Adjust Col/Int for HW3 screen size

This commit is contained in:
sanni 2022-08-03 19:59:23 +02:00
parent 5012ca88ac
commit 0a2e1ab36d
3 changed files with 10 additions and 12 deletions

View File

@ -386,7 +386,7 @@ void setCart_COL() {
display_Clear(); display_Clear();
// Read game name // Read game name
get_line(gamename, &myFile, 96); get_line(gamename, &myFile, 42);
// Read CRC32 checksum // Read CRC32 checksum
sprintf(checksumStr, "%c", myFile.read()); sprintf(checksumStr, "%c", myFile.read());
@ -426,9 +426,8 @@ void setCart_COL() {
// Skip every 3rd line // Skip every 3rd line
skip_line(&myFile); skip_line(&myFile);
println_Msg(F("Select your cartridge:")); println_Msg(F("Select your cartridge"));
println_Msg(F("")); println_Msg(F(""));
print_Msg(F("Name: "));
println_Msg(gamename); println_Msg(gamename);
print_Msg(F("Size: ")); print_Msg(F("Size: "));
print_Msg(cartSize); print_Msg(cartSize);

View File

@ -91,12 +91,12 @@ char ver[5] = "9.3";
#define enable_NES #define enable_NES
#define enable_FLASH #define enable_FLASH
#define enable_FLASH16 #define enable_FLASH16
//#define enable_PCE // #define enable_PCE
//#define enable_WS // #define enable_WS
//#define enable_NGP // #define enable_NGP
//#define enable_INTV // #define enable_INTV
//#define enable_COLV // #define enable_COLV
//#define enable_VBOY // #define enable_VBOY
//****************************************** //******************************************
// HW CONFIGS // HW CONFIGS

View File

@ -772,7 +772,7 @@ void setCart_INTV() {
display_Clear(); display_Clear();
// Read game name // Read game name
get_line(gamename, &myFile, 96); get_line(gamename, &myFile, 42);
// Read CRC32 checksum // Read CRC32 checksum
sprintf(checksumStr, "%c", myFile.read()); sprintf(checksumStr, "%c", myFile.read());
@ -824,9 +824,8 @@ void setCart_INTV() {
// Skip every 3rd line // Skip every 3rd line
skip_line(&myFile); skip_line(&myFile);
println_Msg(F("Select your cartridge:")); println_Msg(F("Select your cartridge"));
println_Msg(F("")); println_Msg(F(""));
print_Msg(F("Name: "));
println_Msg(gamename); println_Msg(gamename);
print_Msg(F("Size: ")); print_Msg(F("Size: "));
print_Msg(cartSize); print_Msg(cartSize);