mirror of
https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck.git
synced 2024-11-20 08:09:18 +01:00
b62e5d4035
updated to latest GE Proton
1845 lines
62 KiB
Bash
1845 lines
62 KiB
Bash
#!/bin/bash
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chmod +x "$0"
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set -x
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version=v1.8
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check_for_updates() {
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# Set the URL to the GitHub API for the repository
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local api_url="https://api.github.com/repos/moraroy/NonSteamLaunchers-On-Steam-Deck/releases/latest"
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# Get the latest release tag from the GitHub API
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local latest_version=$(curl -s "$api_url" | grep '"tag_name":' | sed -E 's/.*"([^"]+)".*/\1/')
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# Compare the version number in the script against the latest release tag
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if [ "$version" != "$latest_version" ]; then
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# Display a Zenity window to notify the user that a new version is available
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zenity --info --text="A new version is available: $latest_version\nPlease download it from GitHub." --width=200 --height=100
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else
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echo "You are already running the latest version: $version"
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fi
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}
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check_for_updates
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# Set the paths to the launcher executables
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epic_games_launcher_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe"
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epic_games_launcher_path2="$HOME/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/pfx/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe"
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gog_galaxy_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/GOG Galaxy/GalaxyClient.exe"
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gog_galaxy_path2="$HOME/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher/pfx/drive_c/Program Files (x86)/GOG Galaxy/GalaxyClient.exe"
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origin_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Origin/Origin.exe"
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origin_path2="$HOME/.local/share/Steam/steamapps/compatdata/OriginLauncher/pfx/drive_c/Program Files (x86)/Origin/Origin.exe"
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uplay_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/upc.exe"
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uplay_path2="$HOME/.local/share/Steam/steamapps/compatdata/UplayLauncher/pfx/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/upc.exe"
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battlenet_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe"
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battlenet_path2="$HOME/.local/share/Steam/steamapps/compatdata/Battle.netLauncher/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe"
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eaapp_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EADesktop.exe"
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eaapp_path2="$HOME/.local/share/Steam/steamapps/compatdata/TheEAappLauncher/pfx/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EADesktop.exe"
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amazongames_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games/App/Amazon Games.exe"
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amazongames_path2="$HOME/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher/pfx/drive_c/users/steamuser/AppData/Local/Amazon Games/App/Amazon Games.exe"
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itchio_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/users/steamuser/AppData/Local/itch/app-25.6.2/itch.exe"
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itchio_path2="$HOME/.local/share/Steam/steamapps/compatdata/itchioLauncher/pfx/drive_c/users/steamuser/AppData/Local/itch/app-25.6.2/itch.exe"
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legacygames_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher/Legacy Games Launcher.exe"
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legacygames_path2="$HOME/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher/pfx/drive_c/Program Files/Legacy Games/Legacy Games Launcher/Legacy Games Launcher.exe"
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humblegames_path1="$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/pfx/drive_c/Program Files/Humble App/Humble App.exe"
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humblegames_path2="$HOME/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher/pfx/drive_c/Program Files/Humble App/Humble App.exe"
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# Check if Epic Games Launcher is installed
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if [[ -f "$epic_games_launcher_path1" ]]; then
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# Epic Games Launcher is installed in path 1
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epic_games_value="FALSE"
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epic_games_text="Epic Games ===> $epic_games_launcher_path1"
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elif [[ -f "$epic_games_launcher_path2" ]]; then
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# Epic Games Launcher is installed in path 2
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epic_games_value="FALSE"
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epic_games_text="Epic Games ===> $epic_games_launcher_path2"
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else
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# Epic Games Launcher is not installed
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epic_games_value="TRUE"
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epic_games_text="Epic Games"
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fi
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# Check if GOG Galaxy is installed
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if [[ -f "$gog_galaxy_path1" ]]; then
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# GOG Galaxy is installed in path 1
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gog_galaxy_value="FALSE"
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gog_galaxy_text="GOG Galaxy ===> $gog_galaxy_path1"
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elif [[ -f "$gog_galaxy_path2" ]]; then
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# GOG Galaxy is installed in path 2
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gog_galaxy_value="FALSE"
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gog_galaxy_text="GOG Galaxy ===> $gog_galaxy_path2"
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else
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# GOG Galaxy is not installed
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gog_galaxy_value="TRUE"
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gog_galaxy_text="GOG Galaxy"
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fi
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# Check if Origin is installed
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if [[ -f "$origin_path1" ]]; then
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# Origin is installed in path 1
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origin_value="FALSE"
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origin_text="Origin ===> $origin_path1"
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elif [[ -f "$origin_path2" ]]; then
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# Origin is installed in path 2
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origin_value="FALSE"
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origin_text="Origin ===> $origin_path2"
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else
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# Origin is not installed
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origin_value="TRUE"
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origin_text="Origin"
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fi
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# Check if Uplay is installed
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if [[ -f "$uplay_path1" ]]; then
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# Uplay is installed in path 1
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uplay_value="FALSE"
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uplay_text="Uplay ===> $uplay_path1"
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elif [[ -f "$uplay_path2" ]]; then
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# Uplay is installed in path 2
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uplay_value="FALSE"
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uplay_text="Uplay ===> $uplay_path2"
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else
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# Uplay is not installed
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uplay_value="TRUE"
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uplay_text="Uplay"
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fi
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# Check if Battle.net is installed
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if [[ -f "$battlenet_path1" ]]; then
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# Battle.net is installed in path 1
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battlenet_value="FALSE"
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battlenet_text="Battle.net ===> $battlenet_path1"
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elif [[ -f "$battlenet_path2" ]]; then
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# Battle.net is installed in path 2
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battlenet_value="FALSE"
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battlenet_text="Battle.net ===> $battlenet_path2"
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else
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# Battle.net is not installed
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battlenet_value="TRUE"
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battlenet_text="Battle.net"
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fi
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# Check if EA App is installed
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if [[ -f "$eaapp_path1" ]]; then
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# EA App is installed in path 1
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eaapp_value="FALSE"
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eaapp_text="EA App ===> $eaapp_path1"
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elif [[ -f "$eaapp_path2" ]]; then
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# EA App is installed in path 2
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eaapp_value="FALSE"
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eaapp_text="EA App ===> $eaapp_path2"
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else
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# EA App is not installed
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eaapp_value="FALSE"
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eaapp_text="EA App"
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fi
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# Check if Amazon Games is installed
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if [[ -f "$amazongames_path1" ]]; then
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# Amazon Games is installed in path 1
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amazongames_value="FALSE"
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amazongames_text="Amazon Games ===> $amazongames_path1"
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elif [[ -f "$amazongames_path2" ]]; then
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# Amazon Games is installed in path 2
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amazongames_value="FALSE"
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amazongames_text="Amazon Games ===> $amazongames_path2"
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else
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# Amazon Games is not installed
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amazongames_value="TRUE"
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amazongames_text="Amazon Games"
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fi
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# Check if itch.io is installed
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if [[ -f "$itchio_path1" ]]; then
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# itch.io is installed in path 1
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itchio_value="FALSE"
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itchio_text="itch.io ===> $itchio_path1"
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elif [[ -f "$itchio_path2" ]]; then
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# itch.io is installed in path 2
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itchio_value="FALSE"
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itchio_text="itch.io ===> $itchio_path2"
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else
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# itch.io is not installed
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itchio_value="TRUE"
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itchio_text="itch.io"
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fi
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# Check if Legacy Games Launcher is installed
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if [[ -f "$legacygames_path1" ]]; then
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# Legacy Games is installed in path 1
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legacygames_value="FALSE"
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legacygames_text="Legacy Games ===> $legacygames_path1"
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elif [[ -f "$legacygames_path2" ]]; then
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# Legacy Games is installed in path 2
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legacygames_value="FALSE"
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legacygames_text="Legacy Games ===> $legacygames_path2"
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else
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# Legacy Games is not installed
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legacygames_value="TRUE"
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legacygames_text="Legacy Games"
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fi
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# Check if Humble Games Launcher is installed
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if [[ -f "$humblegames_path1" ]]; then
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# Humble Games is installed in path 1
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humblegames_value="FALSE"
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humblegames_text="Humble Games Collection ===> $humblegames_path1"
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elif [[ -f "$humblegames_path2" ]]; then
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# Humble Games is installed in path 2
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humblegames_value="FALSE"
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humblegames_text="Humble Games Collection ===> $humblegames_path2"
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else
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# Humble Games is not installed
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humblegames_value="TRUE"
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humblegames_text="Humble Games Collection"
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fi
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# Display a list of options using zenity
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options=$(zenity --list --text="Which launchers do you want to download and install?" --checklist --column="$version" --column="Default = one App ID Installation" FALSE "Separate App IDs" $epic_games_value "$epic_games_text" $gog_galaxy_value "$gog_galaxy_text" $uplay_value "$uplay_text" $origin_value "$origin_text" $battlenet_value "$battlenet_text" $amazongames_value "$amazongames_text" $eaapp_value "$eaapp_text" $legacygames_value "$legacygames_text" $itchio_value "$itchio_text" $humblegames_value "$humblegames_text" --width=425 --height=427 --extra-button="Start Fresh")
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# Check if the cancel button was clicked
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if [ $? -eq 1 ] && [[ $options != "Start Fresh" ]]; then
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# The cancel button was clicked
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echo "The cancel button was clicked"
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exit 1
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fi
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# Check if no options were selected
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if [ -z "$options" ]; then
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# No options were selected
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zenity --error --text="No options were selected. The script will now exit." --width=200 --height=150
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exit 1
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fi
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# Check if the user selected to use separate app IDs
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if [[ $options == *"Separate App IDs"* ]]; then
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# User selected to use separate app IDs
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use_separate_appids=true
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else
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# User did not select to use separate app IDs
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use_separate_appids=false
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fi
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# Check if the user selected both Origin and EA App
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if [[ $options == *"Origin"* ]] && [[ $options == *"EA App"* ]] && [ "$use_separate_appids" = false ]; then
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# User selected both Origin and EA App without selecting separate app IDs
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zenity --error --text="You cannot select both Origin and EA App at the same time unless you select separate app IDs." --width=200 --height=150
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exit 1
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fi
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# Check if Origin is already installed
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if [[ -f "$origin_path1" ]] || [[ -f "$origin_path2" ]]; then
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# Origin is installed
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if [[ $options == *"EA App"* ]] && [ "$use_separate_appids" = false ]; then
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# User selected EA App without selecting separate app IDs
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zenity --error --text="You cannot install EA App because Origin is already installed. Please select separate app IDs if you want to install both." --width=200 --height=150
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exit 1
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fi
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fi
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# Check if EA App is already installed
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if [[ -f "$eaapp_path1" ]] || [[ -f "$eaapp_path2" ]]; then
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# EA App is installed
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if [[ $options == *"Origin"* ]] && [ "$use_separate_appids" = false ]; then
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# User selected Origin without selecting separate app IDs
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zenity --error --text="You cannot install Origin because EA App is already installed. Please select separate app IDs if you want to install both." --width=200 --height=150
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exit 1
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fi
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fi
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# Check if the Start Fresh button was clicked
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if [[ $options == "Start Fresh" ]]; then
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# The Start Fresh button was clicked
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if zenity --question --text="aaahhh it always feels good to start fresh :) but...This will delete the App ID folders you installed inside the steamapps/compatdata/ directory. This means anything youve installed (launchers or games) WITH THIS SCRIPT ONLY will be deleted if you have them there. Are you sure?" --width=300 --height=250; then
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# The user clicked the "Yes" button
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# Add code here to delete the directories
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rm -rf "$HOME/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers"
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rm -rf "$HOME/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher"
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rm -rf "$HOME/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher"
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rm -rf "$HOME/.local/share/Steam/steamapps/compatdata/OriginLauncher"
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rm -rf "$HOME/.local/share/Steam/steamapps/compatdata/UplayLauncher"
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rm -rf "$HOME/.local/share/Steam/steamapps/compatdata/Battle.netLauncher"
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rm -rf "$HOME/.local/share/Steam/steamapps/compatdata/TheEAappLauncher"
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rm -rf "$HOME/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher"
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rm -rf "$HOME/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher"
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rm -rf "$HOME/.local/share/Steam/steamapps/compatdata/itchioLauncher"
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rm -rf "$HOME/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher"
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rm -rf ~/Downloads/NonSteamLaunchersInstallation
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# Exit the script
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exit 0
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else
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# The user clicked the "No" button
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# Add code here to exit the script
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exit 0
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fi
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fi
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echo "0"
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echo "# Detecting and Installing GE-Proton"
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# check to make sure compatabilitytools.d exists and makes it if it doesnt
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if [ ! -d "$HOME/.steam/root/compatibilitytools.d" ]; then
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mkdir -p "$HOME/.steam/root/compatibilitytools.d"
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fi
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(
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# Create NonSteamLaunchersInstallation subfolder in Downloads folder
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mkdir -p ~/Downloads/NonSteamLaunchersInstallation
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# Set the path to the Proton directory
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proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
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# Set the URLs to download GE-Proton from
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ge_proton_url1=https://github.com/GloriousEggroll/proton-ge-custom/releases/latest/download/GE-Proton.tar.gz
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ge_proton_url2=https://github.com/GloriousEggroll/proton-ge-custom/releases/download/GE-Proton8-2/GE-Proton8-2.tar.gz
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# Check if GE-Proton is installed
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if [ -z "$proton_dir" ]; then
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# Download GE-Proton using the first URL
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echo "Downloading GE-Proton using the first URL"
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wget $ge_proton_url1 -O ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz
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# Check if the download succeeded
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if [ $? -ne 0 ]; then
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# Download GE-Proton using the second URL
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echo "Downloading GE-Proton using the second URL"
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wget $ge_proton_url2 -O ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz
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fi
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# Check if either download succeeded
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if [ $? -eq 0 ]; then
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# Install GE-Proton
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echo "Installing GE-Proton"
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tar -xvf ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz -C ~/.steam/root/compatibilitytools.d/
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proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
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else
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# Handle download failure
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echo "Failed to download GE-Proton"
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fi
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else
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# Check if installed version is the latest version
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installed_version=$(basename $proton_dir | sed 's/GE-Proton-//')
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latest_version=$(curl -s https://api.github.com/repos/GloriousEggroll/proton-ge-custom/releases/latest | grep tag_name | cut -d '"' -f 4)
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if [ "$installed_version" != "$latest_version" ]; then
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# Download GE-Proton using the first URL
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echo "Downloading GE-Proton using the first URL"
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wget $ge_proton_url1 -O ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz
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# Check if the download succeeded
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if [ $? -ne 0 ]; then
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# Download GE-Proton using the second URL
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echo "Downloading GE-Proton using the second URL"
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wget $ge_proton_url2 -O ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz
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fi
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# Check if either download succeeded
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if [ $? -eq 0 ]; then
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# Install GE-Proton
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echo "Installing GE-Proton"
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tar -xvf ~/Downloads/NonSteamLaunchersInstallation/GE-Proton.tar.gz -C ~/.steam/root/compatibilitytools.d/
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proton_dir=$(find ~/.steam/root/compatibilitytools.d -maxdepth 1 -type d -name "GE-Proton*" | sort -V | tail -n1)
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else
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# Handle download failure
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echo "Failed to download GE-Proton"
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fi
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fi
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fi
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echo "10"
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echo "# Setting files in their place"
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# Set the appid for the non-Steam game
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appid=NonSteamLaunchers
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# Set the URL to download the MSI file from
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msi_url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/installer/download/EpicGamesLauncherInstaller.msi
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# Set the path to save the MSI file to
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msi_file=~/Downloads/NonSteamLaunchersInstallation/EpicGamesLauncherInstaller.msi
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# Set the URL to download the second file from
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exe_url=https://webinstallers.gog-statics.com/download/GOG_Galaxy_2.0.exe
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|
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# Set the path to save the second file to
|
|
exe_file=~/Downloads/NonSteamLaunchersInstallation/GOG_Galaxy_2.0.exe
|
|
|
|
# Set the URL to download the third file from
|
|
ubi_url=https://ubi.li/4vxt9
|
|
|
|
# Set the path to save the third file to
|
|
ubi_file=~/Downloads/NonSteamLaunchersInstallation/UplayInstaller.exe
|
|
|
|
# Set the URL to download the fourth file from
|
|
origin_url=https://taskinoz.com/downloads/OriginSetup-10.5.119.52718.exe
|
|
|
|
# Set the path to save the fourth file to
|
|
origin_file=~/Downloads/NonSteamLaunchersInstallation/OriginSetup-10.5.119.52718.exe
|
|
|
|
# Set the URL to download the fifth file from
|
|
battle_url=https://www.battle.net/download/getInstallerForGame?os=win
|
|
|
|
# Set the path to save the fifth file to
|
|
battle_file=~/Downloads/NonSteamLaunchersInstallation/BattleNetInstaller.exe
|
|
|
|
# Set the URL to download the sixth file from
|
|
amazon_url=https://download.amazongames.com/AmazonGamesSetup.exe
|
|
|
|
# Set the path to save the sixth file to
|
|
amazon_file=~/Downloads/NonSteamLaunchersInstallation/AmazonGamesSetup.exe
|
|
|
|
# Set the URL to download the seventh file from
|
|
eaapp_url=https://origin-a.akamaihd.net/EA-Desktop-Client-Download/installer-releases/EAappInstaller.exe
|
|
|
|
# Set the path to save the seventh file to
|
|
eaapp_file=~/Downloads/NonSteamLaunchersInstallation/EAappInstaller.exe
|
|
|
|
# Set the URL to download the eighth file from
|
|
itchio_url=https://itch.io/app/download?platform=windows
|
|
|
|
# Set the path to save the eighth file to
|
|
itchio_file=~/Downloads/NonSteamLaunchersInstallation/itch-setup.exe
|
|
|
|
# Set the URL to download the ninth file from
|
|
legacygames_url=https://cdn.legacygames.com/LegacyGamesLauncher/legacy-games-launcher-setup-1.10.0-x64-full.exe
|
|
|
|
# Set the path to save the ninth file to
|
|
legacygames_file=~/Downloads/NonSteamLaunchersInstallation/legacy-games-launcher-setup-1.10.0-x64-full.exe
|
|
|
|
# Set the URL to download the tenth file from
|
|
humblegames_url=https://www.humblebundle.com/app/download
|
|
|
|
# Set the path to save the tenth file to
|
|
humblegames_file=~/Downloads/NonSteamLaunchersInstallation/Humble-App-Setup-1.1.8+411.exe
|
|
|
|
|
|
|
|
|
|
|
|
|
|
echo "20"
|
|
echo "# Creating folders"
|
|
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist and if the user selected to use a single app ID folder
|
|
if [ "$use_separate_appids" = false ] && [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_RUNTIME environment variable
|
|
export STEAM_RUNTIME="$HOME/.steam/root/ubuntu12_32/steam-runtime/run.sh"
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for the first file
|
|
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
|
|
|
wait
|
|
echo "30"
|
|
echo "# Downloading/Installing Epic Games"
|
|
|
|
# Check if the user selected Epic Games Launcher
|
|
if [[ $options == *"Epic Games"* ]]; then
|
|
# User selected Epic Games Launcher
|
|
echo "User selected Epic Games"
|
|
|
|
|
|
|
|
if [[ ! -f "$epic_games_launcher_path1" ]] && [[ ! -f "$epic_games_launcher_path2" ]]; then
|
|
# Epic Games Launcher is not installed
|
|
|
|
# Set the appid for the Epic Games Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=EpicGamesLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
|
|
|
|
|
# Download MSI file
|
|
if [ ! -f "$msi_file" ]; then
|
|
echo "Downloading MSI file"
|
|
wget $msi_url -O $msi_file
|
|
fi
|
|
|
|
# Run the MSI file using Proton with the /passive option
|
|
echo "Running MSI file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run MsiExec.exe /i "$msi_file" /qn
|
|
|
|
|
|
fi
|
|
fi
|
|
|
|
|
|
# Wait for the MSI file to finish running
|
|
wait
|
|
echo "40"
|
|
echo "# Downloading/Installing Gog Galaxy"
|
|
|
|
|
|
# Check if the user selected GOG Galaxy
|
|
if [[ $options == *"GOG Galaxy"* ]]; then
|
|
# User selected GOG Galaxy
|
|
echo "User selected GOG Galaxy"
|
|
|
|
|
|
# Check if Gog Galaxy Launcher is already installed
|
|
if [[ ! -f "$gog_galaxy_path1" ]] || [[ ! -f "$gog_galaxy_path2" ]]; then
|
|
# Gog Galaxy Launcher is already installed
|
|
echo "Gog Galaxy Launcher is already installed"
|
|
|
|
# Gog Galaxy Launcher is not installed
|
|
|
|
|
|
|
|
|
|
|
|
# Set the appid for the Gog Galaxy 2.0
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=GogGalaxyLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
|
|
|
|
|
# Download EXE file
|
|
if [ ! -f "$exe_file" ]; then
|
|
echo "Downloading EXE file"
|
|
wget $exe_url -O $exe_file
|
|
fi
|
|
|
|
# Run the EXE file using Proton without the /passive option
|
|
echo "Running EXE file using Proton without the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$exe_file" &
|
|
|
|
fi
|
|
echo "45"
|
|
echo "# Downloading/Installing Gog Galaxy"
|
|
|
|
|
|
# Cancel & Exit the GOG Galaxy Setup Wizard
|
|
while true; do
|
|
if pgrep -f "GalaxySetup.tmp" > /dev/null; then
|
|
pkill -f "GalaxySetup.tmp"
|
|
break
|
|
fi
|
|
sleep 1
|
|
done
|
|
|
|
|
|
|
|
# Navigate to %LocalAppData%\Temp
|
|
cd "$HOME/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/users/steamuser/Temp"
|
|
|
|
# Find the GalaxyInstaller_XXXXX folder and copy it to C:\Downloads
|
|
galaxy_installer_folder=$(find . -maxdepth 1 -type d -name "GalaxyInstaller_*" | head -n1)
|
|
cp -r "$galaxy_installer_folder" ~/Downloads/NonSteamLaunchersInstallation/
|
|
|
|
|
|
|
|
# Navigate to the C:\Downloads\GalaxyInstaller_XXXXX folder
|
|
cd ~/Downloads/NonSteamLaunchersInstallation/"$(basename $galaxy_installer_folder)"
|
|
|
|
# Run GalaxySetup.exe with the /VERYSILENT and /NORESTART options
|
|
echo "Running GalaxySetup.exe with the /VERYSILENT and /NORESTART options"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run GalaxySetup.exe /VERYSILENT /NORESTART
|
|
|
|
# Wait for the EXE file to finish running
|
|
wait
|
|
fi
|
|
|
|
|
|
|
|
|
|
wait
|
|
echo "50"
|
|
echo "# Downloading/Installing Uplay"
|
|
|
|
|
|
# Check if user selected Uplay
|
|
if [[ $options == *"Uplay"* ]]; then
|
|
# User selected Uplay
|
|
echo "User selected Uplay"
|
|
|
|
# Check if Uplay Launcher is installed
|
|
if [[ ! -f "$uplay_path1" ]] || [[ ! -f "$uplay_path2" ]]; then
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
# Set the appid for the Ubisoft Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=UplayLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
|
|
|
|
|
# Download UBI file
|
|
if [ ! -f "$ubi_file" ]; then
|
|
echo "Downloading UBI file"
|
|
wget $ubi_url -O $ubi_file
|
|
fi
|
|
|
|
fi # Run the UBI file using Proton with the /passive option
|
|
echo "Running UBI file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$ubi_file" /S
|
|
fi
|
|
|
|
# Wait for the UBI file to finish running
|
|
wait
|
|
echo "60"
|
|
echo "# Downloading/Installing Origin"
|
|
|
|
|
|
|
|
# Check if user selected Origin
|
|
if [[ $options == *"Origin"* ]]; then
|
|
# User selected Origin
|
|
echo "User selected Origin"
|
|
|
|
|
|
# Check if Origin Launcher is installed
|
|
if [[ ! -f "$origin_path1" ]] || [[ ! -f "$origin_path2" ]]; then
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
# Set the appid for the Origin Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=OriginLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
|
|
|
|
|
# Download ORIGIN file
|
|
if [ ! -f "$origin_file" ]; then
|
|
echo "Downloading ORIGIN file"
|
|
wget $origin_url -O $origin_file
|
|
fi
|
|
|
|
# Run the ORIGIN file using Proton with the /passive option
|
|
echo "Running ORIGIN file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$origin_file" /SILENT
|
|
|
|
# Edit local.xml
|
|
sed -i 's|</Settings>| <Setting value="true" key="MigrationDisabled" type="1"/>\n <Setting key="UpdateURL" value="" type="10"/>\n <Setting key="AutoPatchGlobal" value="false" type="1"/>\n <Setting key="AutoUpdate" value="false" type="1"/>\n</Settings>|' "$HOME/.local/share/Steam/steamapps/compatdata/$appid/pfx/drive_c/ProgramData/Origin/local.xml"
|
|
|
|
# Terminate any processes with the name Origin.exe
|
|
pkill Origin.exe
|
|
|
|
# Wait for the ORIGIN file to finish running
|
|
wait
|
|
fi
|
|
fi
|
|
|
|
wait
|
|
echo "70"
|
|
echo "# Downloading/Installing Battle.net"
|
|
|
|
# Check if user selected Battle.net
|
|
if [[ $options == *"Battle.net"* ]]; then
|
|
# User selected Battle.net
|
|
echo "User selected Battle.net"
|
|
|
|
# Check if Battlenet Launcher is installed
|
|
if [[ ! -f "$battlenet_path1" ]] || [[ ! -f "$battlenet_path2" ]]; then
|
|
|
|
|
|
|
|
# Set the appid for the Battlenet Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=Battle.netLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
|
|
|
|
|
# Download BATTLE file
|
|
if [ ! -f "$battle_file" ]; then
|
|
echo "Downloading BATTLE file"
|
|
wget $battle_url -O $battle_file
|
|
fi
|
|
|
|
# Run the BATTLE file using Proton with the /passive option
|
|
echo "Running BATTLE file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$battle_file" Battle.net-Setup.exe --lang=enUS --installpath="C:\Program Files (x86)\Battle.net" &
|
|
|
|
while true; do
|
|
if pgrep -f "Battle.net.exe" > /dev/null; then
|
|
pkill -f "Battle.net.exe"
|
|
break
|
|
fi
|
|
sleep 1
|
|
done
|
|
fi
|
|
fi
|
|
|
|
|
|
|
|
wait
|
|
|
|
echo "80"
|
|
echo "# Downloading/Installing Amazon Games"
|
|
|
|
# Check if user selected Amazon Games
|
|
if [[ $options == *"Amazon Games"* ]]; then
|
|
# User selected Amazon Games
|
|
echo "User selected Amazon Games"
|
|
|
|
# Check if Amazon Games Launcher is installed
|
|
if [[ ! -f "$amazongames_path1" ]] || [[ ! -f "$amazongames_path2" ]]; then
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
# Set the appid for the Amazon Games Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=AmazonGamesLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Amazon Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
|
|
|
|
|
# Download Amazon file
|
|
if [ ! -f "$amazon_file" ]; then
|
|
echo "Downloading Amazon file"
|
|
wget $amazon_url -O $amazon_file
|
|
fi
|
|
|
|
|
|
# Run the Amazon file using Proton with the /passive option
|
|
echo "Running Amazon file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$amazon_file" &
|
|
|
|
|
|
while true; do
|
|
if pgrep -f "Amazon Games.exe" > /dev/null; then
|
|
pkill -f "Amazon Games.exe"
|
|
break
|
|
fi
|
|
sleep 1
|
|
done
|
|
fi
|
|
# Wait for the Amazon file to finish running
|
|
wait
|
|
fi
|
|
|
|
|
|
|
|
|
|
|
|
wait
|
|
|
|
echo "90"
|
|
echo "# Downloading/Installing EA App"
|
|
|
|
# Check if user selected EA App
|
|
if [[ $options == *"EA App"* ]]; then
|
|
# User selected EA App
|
|
echo "User selected EA App"
|
|
|
|
|
|
|
|
# Check if The EA App Launcher is installed
|
|
if [[ ! -f "$eaapp_path1" ]] || [[ ! -f "$eaapp_path2" ]]; then
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
# Set the appid for the EA App Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=TheEAappLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
|
|
|
|
|
# Download EA App file
|
|
if [ ! -f "$eaapp_file" ]; then
|
|
echo "Downloading EA App file"
|
|
wget $eaapp_url -O $eaapp_file
|
|
fi
|
|
|
|
|
|
# Run the EA App file using Proton with the /passive option
|
|
echo "Running EA App file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$eaapp_file" /quiet
|
|
|
|
counter=0
|
|
while true; do
|
|
if pgrep -f "EABackgroundService.exe" > /dev/null; then
|
|
pkill -f "EABackgroundService.exe"
|
|
break
|
|
fi
|
|
sleep 1
|
|
counter=$((counter + 1))
|
|
if [ $counter -ge 10 ]; then
|
|
break
|
|
fi
|
|
done
|
|
|
|
# Wait for the EA App file to finish running
|
|
wait
|
|
fi
|
|
fi
|
|
|
|
wait
|
|
echo "95"
|
|
echo "# Downloading/Installing itch.io"
|
|
|
|
# Check if the user selected itchio Launcher
|
|
if [[ $options == *"itch.io"* ]]; then
|
|
# User selected itchio Launcher
|
|
echo "User selected itch.io"
|
|
|
|
# Check if itchio Launcher is installed
|
|
if [[ ! -f "$itchio_path1" ]] || [[ ! -f "$itchio_path2" ]]; then
|
|
|
|
|
|
|
|
|
|
|
|
# Set the appid for the itchio Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=itchioLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Epic Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
|
|
|
|
|
# Download itchio file
|
|
if [ ! -f "$itchio_file" ]; then
|
|
echo "Downloading itchio file"
|
|
wget $itchio_url -O $itchio_file
|
|
fi
|
|
|
|
# Run the itchio file using Proton with the /passive option
|
|
echo "Running itchio file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$itchio_file"
|
|
fi
|
|
fi
|
|
|
|
wait
|
|
echo "98"
|
|
echo "# Downloading/Installing Legacy Games"
|
|
|
|
# Check if user selected Legacy Games
|
|
if [[ $options == *"Legacy Games"* ]]; then
|
|
# User selected Legacy Games
|
|
echo "User selected Legacy Games"
|
|
|
|
if [[ ! -f "$legacygames_path1" ]] && [[ ! -f "$legacygames_path2" ]]; then
|
|
# Legacy Games Launcher is not installed
|
|
|
|
|
|
|
|
|
|
|
|
# Set the appid for the Legacy Games Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=LegacyGamesLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Legacy Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
|
|
|
|
|
# Download Legacy file
|
|
if [ ! -f "$legacygames_file" ]; then
|
|
echo "Downloading Legacy file"
|
|
wget $legacygames_url -O $legacygames_file
|
|
fi
|
|
|
|
# Run the Legacy file using Proton with the /passive option
|
|
echo "Running Legacy file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$legacygames_file" /S
|
|
fi
|
|
fi
|
|
# Wait for the Legacy file to finish running
|
|
wait
|
|
|
|
|
|
echo "99"
|
|
echo "# Downloading/Installing Humble Games Collection"
|
|
|
|
# Check if the user selected Humble Games Launcher
|
|
if [[ $options == *"Humble Games Collection"* ]]; then
|
|
# User selected Humble Games Launcher
|
|
echo "User selected Humble Games Collection"
|
|
|
|
|
|
|
|
if [[ ! -f "$humblegames_path1" ]] && [[ ! -f "$humblegames_path2" ]]; then
|
|
# Humble Games Launcher is not installed
|
|
|
|
# Set the appid for the Humble Games Launcher
|
|
if [ "$use_separate_appids" = true ]; then
|
|
appid=HumbleGamesLauncher
|
|
else
|
|
appid=NonSteamLaunchers
|
|
fi
|
|
|
|
|
|
# Create app id folder in compatdata folder if it doesn't exist
|
|
if [ ! -d "$HOME/.local/share/Steam/steamapps/compatdata/$appid" ]; then
|
|
mkdir -p "$HOME/.local/share/Steam/steamapps/compatdata/$appid"
|
|
fi
|
|
|
|
# Change working directory to Proton's
|
|
cd $proton_dir
|
|
|
|
# Set the STEAM_COMPAT_CLIENT_INSTALL_PATH environment variable
|
|
export STEAM_COMPAT_CLIENT_INSTALL_PATH="~/.local/share/Steam"
|
|
|
|
# Set the STEAM_COMPAT_DATA_PATH environment variable for Humble Games Launcher
|
|
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/$appid
|
|
|
|
|
|
# Download exe file
|
|
if [ ! -f "$humblegames_file" ]; then
|
|
echo "Downloading MSI file"
|
|
wget $humblegames_url -O $humblegames_file
|
|
fi
|
|
|
|
# Run the exe file using Proton with the /passive option
|
|
echo "Running Exe file using Proton with the /passive option"
|
|
"$STEAM_RUNTIME" "$proton_dir/proton" run "$humblegames_file" /S /D="C:\Program Files\Humble App"
|
|
|
|
|
|
fi
|
|
fi
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
# Delete NonSteamLaunchersInstallation subfolder in Downloads folder
|
|
rm -rf ~/Downloads/NonSteamLaunchersInstallation
|
|
|
|
echo "100"
|
|
echo "# Installation Complete - Steam will now restart. Your launchers will be in your library."
|
|
) |
|
|
zenity --progress \
|
|
--title="Update Status" \
|
|
--text="Starting update..." --width=450 --height=350\
|
|
--percentage=0
|
|
|
|
if [ "$?" = -1 ] ; then
|
|
zenity --error \
|
|
--text="Update canceled."
|
|
fi
|
|
|
|
wait
|
|
|
|
|
|
|
|
|
|
|
|
#Checking Files For Shortcuts and Setting Directories For Shortcuts
|
|
if [[ -f "$epic_games_launcher_path1" ]]; then
|
|
# Epic Games Launcher is installed at path 1
|
|
epicshortcutdirectory="\"$epic_games_launcher_path1\""
|
|
epiclaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
|
|
elif [[ -f "$epic_games_launcher_path2" ]]; then
|
|
# Epic Games Launcher is installed at path 2
|
|
epicshortcutdirectory="\"$epic_games_launcher_path2\""
|
|
epiclaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/EpicGamesLauncher/\" %command%"
|
|
fi
|
|
if [[ -f "$gog_galaxy_path1" ]]; then
|
|
# Gog Galaxy Launcher is installed at path 1
|
|
gogshortcutdirectory="\"$gog_galaxy_path1\""
|
|
goglaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
|
|
elif [[ -f "$epic_games_launcher_path2" ]]; then
|
|
# Gog Galaxy Launcher is installed at path 2
|
|
gogshortcutdirectory="\"$gog_galaxy_path2\""
|
|
goglaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/GogGalaxyLauncher/\" %command%"
|
|
fi
|
|
if [[ -f "$origin_path1" ]]; then
|
|
# Origin Launcher is installed at path 1
|
|
originshortcutdirectory="\"$origin_path1\""
|
|
originlaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
|
|
elif [[ -f "$origin_path2" ]]; then
|
|
# Origin Launcher is installed at path 2
|
|
originshortcutdirectory="\"$origin_path2\""
|
|
originlaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/OriginLauncher/\" %command%"
|
|
fi
|
|
if [[ -f "$uplay_path1" ]]; then
|
|
# Uplay Launcher is installed at path 1
|
|
uplayshortcutdirectory="\"$uplay_path1\""
|
|
uplaylaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
|
|
elif [[ -f "$origin_path2" ]]; then
|
|
# Uplay Launcher is installed at path 2
|
|
uplayshortcutdirectory="\"$uplay_path2\""
|
|
uplaylaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/UplayLauncher/\" %command%"
|
|
fi
|
|
if [[ -f "$battlenet_path1" ]]; then
|
|
# Battlenet Launcher is installed at path 1
|
|
battlenetshortcutdirectory="\"$battlenet_path1\""
|
|
battlenetlaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
|
|
elif [[ -f "$battlenet_path2" ]]; then
|
|
# Battlenet Launcher is installed at path 2
|
|
battlenetshortcutdirectory="\"$battlenet_path2\""
|
|
battlenetlaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/Battle.netLauncher/\" %command%"
|
|
fi
|
|
if [[ -f "$eaapp_path1" ]]; then
|
|
# EA App Launcher is installed at path 1
|
|
eaappshortcutdirectory="\"$eaapp_path1\""
|
|
eaapplaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
|
|
elif [[ -f "$eaapp_path2" ]]; then
|
|
# EA App Launcher is installed at path 2
|
|
eaappshortcutdirectory="\"$eaapp_path2\""
|
|
eaapplaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/TheEAappLauncher/\" %command%"
|
|
fi
|
|
if [[ -f "$amazongames_path1" ]]; then
|
|
# Amazon Games Launcher is installed at path 1
|
|
amazonshortcutdirectory="\"$amazongames_path1\""
|
|
amazonlaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
|
|
elif [[ -f "$amazongames_path2" ]]; then
|
|
# Amazon Games Launcher is installed at path 2
|
|
amazonshortcutdirectory="\"$amazongames_path2\""
|
|
amazonlaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/AmazonGamesLauncher/\" %command%"
|
|
fi
|
|
if [[ -f "$itchio_path1" ]]; then
|
|
# itchio Launcher is installed at path 1
|
|
itchioshortcutdirectory="\"$itchio_path1\""
|
|
itchiolaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
|
|
elif [[ -f "$itchio_path2" ]]; then
|
|
# itchio Launcher is installed at path 2
|
|
itchioshortcutdirectory="\"$itchio_path2\""
|
|
itchiolaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/itchioLauncher/\" %command%"
|
|
fi
|
|
if [[ -f "$legacygames_path1" ]]; then
|
|
# Legacy Games Launcher is installed at path 1
|
|
legacyshortcutdirectory="\"$legacygames_path1\""
|
|
legacylaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
|
|
elif [[ -f "$legacygames_path2" ]]; then
|
|
# Legacy Games Launcher is installed at path 2
|
|
legacyshortcutdirectory="\"$legacygames_path2\""
|
|
legacylaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/LegacyGamesLauncher/\" %command%"
|
|
fi
|
|
if [[ -f "$humblegames_path1" ]]; then
|
|
# Humble Games Launcher is installed at path 1
|
|
humbleshortcutdirectory="\"$humblegames_path1\""
|
|
humblelaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/NonSteamLaunchers/\" %command%"
|
|
elif [[ -f "$humblegames_path2" ]]; then
|
|
# Humble Games Launcher is installed at path 2
|
|
humbleshortcutdirectory="\"$humblegames_path2\""
|
|
humblelaunchoptions="STEAM_COMPAT_DATA_PATH=\"/home/deck/.local/share/Steam/steamapps/compatdata/HumbleGamesLauncher/\" %command%"
|
|
fi
|
|
|
|
|
|
#VDF Library
|
|
|
|
# Set the download directory
|
|
download_dir=~/Downloads/NonSteamLaunchersInstallation
|
|
|
|
# Download the latest release of the vdf library from the Python Package Index
|
|
download_url="https://files.pythonhosted.org/packages/44/7f/74192f47d67c8bf3c47bf0d8487b3457614c2c98d58b6617721d217f3f79/vdf-3.4.tar.gz"
|
|
|
|
wget -P "$download_dir" "$download_url"
|
|
|
|
# Extract the downloaded tar.gz file
|
|
tar -xvf "$download_dir"/vdf-*.tar.gz -C "$download_dir"
|
|
|
|
#Setup Tools
|
|
|
|
# Download the latest release of setuptools from the Python Package Index
|
|
download_url="https://files.pythonhosted.org/packages/9b/be/13f54335c7dba713b0e97e11e7a41db3df4a85073d6c5a6e7f6468b22ee2/setuptools-60.2.0.tar.gz"
|
|
|
|
wget -P "$download_dir" "$download_url"
|
|
|
|
# Extract the downloaded tar.gz file
|
|
tar -xvf "$download_dir"/setuptools-*.tar.gz -C "$download_dir"
|
|
|
|
# Change to the extracted directory
|
|
cd "$download_dir"/setuptools-*/
|
|
|
|
|
|
|
|
|
|
# Install setuptools
|
|
python setup.py install --prefix="$download_dir"
|
|
|
|
|
|
|
|
export PYTHONPATH="/usr/lib/python3.10/site-packages:$PYTHONPATH"
|
|
|
|
|
|
# Change to the extracted directory
|
|
cd "$download_dir"/vdf-*/
|
|
|
|
|
|
export PYTHONPATH="$download_dir/lib/python3.10/site-packages:$PYTHONPATH"
|
|
|
|
|
|
|
|
|
|
|
|
# Install the vdf library
|
|
python setup.py install --prefix=~/Downloads/NonSteamLaunchersInstallation
|
|
|
|
|
|
# Set the PYTHONPATH environment variable
|
|
export PYTHONPATH="$download_dir/lib/python3.10/site-packages:$PYTHONPATH"
|
|
|
|
|
|
|
|
shortcuts_vdf_path=$(find ~/.steam/root/userdata -type d -regextype posix-extended -regex '.*/[0-9]{9}/config' -not -path "*/0/*" -not -path "*/anonymous/*" -exec find {} -name shortcuts.vdf \;)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
# Create a backup of the shortcuts.vdf file
|
|
cp "$shortcuts_vdf_path" "$shortcuts_vdf_path.bak"
|
|
|
|
|
|
|
|
|
|
# Run the Python script to create a new entry for a Steam shortcut
|
|
python -c "
|
|
import vdf
|
|
import subprocess
|
|
import os
|
|
|
|
|
|
# Load the shortcuts.vdf file
|
|
with open('$shortcuts_vdf_path', 'rb') as f:
|
|
shortcuts = vdf.binary_load(f)
|
|
|
|
# Define the path of the Launchers
|
|
epicshortcutdirectory = '$epicshortcutdirectory'
|
|
gogshortcutdirectory = '$gogshortcutdirectory'
|
|
originshortcutdirectory = '$originshortcutdirectory'
|
|
uplayshortcutdirectory = '$uplayshortcutdirectory'
|
|
battlenetshortcutdirectory = '$battlenetshortcutdirectory'
|
|
eaappshortcutdirectory = '$eaappshortcutdirectory'
|
|
amazonshortcutdirectory = '$amazonshortcutdirectory'
|
|
itchioshortcutdirectory = '$itchioshortcutdirectory'
|
|
legacyshortcutdirectory = '$legacyshortcutdirectory'
|
|
humbleshortcutdirectory = '$humbleshortcutdirectory'
|
|
|
|
|
|
if epicshortcutdirectory != '':
|
|
# Create a new entry for the Steam shortcut
|
|
new_entry = {
|
|
'appid': '',
|
|
'AppName': 'Epic Games',
|
|
'Exe': '$epicshortcutdirectory',
|
|
'StartDir': '$epicshortcutdirectory',
|
|
'icon': '',
|
|
'ShortcutPath': '',
|
|
'LaunchOptions': '$epiclaunchoptions',
|
|
'IsHidden': 0,
|
|
'AllowDesktopConfig': 1,
|
|
'AllowOverlay': 1,
|
|
'OpenVR': 0,
|
|
'Devkit': 0,
|
|
'DevkitGameID': '',
|
|
'LastPlayTime': 0,
|
|
'tags': {
|
|
'0': 'favorite'
|
|
}
|
|
}
|
|
|
|
# Add the new entry to the shortcuts dictionary
|
|
entry_exists = False
|
|
if type(shortcuts['shortcuts']) == list:
|
|
for entry in shortcuts['shortcuts']:
|
|
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
|
|
entry_exists = True
|
|
break
|
|
if not entry_exists:
|
|
shortcuts['shortcuts'].append(new_entry)
|
|
elif type(shortcuts['shortcuts']) == dict:
|
|
for key in shortcuts['shortcuts'].keys():
|
|
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
|
|
entry_exists = True
|
|
break
|
|
if not entry_exists:
|
|
# Find the highest key value
|
|
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
|
|
# Add the new entry with a key value one higher than the current maximum
|
|
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
|
|
|
|
|
|
|
|
if gogshortcutdirectory != '':
|
|
# Create a new entry for the Steam shortcut
|
|
new_entry = {
|
|
'appid': '',
|
|
'AppName': 'Gog Galaxy',
|
|
'Exe': '$gogshortcutdirectory',
|
|
'StartDir': '$gogshortcutdirectory',
|
|
'icon': '',
|
|
'ShortcutPath': '',
|
|
'LaunchOptions': '$goglaunchoptions',
|
|
'IsHidden': 0,
|
|
'AllowDesktopConfig': 1,
|
|
'AllowOverlay': 1,
|
|
'OpenVR': 0,
|
|
'Devkit': 0,
|
|
'DevkitGameID': '',
|
|
'LastPlayTime': 0,
|
|
'tags': {
|
|
'0': 'favorite'
|
|
}
|
|
}
|
|
|
|
# Add the new entry to the shortcuts dictionary
|
|
entry_exists = False
|
|
if type(shortcuts['shortcuts']) == list:
|
|
for entry in shortcuts['shortcuts']:
|
|
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
|
|
entry_exists = True
|
|
break
|
|
if not entry_exists:
|
|
shortcuts['shortcuts'].append(new_entry)
|
|
elif type(shortcuts['shortcuts']) == dict:
|
|
for key in shortcuts['shortcuts'].keys():
|
|
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
|
|
entry_exists = True
|
|
break
|
|
if not entry_exists:
|
|
# Find the highest key value
|
|
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
|
|
# Add the new entry with a key value one higher than the current maximum
|
|
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if uplayshortcutdirectory != '':
|
|
# Create a new entry for the Steam shortcut
|
|
new_entry = {
|
|
'appid': '',
|
|
'AppName': 'Ubisoft Connect',
|
|
'Exe': '$uplayshortcutdirectory',
|
|
'StartDir': '$uplayshortcutdirectory',
|
|
'icon': '',
|
|
'ShortcutPath': '',
|
|
'LaunchOptions': '$uplaylaunchoptions',
|
|
'IsHidden': 0,
|
|
'AllowDesktopConfig': 1,
|
|
'AllowOverlay': 1,
|
|
'OpenVR': 0,
|
|
'Devkit': 0,
|
|
'DevkitGameID': '',
|
|
'LastPlayTime': 0,
|
|
'tags': {
|
|
'0': 'favorite'
|
|
}
|
|
}
|
|
|
|
# Add the new entry to the shortcuts dictionary
|
|
entry_exists = False
|
|
if type(shortcuts['shortcuts']) == list:
|
|
for entry in shortcuts['shortcuts']:
|
|
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
|
|
entry_exists = True
|
|
break
|
|
if not entry_exists:
|
|
shortcuts['shortcuts'].append(new_entry)
|
|
elif type(shortcuts['shortcuts']) == dict:
|
|
for key in shortcuts['shortcuts'].keys():
|
|
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
|
|
entry_exists = True
|
|
break
|
|
if not entry_exists:
|
|
# Find the highest key value
|
|
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
|
|
# Add the new entry with a key value one higher than the current maximum
|
|
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
|
|
|
|
|
|
if originshortcutdirectory != '':
|
|
# Create a new entry for the Steam shortcut
|
|
new_entry = {
|
|
'appid': '',
|
|
'AppName': 'Origin',
|
|
'Exe': '$originshortcutdirectory',
|
|
'StartDir': '$originshortcutdirectory',
|
|
'icon': '',
|
|
'ShortcutPath': '',
|
|
'LaunchOptions': '$originlaunchoptions',
|
|
'IsHidden': 0,
|
|
'AllowDesktopConfig': 1,
|
|
'AllowOverlay': 1,
|
|
'OpenVR': 0,
|
|
'Devkit': 0,
|
|
'DevkitGameID': '',
|
|
'LastPlayTime': 0,
|
|
'tags': {
|
|
'0': 'favorite'
|
|
}
|
|
}
|
|
|
|
# Add the new entry to the shortcuts dictionary
|
|
entry_exists = False
|
|
if type(shortcuts['shortcuts']) == list:
|
|
for entry in shortcuts['shortcuts']:
|
|
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
|
|
entry_exists = True
|
|
break
|
|
if not entry_exists:
|
|
shortcuts['shortcuts'].append(new_entry)
|
|
elif type(shortcuts['shortcuts']) == dict:
|
|
for key in shortcuts['shortcuts'].keys():
|
|
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
|
|
entry_exists = True
|
|
break
|
|
if not entry_exists:
|
|
# Find the highest key value
|
|
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
|
|
# Add the new entry with a key value one higher than the current maximum
|
|
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
|
|
|
|
|
|
if battlenetshortcutdirectory != '':
|
|
# Create a new entry for the Steam shortcut
|
|
new_entry = {
|
|
'appid': '',
|
|
'AppName': 'Battle.net',
|
|
'Exe': '$battlenetshortcutdirectory',
|
|
'StartDir': '$battlenetshortcutdirectory',
|
|
'icon': '',
|
|
'ShortcutPath': '',
|
|
'LaunchOptions': '$battlenetlaunchoptions',
|
|
'IsHidden': 0,
|
|
'AllowDesktopConfig': 1,
|
|
'AllowOverlay': 1,
|
|
'OpenVR': 0,
|
|
'Devkit': 0,
|
|
'DevkitGameID': '',
|
|
'LastPlayTime': 0,
|
|
'tags': {
|
|
'0': 'favorite'
|
|
}
|
|
}
|
|
|
|
# Add the new entry to the shortcuts dictionary
|
|
entry_exists = False
|
|
if type(shortcuts['shortcuts']) == list:
|
|
for entry in shortcuts['shortcuts']:
|
|
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
|
|
entry_exists = True
|
|
break
|
|
if not entry_exists:
|
|
shortcuts['shortcuts'].append(new_entry)
|
|
elif type(shortcuts['shortcuts']) == dict:
|
|
for key in shortcuts['shortcuts'].keys():
|
|
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
|
|
entry_exists = True
|
|
break
|
|
if not entry_exists:
|
|
# Find the highest key value
|
|
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
|
|
# Add the new entry with a key value one higher than the current maximum
|
|
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
|
|
|
|
|
|
|
|
if eaappshortcutdirectory != '':
|
|
# Create a new entry for the Steam shortcut
|
|
new_entry = {
|
|
'appid': '',
|
|
'AppName': 'The EA App',
|
|
'Exe': '$eaappshortcutdirectory',
|
|
'StartDir': '$eaappshortcutdirectory',
|
|
'icon': '',
|
|
'ShortcutPath': '',
|
|
'LaunchOptions': '$eaapplaunchoptions',
|
|
'IsHidden': 0,
|
|
'AllowDesktopConfig': 1,
|
|
'AllowOverlay': 1,
|
|
'OpenVR': 0,
|
|
'Devkit': 0,
|
|
'DevkitGameID': '',
|
|
'LastPlayTime': 0,
|
|
'tags': {
|
|
'0': 'favorite'
|
|
}
|
|
}
|
|
|
|
# Add the new entry to the shortcuts dictionary
|
|
entry_exists = False
|
|
if type(shortcuts['shortcuts']) == list:
|
|
for entry in shortcuts['shortcuts']:
|
|
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
|
|
entry_exists = True
|
|
break
|
|
if not entry_exists:
|
|
shortcuts['shortcuts'].append(new_entry)
|
|
elif type(shortcuts['shortcuts']) == dict:
|
|
for key in shortcuts['shortcuts'].keys():
|
|
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
|
|
entry_exists = True
|
|
break
|
|
if not entry_exists:
|
|
# Find the highest key value
|
|
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
|
|
# Add the new entry with a key value one higher than the current maximum
|
|
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
|
|
|
|
|
|
if amazonshortcutdirectory != '':
|
|
# Create a new entry for the Steam shortcut
|
|
new_entry = {
|
|
'appid': '',
|
|
'AppName': 'Amazon Games',
|
|
'Exe': '$amazonshortcutdirectory',
|
|
'StartDir': '$amazonshortcutdirectory',
|
|
'icon': '',
|
|
'ShortcutPath': '',
|
|
'LaunchOptions': '$amazonlaunchoptions',
|
|
'IsHidden': 0,
|
|
'AllowDesktopConfig': 1,
|
|
'AllowOverlay': 1,
|
|
'OpenVR': 0,
|
|
'Devkit': 0,
|
|
'DevkitGameID': '',
|
|
'LastPlayTime': 0,
|
|
'tags': {
|
|
'0': 'favorite'
|
|
}
|
|
}
|
|
|
|
# Add the new entry to the shortcuts dictionary
|
|
entry_exists = False
|
|
if type(shortcuts['shortcuts']) == list:
|
|
for entry in shortcuts['shortcuts']:
|
|
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
|
|
entry_exists = True
|
|
break
|
|
if not entry_exists:
|
|
shortcuts['shortcuts'].append(new_entry)
|
|
elif type(shortcuts['shortcuts']) == dict:
|
|
for key in shortcuts['shortcuts'].keys():
|
|
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
|
|
entry_exists = True
|
|
break
|
|
if not entry_exists:
|
|
# Find the highest key value
|
|
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
|
|
# Add the new entry with a key value one higher than the current maximum
|
|
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
|
|
|
|
if itchioshortcutdirectory != '':
|
|
# Create a new entry for the Steam shortcut
|
|
new_entry = {
|
|
'appid': '',
|
|
'AppName': 'itch.io',
|
|
'Exe': '$itchioshortcutdirectory',
|
|
'StartDir': '$itchioshortcutdirectory',
|
|
'icon': '',
|
|
'ShortcutPath': '',
|
|
'LaunchOptions': '$itchiolaunchoptions',
|
|
'IsHidden': 0,
|
|
'AllowDesktopConfig': 1,
|
|
'AllowOverlay': 1,
|
|
'OpenVR': 0,
|
|
'Devkit': 0,
|
|
'DevkitGameID': '',
|
|
'LastPlayTime': 0,
|
|
'tags': {
|
|
'0': 'favorite'
|
|
}
|
|
}
|
|
|
|
# Add the new entry to the shortcuts dictionary
|
|
entry_exists = False
|
|
if type(shortcuts['shortcuts']) == list:
|
|
for entry in shortcuts['shortcuts']:
|
|
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
|
|
entry_exists = True
|
|
break
|
|
if not entry_exists:
|
|
shortcuts['shortcuts'].append(new_entry)
|
|
elif type(shortcuts['shortcuts']) == dict:
|
|
for key in shortcuts['shortcuts'].keys():
|
|
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
|
|
entry_exists = True
|
|
break
|
|
if not entry_exists:
|
|
# Find the highest key value
|
|
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
|
|
# Add the new entry with a key value one higher than the current maximum
|
|
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
|
|
|
|
|
|
if legacyshortcutdirectory != '':
|
|
# Create a new entry for the Steam shortcut
|
|
new_entry = {
|
|
'appid': '',
|
|
'AppName': 'Legacy Games',
|
|
'Exe': '$legacyshortcutdirectory',
|
|
'StartDir': '$legacyshortcutdirectory',
|
|
'icon': '',
|
|
'ShortcutPath': '',
|
|
'LaunchOptions': '$legacylaunchoptions',
|
|
'IsHidden': 0,
|
|
'AllowDesktopConfig': 1,
|
|
'AllowOverlay': 1,
|
|
'OpenVR': 0,
|
|
'Devkit': 0,
|
|
'DevkitGameID': '',
|
|
'LastPlayTime': 0,
|
|
'tags': {
|
|
'0': 'favorite'
|
|
}
|
|
}
|
|
|
|
# Add the new entry to the shortcuts dictionary
|
|
entry_exists = False
|
|
if type(shortcuts['shortcuts']) == list:
|
|
for entry in shortcuts['shortcuts']:
|
|
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
|
|
entry_exists = True
|
|
break
|
|
if not entry_exists:
|
|
shortcuts['shortcuts'].append(new_entry)
|
|
elif type(shortcuts['shortcuts']) == dict:
|
|
for key in shortcuts['shortcuts'].keys():
|
|
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
|
|
entry_exists = True
|
|
break
|
|
if not entry_exists:
|
|
# Find the highest key value
|
|
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
|
|
# Add the new entry with a key value one higher than the current maximum
|
|
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
|
|
|
|
|
|
if humbleshortcutdirectory != '':
|
|
# Create a new entry for the Steam shortcut
|
|
new_entry = {
|
|
'appid': '',
|
|
'AppName': 'Humble Games Collection',
|
|
'Exe': '$humbleshortcutdirectory',
|
|
'StartDir': '$humbleshortcutdirectory',
|
|
'icon': '',
|
|
'ShortcutPath': '',
|
|
'LaunchOptions': '$humblelaunchoptions',
|
|
'IsHidden': 0,
|
|
'AllowDesktopConfig': 1,
|
|
'AllowOverlay': 1,
|
|
'OpenVR': 0,
|
|
'Devkit': 0,
|
|
'DevkitGameID': '',
|
|
'LastPlayTime': 0,
|
|
'tags': {
|
|
'0': 'favorite'
|
|
}
|
|
}
|
|
|
|
# Add the new entry to the shortcuts dictionary
|
|
entry_exists = False
|
|
if type(shortcuts['shortcuts']) == list:
|
|
for entry in shortcuts['shortcuts']:
|
|
if entry['AppName'] == new_entry['AppName'] and entry['Exe'] == new_entry['Exe']:
|
|
entry_exists = True
|
|
break
|
|
if not entry_exists:
|
|
shortcuts['shortcuts'].append(new_entry)
|
|
elif type(shortcuts['shortcuts']) == dict:
|
|
for key in shortcuts['shortcuts'].keys():
|
|
if shortcuts['shortcuts'][key]['AppName'] == new_entry['AppName'] and shortcuts['shortcuts'][key]['Exe'] == new_entry['Exe']:
|
|
entry_exists = True
|
|
break
|
|
if not entry_exists:
|
|
# Find the highest key value
|
|
max_key = max(int(key) for key in shortcuts['shortcuts'].keys())
|
|
# Add the new entry with a key value one higher than the current maximum
|
|
shortcuts['shortcuts'][str(max_key + 1)] = new_entry
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
# Save the updated shortcuts dictionary to the shortcuts.vdf file
|
|
with open('$shortcuts_vdf_path', 'wb') as f:
|
|
vdf.binary_dump(shortcuts, f)"
|
|
|
|
|
|
|
|
|
|
|
|
# Delete NonSteamLaunchersInstallation subfolder in Downloads folder
|
|
rm -rf ~/Downloads/NonSteamLaunchersInstallation
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
# Detach script from Steam process
|
|
nohup sh -c 'sleep 10; /usr/bin/steam' &
|
|
|
|
# Close all instances of Steam
|
|
killall steam
|
|
|