amazon Games.exe"
|
|
break
|
|
fi
|
|
sleep 1
|
|
done
|
|
|
|
# Wait for the Amazon file to finish running
|
|
wait
|
|
fi
|
|
|
|
wait
|
|
|
|
echo "88"
|
|
echo "# Downloading & Installing EA App...please wait..."
|
|
|
|
# Check if user selected EA App
|
|
if [[ $options == *"EA App"* ]]; then
|
|
# User selected EA App
|
|
echo "User selected EA App"
|
|
|
|
# Set the appid for the EA App Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=TheEAappLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
|
|
|
|
# Download EA App file
|
|
if [ ! -f "$eaapp_file" ]; then
|
|
echo "Downloading EA App file"
|
|
wget $eaapp_url -O $eaapp_file
|
|
fi
|
|
|
|
# Run the EA App file using Proton with the /passive option
|
|
echo "Running EA App file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$eaapp_file" "/quiet" &
|
|
end=$((SECONDS+60))
|
|
while true; do
|
|
if pgrep -f "EADesktop.exe" > /dev/null; then
|
|
pkill -f "EADesktop.exe"
|
|
break
|
|
fi
|
|
if [ $SECONDS -gt $end ]; then
|
|
echo "Timeout while trying to kill EADesktop.exe"
|
|
break
|
|
fi
|
|
sleep 1
|
|
done
|
|
|
|
# Wait for the EA App file to finish running
|
|
echo "Attempting to kill EAappInstaller.exe"
|
|
end=$((SECONDS+10))
|
|
while true; do
|
|
if pgrep -f "EAappInstaller.exe" > /dev/null; then
|
|
pkill -f "EAappInstaller.exe"
|
|
break
|
|
fi
|
|
if [ $SECONDS -gt $end ]; then
|
|
echo "Timeout while trying to kill EAappInstaller.exe"
|
|
break
|
|
fi
|
|
sleep 1
|
|
done
|
|
wait
|
|
fi
|
|
|
|
|
|
|
|
|
|
wait
|
|
echo "89"
|
|
echo "# Downloading & Installing itch.io...please wait..."
|
|
|
|
# Check if the user selected itchio Launcher
|
|
if [[ $options == *"itch.io"* ]]; then
|
|
# User selected itchio Launcher
|
|
echo "User selected itch.io"
|
|
|
|
# Set the appid for the itchio Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=itchioLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
|
|
|
|
# Download itchio file
|
|
if [ ! -f "$itchio_file" ]; then
|
|
echo "Downloading itchio file"
|
|
wget $itchio_url -O $itchio_file
|
|
fi
|
|
|
|
# Run the itchio file using Proton with the /passive option
|
|
echo "Running itchio file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$itchio_file" --silent
|
|
end=$((SECONDS+60))
|
|
while true; do
|
|
if pgrep -f "itch.exe" > /dev/null; then
|
|
pkill -f "itch.exe"
|
|
break
|
|
fi
|
|
if [ $SECONDS -gt $end ]; then
|
|
echo "Timeout while trying to kill itch.exe"
|
|
break
|
|
fi
|
|
sleep 1
|
|
done
|
|
|
|
# Wait for the itch file to finish running
|
|
wait
|
|
fi
|
|
|
|
wait
|
|
echo "90"
|
|
echo "# Downloading & Installing Legacy Games...please wait..."
|
|
|
|
# Check if user selected Legacy Games
|
|
if [[ $options == *"Legacy Games"* ]]; then
|
|
# User selected Legacy Games
|
|
echo "User selected Legacy Games"
|
|
|
|
# Set the appid for the Legacy Games Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=LegacyGamesLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
|
|
|
|
# Download Legacy file
|
|
if [ ! -f "$legacygames_file" ]; then
|
|
echo "Downloading Legacy file"
|
|
wget $legacygames_url -O $legacygames_file
|
|
fi
|
|
|
|
# Run the Legacy file using Proton with the /passive option
|
|
echo "Running Legacy file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$legacygames_file" /S
|
|
fi
|
|
|
|
# Wait for the Legacy file to finish running
|
|
wait
|
|
|
|
echo "91"
|
|
echo "# Downloading & Installing Humble Games Collection...please wait..."
|
|
|
|
# Check if the user selected Humble Games Launcher
|
|
if [[ $options == *"Humble Games Collection"* ]]; then
|
|
# User selected Humble Games Launcher
|
|
echo "User selected Humble Games Collection"
|
|
|
|
# Set the appid for the Humble Games Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=HumbleGamesLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Humble Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
|
|
|
|
# Download exe file
|
|
if [ ! -f "$humblegames_file" ]; then
|
|
echo "Downloading MSI file"
|
|
wget $humblegames_url -O $humblegames_file
|
|
fi
|
|
|
|
# Run the exe file using Proton with the /passive option
|
|
echo "Running Exe file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$humblegames_file" /S /D="C:\Program Files\Humble App"
|
|
wait
|
|
|
|
# Create the handle-humble-scheme script
|
|
if [[ ! -f "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme" ]]; then
|
|
echo '#!/usr/bin/env sh' > "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme"
|
|
echo 'set -e' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme"
|
|
echo 'export STEAM_COMPAT_CLIENT_INSTALL_PATH=~/.local/share/Steam' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme"
|
|
echo 'export STEAM_COMPAT_DATA_PATH=~/.steam/steam/steamapps/compatdata/'$appid >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme"
|
|
echo 'FIXED_SCHEME="$(echo "$1" | sed "s/?/\//")"' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme"
|
|
echo 'echo $FIXED_SCHEME > /home/deck/.local/share/Steam/steamapps/compatdata/'$appid'/pfx/drive_c/.auth' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme"
|
|
echo "\"$STEAM_RUNTIME\" \"$proton_dir/proton\" run ~/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd" >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme"
|
|
chmod +x "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme"
|
|
fi
|
|
wait
|
|
|
|
# Create the Humble-scheme-handler.desktop file
|
|
if [[ ! -f "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop" ]]; then
|
|
echo "[Desktop Entry]" > "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop"
|
|
echo "Name=Humble App (Login)" >> "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop"
|
|
echo "Comment=Target for handling Humble App logins. You should not run this manually." >> "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop"
|
|
echo "Exec=${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/handle-humble-scheme %u" >> "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop"
|
|
echo "Type=Application" >> "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop"
|
|
echo "MimeType=x-scheme-handler/humble;" >> "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop"
|
|
desktop-file-install --rebuild-mime-info-cache --dir=${logged_in_home}/.local/share/applications "${logged_in_home}/.local/share/applications/Humble-scheme-handler.desktop"
|
|
fi
|
|
|
|
wait
|
|
|
|
# Create the start-humble.cmd script
|
|
if [[ ! -f "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd" ]]; then
|
|
echo '@echo off' > "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd"
|
|
echo 'cd /d "C:\Program Files\Humble App\"' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd"
|
|
echo 'set /p Url=<"C:\.auth"' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd"
|
|
echo 'if defined Url (' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd"
|
|
echo ' start "" "Humble App.exe" "%Url%"' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd"
|
|
echo ') else (' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd"
|
|
echo ' start "" "Humble App.exe" "%*"' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd"
|
|
echo ')' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd"
|
|
echo 'exit' >> "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid/pfx/start-humble.cmd"
|
|
fi
|
|
fi
|
|
|
|
wait
|
|
|
|
echo "92"
|
|
echo "# Downloading & Installing Indie Gala...please wait..."
|
|
|
|
# Check if user selected indiegala
|
|
if [[ $options == *"IndieGala"* ]]; then
|
|
# User selected indiegala
|
|
echo "User selected IndieGala"
|
|
|
|
# Set the appid for the indiegala Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=IndieGalaLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
|
|
|
|
# Download indiegala file
|
|
if [ ! -f "$indiegala_file" ]; then
|
|
echo "Downloading indiegala file"
|
|
wget $indiegala_url -O $indiegala_file
|
|
fi
|
|
|
|
# Run the indiegala file using Proton with the /passive option
|
|
echo "Running IndieGala file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$indiegala_file" /S
|
|
fi
|
|
|
|
# Wait for the Indie file to finish running
|
|
wait
|
|
|
|
echo "93"
|
|
echo "# Downloading & Installing Rockstar Games Launcher...please wait..."
|
|
|
|
# Check if user selected rockstar games launcher
|
|
if [[ $options == *"Rockstar Games Launcher"* ]]; then
|
|
# User selected rockstar games
|
|
echo "User selected Rockstar Games Launcher"
|
|
|
|
# Set the appid for the indiegala Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=RockstarGamesLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
|
|
|
|
# Download rockstar games file
|
|
if [ ! -f "$rockstar_file" ]; then
|
|
echo "Downloading Rockstar file"
|
|
wget $rockstar_url -O $rockstar_file
|
|
fi
|
|
|
|
#Manually Install Rockstar Game Launcher
|
|
|
|
# Define directories and files
|
|
toolsDir=$(dirname "$(readlink -f "$0")")
|
|
checksumType='sha256'
|
|
rstarInstallUnzipFileDir="${logged_in_home}/Downloads/NonSteamLaunchersInstallation/Rockstar"
|
|
rstarInstallDir="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}/pfx/drive_c/Program Files/Rockstar Games/Launcher"
|
|
rstarStartMenuRunShortcutFolder="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}/pfx/drive_c/users/steamuser/AppData/Roaming/Microsoft/Windows/Start Menu/Programs/Rockstar Games"
|
|
rstarStartMenuRunShortcut="$rstarStartMenuRunShortcutFolder/Rockstar Games Launcher.lnk"
|
|
rstarRunTarget="$rstarInstallDir/LauncherPatcher.exe"
|
|
rstarInstallUnzipFile=$rockstar_file
|
|
url=$rockstar_url
|
|
|
|
# Define checksum
|
|
checksum='589f6b251424e01dcd912e6a059d2d98f33fa73aadcd6376c0e1f1109f594b48'
|
|
|
|
# Verify checksum (sha256sum command may vary based on distribution)
|
|
echo "$checksum $rstarInstallUnzipFile" | sha256sum -c -
|
|
|
|
# Extract files from EXE and capture the output
|
|
output=$(7z e "$rockstar_file" -o"$rstarInstallUnzipFileDir" -aoa)
|
|
|
|
# Parse the output to get the ProductVersion
|
|
version=$(echo "$output" | grep 'ProductVersion:' | awk '{print $2}')
|
|
|
|
ls -l "$rstarInstallUnzipFileDir"
|
|
|
|
# Create Program Files folders to prepare for copying files
|
|
mkdir -p "$rstarInstallDir/Redistributables/VCRed"
|
|
mkdir -p "$rstarInstallDir/ThirdParty/Steam"
|
|
mkdir -p "$rstarInstallDir/ThirdParty/Epic"
|
|
|
|
cp "$rstarInstallUnzipFileDir/449" "$rstarInstallDir/Redistributables/VCRed/vc_redist.x64.exe"
|
|
cp "$rstarInstallUnzipFileDir/450" "$rstarInstallDir/Redistributables/VCRed/vc_redist.x86.exe"
|
|
cp "$rstarInstallUnzipFileDir/451" "$rstarInstallDir/ThirdParty/Steam/steam_api64.dll"
|
|
|
|
while IFS=' ' read -r number dll; do
|
|
dll=${dll//\//\\}
|
|
filename=$(basename "$dll" | tr -d '\r')
|
|
|
|
if [[ $dll == Redistributables\\* ]] || [[ $dll == ThirdParty\\Steam\\* ]] || [[ $number == 474 ]] || [[ $number == 475 ]]; then
|
|
continue
|
|
elif [[ $dll == ThirdParty\\Epic\\* ]]; then
|
|
cp "$rstarInstallUnzipFileDir/$number" "$epicInstallDir/$filename"
|
|
else
|
|
cp "$rstarInstallUnzipFileDir/$number" "$rstarInstallDir/$filename"
|
|
fi
|
|
done < "$download_dir/Rockstar/211"
|
|
|
|
cp "$rstarInstallUnzipFileDir/474" "$rstarInstallDir/ThirdParty/Epic/EOSSDK-Win64-Shipping.dll"
|
|
cp "$rstarInstallUnzipFileDir/475" "$rstarInstallDir/ThirdParty/Epic/EOSSDK-Win64-Shipping-1.14.2.dll"
|
|
|
|
# Use a loop for chmod commands
|
|
for file in Launcher.exe LauncherPatcher.exe offline.pak RockstarService.exe RockstarSteamHelper.exe uninstall.exe; do
|
|
chmod +x "$rstarInstallDir/$file"
|
|
done
|
|
|
|
size_kb=$(du -sk "$rstarInstallDir" | cut -f1)
|
|
size_hex=$(printf '%08x\n' $size_kb)
|
|
|
|
wine_registry_path="HKEY_LOCAL_MACHINE\\Software\\WOW6432Node\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Rockstar Games Launcher"
|
|
|
|
# Use a loop for registry commands
|
|
declare -A registry_keys=(
|
|
["DisplayName"]="Rockstar Games Launcher"
|
|
["DisplayIcon"]="C:\\Program Files\\Rockstar Games\\Launcher\\Launcher.exe, 0"
|
|
["DisplayVersion"]="$version"
|
|
["Publisher"]="Rockstar Games"
|
|
["InstallLocation"]="C:\\Program Files\\Rockstar Games\\Launcher"
|
|
["EstimatedSize"]="0x$size_hex"
|
|
["UninstallString"]="C:\\Program Files\\Rockstar Games\\Launcher\\uninstall.exe"
|
|
["QuietUninstallString"]="\"C:\\Program Files\\Rockstar Games\\Launcher\\uninstall.exe\" /S"
|
|
["HelpLink"]="https://www.rockstargames.com/support"
|
|
["URLInfoAbout"]="https://www.rockstargames.com/support"
|
|
["URLUpdateInfo"]="https://www.rockstargames.com"
|
|
["NoModify"]="0x1"
|
|
["NoRepair"]="0x1"
|
|
["Comments"]="Rockstar Games Launcher"
|
|
["Readme"]="https://www.rockstargames.com/support"
|
|
)
|
|
|
|
for key in "${!registry_keys[@]}"; do
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run reg add "$wine_registry_path" /v "$key" /t REG_SZ /d "${registry_keys[$key]}" /f
|
|
done
|
|
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$rstarInstallDir/Redistributables/VCRed/vc_redist.x64.exe" /install /quiet /norestart
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$rstarInstallDir/Redistributables/VCRed/vc_redist.x86.exe" /install /quiet /norestart
|
|
fi
|
|
|
|
# Wait for the rockstar file to finish running
|
|
wait
|
|
|
|
echo "94"
|
|
echo "# Downloading & Installing Glyph Launcher...please wait..."
|
|
|
|
# Check if user selected Glyph
|
|
if [[ $options == *"Glyph Launcher"* ]]; then
|
|
# User selected Glyph
|
|
echo "User selected Glyph Launcher"
|
|
|
|
# Set the appid for Glyph
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=GlyphLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
|
|
|
|
# Download Glyph file
|
|
if [ ! -f "$glyph_file" ]; then
|
|
echo "Downloading Glyph file"
|
|
wget $glyph_url -O $glyph_file
|
|
fi
|
|
|
|
# Run the Glyph file using Proton with the /passive option
|
|
echo "Running Glyph Launcher file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$glyph_file"
|
|
fi
|
|
|
|
# Wait for the Glyph file to finish running
|
|
wait
|
|
|
|
|
|
echo "96"
|
|
echo "# Downloading & Installing Playstation Plus...please wait..."
|
|
|
|
# Check if the user selected Playstation Launcher
|
|
if [[ $options == *"Playstation Plus"* ]]; then
|
|
# User selected PlayStation Plus Launcher
|
|
echo "User selected PlayStation Plus"
|
|
|
|
# Set the appid for the PlayStation Plus Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=PlaystationPlusLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
|
|
|
|
# Download MSI file
|
|
if [ ! -f "$psplus_file" ]; then
|
|
echo "Downloading MSI file"
|
|
wget $psplus_url -O $psplus_file
|
|
fi
|
|
|
|
# Run the Playstation file using Proton with the /passive option
|
|
echo "Running Playstation file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$psplus_file" /q
|
|
fi
|
|
|
|
wait
|
|
|
|
|
|
echo "98"
|
|
echo "# Downloading & Installing VK Play...please wait..."
|
|
|
|
# Check if the user selected VK Play Launcher
|
|
if [[ "$options" == *"VK Play"* ]]; then
|
|
# User selected VK Play Launcher
|
|
echo "User selected VK Play"
|
|
|
|
# Set the appid for the VK Play Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=VKPlayLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd "$proton_dir"
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for VK Play Launcher
|
|
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
|
|
|
|
# Download VK Play file
|
|
if [ ! -f "$vkplay_file" ]; then
|
|
echo "Downloading VK Play file"
|
|
wget "$vkplay_url" -O "$vkplay_file"
|
|
fi
|
|
|
|
# Run the VK Play file using Proton with the /passive option
|
|
echo "Running VK Play file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$vkplay_file"
|
|
|
|
counter=0
|
|
while true; do
|
|
if pgrep -f "*GameCenter.exe*" > /dev/null; then
|
|
pkill -f "*GameCenter.exe*"
|
|
break
|
|
fi
|
|
sleep 1
|
|
counter=$((counter + 1))
|
|
if [ $counter -ge 30 ]; then
|
|
break
|
|
fi
|
|
done
|
|
|
|
# Wait for the VK Play file to finish running
|
|
wait
|
|
|
|
echo "VK Play Installation is complete."
|
|
|
|
fi
|
|
|
|
##temp fix for battlenet
|
|
wait
|
|
echo "70"
|
|
echo "# Downloading & Installing Battle.net...please wait..."
|
|
|
|
# Check if user selected Battle.net
|
|
if [[ $options == *"Battle.net"* ]]; then
|
|
# User selected Battle.net
|
|
echo "User selected Battle.net"
|
|
|
|
# Set the appid for the Battlenet Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=Battle.netLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "${logged_in_home}/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd "$proton_dir"
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${logged_in_home}/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH="${logged_in_home}/.local/share/Steam/steamapps/compatdata/${appid}"
|
|
|
|
# Download BATTLE file if not already present
|
|
if [ ! -f "$battle_file" ]; then
|
|
echo "Downloading BATTLE file"
|
|
wget "$battle_url" -O "$battle_file"
|
|
fi
|
|
|
|
# Run the BATTLE file using Proton with the /passive option
|
|
echo "Running BATTLE file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net"
|
|
|
|
while true; do
|
|
if pgrep -f "Battle.net.exe" || pgrep -f "BlizzardError.exe" > /dev/null; then
|
|
pkill -f "Battle.net.exe" || pkill -f "BlizzardError.exe"
|
|
break
|
|
fi
|
|
sleep 1
|
|
done
|
|
|
|
# Wait for the bnet file to finish running
|
|
wait
|
|
fi
|
|
|
|
wait
|
|
echo "99"
|
|
echo "# Checking if Chrome is installed...please wait..."
|
|
|
|
# Check if user selected any of the options
|
|
if [[ $options == *"Netflix"* ]] || [[ $options == *"Fortnite"* ]] || [[ $options == *"Xbox Game Pass"* ]] || [[ $options == *"Geforce Now"* ]] || [[ $options == *"Amazon Luna"* ]] || [[ $options == *"Hulu"* ]] || [[ $options == *"Disney+"* ]] || [[ $options == *"Amazon Prime Video"* ]] || [[ $options == *"Youtube"* ]] || [[ $options == *"Twitch"* ]] || [[ $options == *"movie-web"* ]]; then
|
|
# User selected one of the options
|
|
echo "User selected one of the options"
|
|
|
|
# Check if Google Chrome is already installed
|
|
if flatpak list | grep com.google.Chrome &> /dev/null; then
|
|
echo "Google Chrome is already installed"
|
|
flatpak --user override --filesystem=/run/udev:ro com.google.Chrome
|
|
else
|
|
# Check if the Flathub repository exists
|
|
if flatpak remote-list | grep flathub &> /dev/null; then
|
|
echo "Flathub repository exists"
|
|
else
|
|
# Add the Flathub repository
|
|
flatpak remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
|
|
fi
|
|
|
|
# Install Google Chrome
|
|
flatpak install --user flathub com.google.Chrome -y
|
|
|
|
# Run the flatpak --user override command
|
|
flatpak --user override --filesystem=/run/udev:ro com.google.Chrome
|
|
fi
|
|
fi
|
|
|
|
|
|
# wait for Google Chrome to finish
|
|
wait
|
|
|
|
|
|
echo "100"
|
|
echo "# Installation Complete - Steam will now restart. Your launchers will be in your library!...Food for thought...do Jedis use Force Compatability?"
|
|
) |
|
|
zenity --progress \
|
|
--title="Update Status" \
|
|
--text="Starting update...please wait..." --width=450 --height=350\
|
|
--percentage=0 --auto-close
|
|
|
|
wait
|
|
|
|
# Initialize the env_vars file
|
|
> ${logged_in_home}/.config/systemd/user/env_vars
|
|
|
|
# Checking Files For Shortcuts and Setting Directories For Shortcuts
|
|
if [[ -f "$epic_games_launcher_path1" ]]; then
|
|
# Epic Games Launcher is installed at path 1
|
|
epicshortcutdirectory="\"$epic_games_launcher_path1\" -opengl"
|
|
epiclaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
|
|
epicstartingdir="\"$(dirname "$epic_games_launcher_path1")\""
|
|
echo "export epicshortcutdirectory=$epicshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export epiclaunchoptions=$epiclaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export epicstartingdir=$epicstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export epic_games_launcher=NonSteamLaunchers" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "Epic Games Launcher found at path 1"
|
|
elif [[ -f "$epic_games_launcher_path2" ]]; then
|
|
# Epic Games Launcher is installed at path 2
|
|
epicshortcutdirectory="\"$epic_games_launcher_path2\""
|
|
epiclaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/\" %command%"
|
|
epicstartingdir="\"$(dirname "$epic_games_launcher_path2")\""
|
|
echo "export epicshortcutdirectory=$epicshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export epiclaunchoptions=$epiclaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export epicstartingdir=$epicstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export epic_games_launcher=EpicGamesLauncher" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "Epic Games Launcher found at path 2"
|
|
fi
|
|
|
|
|
|
if [[ -f "$gog_galaxy_path1" ]]; then
|
|
# Gog Galaxy Launcher is installed at path 1
|
|
gogshortcutdirectory="\"$gog_galaxy_path1\""
|
|
goglaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
|
|
gogstartingdir="\"$(dirname "$gog_galaxy_path1")\""
|
|
echo "export gogshortcutdirectory=$gogshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export goglaunchoptions=$goglaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export gogstartingdir=$gogstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export gog_galaxy_launcher=NonSteamLaunchers" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "Gog Galaxy Launcher found at path 1"
|
|
elif [[ -f "$gog_galaxy_path2" ]]; then
|
|
# Gog Galaxy Launcher is installed at path 2
|
|
gogshortcutdirectory="\"$gog_galaxy_path2\""
|
|
goglaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher/\" %command%"
|
|
gogstartingdir="\"$(dirname "$gog_galaxy_path2")\""
|
|
echo "export gogshortcutdirectory=$gogshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export goglaunchoptions=$goglaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export gogstartingdir=$gogstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export gog_galaxy_launcher=GogGalaxyLauncher" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "Gog Galaxy Launcher found at path 2"
|
|
fi
|
|
|
|
|
|
if [[ -f "$uplay_path1" ]]; then
|
|
# Uplay Launcher is installed at path 1
|
|
uplayshortcutdirectory="\"$uplay_path1\""
|
|
uplaylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
|
|
uplaystartingdir="\"$(dirname "$uplay_path1")\""
|
|
echo "export uplayshortcutdirectory=$uplayshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export uplaylaunchoptions=$uplaylaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export uplaystartingdir=$uplaystartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export ubisoft_connect_launcher=NonSteamLaunchers" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "Ubisoft Connect Launcher found at path 1"
|
|
elif [[ -f "$uplay_path2" ]]; then
|
|
# Uplay Launcher is installed at path 2
|
|
uplayshortcutdirectory="\"$uplay_path2\""
|
|
uplaylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/UplayLauncher/\" %command%"
|
|
uplaystartingdir="\"$(dirname "$uplay_path2")\""
|
|
echo "export uplayshortcutdirectory=$uplayshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export uplaylaunchoptions=$uplaylaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export uplaystartingdir=$uplaystartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export ubisoft_connect_launcher=UplayLauncher" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "Ubisoft Connect Launcher found at path 1"
|
|
fi
|
|
|
|
if [[ -f "$battlenet_path1" ]]; then
|
|
# Battlenet Launcher is installed at path 1
|
|
battlenetshortcutdirectory="\"$battlenet_path1\""
|
|
battlenetlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
|
|
battlenetstartingdir="\"$(dirname "$battlenet_path1")\""
|
|
echo "export battlenetshortcutdirectory=$battlenetshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export battlenetlaunchoptions=$battlenetlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export battlenetstartingdir=$battlenetstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export bnet_launcher=NonSteamLaunchers" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "Battlenet Launcher found at path 1"
|
|
elif [[ -f "$battlenet_path2" ]]; then
|
|
# Battlenet Launcher is installed at path 2
|
|
battlenetshortcutdirectory="\"$battlenet_path2\""
|
|
battlenetlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/Battle.netLauncher/\" %command%"
|
|
battlenetstartingdir="\"$(dirname "$battlenet_path2")\""
|
|
echo "export battlenetshortcutdirectory=$battlenetshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export battlenetlaunchoptions=$battlenetlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export battlenetstartingdir=$battlenetstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export bnet_launcher=Battle.netLauncher" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "Battlenet Launcher found at path 2"
|
|
fi
|
|
|
|
if [[ -f "$eaapp_path1" ]]; then
|
|
# EA App Launcher is installed at path 1
|
|
eaappshortcutdirectory="\"$eaapp_path1\""
|
|
eaapplaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
|
|
eaappstartingdir="\"$(dirname "$eaapp_path1")\""
|
|
echo "export eaappshortcutdirectory=$eaappshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export eaapplaunchoptions=$eaapplaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export eaappstartingdir=$eaappstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export ea_app_launcher=NonSteamLaunchers" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "EA App Launcher found at path 1"
|
|
elif [[ -f "$eaapp_path2" ]]; then
|
|
# EA App Launcher is installed at path 2
|
|
eaappshortcutdirectory="\"$eaapp_path2\""
|
|
eaapplaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/TheEAappLauncher/\" %command%"
|
|
eaappstartingdir="\"$(dirname "$eaapp_path2")\""
|
|
echo "export eaappshortcutdirectory=$eaappshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export eaapplaunchoptions=$eaapplaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export eaappstartingdir=$eaappstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export ea_app_launcher=TheEAappLauncher" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "EA App Launcher found at path 2"
|
|
fi
|
|
|
|
if [[ -f "$amazongames_path1" ]]; then
|
|
# Amazon Games Launcher is installed at path 1
|
|
amazonshortcutdirectory="\"$amazongames_path1\""
|
|
amazonlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
|
|
amazonstartingdir="\"$(dirname "$amazongames_path1")\""
|
|
echo "export amazonshortcutdirectory=$amazonshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export amazonlaunchoptions=$amazonlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export amazonstartingdir=$amazonstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export amazon_launcher=NonSteamLaunchers" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "Amazon Games Launcher found at path 1"
|
|
elif [[ -f "$amazongames_path2" ]]; then
|
|
# Amazon Games Launcher is installed at path 2
|
|
amazonshortcutdirectory="\"$amazongames_path2\""
|
|
amazonlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher/\" %command%"
|
|
amazonstartingdir="\"$(dirname "$amazongames_path2")\""
|
|
echo "export amazonshortcutdirectory=$amazonshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export amazonlaunchoptions=$amazonlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export amazonstartingdir=$amazonstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export amazon_launcher=AmazonGamesLauncher" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "Amazon Games Launcher found at path 2"
|
|
fi
|
|
|
|
if [[ -f "$itchio_path1" ]]; then
|
|
# itchio Launcher is installed at path 1
|
|
itchioshortcutdirectory="\"$itchio_path1\""
|
|
itchiolaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
|
|
itchiostartingdir="\"$(dirname "$itchio_path1")\""
|
|
echo "export itchioshortcutdirectory=$itchioshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export itchiolaunchoptions=$itchiolaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export itchiostartingdir=$itchiostartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export itchio_launcher=NonSteamLaunchers" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "itchio Launcher found at path 1"
|
|
elif [[ -f "$itchio_path2" ]]; then
|
|
# itchio Launcher is installed at path 2
|
|
itchioshortcutdirectory="\"$itchio_path2\""
|
|
itchiolaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/itchioLauncher/\" %command%"
|
|
itchiostartingdir="\"$(dirname "$itchio_path2")\""
|
|
echo "export itchioshortcutdirectory=$itchioshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export itchiolaunchoptions=$itchiolaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export itchiostartingdir=$itchiostartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export itchio_launcher=itchioLauncher" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "itchio Launcher found at path 2"
|
|
fi
|
|
|
|
if [[ -f "$legacygames_path1" ]]; then
|
|
# Legacy Games Launcher is installed at path 1
|
|
legacyshortcutdirectory="\"$legacygames_path1\""
|
|
legacylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
|
|
legacystartingdir="\"$(dirname "$legacygames_path1")\""
|
|
echo "export legacyshortcutdirectory=$legacyshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export legacylaunchoptions=$legacylaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export legacystartingdir=$legacystartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
elif [[ -f "$legacygames_path2" ]]; then
|
|
# Legacy Games Launcher is installed at path 2
|
|
legacyshortcutdirectory="\"$legacygames_path2\""
|
|
legacylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher/\" %command%"
|
|
legacystartingdir="\"$(dirname "$legacygames_path2")\""
|
|
echo "export legacyshortcutdirectory=$legacyshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export legacylaunchoptions=$legacylaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export legacystartingdir=$legacystartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
fi
|
|
|
|
if [[ -f "$humblegames_path1" ]]; then
|
|
# Humble Games Launcher is installed at path 1
|
|
humbleshortcutdirectory="\"$humblegames_path1\""
|
|
humblelaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
|
|
humblestartingdir="\"$(dirname "$humblegames_path1")\""
|
|
echo "export humbleshortcutdirectory=$humbleshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export humblelaunchoptions=$humblelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export humblestartingdir=$humblestartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
elif [[ -f "$humblegames_path2" ]]; then
|
|
# Humble Games Launcher is installed at path 2
|
|
humbleshortcutdirectory="\"$humblegames_path2\""
|
|
humblelaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher/\" %command%"
|
|
humblestartingdir="\"$(dirname "$humblegames_path2")\""
|
|
echo "export humbleshortcutdirectory=$humbleshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export humblelaunchoptions=$humblelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export humblestartingdir=$humblestartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
fi
|
|
|
|
if [[ -f "$indiegala_path1" ]]; then
|
|
# indiegala Launcher is installed at path 1
|
|
indieshortcutdirectory="\"$indiegala_path1\""
|
|
indielaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
|
|
indiestartingdir="\"$(dirname "$indiegala_path1")\""
|
|
echo "export indieshortcutdirectory=$indieshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export indielaunchoptions=$indielaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export indiestartingdir=$indiestartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
elif [[ -f "$indiegala_path2" ]]; then
|
|
# indiegala Launcher is installed at path 2
|
|
indieshortcutdirectory="\"$indiegala_path2\""
|
|
indielaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/IndieGalaLauncher/\" %command%"
|
|
indiestartingdir="\"$(dirname "$indiegala_path2")\""
|
|
echo "export indieshortcutdirectory=$indieshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export indielaunchoptions=$indielaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export indiestartingdir=$indiestartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
fi
|
|
|
|
if [[ -f "$rockstar_path1" ]]; then
|
|
# rockstar Launcher is installed at path 1
|
|
rockstarshortcutdirectory="\"$rockstar_path1\""
|
|
rockstarlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
|
|
rockstarstartingdir="\"$(dirname "$rockstar_path1")\""
|
|
echo "export rockstarshortcutdirectory=$rockstarshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export rockstarlaunchoptions=$rockstarlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export rockstarstartingdir=$rockstarstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
elif [[ -f "$rockstar_path2" ]]; then
|
|
# rockstar Launcher is installed at path 2
|
|
rockstarshortcutdirectory="\"$rockstar_path2\""
|
|
rockstarlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/RockstarGamesLauncher/\" %command%"
|
|
rockstarstartingdir="\"$(dirname "$rockstar_path2")\""
|
|
echo "export rockstarshortcutdirectory=$rockstarshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export rockstarlaunchoptions=$rockstarlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export rockstarstartingdir=$rockstarstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
fi
|
|
|
|
if [[ -f "$glyph_path1" ]]; then
|
|
# Glyph is installed at path 1
|
|
glyphshortcutdirectory="\"$glyph_path1\""
|
|
glyphlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
|
|
glyphstartingdir="\"$(dirname "$glyph_path1")\""
|
|
echo "export glyphshortcutdirectory=$glyphshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export glyphlaunchoptions=$glyphlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export glyphstartingdir=$glyphstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
elif [[ -f "$glyph_path2" ]]; then
|
|
# Glyph is installed at path 2
|
|
glyphshortcutdirectory="\"$glyph_path2\""
|
|
glyphlaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/GlyphLauncher/\" %command%"
|
|
glyphstartingdir="\"$(dirname "$glyph_path2")\""
|
|
echo "export glyphshortcutdirectory=$glyphshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export glyphlaunchoptions=$glyphlaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export glyphstartingdir=$glyphstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
fi
|
|
|
|
|
|
if [[ -f "$psplus_path1" ]]; then
|
|
# Playstation is installed at path 1
|
|
psplusshortcutdirectory="\"$psplus_path1\""
|
|
pspluslaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
|
|
psplusstartingdir="\"$(dirname "$psplus_path1")\""
|
|
echo "export psplusshortcutdirectory=$psplusshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export pspluslaunchoptions=$pspluslaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export psplusstartingdir=$psplusstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
elif [[ -f "$psplus_path2" ]]; then
|
|
# Playstation is installed at path 2
|
|
psplusshortcutdirectory="\"$psplus_path2\""
|
|
pspluslaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/PlaystationPlusLauncher/\" %command%"
|
|
psplusstartingdir="\"$(dirname "$psplus_path2")\""
|
|
echo "export psplusshortcutdirectory=$psplusshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export pspluslaunchoptions=$pspluslaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export psplusstartingdir=$psplusstartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
fi
|
|
|
|
if [[ -f "$vkplay_path1" ]]; then
|
|
# VK Play is installed at path 1
|
|
vkplayhortcutdirectory="\"$vkplay_path1\""
|
|
vkplaylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
|
|
vkplaystartingdir="\"$(dirname "$vkplay_path1")\""
|
|
echo "export vkplayshortcutdirectory=$vkplayshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export vkplaylaunchoptions=$vkplaylaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export vkplaystartingdir=$vkplaystartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
elif [[ -f "$vkplay_path2" ]]; then
|
|
# VK Play is installed at path 2
|
|
vkplayhortcutdirectory="\"$vkplay_path2\""
|
|
vkplaylaunchoptions="STEAM_COMPAT_DATA_PATH=\"${logged_in_home}/.local/share/Steam/steamapps/compatdata/VKPlayLauncher/\" %command%"
|
|
vkplaystartingdir="\"$(dirname "$vkplay_path2")\""
|
|
echo "export vkplayshortcutdirectory=$vkplayshortcutdirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export vkplaylaunchoptions=$vkplaylaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export vkplaystartingdir=$vkplaystartingdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
fi
|
|
|
|
|
|
|
|
#Other Applications
|
|
if [[ $options == *"RemotePlayWhatever"* ]]; then
|
|
# Set the directory path
|
|
DIRECTORY="${logged_in_home}/.local/share/applications"
|
|
|
|
# Check if the directory exists
|
|
if [ ! -d "$DIRECTORY" ]; then
|
|
mkdir -p "$DIRECTORY"
|
|
fi
|
|
|
|
# Get the latest release URL for RemotePlayWhatever
|
|
RELEASE_URL=$(curl -s https://api.github.com/repos/m4dEngi/RemotePlayWhatever/releases/latest | grep -o 'https://github.com/m4dEngi/RemotePlayWhatever/releases/download/.*RemotePlayWhatever.*\.AppImage')
|
|
|
|
# Download the latest RemotePlayWhatever AppImage
|
|
wget -P "$DIRECTORY" "$RELEASE_URL"
|
|
|
|
# Get the downloaded file name
|
|
DOWNLOADED_FILE=$(basename "$RELEASE_URL")
|
|
|
|
# Rename the downloaded file
|
|
mv "$DIRECTORY/$DOWNLOADED_FILE" "$DIRECTORY/RemotePlayWhatever"
|
|
|
|
# Make the file executable
|
|
chmod +x "$DIRECTORY/RemotePlayWhatever"
|
|
|
|
echo "RemotePlayWhatever downloaded, renamed to Remote Play Whatever, made executable, created in $DIRECTORY"
|
|
|
|
# Create a new .desktop file
|
|
echo "[Desktop Entry]
|
|
Type=Application
|
|
Exec=$DIRECTORY/RemotePlayWhatever \"--appid 0\"
|
|
Name=RemotePlayWhatever
|
|
Icon=$DIRECTORY/RemotePlayWhatever" > "$DIRECTORY/RemotePlayWhatever.desktop"
|
|
|
|
# Make the .desktop file executable
|
|
chmod +x "$DIRECTORY/RemotePlayWhatever.desktop"
|
|
|
|
steamos-add-to-steam "$DIRECTORY/RemotePlayWhatever.desktop"
|
|
sleep 5
|
|
wait
|
|
echo "added RemotePlayWhatever to steamos"
|
|
fi
|
|
|
|
|
|
|
|
|
|
# Set Chrome options based on user's selection
|
|
|
|
if [[ $options == *"Xbox Game Pass"* ]]; then
|
|
# User selected Xbox Game Pass
|
|
xboxchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.xbox.com/play --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
|
|
echo "export xboxchromelaunchoptions=$xboxchromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
fi
|
|
|
|
if [[ $options == *"Netflix"* ]]; then
|
|
# User selected Netflix
|
|
netflixchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.netflix.com --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
|
|
echo "export netflixchromelaunchoptions=$netflixchromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
fi
|
|
|
|
if [[ $options == *"GeForce Now"* ]]; then
|
|
# User selected GeForce Now
|
|
geforcechromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://play.geforcenow.com --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
|
|
echo "export geforcechromelaunchoptions=$geforcechromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
fi
|
|
|
|
if [[ $options == *"Hulu"* ]]; then
|
|
# User selected Hulu
|
|
huluchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.hulu.com/welcome --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
|
|
echo "export huluchromelaunchoptions=$huluchromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
fi
|
|
|
|
if [[ $options == *"Disney+"* ]]; then
|
|
# User selected Disney+
|
|
disneychromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.disneyplus.com --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
|
|
echo "export disneychromelaunchoptions=$disneychromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
fi
|
|
|
|
if [[ $options == *"Amazon Prime Video"* ]]; then
|
|
# User selected Amazon Prime Video
|
|
amazonchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.amazon.com/primevideo --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
|
|
echo "export amazonchromelaunchoptions=$amazonchromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
fi
|
|
|
|
if [[ $options == *"Youtube"* ]]; then
|
|
# User selected Youtube
|
|
youtubechromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.youtube.com --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
|
|
echo "export youtubechromelaunchoptions=$youtubechromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
fi
|
|
|
|
if [[ $options == *"Amazon Luna"* ]]; then
|
|
# User selected Amazon Luna
|
|
lunachromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://luna.amazon.com/ --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
|
|
echo "export lunachromelaunchoptions=$lunachromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
fi
|
|
|
|
if [[ $options == *"Twitch"* ]]; then
|
|
# User selected Twitch
|
|
twitchchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.twitch.tv/ --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
|
|
echo "export twitchchromelaunchoptions=$twitchchromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
fi
|
|
|
|
if [[ $options == *"movie-web"* ]]; then
|
|
# User selected movie-web
|
|
moviewebchromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://sudo-flix.lol/ --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
|
|
echo "export moviewebchromelaunchoptions=$moviewebchromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
fi
|
|
|
|
|
|
if [[ $options == *"Fortnite"* ]]; then
|
|
# User selected Fortnite
|
|
fortnitechromelaunchoptions="run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1280,800 --force-device-scale-factor=1.00 --device-scale-factor=1.00 --kiosk https://www.xbox.com/en-US/play/games/fortnite/BT5P2X999VH2/ --chrome-kiosk-type=fullscreen --no-first-run --enable-features=OverlayScrollbar"
|
|
echo "export fortnitechromelaunchoptions=$fortnitechromelaunchoptions" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
fi
|
|
|
|
|
|
# Check if any custom websites were provided
|
|
if [ ${#custom_websites[@]} -gt 0 ]; then
|
|
# User entered one or more custom websites
|
|
|
|
# Convert the custom_websites array to a string
|
|
custom_websites_str=$(IFS=", "; echo "${custom_websites[*]}")
|
|
echo "export custom_websites_str=$custom_websites_str" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
fi
|
|
|
|
# Create the download directory if it doesn't exist
|
|
mkdir -p "$download_dir"
|
|
|
|
# Get the version of Python being used
|
|
python_version=$(python -c 'import sys; print(f"{sys.version_info.major}.{sys.version_info.minor}")')
|
|
|
|
# Create a directory for the vdf module
|
|
mkdir -p "${download_dir}/lib/python${python_version}/site-packages/vdf"
|
|
|
|
# Download the vdf module from the GitHub repository
|
|
download_url="https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck/raw/main/Modules/vdf/__init__.py"
|
|
wget -P "${download_dir}/lib/python${python_version}/site-packages/vdf" "$download_url"
|
|
|
|
# Set the PYTHONPATH environment variable
|
|
export PYTHONPATH="${download_dir}/lib/python${python_version}/site-packages/:$PYTHONPATH"
|
|
|
|
# Set the default Steam directory
|
|
steam_dir="${logged_in_home}/.local/share/Steam"
|
|
|
|
# Check if the loginusers.vdf file exists in either of the two directories
|
|
if [[ -f "${logged_in_home}/.steam/root/config/loginusers.vdf" ]] || [[ -f "/home/deck/.local/share/Steam/config/loginusers.vdf" ]]; then
|
|
if [[ -f "${logged_in_home}/.steam/root/config/loginusers.vdf" ]]; then
|
|
file_path="${logged_in_home}/.steam/root/config/loginusers.vdf"
|
|
else
|
|
file_path="/home/deck/.local/share/Steam/config/loginusers.vdf"
|
|
fi
|
|
|
|
# Extract the block of text for the most recent user
|
|
most_recent_user=$(sed -n '/"users"/,/"MostRecent" "1"/p' "$file_path")
|
|
|
|
# Initialize variables
|
|
max_timestamp=0
|
|
current_user=""
|
|
current_steamid=""
|
|
|
|
# Process each user block
|
|
# Set IFS to only look for Commas to avoid issues with Whitespace in older account names.
|
|
while IFS="," read steamid account timestamp; do
|
|
if (( timestamp > max_timestamp )); then
|
|
max_timestamp=$timestamp
|
|
current_user=$account
|
|
current_steamid=$steamid
|
|
fi
|
|
# Output our discovered values as comma seperated string to be read into the IDs.
|
|
done < <(echo "$most_recent_user" | awk -v RS='}\n' -F'\n' '
|
|
{
|
|
for(i=1;i<=NF;i++){
|
|
if($i ~ /[0-9]{17}/){
|
|
split($i,a, "\""); steamid=a[2];
|
|
}
|
|
if($i ~ /"AccountName"/){
|
|
split($i,b, "\""); account=b[4];
|
|
}
|
|
if($i ~ /"Timestamp"/){
|
|
split($i,c, "\""); timestamp=c[4];
|
|
}
|
|
}
|
|
print steamid "," account "," timestamp
|
|
}')
|
|
|
|
# Print the currently logged in user
|
|
if [[ -n $current_user ]]; then
|
|
echo "Currently logged in user: $current_user"
|
|
echo "SteamID: $current_steamid"
|
|
else
|
|
echo "No users found."
|
|
fi
|
|
|
|
# Convert steamid to steamid3
|
|
steamid3=$((current_steamid - 76561197960265728))
|
|
|
|
# Directly map steamid3 to userdata folder
|
|
userdata_folder="${logged_in_home}/.steam/root/userdata/${steamid3}"
|
|
|
|
# Check if userdata_folder exists
|
|
if [[ -d "$userdata_folder" ]]; then
|
|
echo "Found userdata folder for user with SteamID $current_steamid: $userdata_folder"
|
|
else
|
|
echo "Could not find userdata folder for user with SteamID $current_steamid"
|
|
fi
|
|
else
|
|
echo "Could not find loginusers.vdf file"
|
|
fi
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
# Check if userdata folder was found
|
|
if [[ -n "$userdata_folder" ]]; then
|
|
# Userdata folder was found
|
|
echo "Current user's userdata folder found at: $userdata_folder"
|
|
|
|
# Find shortcuts.vdf file for current user
|
|
shortcuts_vdf_path=$(find "$userdata_folder" -type f -name shortcuts.vdf)
|
|
|
|
# Check if shortcuts_vdf_path is not empty
|
|
if [[ -n "$shortcuts_vdf_path" ]]; then
|
|
# Create backup of shortcuts.vdf file
|
|
cp "$shortcuts_vdf_path" "$shortcuts_vdf_path.bak"
|
|
else
|
|
# Find config directory for current user
|
|
config_dir=$(find "$userdata_folder" -maxdepth 1 -type d -name config)
|
|
|
|
# Check if config_dir is not empty
|
|
if [[ -n "$config_dir" ]]; then
|
|
# Create new shortcuts.vdf file at expected location for current user
|
|
touch "$config_dir/shortcuts.vdf"
|
|
shortcuts_vdf_path="$config_dir/shortcuts.vdf"
|
|
else
|
|
# Create new config directory and new shortcuts.vdf file at expected location for current user
|
|
mkdir "$userdata_folder/config/"
|
|
touch "$userdata_folder/config/shortcuts.vdf"
|
|
config_dir="$userdata_folder/config/"
|
|
shortcuts_vdf_path="$config_dir/shortcuts.vdf"
|
|
fi
|
|
fi
|
|
else
|
|
# Userdata folder was not found
|
|
echo "Current user's userdata folder not found"
|
|
fi
|
|
|
|
|
|
# Pre check for updating the config file
|
|
|
|
# Set the default Steam directory
|
|
steam_dir_root="${logged_in_home}/.steam/root"
|
|
|
|
# Set the path to the config.vdf file
|
|
config_vdf_path="${steam_dir_root}/config/config.vdf"
|
|
|
|
# Check if the config.vdf file exists
|
|
if [ -f "$config_vdf_path" ]; then
|
|
# Create a backup of the config.vdf file
|
|
backup_path="${steam_dir_root}/config/config.vdf.bak"
|
|
cp "$config_vdf_path" "$backup_path"
|
|
|
|
# Set the name of the compatibility tool to use
|
|
compat_tool_name=$(ls "${logged_in_home}/.steam/root/compatibilitytools.d" | grep "GE-Proton" | sort -V | tail -n1)
|
|
else
|
|
echo "Could not find config.vdf file"
|
|
fi
|
|
|
|
|
|
|
|
# Write variables to a file before script is detached
|
|
echo "export steamid3=$steamid3" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export logged_in_home=$logged_in_home" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export compat_tool_name=$compat_tool_name" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export python_version=$python_version" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export chromedirectory=$chromedirectory" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
echo "export chrome_startdir=$chrome_startdir" >> ${logged_in_home}/.config/systemd/user/env_vars
|
|
|
|
|
|
|
|
|
|
|
|
# Check if either directory does not exist
|
|
if [ "${deckyplugin}" = false ]; then
|
|
# Detach script from Steam process
|
|
nohup sh -c 'sleep 10; /usr/bin/steam' &
|
|
|
|
# Close all instances of Steam
|
|
steam_pid() { pgrep -x steam ; }
|
|
steam_running=$(steam_pid)
|
|
[[ -n "$steam_running" ]] && killall steam
|
|
|
|
# Wait for the steam process to exit
|
|
while steam_pid > /dev/null; do sleep 5; done
|
|
|
|
#Setup NSLGameScanner.service
|
|
python_script_path="${logged_in_home}/.config/systemd/user/NSLGameScanner.py"
|
|
|
|
# Define your GitHub link
|
|
github_link="https://raw.githubusercontent.com/moraroy/NonSteamLaunchers-On-Steam-Deck/main/NSLGameScanner.py"
|
|
|
|
# Check if the service is already running
|
|
service_status=$(systemctl --user is-active nslgamescanner.service)
|
|
|
|
if [ "$service_status" = "active" ] || [ "$service_status" = "activating" ]
|
|
then
|
|
echo "Service is already running or activating. Stopping the service..."
|
|
systemctl --user stop nslgamescanner.service
|
|
fi
|
|
|
|
echo "Updating Python script from GitHub..."
|
|
|
|
curl -o $python_script_path $github_link
|
|
|
|
echo "Starting the service..."
|
|
|
|
python3 $python_script_path
|
|
fi
|
|
|
|
|
|
|
|
|
|
|
|
# TODO: might be better to relocate temp files to `/tmp` or even use `mktemp -d` since `rm -rf` is potentially dangerous without the `-i` flag
|
|
# Delete NonSteamLaunchersInstallation subfolder in Downloads folder
|
|
rm -rf "$download_dir"
|
|
|
|
echo "Script completed successfully."
|
|
exit 0
|