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fixed NES mapper 206
fixed NES mapper 206, tested working with FC game "Super Chinese"
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61cc4b034c
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4a799e6969
@ -2913,7 +2913,6 @@ void readPRG(boolean readrom) {
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case 88:
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case 88:
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case 95:
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case 95:
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case 154: // 128K
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case 154: // 128K
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case 206: // 32K/64K/128K
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banks = int_pow(2, prgsize) * 2;
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banks = int_pow(2, prgsize) * 2;
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for (int i = 0; i < banks; i += 2) {
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for (int i = 0; i < banks; i += 2) {
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write_prg_byte(0x8000, 6); // PRG ROM Command ($8000-$9FFF)
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write_prg_byte(0x8000, 6); // PRG ROM Command ($8000-$9FFF)
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@ -3112,6 +3111,22 @@ void readPRG(boolean readrom) {
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}
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}
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break;
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break;
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case 206:
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banks = int_pow(2, prgsize) * 2;
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for (int i = 0; i < banks-2; i += 2) {
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write_prg_byte(0x8000, 6);
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write_prg_byte(0x8001, i);
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write_prg_byte(0x8000, 7);
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write_prg_byte(0x8001, i | 1);
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for (word address = 0x0; address < 0x4000; address += 512) {
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dumpPRG(base, address);
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}
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}
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for (word address = 0x4000; address < 0x8000; address += 512) {
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dumpPRG(base, address);
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}
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break;
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case 210: // 128K/256K
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case 210: // 128K/256K
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banks = int_pow(2, prgsize) * 2;
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banks = int_pow(2, prgsize) * 2;
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for (int i = 0; i < banks; i += 2) {
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for (int i = 0; i < banks; i += 2) {
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