mirror of
https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck.git
synced 2024-12-21 15:21:52 +01:00
dae2ea86f4
deleted line 8
636 lines
20 KiB
Bash
636 lines
20 KiB
Bash
#!/bin/bash
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chmod +x NonSteamLaunchers.sh
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set -x
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set -u
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# Display a list of options using zenity
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options=$(zenity --list --text="Which installers do you want to download and install?" --checklist --column=":)" --column="The default is one App ID Installation" FALSE "Seperate App IDs" TRUE "Epic Games Launcher" TRUE "GOG Galaxy" TRUE "Uplay" TRUE "Origin" TRUE "Battle.net" FALSE "Amazon Games - broken" FALSE "EA App - broken" FALSE "itch.io - broken" --width=400 --height=362)
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# Check if the user selected both Origin and EA App
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if [[ $options == *"Origin"* ]] && [[ $options == *"EA App"* ]]; then
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# User selected both Origin and EA App
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zenity --error --text="You cannot select both Origin and EA App at the same time." --width=200 --height=150
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exit 1
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fi
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# Check if the user selected to use separate app IDs
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if [[ $options == *"Seperate App IDs"* ]]; then
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# User selected to use separate app IDs
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use_separate_appids=true
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else
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# User did not select to use separate app IDs
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use_separate_appids=false
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fi
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(
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echo "0"
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echo "# Detecting and Installing GE-Proton"
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# Create NonSteamLaunchersInstallation subfolder in Downloads folder
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mkdir -p ~/Downloads/NonSteamLaunchersInstallation
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# Set the path to the Proton directory
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proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
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# Set the URLs to download GE-Proton from
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ge_proton_url1=https://github.com/GloriousEggroll/proton-ge-custom/releases/latest/download/GE-Proton.tar.gz
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ge_proton_url2=https://github.com/GloriousEggroll/proton-ge-custom/releases/download/GE-Proton7-55/GE-Proton7-55.tar.gz
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# Check if GE-Proton is installed
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if [ -z "$proton_dir" ]; then
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# Download GE-Proton using the first URL
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echo "Downloading GE-Proton using the first URL"
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wget $ge_proton_url1 -O ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz
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# Check if the download succeeded
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if [ $? -ne 0 ]; then
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# Download GE-Proton using the second URL
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echo "Downloading GE-Proton using the second URL"
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wget $ge_proton_url2 -O ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz
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fi
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# Check if either download succeeded
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if [ $? -eq 0 ]; then
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# Install GE-Proton
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echo "Installing GE-Proton"
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tar -xvf ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz -C ~/.steam/root/compatibilitytools.d/
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proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
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else
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# Handle download failure
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echo "Failed to download GE-Proton"
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fi
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else
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# Check if installed version is the latest version
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installed_version=$(basename $proton_dir | sed 's/GE-Proton-//')
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latest_version=$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep tag_name | cut -d '"' -f 4)
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if [ "$installed_version" != "$latest_version" ]; then
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# Download GE-Proton using the first URL
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echo "Downloading GE-Proton using the first URL"
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wget $ge_proton_url1 -O ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz
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# Check if the download succeeded
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if [ $? -ne 0 ]; then
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# Download GE-Proton using the second URL
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echo "Downloading GE-Proton using the second URL"
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wget $ge_proton_url2 -O ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz
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fi
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# Check if either download succeeded
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if [ $? -eq 0 ]; then
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# Install GE-Proton
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echo "Installing GE-Proton"
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tar -xvf ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz -C ~/.steam/root/compatibilitytools.d/
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proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
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else
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# Handle download failure
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echo "Failed to download GE-Proton"
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fi
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fi
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fi
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echo "10"
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echo "# Setting files in their place"
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# Set the appid for the non-Steam game
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appid=NonSteamLaunchers
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# Set the URL to download the MSI file from
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msi_url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/installer/download/EpicGamesLauncherInstaller.msi
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# Set the path to save the MSI file to
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msi_file=~/Downloads/NonSteamLaunchersInstallation/EpicGamesLauncherInstaller.msi
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# Set the URL to download the second file from
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exe_url=https://webinstallers.gog-statics.com/download/GOG_Galaxy_2.0.exe
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# Set the path to save the second file to
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exe_file=~/Downloads/NonSteamLaunchersInstallation/GOG_Galaxy_2.0.exe
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# Set the URL to download the third file from
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ubi_url=https://ubi.li/4vxt9
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# Set the path to save the third file to
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ubi_file=~/Downloads/NonSteamLaunchersInstallation/UplayInstaller.exe
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# Set the URL to download the fourth file from
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origin_url=https://taskinoz.com/downloads/OriginSetup-10.5.119.52718.exe
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# Set the path to save the fourth file to
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origin_file=~/Downloads/NonSteamLaunchersInstallation/OriginSetup-10.5.119.52718.exe
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# Set the URL to download the fifth file from
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battle_url=https://www.battle.net/download/getInstallerForGame?os=win
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# Set the path to save the fifth file to
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battle_file=~/Downloads/NonSteamLaunchersInstallation/BattleNetInstaller.exe
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# Set the URL to download the sixth file from
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amazon_url=https://download.amazongames.com/AmazonGamesSetup.exe
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# Set the path to save the sixth file to
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amazon_file=~/Downloads/NonSteamLaunchersInstallation/AmazonGamesSetup.exe
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# Set the URL to download the seventh file from
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eaapp_url=https://origin-a.akamaihd.net/EA-Desktop-Client-Download/installer-releases/EAappInstaller.exe
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# Set the path to save the seventh file to
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eaapp_file=~/Downloads/NonSteamLaunchersInstallation/EAappInstaller.exe
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# Set the URL to download the eighth file from
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itchio_url=https://itch.io/app/download?platform=windows
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# Set the path to save the eighth file to
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itchio_file=~/Downloads/NonSteamLaunchersInstallation/itch-setup.exe
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echo "20"
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echo "# Creating folders"
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# Create app id folder in compatdata folder if it doesn't exist and if the user selected to use a single app ID folder
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if [ "$use_separate_appids" = false ] && [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
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mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
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fi
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# Change working directory to Proton's
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cd $proton_dir
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# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
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export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
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# Set the STEAM_COMPAT_DATA_PATH environment variable for the first file
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export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
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wait
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echo "30"
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echo "# Downloading/Installing Epic Games"
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# Check if the user selected Epic Games Launcher
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if [[ $options == *"Epic Games Launcher"* ]]; then
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# User selected Epic Games Launcher
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echo "User selected Epic Games Launcher"
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# Set the appid for the Epic Games Launcher
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if [ "$use_separate_appids" = true ]; then
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appid=EpicGamesLauncher
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else
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appid=NonSteamLaunchers
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fi
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# Create app id folder in compatdata folder if it doesn't exist
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if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
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mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
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fi
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# Change working directory to Proton's
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cd $proton_dir
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# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
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export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
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# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
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export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
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# Download MSI file
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if [ ! -f "$msi_file" ]; then
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echo "Downloading MSI file"
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wget $msi_url -O $msi_file
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fi
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# Run the MSI file using Proton with the /passive option
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echo "Running MSI file using Proton with the /passive option"
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"$proton_dir/proton" run MsiExec.exe /i "$msi_file" /qn
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fi
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# Wait for the MSI file to finish running
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wait
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echo "40"
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echo "# Downloading/Installing Gog Galaxy"
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# Check if the user selected GOG Galaxy
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if [[ $options == *"GOG Galaxy"* ]]; then
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# User selected GOG Galaxy
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echo "User selected GOG Galaxy"
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# Set the appid for the Gog Galaxy 2.0
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if [ "$use_separate_appids" = true ]; then
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appid=GogGalaxyLauncher
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else
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appid=NonSteamLaunchers
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fi
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# Create app id folder in compatdata folder if it doesn't exist
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if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
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mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
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fi
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# Change working directory to Proton's
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cd $proton_dir
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# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
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export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
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# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
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export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
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# Download EXE file
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if [ ! -f "$exe_file" ]; then
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echo "Downloading EXE file"
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wget $exe_url -O $exe_file
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fi
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# Run the EXE file using Proton without the /passive option
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echo "Running EXE file using Proton without the /passive option"
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"$proton_dir/proton" run "$exe_file" &
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echo "45"
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echo "# Downloading/Installing Gog Galaxy"
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# Continuously check for the existence of the GalaxyInstaller_XXXXX folder until it is found
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while true; do
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# Find the GalaxyInstaller_XXXXX folder
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galaxy_installer_folder=$(find "/home/deck/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/users/steamuser/Temp" -maxdepth 1 -type d -name "GalaxyInstaller_*" | head -n1)
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# Check if the folder was found
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if [ -n "$galaxy_installer_folder" ]; then
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# The folder was found
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echo "The GalaxyInstaller_XXXXX folder was found: $galaxy_installer_folder"
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break
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else
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# The folder was not found
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echo "The GalaxyInstaller_XXXXX folder was not found. Waiting for it to be created..."
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sleep 5
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fi
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done
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# Set the path to the GalaxySetup.exe file
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galaxy_setup_file="$galaxy_installer_folder"/GalaxySetup.exe
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# Set the expected size of the GalaxySetup.exe file in bytes
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expected_size=275836128
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# Continuously check the size of the GalaxySetup.exe file until it has been fully downloaded
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while true; do
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# Get the size of the GalaxySetup.exe file in bytes
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file_size=$(stat -c%s "$galaxy_setup_file")
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# Compare the size of the file with the expected size
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if [ "$file_size" -eq "$expected_size" ]; then
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sleep 2
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# The sizes match
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echo "The size of the GalaxySetup.exe file matches the expected size."
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break
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else
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# The sizes do not match
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echo "The size of the GalaxySetup.exe file does not match the expected size. Waiting for the file to finish downloading..."
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sleep 1
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fi
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done
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# Cancel & Exit the GOG Galaxy Setup Wizard
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pkill GalaxySetup.tmp
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# Navigate to %LocalAppData%\Temp
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cd "/home/deck/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/users/steamuser/Temp"
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# Find the GalaxyInstaller_XXXXX folder and copy it to C:\Downloads
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galaxy_installer_folder=$(find . -maxdepth 1 -type d -name "GalaxyInstaller_*" | head -n1)
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cp -r "$galaxy_installer_folder" ~/Downloads/NonSteamLaunchersInstallation/
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# Navigate to the C:\Downloads\GalaxyInstaller_XXXXX folder
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cd ~/Downloads/NonSteamLaunchersInstallation/"$(basename $galaxy_installer_folder)"
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# Run GalaxySetup.exe with the /VERYSILENT and /NORESTART options
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echo "Running GalaxySetup.exe with the /VERYSILENT and /NORESTART options"
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"$proton_dir/proton" run GalaxySetup.exe /VERYSILENT /NORESTART
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# Wait for the EXE file to finish running
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wait
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fi
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wait
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echo "50"
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echo "# Downloading/Installing Uplay"
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# Check if user selected Uplay
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if [[ $options == *"Uplay"* ]]; then
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# User selected Uplay
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echo "User selected Uplay"
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# Set the appid for the Epic Games Launcher
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if [ "$use_separate_appids" = true ]; then
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appid=UplayLauncher
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else
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appid=NonSteamLaunchers
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fi
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# Create app id folder in compatdata folder if it doesn't exist
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if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
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mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
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fi
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# Change working directory to Proton's
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cd $proton_dir
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# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
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export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
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# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
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export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
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# Download UBI file
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if [ ! -f "$ubi_file" ]; then
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echo "Downloading UBI file"
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wget $ubi_url -O $ubi_file
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fi
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# Run the UBI file using Proton with the /passive option
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echo "Running UBI file using Proton with the /passive option"
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"$proton_dir/proton" run "$ubi_file" /S
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fi
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# Wait for the UBI file to finish running
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wait
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echo "60"
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echo "# Downloading/Installing Origin"
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# Check if user selected Origin
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if [[ $options == *"Origin"* ]]; then
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# User selected Origin
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echo "User selected Origin"
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# Set the appid for the Epic Games Launcher
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if [ "$use_separate_appids" = true ]; then
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appid=OriginLauncher
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else
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appid=NonSteamLaunchers
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fi
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# Create app id folder in compatdata folder if it doesn't exist
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if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
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mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
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fi
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# Change working directory to Proton's
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cd $proton_dir
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# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
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export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
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# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
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export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
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# Download ORIGIN file
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if [ ! -f "$origin_file" ]; then
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echo "Downloading ORIGIN file"
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wget $origin_url -O $origin_file
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fi
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# Run the ORIGIN file using Proton with the /passive option
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echo "Running ORIGIN file using Proton with the /passive option"
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"$proton_dir/proton" run "$origin_file" /SILENT
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# Edit local.xml
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sed -i 's|</Settings>| <Setting value="true" key="MigrationDisabled" type="1"/>\n <Setting key="UpdateURL" value="" type="10"/>\n <Setting key="AutoPatchGlobal" value="false" type="1"/>\n <Setting key="AutoUpdate" value="false" type="1"/>\n</Settings>|' "$HOME/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/ProgramData/Origin/local.xml"
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# Terminate any processes with the name Origin.exe
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pkill Origin.exe
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# Wait for the ORIGIN file to finish running
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wait
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fi
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wait
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echo "70"
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echo "# Downloading/Installing Battle.net"
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# Check if user selected Battle.net
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if [[ $options == *"Battle.net"* ]]; then
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# User selected Battle.net
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echo "User selected Battle.net"
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# Set the appid for the Epic Games Launcher
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if [ "$use_separate_appids" = true ]; then
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appid=Battle.netLauncher
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else
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appid=NonSteamLaunchers
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fi
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# Create app id folder in compatdata folder if it doesn't exist
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if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
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mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
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fi
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# Change working directory to Proton's
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cd $proton_dir
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# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
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export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
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# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
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export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
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# Download BATTLE file
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if [ ! -f "$battle_file" ]; then
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echo "Downloading BATTLE file"
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wget $battle_url -O $battle_file
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fi
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# Run the BATTLE file using Proton with the /passive option
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echo "Running BATTLE file using Proton with the /passive option"
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"$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net" &
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|
|
sleep 90
|
|
|
|
pkill Battle.net.exe
|
|
|
|
fi
|
|
|
|
wait
|
|
|
|
echo "80"
|
|
echo "# Downloading/Installing Amazon Games"
|
|
|
|
# Check if user selected Amazon Games
|
|
if [[ $options == *"Amazon Games"* ]]; then
|
|
# User selected Amazon Games
|
|
echo "User selected Amazon Games"
|
|
|
|
# Set the appid for the Amazon Games Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=AmazonGamesLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
|
|
|
|
|
# Download Amazon file
|
|
if [ ! -f "$amazon_file" ]; then
|
|
echo "Downloading Amazon file"
|
|
wget $amazon_url -O $amazon_file
|
|
fi
|
|
|
|
|
|
# Run the Amazon file using Proton with the /passive option
|
|
echo "Running Amazon file using Proton with the /passive option"
|
|
"$proton_dir/proton" run "$amazon_file" /qn
|
|
|
|
# Wait for the Amazon file to finish running
|
|
wait
|
|
fi
|
|
|
|
wait
|
|
|
|
echo "90"
|
|
echo "# Downloading/Installing EA App"
|
|
|
|
# Check if user selected EA App
|
|
if [[ $options == *"EA App"* ]]; then
|
|
# User selected EA App
|
|
echo "User selected EA App"
|
|
|
|
|
|
# Set the appid for the EA App Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=TheEAappLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
|
|
|
|
|
# Download EA App file
|
|
if [ ! -f "$eaapp_file" ]; then
|
|
echo "Downloading EA App file"
|
|
wget $eaapp_url -O $eaapp_file
|
|
fi
|
|
|
|
|
|
# Run the EA App file using Proton with the /passive option
|
|
echo "Running EA App file using Proton with the /passive option"
|
|
"$proton_dir/proton" run "$eaapp_file"
|
|
|
|
# Wait for the EA App file to finish running
|
|
wait
|
|
fi
|
|
|
|
wait
|
|
echo "95"
|
|
echo "# Downloading/Installing itch.io"
|
|
|
|
# Check if the user selected itchio Launcher
|
|
if [[ $options == *"itch.io"* ]]; then
|
|
# User selected itchio Launcher
|
|
echo "User selected itch.io"
|
|
|
|
# Set the appid for the itchio Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=itchioLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
|
|
|
# Download itchio file
|
|
if [ ! -f "$itchio_file" ]; then
|
|
echo "Downloading itchio file"
|
|
wget $itchio_url -O $itchio_file
|
|
fi
|
|
|
|
# Run the itchio file using Proton with the /passive option
|
|
echo "Running itchio file using Proton with the /passive option"
|
|
"$proton_dir/proton" run "$itchio_file"
|
|
fi
|
|
|
|
|
|
wait
|
|
|
|
|
|
# Delete NonSteamLaunchersInstallation subfolder in Downloads folder
|
|
rm -rf ~/Downloads/NonSteamLaunchersInstallation
|
|
|
|
echo "100"
|
|
echo "# Script is finished - you may close all windows"
|
|
) |
|
|
zenity --progress \
|
|
--title="Update Status" \
|
|
--text="Starting update..." --width=450 --height=350\
|
|
--percentage=0
|
|
|
|
if [ "$?" = -1 ] ; then
|
|
zenity --error \
|
|
--text="Update canceled."
|
|
fi
|
|
|
|
exit
|