Fix SNES romName

This commit is contained in:
sanni 2022-10-28 13:38:16 +02:00
parent 24c5957993
commit 30d880bfa7

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@ -1016,7 +1016,7 @@ boolean checkcart_SNES() {
} }
// Get name // Get name
byte myLength = buildRomName(romName, &snesHeader[headerStart], 21); byte myLength = buildRomName(romName, &snesHeader[0xFFC0 - headerStart], 21);
// If name consists out of all japanese characters use game code // If name consists out of all japanese characters use game code
if (myLength == 0) { if (myLength == 0) {