Fix SNES romName

This commit is contained in:
sanni 2022-10-28 13:38:16 +02:00
parent 24c5957993
commit 30d880bfa7

View File

@ -1016,7 +1016,7 @@ boolean checkcart_SNES() {
}
// Get name
byte myLength = buildRomName(romName, &snesHeader[headerStart], 21);
byte myLength = buildRomName(romName, &snesHeader[0xFFC0 - headerStart], 21);
// If name consists out of all japanese characters use game code
if (myLength == 0) {