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Remove unused variables in N64.ino
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@ -4050,7 +4050,6 @@ unsigned long verifyFlashrom_N64() {
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N64 Gameshark Flash Functions
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N64 Gameshark Flash Functions
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*****************************************/
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*****************************************/
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void flashGameshark_N64() {
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void flashGameshark_N64() {
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int flashSize = 0;
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// Check flashrom ID's
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// Check flashrom ID's
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unlockGSAddressRanges();
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unlockGSAddressRanges();
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idGameshark_N64();
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idGameshark_N64();
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@ -4384,7 +4383,6 @@ void writeGameshark_N64() {
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uint32_t processedProgressBar = 0;
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uint32_t processedProgressBar = 0;
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uint32_t totalProgressBar = (uint32_t)(fileSize);
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uint32_t totalProgressBar = (uint32_t)(fileSize);
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draw_progressbar(0, totalProgressBar);
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draw_progressbar(0, totalProgressBar);
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bool toggle = true;
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myFile.seek(0);
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myFile.seek(0);
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for (unsigned long currSector = 0; currSector < fileSize; currSector += 16384) {
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for (unsigned long currSector = 0; currSector < fileSize; currSector += 16384) {
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for (unsigned long currSdBuffer = 0; currSdBuffer < 16384; currSdBuffer += 256) {
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for (unsigned long currSdBuffer = 0; currSdBuffer < 16384; currSdBuffer += 256) {
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