121 lines
2.5 KiB
JavaScript
Executable File
121 lines
2.5 KiB
JavaScript
Executable File
DebugWindow = function()
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{
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this.shown = false;
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this.log_data = [];
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this.hooks = [];
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this.counter = 0;
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this.update = this.update.bind(this);
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this.hashchange_debug = this.hashchange_debug.bind(this);
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UrlHash.observe("debug", this.hashchange_debug);
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this.hashchange_debug();
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this.log("*** Started");
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}
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DebugWindow.prototype.create_container = function()
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{
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if(this.container)
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return;
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var div = document.createElement("DIV");
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div = $(div);
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div.className = "debug-box";
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div.setStyle({position: "fixed", top: "0px", right: "0px", height: "25%", backgroundColor: "#000", fontSize: "100%"});
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document.body.appendChild(div);
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this.container = div;
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this.shown_debug = "";
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}
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DebugWindow.prototype.destroy_container = function()
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{
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if(!this.container)
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return;
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document.body.removeChild(this.container);
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this.container = null;
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}
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DebugWindow.prototype.log = function(s)
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{
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/*
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* Output to the console log, if any.
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*
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* In FF4, this goes to the Web Console. (It doesn't go to the error console; it should.)
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* On Android, this goes to logcat.
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* On iPhone, this goes to the intrusive Debug Console if it's turned on (no way to redirect
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* it outside of the phone).
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*/
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if(window.console && window.console.log)
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console.log(s);
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++this.counter;
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this.log_data.push(this.counter + ": " + s);
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var lines = 10;
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if(this.log_data.length > lines)
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this.log_data = this.log_data.slice(1, lines+1);
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if(this.shown)
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this.update.defer();
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}
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DebugWindow.prototype.hashchange_debug = function()
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{
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var debug = UrlHash.get("debug");
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if(debug == null)
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debug = "0";
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debug = (debug == "1");
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if(debug == this.shown)
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return;
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this.shown = debug;
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if(debug)
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this.create_container();
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else
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this.destroy_container();
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this.update();
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}
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DebugWindow.prototype.add_hook = function(func)
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{
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this.hooks.push(func);
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}
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DebugWindow.prototype.update = function()
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{
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if(!this.container)
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return;
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var s = "";
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for(var i = 0; i < this.hooks.length; ++i)
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{
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var func = this.hooks[i];
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s += func() + "<br>";
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}
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s += this.log_data.join("<br>");
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if(s == this.shown_debug)
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return;
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this.shown_debug = s;
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this.container.update(s);
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}
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/*
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* Return a function, debug(), which logs to a debug window. The actual debug
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* handler is an attribute of the function.
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*
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* var debug = NewDebug();
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* debug("text");
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* debug.handler.add_hook();
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*/
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NewDebug = function()
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{
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var debug_handler = new DebugWindow();
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var debug = debug_handler.log.bind(debug_handler);
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debug.handler = debug_handler;
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return debug;
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}
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