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V4.0: Add complete N64 Controller Test
This commit is contained in:
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@ -2,8 +2,8 @@
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Cartridge Reader for Arduino Mega2560
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Author: sanni
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Date: 20-09-2019
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Version: 3.9
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Date: 27-09-2019
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Version: 4.0
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SD lib: https://github.com/greiman/SdFat
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LCD lib: https://github.com/adafruit/Adafruit_SSD1306
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@ -43,7 +43,7 @@
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**********************************************************************************/
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#include <SdFat.h>
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char ver[5] = "3.9";
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char ver[5] = "4.0";
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/******************************************
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Options
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@ -373,9 +373,9 @@ static const char modeItem7[] PROGMEM = "Reset";
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static const char* const modeOptions[] PROGMEM = {modeItem1, modeItem2, modeItem3, modeItem4, modeItem5, modeItem6, modeItem7};
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// Add-ons submenu
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static const char addonsItem1[] PROGMEM = "PC Engine/TG16";
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static const char addonsItem1[] PROGMEM = "NES/Famicom";
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static const char addonsItem2[] PROGMEM = "Flashrom Programmer";
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static const char addonsItem3[] PROGMEM = "NES/Famicom";
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static const char addonsItem3[] PROGMEM = "PC Engine/TG16";
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static const char addonsItem4[] PROGMEM = "Sega Master System";
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static const char addonsItem5[] PROGMEM = "Reset";
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static const char* const addonsOptions[] PROGMEM = {addonsItem1, addonsItem2, addonsItem3, addonsItem4, addonsItem5};
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@ -483,7 +483,7 @@ void addonsMenu() {
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switch (addonsMenu)
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{
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case 0:
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pcsMenu();
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nesMenu();
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break;
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case 1:
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@ -491,7 +491,7 @@ void addonsMenu() {
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break;
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case 2:
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nesMenu();
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pcsMenu();
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break;
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case 3:
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@ -42,12 +42,15 @@ unsigned long romBase = 0x10000000;
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byte flashramType = 1;
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boolean MN63F81MPN = false;
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//ControllerTest
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bool quit = 1;
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/******************************************
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Menu
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*****************************************/
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// N64 start menu
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static const char n64MenuItem1[] PROGMEM = "Game Cartridge";
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static const char n64MenuItem2[] PROGMEM = "Controller Pak";
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static const char n64MenuItem2[] PROGMEM = "Controller";
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static const char n64MenuItem3[] PROGMEM = "Flash Repro";
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static const char n64MenuItem4[] PROGMEM = "Flash Gameshark";
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static const char n64MenuItem5[] PROGMEM = "Reset";
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@ -155,7 +158,8 @@ void n64ControllerMenu() {
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case 0:
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display_Clear();
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display_Update();
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readController();
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controllerTest();
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quit = 1;
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break;
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case 1:
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@ -830,35 +834,533 @@ void get_button()
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}
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}
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void readController() {
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bool quit = 1;
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/******************************************
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N64 Controller Test
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*****************************************/
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#define CENTER 64
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void oledPrint(const char string[], int x, int y) {
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if (x == CENTER)
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x = 64 - (strlen(string) / 2) * 6;
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display.setCursor(x, y);
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display.print(string);
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}
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void oledPrint(int number, int x, int y) {
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display.setCursor(x, y);
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display.print(number);
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}
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void printSTR(String st, int x, int y)
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{
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char buf[st.length() + 1];
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st.toCharArray(buf, st.length() + 1);
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oledPrint(buf, x, y);
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}
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void controllerTest() {
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// on which screens do we start
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int startscreen = 1;
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int mode = 0;
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int test = 1;
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//name of the current displayed result
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String anastick = "";
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int prevStickX = 0;
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// Graph
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int xax = 22 + 24; // midpoint x
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int yax = 24; // midpoint y
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int zax = 24; // size
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// variables to display test data of different sticks
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int upx = 0;
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int upy = 0;
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int uprightx = 0;
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int uprighty = 0;
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int rightx = 0;
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int righty = 0;
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int downrightx = 0;
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int downrighty = 0;
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int downx = 0;
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int downy = 0;
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int downleftx = 0;
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int downlefty = 0;
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int leftx = 0;
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int lefty = 0;
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int upleftx = 0;
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int uplefty = 0;
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// variables to save test data
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int bupx = 0;
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int bupy = 0;
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int buprightx = 0;
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int buprighty = 0;
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int brightx = 0;
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int brighty = 0;
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int bdownrightx = 0;
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int bdownrighty = 0;
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int bdownx = 0;
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int bdowny = 0;
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int bdownleftx = 0;
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int bdownlefty = 0;
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int bleftx = 0;
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int blefty = 0;
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int bupleftx = 0;
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int buplefty = 0;
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int results = 0;
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while (quit) {
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display_Clear();
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// Get Button and analog stick
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get_button();
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println_Msg(F("Controller Test"));
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println_Msg("");
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println_Msg(button);
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println_Msg("");
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switch (startscreen)
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{
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case 1:
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{
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display.clearDisplay();
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oledPrint("Button Test", CENTER, 0);
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display.drawLine(22 + 0, 10, 22 + 84, 10, WHITE);
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// Print Button
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printSTR(" " + button + " ", CENTER, 20);
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// Print Stick X Value
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String stickx = String("X: " + String(N64_status.stick_x, DEC) + " ");
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println_Msg(stickx);
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printSTR(stickx, 22 + 0, 38);
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// Print Stick Y Value
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String sticky = String("Y: " + String(N64_status.stick_y, DEC) + " ");
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println_Msg(sticky);
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println_Msg("");
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println_Msg(F("Press START to quit"));
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printSTR(sticky, 22 + 60, 38);
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display_Update();
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delay(100);
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printSTR("(Continue with START)", 0, 55);
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//Update LCD
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display.display();
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if (button == F("START")) {
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// go to next screen
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if (button == "Press a button" && lastbutton == "START")
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{
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// reset button
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lastbutton = "N/A";
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display.clearDisplay();
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if (startscreen != 4)
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startscreen = startscreen + 1;
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else
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{
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startscreen = 1;
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test = 1;
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}
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}
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else if (button == "Press a button" && lastbutton == "Z" && startscreen == 4)
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{
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// Quit
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quit = 0;
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}
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break;
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}
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case 2:
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{
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oledPrint("Range Test", CENTER, 55);
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display.drawLine(22 + 0, 50, 22 + 84, 50, WHITE);
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// Print Stick X Value
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String stickx = String("X:" + String(N64_status.stick_x, DEC) + " ");
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printSTR(stickx, 22 + 54, 8);
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// Print Stick Y Value
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String sticky = String("Y:" + String(N64_status.stick_y, DEC) + " ");
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printSTR(sticky, 22 + 54, 18);
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// Draw Axis
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//display.drawLine(xax - zax, yax, xax + zax, yax, WHITE);
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//display.drawLine(xax, yax - zax, xax, yax + zax, WHITE);
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display.drawPixel(xax, yax, WHITE);
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display.drawPixel(xax, yax - 80 / 4, WHITE);
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display.drawPixel(xax, yax + 80 / 4, WHITE);
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display.drawPixel(xax + 80 / 4, yax, WHITE);
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display.drawPixel(xax - 80 / 4, yax, WHITE);
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// Draw corners
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display.drawPixel(xax - 68 / 4, yax - 68 / 4, WHITE);
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display.drawPixel(xax + 68 / 4, yax + 68 / 4, WHITE);
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display.drawPixel(xax + 68 / 4, yax - 68 / 4, WHITE);
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display.drawPixel(xax - 68 / 4, yax + 68 / 4, WHITE);
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//Draw Analog Stick
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if (mode == 1)
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{
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display.drawPixel(xax + N64_status.stick_x / 4, yax - N64_status.stick_y / 4, WHITE);
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//Update LCD
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display.display();
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}
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else
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{
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display.drawCircle(xax + N64_status.stick_x / 4, yax - N64_status.stick_y / 4, 2, WHITE);
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//Update LCD
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display.display();
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display.clearDisplay();
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}
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// switch mode
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if (button == "Press a button" && lastbutton == "Z")
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{
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if (mode == 0)
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{
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mode = 1;
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display.clearDisplay();
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}
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else
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{
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mode = 0;
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display.clearDisplay();
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}
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}
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// go to next screen
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if (button == "Press a button" && lastbutton == "START")
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{
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// reset button
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lastbutton = "N/A";
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display.clearDisplay();
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if (startscreen != 4)
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startscreen = startscreen + 1;
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else
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{
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startscreen = 1;
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test = 1;
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}
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}
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else if (button == "Press a button" && lastbutton == "Z" && startscreen == 4)
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{
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// Quit
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quit = 0;
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}
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break;
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}
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case 3:
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{
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display.drawPixel(22 + prevStickX, 40, BLACK);
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oledPrint("Skipping Test", CENTER, 0);
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display.drawLine(22 + 0, 10, 22 + 83, 10, WHITE);
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display.drawRect(22 + 0, 15, 22 + 59, 21, WHITE);
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if (N64_status.stick_x > 0) {
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display.drawLine(22 + N64_status.stick_x, 15, 22 + N64_status.stick_x, 35, WHITE);
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display.drawPixel(22 + N64_status.stick_x, 40, WHITE);
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prevStickX = N64_status.stick_x;
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}
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printSTR("Try to fill box by", 0, 45);
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printSTR("slowly moving right", 0, 55);
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//Update LCD
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display.display();
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if (button == "Press a button" && lastbutton == "Z")
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{
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// reset button
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lastbutton = "N/A";
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display.clearDisplay();
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}
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// go to next screen
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if (button == "Press a button" && lastbutton == "START")
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{
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// reset button
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lastbutton = "N/A";
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display.clearDisplay();
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if (startscreen != 4)
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startscreen = startscreen + 1;
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else
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{
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startscreen = 1;
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test = 1;
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}
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}
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else if (button == "Press a button" && lastbutton == "Z" && startscreen == 4)
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{
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// Quit
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quit = 0;
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}
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break;
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}
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case 4:
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{
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switch ( test )
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{
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case 0: // Display results
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{
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switch (results)
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{
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case 0:
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{
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anastick = "YOURS";
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upx = bupx;
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upy = bupy;
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uprightx = buprightx;
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uprighty = buprighty;
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rightx = brightx;
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righty = brighty;
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downrightx = bdownrightx;
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downrighty = bdownrighty;
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downx = bdownx;
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downy = bdowny;
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downleftx = bdownleftx;
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downlefty = bdownlefty;
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leftx = bleftx;
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lefty = blefty;
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upleftx = bupleftx;
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uplefty = buplefty;
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if (button == "Press a button" && lastbutton == "A")
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{
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// reset button
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lastbutton = "N/A";
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results = 1;
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}
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break;
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}
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case 1:
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{
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anastick = "ORIG";
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upx = 1;
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upy = 84;
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uprightx = 67;
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uprighty = 68;
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rightx = 83;
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righty = -2;
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downrightx = 67;
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downrighty = -69;
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downx = 3;
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downy = -85;
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downleftx = -69;
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downlefty = -70;
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leftx = -85;
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lefty = 0;
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upleftx = -68;
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uplefty = 68;
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if (button == "Press a button" && lastbutton == "A")
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{
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// reset button
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lastbutton = "N/A";
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results = 0;
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}
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break;
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}
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} //results
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display.clearDisplay();
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printSTR(anastick, 22 + 50, 0);
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oledPrint("U:", 22 + 50, 10);
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oledPrint(upy, 100, 10);
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oledPrint("D:", 22 + 50, 20);
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oledPrint(downy, 100, 20);
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oledPrint("L:", 22 + 50, 30);
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oledPrint(leftx, 100, 30);
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oledPrint("R:", 22 + 50, 40);
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oledPrint(rightx, 100, 40);
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display.drawLine(xax + upx / 4, yax - upy / 4, xax + uprightx / 4, yax - uprighty / 4, WHITE);
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display.drawLine(xax + uprightx / 4, yax - uprighty / 4, xax + rightx / 4, yax - righty / 4, WHITE);
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display.drawLine(xax + rightx / 4, yax - righty / 4, xax + downrightx / 4, yax - downrighty / 4, WHITE);
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display.drawLine(xax + downrightx / 4, yax - downrighty / 4, xax + downx / 4, yax - downy / 4, WHITE);
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display.drawLine(xax + downx / 4, yax - downy / 4, xax + downleftx / 4, yax - downlefty / 4, WHITE);
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display.drawLine(xax + downleftx / 4, yax - downlefty / 4, xax + leftx / 4, yax - lefty / 4, WHITE);
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display.drawLine(xax + leftx / 4, yax - lefty / 4, xax + upleftx / 4, yax - uplefty / 4, WHITE);
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display.drawLine(xax + upleftx / 4, yax - uplefty / 4, xax + upx / 4, yax - upy / 4, WHITE);
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display.drawPixel(xax, yax, WHITE);
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printSTR("(Quit with Z)", 25, 55);
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//Update LCD
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display.display();
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break;
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} //display results
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case 1:// +y Up
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{
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oledPrint("Hold Stick Up", CENTER, 18);
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oledPrint("then press A", CENTER, 28);
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//myOLED.drawBitmap(110, 60, ana1);
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if (button == "Press a button" && lastbutton == "A")
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{
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bupx = N64_status.stick_x;
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bupy = N64_status.stick_y;
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// reset button
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lastbutton = "N/A";
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display.clearDisplay();
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test = 2;
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}
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break;
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}
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case 2:// +y+x Up-Right
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{
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oledPrint("Up-Right", CENTER, 22 );
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//myOLED.drawBitmap(110, 60, ana2);
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if (button == "Press a button" && lastbutton == "A")
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{
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buprightx = N64_status.stick_x;
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buprighty = N64_status.stick_y;
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test = 3;
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// reset button
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lastbutton = "N/A";
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display.clearDisplay();
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}
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break;
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}
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case 3:// +x Right
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{
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oledPrint("Right", CENTER, 22 );
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//myOLED.drawBitmap(110, 60, ana3);
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if (button == "Press a button" && lastbutton == "A")
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{
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brightx = N64_status.stick_x;
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brighty = N64_status.stick_y;
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test = 4;
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// reset button
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lastbutton = "N/A";
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display.clearDisplay();
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}
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break;
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}
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case 4:// -y+x Down-Right
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{
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oledPrint("Down-Right", CENTER, 22 );
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//myOLED.drawBitmap(110, 60, ana4);
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if (button == "Press a button" && lastbutton == "A")
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{
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||||
bdownrightx = N64_status.stick_x;
|
||||
bdownrighty = N64_status.stick_y;
|
||||
test = 5;
|
||||
// reset button
|
||||
lastbutton = "N/A";
|
||||
|
||||
display.clearDisplay();
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 5:// -y Down
|
||||
{
|
||||
oledPrint("Down", CENTER, 22 );
|
||||
//myOLED.drawBitmap(110, 60, ana5);
|
||||
|
||||
if (button == "Press a button" && lastbutton == "A")
|
||||
{
|
||||
bdownx = N64_status.stick_x;
|
||||
bdowny = N64_status.stick_y;
|
||||
test = 6;
|
||||
// reset button
|
||||
lastbutton = "N/A";
|
||||
|
||||
display.clearDisplay();
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 6:// -y-x Down-Left
|
||||
{
|
||||
oledPrint("Down-Left", CENTER, 22 );
|
||||
//myOLED.drawBitmap(110, 60, ana6);
|
||||
|
||||
if (button == "Press a button" && lastbutton == "A")
|
||||
{
|
||||
bdownleftx = N64_status.stick_x;
|
||||
bdownlefty = N64_status.stick_y;
|
||||
test = 7;
|
||||
// reset button
|
||||
lastbutton = "N/A";
|
||||
|
||||
display.clearDisplay();
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 7:// -x Left
|
||||
{
|
||||
oledPrint("Left", CENTER, 22 );
|
||||
//myOLED.drawBitmap(110, 60, ana7);
|
||||
|
||||
if (button == "Press a button" && lastbutton == "A")
|
||||
{
|
||||
bleftx = N64_status.stick_x;
|
||||
blefty = N64_status.stick_y;
|
||||
test = 8;
|
||||
// reset button
|
||||
lastbutton = "N/A";
|
||||
|
||||
display.clearDisplay();
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 8:// +y+x Up-Left
|
||||
{
|
||||
oledPrint("Up-Left", CENTER, 22);
|
||||
//myOLED.drawBitmap(110, 60, ana8);
|
||||
|
||||
if (button == "Press a button" && lastbutton == "A")
|
||||
{
|
||||
bupleftx = N64_status.stick_x;
|
||||
buplefty = N64_status.stick_y;
|
||||
test = 0;
|
||||
// reset button
|
||||
lastbutton = "N/A";
|
||||
|
||||
display.clearDisplay();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (test != 0)
|
||||
{
|
||||
oledPrint("Benchmark", CENTER, 0);
|
||||
display.drawLine(22 + 0, 9, 22 + 83, 9, WHITE);
|
||||
printSTR("(Quit with Z)", 25, 55);
|
||||
}
|
||||
display.display();
|
||||
// go to next screen
|
||||
if (button == "Press a button" && lastbutton == "START")
|
||||
{
|
||||
// reset button
|
||||
lastbutton = "N/A";
|
||||
|
||||
display.clearDisplay();
|
||||
if (startscreen != 4)
|
||||
startscreen = startscreen + 1;
|
||||
else
|
||||
{
|
||||
startscreen = 1;
|
||||
test = 1;
|
||||
}
|
||||
}
|
||||
else if (button == "Press a button" && lastbutton == "Z" && startscreen == 4)
|
||||
{
|
||||
// Quit
|
||||
quit = 0;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
/******************************************
|
||||
N64 Controller Pak Functions
|
||||
(connected via Controller)
|
||||
|
@ -1,7 +1,7 @@
|
||||
//******************************************
|
||||
// NINTENDO POWER MODULE
|
||||
//******************************************
|
||||
// (GB Memory starts at around line 1743)
|
||||
// (GB Memory starts at around line 1740)
|
||||
|
||||
/******************************************
|
||||
SF Memory Cassette
|
||||
|
@ -1,812 +0,0 @@
|
||||
/**********************************************************************************
|
||||
Nintendo 64 Controller Test for Arduino Mega
|
||||
|
||||
Author: sanni
|
||||
Date: 2016-04-15
|
||||
Version: V2
|
||||
|
||||
OLED lib: http://www.rinkydinkelectronics.com/library.php?id=79
|
||||
|
||||
Thanks to:
|
||||
Andrew Brown/Peter Den Hartog - N64 send/get functions
|
||||
|
||||
**********************************************************************************/
|
||||
|
||||
#include <OLED_I2C.h>
|
||||
extern uint8_t SmallFont[];
|
||||
|
||||
// define LCD pins
|
||||
OLED myOLED(SDA, SCL, 8);
|
||||
|
||||
//define LED pin
|
||||
int ledPin = 10;
|
||||
|
||||
// These two macros toggle the eepDataPin/ControllerDataPin between input and output
|
||||
// External 1K pull-up resistor from eepDataPin to VCC required
|
||||
// 0x10 = 00010000 -> Port H Pin 4
|
||||
#define N64_HIGH DDRH &= ~0x10
|
||||
#define N64_LOW DDRH |= 0x10
|
||||
// Read the current state(0/1) of the eepDataPin
|
||||
#define N64_QUERY (PINH & 0x10)
|
||||
|
||||
// received Controller data
|
||||
char N64_raw_dump[33]; // 1 received bit per byte
|
||||
String rawStr = ""; // above char array read into a string
|
||||
struct {
|
||||
char stick_x;
|
||||
char stick_y;
|
||||
}
|
||||
N64_status;
|
||||
|
||||
// on which screens do we start
|
||||
int startscreen = 0;
|
||||
int mode = 0;
|
||||
int test = 1;
|
||||
|
||||
//stings that hold the buttons
|
||||
String button = "N/A";
|
||||
String lastbutton = "N/A";
|
||||
|
||||
//name of the current displayed result
|
||||
String anastick = "";
|
||||
|
||||
// Graph
|
||||
int xax = 22 + 24; // midpoint x
|
||||
int yax = 24; // midpoint y
|
||||
int zax = 24; // size
|
||||
|
||||
// variables to display test data of different sticks
|
||||
int upx = 0;
|
||||
int upy = 0;
|
||||
int uprightx = 0;
|
||||
int uprighty = 0;
|
||||
int rightx = 0;
|
||||
int righty = 0;
|
||||
int downrightx = 0;
|
||||
int downrighty = 0;
|
||||
int downx = 0;
|
||||
int downy = 0;
|
||||
int downleftx = 0;
|
||||
int downlefty = 0;
|
||||
int leftx = 0;
|
||||
int lefty = 0;
|
||||
int upleftx = 0;
|
||||
int uplefty = 0;
|
||||
|
||||
// variables to save test data
|
||||
int bupx = 0;
|
||||
int bupy = 0;
|
||||
int buprightx = 0;
|
||||
int buprighty = 0;
|
||||
int brightx = 0;
|
||||
int brighty = 0;
|
||||
int bdownrightx = 0;
|
||||
int bdownrighty = 0;
|
||||
int bdownx = 0;
|
||||
int bdowny = 0;
|
||||
int bdownleftx = 0;
|
||||
int bdownlefty = 0;
|
||||
int bleftx = 0;
|
||||
int blefty = 0;
|
||||
int bupleftx = 0;
|
||||
int buplefty = 0;
|
||||
int results = 0;
|
||||
|
||||
void N64_send(unsigned char *buffer, char length);
|
||||
void N64_get();
|
||||
|
||||
void setup()
|
||||
{
|
||||
// Communication with controller on this pin
|
||||
// Don't remove these lines, we don't want to push +5V to the controller
|
||||
// Output a low signal
|
||||
PORTH &= ~(1 << 4);
|
||||
// Set Controller Data Pin(PH4) to Input
|
||||
DDRH &= ~(1 << 4);
|
||||
|
||||
// Led
|
||||
pinMode(ledPin, OUTPUT);
|
||||
|
||||
// OLED
|
||||
myOLED.begin();
|
||||
myOLED.setFont(SmallFont);
|
||||
}
|
||||
|
||||
// This sends the given byte sequence to the controller
|
||||
// length must be at least 1
|
||||
// Oh, it destroys the buffer passed in as it writes it
|
||||
|
||||
void N64_send(unsigned char *buffer, char length)
|
||||
{
|
||||
// Send these bytes
|
||||
char bits;
|
||||
|
||||
bool bit;
|
||||
|
||||
// This routine is very carefully timed by examining the assembly output.
|
||||
// Do not change any statements, it could throw the timings off
|
||||
//
|
||||
// We get 16 cycles per microsecond, which should be plenty, but we need to
|
||||
// be conservative. Most assembly ops take 1 cycle, but a few take 2
|
||||
//
|
||||
// I use manually constructed for-loops out of gotos so I have more control
|
||||
// over the outputted assembly. I can insert nops where it was impossible
|
||||
// with a for loop
|
||||
|
||||
asm volatile (";Starting outer for loop");
|
||||
outer_loop:
|
||||
{
|
||||
asm volatile (";Starting inner for loop");
|
||||
bits = 8;
|
||||
inner_loop:
|
||||
{
|
||||
// Starting a bit, set the line low
|
||||
asm volatile (";Setting line to low");
|
||||
N64_LOW; // 1 op, 2 cycles
|
||||
|
||||
asm volatile (";branching");
|
||||
if (*buffer >> 7) {
|
||||
asm volatile (";Bit is a 1");
|
||||
// 1 bit
|
||||
// remain low for 1us, then go high for 3us
|
||||
// nop block 1
|
||||
asm volatile ("nop\nnop\nnop\nnop\nnop\n");
|
||||
|
||||
asm volatile (";Setting line to high");
|
||||
N64_HIGH;
|
||||
|
||||
// nop block 2
|
||||
// we'll wait only 2us to sync up with both conditions
|
||||
// at the bottom of the if statement
|
||||
asm volatile ("nop\nnop\nnop\nnop\nnop\n"
|
||||
"nop\nnop\nnop\nnop\nnop\n"
|
||||
"nop\nnop\nnop\nnop\nnop\n"
|
||||
"nop\nnop\nnop\nnop\nnop\n"
|
||||
"nop\nnop\nnop\nnop\nnop\n"
|
||||
"nop\nnop\nnop\nnop\nnop\n"
|
||||
);
|
||||
|
||||
}
|
||||
else {
|
||||
asm volatile (";Bit is a 0");
|
||||
// 0 bit
|
||||
// remain low for 3us, then go high for 1us
|
||||
// nop block 3
|
||||
asm volatile ("nop\nnop\nnop\nnop\nnop\n"
|
||||
"nop\nnop\nnop\nnop\nnop\n"
|
||||
"nop\nnop\nnop\nnop\nnop\n"
|
||||
"nop\nnop\nnop\nnop\nnop\n"
|
||||
"nop\nnop\nnop\nnop\nnop\n"
|
||||
"nop\nnop\nnop\nnop\nnop\n"
|
||||
"nop\nnop\nnop\nnop\nnop\n"
|
||||
"nop\n");
|
||||
|
||||
asm volatile (";Setting line to high");
|
||||
N64_HIGH;
|
||||
|
||||
// wait for 1us
|
||||
asm volatile ("; end of conditional branch, need to wait 1us more before next bit");
|
||||
|
||||
}
|
||||
// end of the if, the line is high and needs to remain
|
||||
// high for exactly 16 more cycles, regardless of the previous
|
||||
// branch path
|
||||
|
||||
asm volatile (";finishing inner loop body");
|
||||
--bits;
|
||||
if (bits != 0) {
|
||||
// nop block 4
|
||||
// this block is why a for loop was impossible
|
||||
asm volatile ("nop\nnop\nnop\nnop\nnop\n"
|
||||
"nop\nnop\nnop\nnop\n");
|
||||
// rotate bits
|
||||
asm volatile (";rotating out bits");
|
||||
*buffer <<= 1;
|
||||
|
||||
goto inner_loop;
|
||||
} // fall out of inner loop
|
||||
}
|
||||
asm volatile (";continuing outer loop");
|
||||
// In this case: the inner loop exits and the outer loop iterates,
|
||||
// there are /exactly/ 16 cycles taken up by the necessary operations.
|
||||
// So no nops are needed here (that was lucky!)
|
||||
--length;
|
||||
if (length != 0) {
|
||||
++buffer;
|
||||
goto outer_loop;
|
||||
} // fall out of outer loop
|
||||
}
|
||||
|
||||
// send a single stop (1) bit
|
||||
// nop block 5
|
||||
asm volatile ("nop\nnop\nnop\nnop\n");
|
||||
N64_LOW;
|
||||
// wait 1 us, 16 cycles, then raise the line
|
||||
// 16-2=14
|
||||
// nop block 6
|
||||
asm volatile ("nop\nnop\nnop\nnop\nnop\n"
|
||||
"nop\nnop\nnop\nnop\nnop\n"
|
||||
"nop\nnop\nnop\nnop\n");
|
||||
N64_HIGH;
|
||||
|
||||
}
|
||||
|
||||
void N64_get()
|
||||
{
|
||||
// listen for the expected 8 bytes of data back from the controller and
|
||||
// blast it out to the N64_raw_dump array, one bit per byte for extra speed.
|
||||
// Afterwards, call translate_raw_data() to interpret the raw data and pack
|
||||
// it into the N64_status struct.
|
||||
asm volatile (";Starting to listen");
|
||||
unsigned char timeout;
|
||||
char bitcount = 32;
|
||||
char *bitbin = N64_raw_dump;
|
||||
|
||||
// Again, using gotos here to make the assembly more predictable and
|
||||
// optimization easier (please don't kill me)
|
||||
read_loop:
|
||||
timeout = 0x3f;
|
||||
// wait for line to go low
|
||||
while (N64_QUERY) {
|
||||
if (!--timeout)
|
||||
return;
|
||||
}
|
||||
// wait approx 2us and poll the line
|
||||
asm volatile (
|
||||
"nop\nnop\nnop\nnop\nnop\n"
|
||||
"nop\nnop\nnop\nnop\nnop\n"
|
||||
"nop\nnop\nnop\nnop\nnop\n"
|
||||
"nop\nnop\nnop\nnop\nnop\n"
|
||||
"nop\nnop\nnop\nnop\nnop\n"
|
||||
"nop\nnop\nnop\nnop\nnop\n"
|
||||
);
|
||||
*bitbin = N64_QUERY;
|
||||
++bitbin;
|
||||
--bitcount;
|
||||
if (bitcount == 0)
|
||||
return;
|
||||
|
||||
// wait for line to go high again
|
||||
// it may already be high, so this should just drop through
|
||||
timeout = 0x3f;
|
||||
while (!N64_QUERY) {
|
||||
if (!--timeout)
|
||||
return;
|
||||
}
|
||||
goto read_loop;
|
||||
|
||||
}
|
||||
|
||||
void get_button()
|
||||
{
|
||||
// Command to send to the gamecube
|
||||
// The last bit is rumble, flip it to rumble
|
||||
// yes this does need to be inside the loop, the
|
||||
// array gets mutilated when it goes through N64_send
|
||||
unsigned char command[] = {
|
||||
0x01
|
||||
};
|
||||
|
||||
// don't want interrupts getting in the way
|
||||
noInterrupts();
|
||||
// send those 3 bytes
|
||||
N64_send(command, 1);
|
||||
// read in data and dump it to N64_raw_dump
|
||||
N64_get();
|
||||
// end of time sensitive code
|
||||
interrupts();
|
||||
|
||||
// The get_N64_status function sloppily dumps its data 1 bit per byte
|
||||
// into the get_status_extended char array. It's our job to go through
|
||||
// that and put each piece neatly into the struct N64_status
|
||||
int i;
|
||||
memset(&N64_status, 0, sizeof(N64_status));
|
||||
|
||||
// bits: joystick x value
|
||||
// These are 8 bit values centered at 0x80 (128)
|
||||
for (i = 0; i < 8; i++) {
|
||||
N64_status.stick_x |= N64_raw_dump[16 + i] ? (0x80 >> i) : 0;
|
||||
}
|
||||
for (i = 0; i < 8; i++) {
|
||||
N64_status.stick_y |= N64_raw_dump[24 + i] ? (0x80 >> i) : 0;
|
||||
}
|
||||
|
||||
// read char array N64_raw_dump into string rawStr
|
||||
rawStr = "";
|
||||
for (i = 0; i < 16; i++) {
|
||||
rawStr = rawStr + String(N64_raw_dump[i], DEC);
|
||||
}
|
||||
|
||||
// Buttons (A,B,Z,S,DU,DD,DL,DR,0,0,L,R,CU,CD,CL,CR)
|
||||
if (rawStr.substring(0, 16) == "0000000000000000") {
|
||||
lastbutton = button;
|
||||
button = "Press a button";
|
||||
digitalWrite(ledPin, LOW);
|
||||
}
|
||||
else
|
||||
{
|
||||
digitalWrite(ledPin, HIGH);
|
||||
for (int i = 0; i < 16; i++)
|
||||
{
|
||||
// seems to be 16, 8 or 4 depending on what pin is used
|
||||
if (N64_raw_dump[i] == 16)
|
||||
{
|
||||
switch (i)
|
||||
{
|
||||
case 7:
|
||||
button = "D-Right";
|
||||
break;
|
||||
|
||||
case 6:
|
||||
button = "D-Left";
|
||||
break;
|
||||
|
||||
case 5:
|
||||
button = "D-Down";
|
||||
break;
|
||||
|
||||
case 4:
|
||||
button = "D-Up";
|
||||
break;
|
||||
|
||||
case 3:
|
||||
button = "START";
|
||||
break;
|
||||
|
||||
case 2:
|
||||
button = "Z";
|
||||
break;
|
||||
|
||||
case 1:
|
||||
button = "B";
|
||||
break;
|
||||
|
||||
case 0:
|
||||
button = "A";
|
||||
break;
|
||||
|
||||
case 15:
|
||||
button = "C-Right";
|
||||
break;
|
||||
|
||||
case 14:
|
||||
button = "C-Left";
|
||||
break;
|
||||
|
||||
case 13:
|
||||
button = "C-Down";
|
||||
break;
|
||||
|
||||
case 12:
|
||||
button = "C-Up";
|
||||
break;
|
||||
|
||||
case 11:
|
||||
button = "R";
|
||||
break;
|
||||
|
||||
case 10:
|
||||
button = "L";
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void printSTR(String st, int x, int y)
|
||||
{
|
||||
char buf[st.length() + 1];
|
||||
|
||||
st.toCharArray(buf, st.length() + 1);
|
||||
myOLED.print(buf, x, y);
|
||||
}
|
||||
|
||||
void nextscreen()
|
||||
{
|
||||
if (button == "Press a button" && lastbutton == "START")
|
||||
{
|
||||
// reset button
|
||||
lastbutton = "N/A";
|
||||
|
||||
myOLED.clrScr();
|
||||
if (startscreen != 4)
|
||||
startscreen = startscreen + 1;
|
||||
else
|
||||
{
|
||||
startscreen = 1;
|
||||
test = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void loop()
|
||||
{
|
||||
// Get Button and analog stick
|
||||
get_button();
|
||||
|
||||
switch (startscreen)
|
||||
{
|
||||
case 0: // Logo Screen
|
||||
{
|
||||
myOLED.print("ControllerTest", CENTER, 8);
|
||||
myOLED.print("V1.0", CENTER, 18);
|
||||
myOLED.drawLine(22 + 0, 28, 22 + 84, 28);
|
||||
myOLED.print("2013 sanni", CENTER, 32);
|
||||
myOLED.update();
|
||||
|
||||
delay(1500);
|
||||
startscreen = 1;
|
||||
myOLED.clrScr();
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
myOLED.print("Button Test", CENTER, 0);
|
||||
myOLED.drawLine(22 + 0, 10, 22 + 84, 10);
|
||||
|
||||
// Print Button
|
||||
printSTR(" " + button + " ", CENTER, 20);
|
||||
|
||||
// Print Stick X Value
|
||||
String stickx = String("X: " + String(N64_status.stick_x, DEC) + " ");
|
||||
printSTR(stickx, 22 + 0, 38);
|
||||
|
||||
// Print Stick Y Value
|
||||
String sticky = String("Y: " + String(N64_status.stick_y, DEC) + " ");
|
||||
printSTR(sticky, 22 + 42, 38);
|
||||
|
||||
//Update LCD
|
||||
myOLED.update();
|
||||
|
||||
// go to next screen
|
||||
nextscreen();
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
myOLED.print("Range", 22 + 52, 5);
|
||||
myOLED.print("Test", 22 + 52, 15);
|
||||
myOLED.drawRect(22 + 50, 0, 22 + 83, 25);
|
||||
|
||||
// Print Stick X Value
|
||||
String stickx = String("X:" + String(N64_status.stick_x, DEC) + " ");
|
||||
printSTR(stickx, 22 + 50, 28);
|
||||
|
||||
// Print Stick Y Value
|
||||
String sticky = String("Y:" + String(N64_status.stick_y, DEC) + " ");
|
||||
printSTR(sticky, 22 + 50, 38);
|
||||
|
||||
// Draw Axis
|
||||
myOLED.drawLine(xax - zax, yax, xax + zax, yax);
|
||||
myOLED.drawLine(xax, yax - zax, xax, yax + zax);
|
||||
myOLED.clrPixel(xax, yax - 80 / 4);
|
||||
myOLED.clrPixel(xax, yax + 80 / 4);
|
||||
myOLED.clrPixel(xax + 80 / 4, yax);
|
||||
myOLED.clrPixel(xax - 80 / 4, yax);
|
||||
|
||||
//Draw Analog Stick
|
||||
if (mode == 1)
|
||||
{
|
||||
myOLED.setPixel(xax + N64_status.stick_x / 4, yax - N64_status.stick_y / 4);
|
||||
//Update LCD
|
||||
myOLED.update();
|
||||
}
|
||||
else
|
||||
{
|
||||
myOLED.drawCircle(xax + N64_status.stick_x / 4, yax - N64_status.stick_y / 4, 2);
|
||||
//Update LCD
|
||||
myOLED.update();
|
||||
myOLED.clrScr();
|
||||
}
|
||||
|
||||
// switch mode
|
||||
if (button == "Press a button" && lastbutton == "Z")
|
||||
{
|
||||
if (mode == 0)
|
||||
{
|
||||
mode = 1;
|
||||
myOLED.clrScr();
|
||||
}
|
||||
else
|
||||
{
|
||||
mode = 0;
|
||||
myOLED.clrScr();
|
||||
}
|
||||
}
|
||||
// go to next screen
|
||||
nextscreen();
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
myOLED.print("Skipping Test", CENTER, 0);
|
||||
myOLED.drawLine(22 + 0, 10, 22 + 83, 10);
|
||||
myOLED.drawRect(22 + 0, 20, 22 + 83, 44);
|
||||
if (N64_status.stick_x > 0)
|
||||
myOLED.drawLine(22 + N64_status.stick_x, 20, 22 + N64_status.stick_x, 44);
|
||||
|
||||
//Update LCD
|
||||
myOLED.update();
|
||||
|
||||
if (button == "Press a button" && lastbutton == "Z")
|
||||
{
|
||||
// reset button
|
||||
lastbutton = "N/A";
|
||||
|
||||
myOLED.clrScr();
|
||||
}
|
||||
// go to next screen
|
||||
nextscreen();
|
||||
break;
|
||||
}
|
||||
case 4:
|
||||
{
|
||||
switch ( test )
|
||||
{
|
||||
case 0: // Display results
|
||||
{
|
||||
switch (results)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
anastick = "YOURS";
|
||||
upx = bupx;
|
||||
upy = bupy;
|
||||
uprightx = buprightx;
|
||||
uprighty = buprighty;
|
||||
rightx = brightx;
|
||||
righty = brighty;
|
||||
downrightx = bdownrightx;
|
||||
downrighty = bdownrighty;
|
||||
downx = bdownx;
|
||||
downy = bdowny;
|
||||
downleftx = bdownleftx;
|
||||
downlefty = bdownlefty;
|
||||
leftx = bleftx;
|
||||
lefty = blefty;
|
||||
upleftx = bupleftx;
|
||||
uplefty = buplefty;
|
||||
|
||||
if (button == "Press a button" && lastbutton == "A")
|
||||
{
|
||||
// reset button
|
||||
lastbutton = "N/A";
|
||||
results = 1;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
anastick = "ORIG";
|
||||
upx = 1;
|
||||
upy = 84;
|
||||
uprightx = 67;
|
||||
uprighty = 68;
|
||||
rightx = 83;
|
||||
righty = -2;
|
||||
downrightx = 67;
|
||||
downrighty = -69;
|
||||
downx = 3;
|
||||
downy = -85;
|
||||
downleftx = -69;
|
||||
downlefty = -70;
|
||||
leftx = -85;
|
||||
lefty = 0;
|
||||
upleftx = -68;
|
||||
uplefty = 68;
|
||||
|
||||
if (button == "Press a button" && lastbutton == "A")
|
||||
{
|
||||
// reset button
|
||||
lastbutton = "N/A";
|
||||
results = 0;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
} //results
|
||||
myOLED.clrScr();
|
||||
|
||||
printSTR(anastick, 22 + 50, 0);
|
||||
|
||||
myOLED.print("U:", 22 + 50, 10);
|
||||
myOLED.printNumI(upy, RIGHT, 10);
|
||||
myOLED.print("D:", 22 + 50, 20);
|
||||
myOLED.printNumI(downy, RIGHT, 20);
|
||||
myOLED.print("L:", 22 + 50, 30);
|
||||
myOLED.printNumI(leftx, RIGHT, 30);
|
||||
myOLED.print("R:", 22 + 50, 40);
|
||||
myOLED.printNumI(rightx, RIGHT, 40);
|
||||
|
||||
myOLED.drawLine(xax + upx / 4, yax - upy / 4, xax + uprightx / 4, yax - uprighty / 4);
|
||||
myOLED.drawLine(xax + uprightx / 4, yax - uprighty / 4, xax + rightx / 4, yax - righty / 4);
|
||||
myOLED.drawLine(xax + rightx / 4, yax - righty / 4, xax + downrightx / 4, yax - downrighty / 4);
|
||||
myOLED.drawLine(xax + downrightx / 4, yax - downrighty / 4, xax + downx / 4, yax - downy / 4);
|
||||
myOLED.drawLine(xax + downx / 4, yax - downy / 4, xax + downleftx / 4, yax - downlefty / 4);
|
||||
myOLED.drawLine(xax + downleftx / 4, yax - downlefty / 4, xax + leftx / 4, yax - lefty / 4);
|
||||
myOLED.drawLine(xax + leftx / 4, yax - lefty / 4, xax + upleftx / 4, yax - uplefty / 4);
|
||||
myOLED.drawLine(xax + upleftx / 4, yax - uplefty / 4, xax + upx / 4, yax - upy / 4);
|
||||
|
||||
myOLED.setPixel(xax, yax);
|
||||
|
||||
//Update LCD
|
||||
myOLED.update();
|
||||
break;
|
||||
} //display results
|
||||
|
||||
case 1:// +y Up
|
||||
{
|
||||
myOLED.print("Hold Stick Up", CENTER, 18);
|
||||
myOLED.print("then press A", CENTER, 28);
|
||||
//myOLED.drawBitmap(110, 60, ana1);
|
||||
|
||||
if (button == "Press a button" && lastbutton == "A")
|
||||
{
|
||||
bupx = N64_status.stick_x;
|
||||
bupy = N64_status.stick_y;
|
||||
// reset button
|
||||
lastbutton = "N/A";
|
||||
|
||||
myOLED.clrScr();
|
||||
test = 2;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 2:// +y+x Up-Right
|
||||
{
|
||||
myOLED.print("Up-Right", CENTER, 22 );
|
||||
//myOLED.drawBitmap(110, 60, ana2);
|
||||
|
||||
if (button == "Press a button" && lastbutton == "A")
|
||||
{
|
||||
buprightx = N64_status.stick_x;
|
||||
buprighty = N64_status.stick_y;
|
||||
test = 3;
|
||||
// reset button
|
||||
lastbutton = "N/A";
|
||||
|
||||
myOLED.clrScr();
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 3:// +x Right
|
||||
{
|
||||
myOLED.print("Right", CENTER, 22 );
|
||||
//myOLED.drawBitmap(110, 60, ana3);
|
||||
|
||||
if (button == "Press a button" && lastbutton == "A")
|
||||
{
|
||||
brightx = N64_status.stick_x;
|
||||
brighty = N64_status.stick_y;
|
||||
test = 4;
|
||||
// reset button
|
||||
lastbutton = "N/A";
|
||||
|
||||
myOLED.clrScr();
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 4:// -y+x Down-Right
|
||||
{
|
||||
myOLED.print("Down-Right", CENTER, 22 );
|
||||
//myOLED.drawBitmap(110, 60, ana4);
|
||||
|
||||
if (button == "Press a button" && lastbutton == "A")
|
||||
{
|
||||
bdownrightx = N64_status.stick_x;
|
||||
bdownrighty = N64_status.stick_y;
|
||||
test = 5;
|
||||
// reset button
|
||||
lastbutton = "N/A";
|
||||
|
||||
myOLED.clrScr();
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 5:// -y Down
|
||||
{
|
||||
myOLED.print("Down", CENTER, 22 );
|
||||
//myOLED.drawBitmap(110, 60, ana5);
|
||||
|
||||
if (button == "Press a button" && lastbutton == "A")
|
||||
{
|
||||
bdownx = N64_status.stick_x;
|
||||
bdowny = N64_status.stick_y;
|
||||
test = 6;
|
||||
// reset button
|
||||
lastbutton = "N/A";
|
||||
|
||||
myOLED.clrScr();
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 6:// -y-x Down-Left
|
||||
{
|
||||
myOLED.print("Down-Left", CENTER, 22 );
|
||||
//myOLED.drawBitmap(110, 60, ana6);
|
||||
|
||||
if (button == "Press a button" && lastbutton == "A")
|
||||
{
|
||||
bdownleftx = N64_status.stick_x;
|
||||
bdownlefty = N64_status.stick_y;
|
||||
test = 7;
|
||||
// reset button
|
||||
lastbutton = "N/A";
|
||||
|
||||
myOLED.clrScr();
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 7:// -x Left
|
||||
{
|
||||
myOLED.print("Left", CENTER, 22 );
|
||||
//myOLED.drawBitmap(110, 60, ana7);
|
||||
|
||||
if (button == "Press a button" && lastbutton == "A")
|
||||
{
|
||||
bleftx = N64_status.stick_x;
|
||||
blefty = N64_status.stick_y;
|
||||
test = 8;
|
||||
// reset button
|
||||
lastbutton = "N/A";
|
||||
|
||||
myOLED.clrScr();
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 8:// +y+x Up-Left
|
||||
{
|
||||
myOLED.print("Up-Left", CENTER, 22);
|
||||
//myOLED.drawBitmap(110, 60, ana8);
|
||||
|
||||
if (button == "Press a button" && lastbutton == "A")
|
||||
{
|
||||
bupleftx = N64_status.stick_x;
|
||||
buplefty = N64_status.stick_y;
|
||||
test = 0;
|
||||
// reset button
|
||||
lastbutton = "N/A";
|
||||
|
||||
myOLED.clrScr();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (test != 0)
|
||||
{
|
||||
myOLED.print("Benchmark", CENTER, 0);
|
||||
myOLED.drawLine(22 + 0, 9, 22 + 83, 9);
|
||||
}
|
||||
myOLED.update();
|
||||
// go to next screen
|
||||
nextscreen();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -1,2 +0,0 @@
|
||||
This is my portable N64 Controller Tester edited to run on the Cart Reader Shield.
|
||||
The N64 controller's data line is connected to Arduino Mega Pin 7.
|
Binary file not shown.
@ -1,4 +0,0 @@
|
||||
Unzip and copy those into your Arduino library folder e.g. C:\Users\sanni\Documents\Arduino\libraries
|
||||
|
||||
You can also get the latest versions from their creators page:
|
||||
Oled lib: http://www.rinkydinkelectronics.com/library.php?id=79
|
Loading…
Reference in New Issue
Block a user