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Merge pull request #257 from scrap-a/lock-on
bugfix about Sonic & Knuckles Lock-on games
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commit
12b6fd29d5
@ -89,8 +89,8 @@ boolean realtec = 0;
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#define DEFAULT_VALUE_segaSram16bit 0
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#define DEFAULT_VALUE_segaSram16bit 0
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int segaSram16bit = DEFAULT_VALUE_segaSram16bit;
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int segaSram16bit = DEFAULT_VALUE_segaSram16bit;
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/******************************************
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//*****************************************
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SONIC & KNUCKLES LOCK-ON MODE VARIABLES
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// SONIC & KNUCKLES LOCK-ON MODE VARIABLES
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// SnKmode :
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// SnKmode :
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// 0 = Not Sonic & Knuckles
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// 0 = Not Sonic & Knuckles
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// 1 = Only Sonic & Knucles
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// 1 = Only Sonic & Knucles
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@ -98,7 +98,7 @@ int segaSram16bit = DEFAULT_VALUE_segaSram16bit;
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// 3 = Sonic & Knucles + Sonic2
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// 3 = Sonic & Knucles + Sonic2
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// 4 = Sonic & Knucles + Sonic3
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// 4 = Sonic & Knucles + Sonic3
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// 5 = Sonic & Knucles + Other game
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// 5 = Sonic & Knucles + Other game
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*****************************************/
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//*****************************************
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static byte SnKmode = 0;
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static byte SnKmode = 0;
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static unsigned long cartSizeLockon;
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static unsigned long cartSizeLockon;
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static unsigned long cartSizeSonic2 = 262144;
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static unsigned long cartSizeSonic2 = 262144;
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@ -719,7 +719,7 @@ void getCartInfo_MD() {
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writeSSF2Map(0x509878, 1); // 0xA130F1
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writeSSF2Map(0x509878, 1); // 0xA130F1
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}else if (!strcmp("GM MK-1079 -00", idLockon)) {
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}else if (!strcmp("GM MK-1079 -00", idLockon)) {
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//Sonic1 ID:GM MK-1079 -00
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//Sonic3 ID:GM MK-1079 -00
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SnKmode = 4;
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SnKmode = 4;
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}else{
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}else{
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//Other game
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//Other game
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@ -1128,8 +1128,8 @@ void readROM_MD() {
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//Initialize progress bar
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//Initialize progress bar
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uint32_t processedProgressBar = 0;
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uint32_t processedProgressBar = 0;
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uint32_t totalProgressBar = (uint32_t)(cartSize);
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uint32_t totalProgressBar = (uint32_t)(cartSize);
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if(SnKmode>=2) totalProgressBar += (uin32_t) cartSizeLockon;
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if(SnKmode>=2) totalProgressBar += (uint32_t) cartSizeLockon;
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if(SnKmode==3) totalProgressBar += (uin32_t) cartSizeSonic2;
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if(SnKmode==3) totalProgressBar += (uint32_t) cartSizeSonic2;
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draw_progressbar(0, totalProgressBar);
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draw_progressbar(0, totalProgressBar);
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for (unsigned long currBuffer = 0; currBuffer < cartSize / 2; currBuffer += 512) {
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for (unsigned long currBuffer = 0; currBuffer < cartSize / 2; currBuffer += 512) {
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