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Add CRC32 database for SMS
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@ -68,6 +68,7 @@ void _smsMenu() {
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// Change working dir to root
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sd.chdir("/");
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readROM_SMS();
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compare_checksum_sms();
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#ifdef global_log
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save_log();
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#endif
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@ -592,6 +593,88 @@ void readROM_SMS() {
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myFile.close();
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}
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inline uint32_t updateCRC_SMS(uint8_t ch, uint32_t crc) {
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uint32_t idx = ((crc) ^ (ch)) & 0xff;
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uint32_t tab_value = pgm_read_dword(crc_32_tab + idx);
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return tab_value ^ ((crc) >> 8);
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}
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// Calculate rom's CRC32 from SD
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uint32_t crcSMS(char* fileName, char* folder) {
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if (myFile.open(fileName, O_READ)) {
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uint32_t oldcrc32 = 0xFFFFFFFF;
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for (unsigned long currByte = 0; currByte < (myFile.fileSize() / 512); currByte++) {
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myFile.read(sdBuffer, 512);
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for (int c = 0; c < 512; c++) {
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oldcrc32 = updateCRC_SMS(sdBuffer[c], oldcrc32);
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}
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}
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// Close the file:
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myFile.close();
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return ~oldcrc32;
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}
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else {
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print_Error(F("File not found"), true);
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}
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}
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void compare_checksum_sms() {
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#ifdef no-intro
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//CRC32
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char crcStr[9];
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sprintf(crcStr, "%08lX", crcSMS(fileName, folder));
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// Print checksum
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print_Msg("CRC32: ");
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print_Msg(crcStr);
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//Search for CRC32 in file
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char gamename[100];
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char crc_search[9];
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//go to root
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sd.chdir();
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if (myFile.open("sms.txt", O_READ)) {
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//Search for same CRC in list
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while (myFile.available()) {
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//Read 2 lines (game name and CRC)
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get_line(gamename, &myFile, 96);
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get_line(crc_search, &myFile, 9);
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skip_line(&myFile); //Skip every 3rd line
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//if checksum search successful, rename the file and end search
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if (strcmp(crc_search, crcStr) == 0)
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{
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// Close the file:
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myFile.close();
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print_Msg(" -> ");
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println_Msg(gamename);
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// Rename file to no-intro
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sd.chdir(folder);
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if (myFile.open(fileName, O_READ)) {
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myFile.rename(gamename);
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// Close the file:
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myFile.close();
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}
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break;
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}
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}
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if (strcmp(crc_search, crcStr) != 0)
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{
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println_Msg(" -> Not found");
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}
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}
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else {
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println_Msg(" -> sms.txt not found");
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}
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#else
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println_Msg("");
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#endif
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}
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// Read SRAM and save to the SD card
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void readSRAM_SMS() {
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// Get name, add extension and convert to char array for sd lib
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@ -69,7 +69,7 @@
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// #define clockgen_installed
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//******************************************
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// GB OPTIONS
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// GB, SMS database options
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//******************************************
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// Renames ROM if found in database (slow)
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// #define no-intro
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