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@ -24,7 +24,7 @@ const char NPFlashMenuItem2[] PROGMEM = "Write Flash";
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const char NPFlashMenuItem3[] PROGMEM = "Print Mapping";
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const char NPFlashMenuItem4[] PROGMEM = "Read Mapping";
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const char NPFlashMenuItem5[] PROGMEM = "Write Mapping";
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const char NPFlashMenuItem6[] PROGMEM = "Back";
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const char NPFlashMenuItem6[] PROGMEM = "Reset";
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const char* const menuOptionsNPFlash[] PROGMEM = {NPFlashMenuItem1, NPFlashMenuItem2, NPFlashMenuItem3, NPFlashMenuItem4, NPFlashMenuItem5, NPFlashMenuItem6};
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void NPGameOptions() {}
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@ -226,9 +226,9 @@ void npMenu() {
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writeMapping(0xE0, 256);
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break;
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// Go back
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// Reset
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case 5:
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mode = mode_NP;
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asm volatile (" jmp 0");
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break;
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}
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if (flashSubMenu != 5) {
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