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remove duplicate GB Flash reading function
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commit
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@ -53,6 +53,32 @@ static const char GameSharkRead[] PROGMEM = "Read GBC GameShark";
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static const char GameSharkWrite[] PROGMEM = "Write GBC GameShark";
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static const char* const menuOptionsGBDatel[] PROGMEM = { MegaMemRead, MegaMemWrite, GameSharkRead, GameSharkWrite };
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bool gbxFlashCFI() {
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// Flash CFI
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display_Clear();
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display_Update();
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setup_GB();
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mode = CORE_GB;
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// Change working dir to root
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sd.chdir("/");
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// Launch filebrowser
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filePath[0] = '\0';
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sd.chdir("/");
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fileBrowser(F("Select file"));
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display_Clear();
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identifyCFI_GB();
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if (!writeCFI_GB()) {
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display_Clear();
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println_Msg(F("Flashing failed, time out!"));
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// Prints string out of the common strings array either with or without newline
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print_STR(press_button_STR, 1);
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display_Update();
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return false;
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}
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return true;
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}
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// Start menu for both GB and GBA
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void gbxMenu() {
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// create menu with title and 5 options to choose from
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@ -212,53 +238,14 @@ void gbxMenu() {
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case 1:
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// Flash CFI
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display_Clear();
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display_Update();
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setup_GB();
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mode = CORE_GB;
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// Change working dir to root
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sd.chdir("/");
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// Launch filebrowser
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filePath[0] = '\0';
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sd.chdir("/");
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fileBrowser(F("Select file"));
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display_Clear();
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identifyCFI_GB();
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if (!writeCFI_GB()) {
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display_Clear();
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println_Msg(F("Flashing failed, time out!"));
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// Prints string out of the common strings array either with or without newline
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print_STR(press_button_STR, 1);
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display_Update();
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wait();
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}
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// Reset
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gbxFlashCFI();
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wait();
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resetArduino();
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break;
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case 2:
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// Flash CFI and Save
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display_Clear();
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display_Update();
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setup_GB();
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mode = CORE_GB;
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// Change working dir to root
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sd.chdir("/");
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// Launch filebrowser
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filePath[0] = '\0';
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sd.chdir("/");
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fileBrowser(F("Select file"));
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display_Clear();
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identifyCFI_GB();
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if (!writeCFI_GB()) {
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display_Clear();
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println_Msg(F("Flashing failed, time out!"));
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// Prints string out of the common strings array either with or without newline
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print_STR(press_button_STR, 1);
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display_Update();
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// Flash CFI and save
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if (!gbxFlashCFI()) {
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wait();
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resetArduino();
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}
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