From 13657e3a138e2acb56054c9779b3a964e0013472 Mon Sep 17 00:00:00 2001 From: sanni Date: Sun, 19 Nov 2017 21:03:37 +0100 Subject: [PATCH] V30C: Removed Nintendo Power Menu entry Nintendo Power SF Memory is now found under the SNES and Nintendo Power GB Memory under the Game Boy submenu. --- Cart_Reader/Cart_Reader.ino | 35 +++++++++++++++-------------------- Cart_Reader/GB.ino | 16 ++++++++++++---- Cart_Reader/NP.ino | 31 ------------------------------- Cart_Reader/SNES.ino | 32 ++++++++++++++++++++++++++++---- 4 files changed, 55 insertions(+), 59 deletions(-) diff --git a/Cart_Reader/Cart_Reader.ino b/Cart_Reader/Cart_Reader.ino index 16ece1d..f7ee70f 100644 --- a/Cart_Reader/Cart_Reader.ino +++ b/Cart_Reader/Cart_Reader.ino @@ -2,8 +2,8 @@ Cartridge Reader for Arduino Mega2560 Author: sanni - Date: 2017-11-17 - Version: V30B + Date: 2017-11-19 + Version: V30C SD lib: https://github.com/greiman/SdFat LCD lib: https://github.com/adafruit/Adafruit_SSD1306 @@ -35,7 +35,7 @@ infinest - help with GB Memory cart **********************************************************************************/ -char ver[5] = "V30B"; +char ver[5] = "V30C"; /****************************************** Define Starting Point @@ -325,12 +325,11 @@ static const unsigned char PROGMEM sig [] = { // Main menu static const char modeItem1[] PROGMEM = "Nintendo 64"; static const char modeItem2[] PROGMEM = "Super Nintendo"; -static const char modeItem3[] PROGMEM = "Nintendo Power"; -static const char modeItem4[] PROGMEM = "Game Boy"; -static const char modeItem5[] PROGMEM = "Mega Drive"; -static const char modeItem6[] PROGMEM = "Flashrom Programmer"; -static const char modeItem7[] PROGMEM = "About"; -static const char* const modeOptions[] PROGMEM = {modeItem1, modeItem2, modeItem3, modeItem4, modeItem5, modeItem6, modeItem7}; +static const char modeItem3[] PROGMEM = "Game Boy"; +static const char modeItem4[] PROGMEM = "Mega Drive"; +static const char modeItem5[] PROGMEM = "Flashrom Programmer"; +static const char modeItem6[] PROGMEM = "About"; +static const char* const modeOptions[] PROGMEM = {modeItem1, modeItem2, modeItem3, modeItem4, modeItem5, modeItem6}; void aboutScreen() { display_Clear(); @@ -386,8 +385,8 @@ void mainMenu() { // create menu with title and 6 options to choose from unsigned char modeMenu; // Copy menuOptions out of progmem - convertPgm(modeOptions, 7); - modeMenu = question_box("Cartridge Reader", menuOptions, 7, 0); + convertPgm(modeOptions, 6); + modeMenu = question_box("Cartridge Reader", menuOptions, 6, 0); // wait for user choice to come back from the question box menu switch (modeMenu) @@ -401,22 +400,18 @@ void mainMenu() { break; case 2: - npMenu(); - break; - - case 3: gbxMenu(); break; - case 4: + case 3: segaMenu(); break; - case 5: + case 4: flashMenu(); break; - case 6: + case 5: aboutScreen(); break; } @@ -682,8 +677,8 @@ byte questionBox_Serial(const char* question, char answers[7][20], int num_answe } // Print the received byte for validation e.g. in case of a different keyboard mapping - Serial.println(incomingByte); - Serial.println(""); + //Serial.println(incomingByte); + //Serial.println(""); return incomingByte; } diff --git a/Cart_Reader/GB.ino b/Cart_Reader/GB.ino index 1200cf8..88db29b 100644 --- a/Cart_Reader/GB.ino +++ b/Cart_Reader/GB.ino @@ -16,7 +16,8 @@ uint16_t sramEndAddress = 0; // GBx start menu static const char gbxMenuItem1[] PROGMEM = "Game Boy (Color)"; static const char gbxMenuItem2[] PROGMEM = "Game Boy Advance"; -static const char* const menuOptionsGBx[] PROGMEM = {gbxMenuItem1, gbxMenuItem2}; +static const char gbxMenuItem3[] PROGMEM = "NP GB Memory"; +static const char* const menuOptionsGBx[] PROGMEM = {gbxMenuItem1, gbxMenuItem2, gbxMenuItem3}; // GB menu items static const char GBMenuItem1[] PROGMEM = "Read Rom"; @@ -28,11 +29,11 @@ static const char* const menuOptionsGB[] PROGMEM = {GBMenuItem1, GBMenuItem2, GB // Start menu for both GB and GBA void gbxMenu() { - // create menu with title and 2 options to choose from + // create menu with title and 3 options to choose from unsigned char gbType; // Copy menuOptions out of progmem - convertPgm(menuOptionsGBx, 2); - gbType = question_box("Select Game Boy", menuOptions, 2, 0); + convertPgm(menuOptionsGBx, 3); + gbType = question_box("Select Game Boy", menuOptions, 3, 0); // wait for user choice to come back from the question box menu switch (gbType) @@ -50,6 +51,13 @@ void gbxMenu() { setup_GBA(); mode = mode_GBA; break; + + case 2: + display_Clear(); + display_Update(); + setup_GBM(); + mode = mode_GBM; + break; } } diff --git a/Cart_Reader/NP.ino b/Cart_Reader/NP.ino index 4b7ce47..18c41b1 100644 --- a/Cart_Reader/NP.ino +++ b/Cart_Reader/NP.ino @@ -35,11 +35,6 @@ boolean hirom[8]; /****************************************** Menu *****************************************/ -// Nintendo Power start menu -static const char npMenuItem1[] PROGMEM = "SF Memory"; -static const char npMenuItem2[] PROGMEM = "GB Memory"; -static const char* const menuOptionsNP[] PROGMEM = {npMenuItem1, npMenuItem2}; - // SFM menu items static const char sfmMenuItem1[] PROGMEM = "Game Menu"; static const char sfmMenuItem2[] PROGMEM = "Flash Menu"; @@ -63,32 +58,6 @@ static const char sfmGameMenuItem4[] PROGMEM = "Switch Game"; static const char sfmGameMenuItem5[] PROGMEM = "Reset"; static const char* const menuOptionsSFMGame[] PROGMEM = {sfmGameMenuItem1, sfmGameMenuItem2, sfmGameMenuItem3, sfmGameMenuItem4, sfmGameMenuItem5}; -void npMenu() { - // create menu with title and 2 options to choose from - unsigned char npCart; - // Copy menuOptions out of progmem - convertPgm(menuOptionsNP, 2); - npCart = question_box("Select NP Cart", menuOptions, 2, 0); - - // wait for user choice to come back from the question box menu - switch (npCart) - { - case 0: - display_Clear(); - display_Update(); - setup_SFM(); - mode = mode_SFM; - break; - - case 1: - display_Clear(); - display_Update(); - setup_GBM(); - mode = mode_GBM; - break; - } -} - void sfmMenu() { // create menu with title and 3 options to choose from unsigned char mainMenu; diff --git a/Cart_Reader/SNES.ino b/Cart_Reader/SNES.ino index a8116c1..6fd80d0 100644 --- a/Cart_Reader/SNES.ino +++ b/Cart_Reader/SNES.ino @@ -25,6 +25,11 @@ boolean NP = false; /****************************************** Menu *****************************************/ +// SNES/Nintendo Power SF Memory start menu +static const char snsMenuItem1[] PROGMEM = "SNES SFC"; +static const char snsMenuItem2[] PROGMEM = "NP SF Memory"; +static const char* const menuOptionsSNS[] PROGMEM = {snsMenuItem1, snsMenuItem2}; + // SNES menu items static const char SnesMenuItem1[] PROGMEM = "Read Rom"; static const char SnesMenuItem2[] PROGMEM = "Read Save"; @@ -44,10 +49,29 @@ static const char* const menuOptionsConf[] PROGMEM = {confMenuItem1, confMenuIte // SNES start menu void snsMenu() { - display_Clear(); - display_Update(); - setup_Snes(); - mode = mode_SNES; + // create menu with title and 2 options to choose from + unsigned char snsCart; + // Copy menuOptions out of progmem + convertPgm(menuOptionsSNS, 2); + snsCart = question_box("Select Cart Type", menuOptions, 2, 0); + + // wait for user choice to come back from the question box menu + switch (snsCart) + { + case 0: + display_Clear(); + display_Update(); + setup_Snes(); + mode = mode_SNES; + break; + + case 1: + display_Clear(); + display_Update(); + setup_SFM(); + mode = mode_SFM; + break; + } } // SNES Menu