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V1.0: Change versioning to the more common #.# format
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@ -2,8 +2,8 @@
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Cartridge Reader for Arduino Mega2560
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Cartridge Reader for Arduino Mega2560
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Author: sanni
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Author: sanni
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Date: 04-21-2018
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Date: 05-05-2018
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Version: V33C
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Version: 1.0
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SD lib: https://github.com/greiman/SdFat
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SD lib: https://github.com/greiman/SdFat
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LCD lib: https://github.com/adafruit/Adafruit_SSD1306
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LCD lib: https://github.com/adafruit/Adafruit_SSD1306
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@ -35,7 +35,7 @@
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infinest - help with GB Memory cart
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infinest - help with GB Memory cart
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**********************************************************************************/
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**********************************************************************************/
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char ver[5] = "V33C";
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char ver[5] = "1.0";
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/******************************************
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/******************************************
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Define Starting Point
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Define Starting Point
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@ -351,7 +351,7 @@ void aboutScreen() {
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display.drawBitmap(0, 0, sig, 128, 64, 1);
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display.drawBitmap(0, 0, sig, 128, 64, 1);
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println_Msg(F("Cartridge Reader"));
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println_Msg(F("Cartridge Reader"));
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println_Msg(F("github.com/sanni"));
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println_Msg(F("github.com/sanni"));
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print_Msg(F("2018 "));
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print_Msg(F("2018 Version "));
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println_Msg(ver);
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println_Msg(ver);
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println_Msg(F(""));
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println_Msg(F(""));
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println_Msg(F(""));
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println_Msg(F(""));
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@ -1,5 +1,5 @@
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//******************************************
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//******************************************
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// FLASHROM
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// FLASHROM MODULE
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//******************************************
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//******************************************
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/******************************************
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/******************************************
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@ -52,8 +52,8 @@ void flashMenu() {
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// create menu with title and 3 options to choose from
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// create menu with title and 3 options to choose from
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unsigned char flashSlot;
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unsigned char flashSlot;
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// Copy menuOptions out of progmem
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// Copy menuOptions out of progmem
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convertPgm(menuOptionsFlash, 3);
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convertPgm(menuOptionsFlash, 2);
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flashSlot = question_box("Select flashrom slot", menuOptions, 3, 0);
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flashSlot = question_box("Select flashrom slot", menuOptions, 2, 0);
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// wait for user choice to come back from the question box menu
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// wait for user choice to come back from the question box menu
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switch (flashSlot)
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switch (flashSlot)
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@ -1,5 +1,5 @@
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//******************************************
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//******************************************
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// GAME BOY
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// GAME BOY MODULE
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//******************************************
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//******************************************
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/******************************************
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/******************************************
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@ -1,5 +1,5 @@
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//******************************************
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//******************************************
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// GAME BOY ADVANCE
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// GAME BOY ADVANCE MODULE
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//******************************************
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//******************************************
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/******************************************
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/******************************************
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@ -1,5 +1,5 @@
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//******************************************
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//******************************************
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// SEGA MEGA DRIVE
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// SEGA MEGA DRIVE MODULE
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//******************************************
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//******************************************
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/******************************************
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/******************************************
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@ -1,5 +1,5 @@
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//******************************************
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//******************************************
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// NINTENDO 64
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// NINTENDO 64 MODULE
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//******************************************
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//******************************************
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/******************************************
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/******************************************
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@ -1,5 +1,5 @@
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//******************************************
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//******************************************
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// NINTENDO POWER Cartridges for SFC and GB
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// NINTENDO POWER MODULE
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// (GB Memory starts at around line 1460)
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// (GB Memory starts at around line 1460)
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//******************************************
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//******************************************
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@ -707,4 +707,3 @@ void pceMenu() {
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//******************************************
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//******************************************
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// End of File
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// End of File
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//******************************************
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//******************************************
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@ -1,5 +1,5 @@
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//******************************************
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//******************************************
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// SUPER NINTENDO
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// SUPER NINTENDO MODULE
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//******************************************
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//******************************************
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/******************************************
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/******************************************
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