mirror of
https://github.com/sanni/cartreader.git
synced 2024-12-28 14:01:52 +01:00
Delete old/unused NES database code
This commit is contained in:
parent
f432ad15f5
commit
50b6540863
@ -369,7 +369,6 @@ void draw_progressbar(uint32_t processedsize, uint32_t totalsize);
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byte eepbit[8];
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byte eeptemp;
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#ifdef nointro
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// Array to hold iNES header
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byte iNES_HEADER[16];
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//ID 0-3
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@ -384,7 +383,6 @@ byte iNES_HEADER[16];
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//TV_system 12
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//VS_hardware 13
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//reserved 14, 15
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#endif
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//******************************************
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// CRC32
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@ -612,7 +610,6 @@ void rewind_line(FsFile& readfile, byte count = 1) {
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// Calculate CRC32 if needed and compare it to CRC read from database
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boolean compareCRC(const char* database, uint32_t crc32sum, boolean renamerom, int offset) {
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#ifdef nointro
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char crcStr[9];
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print_Msg(F("CRC32... "));
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display_Update();
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@ -690,7 +687,7 @@ boolean compareCRC(const char* database, uint32_t crc32sum, boolean renamerom, i
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if (renamerom) {
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println_Msg(gamename);
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// Rename file to nointro
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// Rename file to database name
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sd.chdir(folder);
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delay(100);
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if (myFile.open(fileName, O_READ)) {
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@ -714,9 +711,6 @@ boolean compareCRC(const char* database, uint32_t crc32sum, boolean renamerom, i
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print_Error(F("Database missing"));
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return 0;
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}
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#else // nointro
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println_Msg("");
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#endif // !nointro
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return 0;
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}
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@ -905,9 +899,7 @@ void mainMenu() {
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display_Clear();
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display_Update();
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setup_NES();
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#ifdef nointro
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getMapping();
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#endif
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checkStatus_NES();
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nesMenu();
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break;
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@ -1312,9 +1304,7 @@ void consoles80Menu() {
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display_Clear();
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display_Update();
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setup_NES();
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#ifdef nointro
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getMapping();
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#endif
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checkStatus_NES();
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nesMenu();
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break;
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@ -287,14 +287,6 @@
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/****/
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/* [ Use No Intro Database ---------------------------------------- ]
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* Renames ROM if found in database
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*/
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#define nointro
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/****/
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/* [ SNES Core/CLOCKGEN: Read Clock Generator Calibration Data ---- ]
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* Toggle to use calibration data from snes_clk.txt
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*/
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@ -313,7 +313,7 @@ void mdCartMenu() {
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readRealtec_MD();
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} else {
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readROM_MD();
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// Calculate and compare CRC32 with nointro
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// Calculate and compare CRC32 with database
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if (is32x)
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//database, crcString, renamerom, offset
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compareCRC("32x.txt", 0, 1, 0);
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@ -261,11 +261,7 @@ static const char nesMenuItem6[] PROGMEM = "Flash NESMaker";
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static const char* const menuOptionsNES[] PROGMEM = { nesMenuItem1, nesMenuItem2, nesMenuItem3, nesMenuItem4, nesMenuItem5, nesMenuItem6, string_reset2 };
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// NES chips menu
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#ifndef nointro
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static const char nesChipsMenuItem1[] PROGMEM = "Read PRG & CHR";
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#else
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static const char nesChipsMenuItem1[] PROGMEM = "Combined PRG+CHR";
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#endif
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static const char nesChipsMenuItem2[] PROGMEM = "Read only PRG";
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static const char nesChipsMenuItem3[] PROGMEM = "Read only CHR";
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static const char nesChipsMenuItem4[] PROGMEM = "Back";
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@ -283,19 +279,6 @@ void nesMenu() {
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switch (answer) {
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// Read Rom
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case 0:
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#ifndef nointro
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CartStart();
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readPRG(false);
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delay(2000);
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readCHR(false);
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delay(2000);
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outputNES();
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delay(2000);
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readRAM();
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delay(2000);
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resetROM();
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CartFinish();
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#else
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display_Clear();
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// Change working dir to root
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sd.chdir("/");
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@ -308,7 +291,6 @@ void nesMenu() {
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#endif
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display_Update();
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wait();
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#endif
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break;
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// Read single chip
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@ -318,7 +300,10 @@ void nesMenu() {
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// Read RAM
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case 2:
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CreateROMFolderInSD();
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sd.chdir();
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sprintf(folder, "NES/SAVE");
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sd.mkdir(folder, true);
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sd.chdir(folder);
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readRAM();
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resetROM();
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println_Msg(F(""));
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@ -383,19 +368,6 @@ void nesChipMenu() {
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switch (answer) {
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// Read combined PRG/CHR
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case 0:
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#ifndef nointro
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CreateROMFolderInSD();
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readPRG(false);
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resetROM();
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CreateROMFolderInSD();
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readCHR(false);
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resetROM();
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println_Msg(F(""));
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// Prints string out of the common strings array either with or without newline
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print_STR(press_button_STR, 1);
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#else
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display_Clear();
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// Change working dir to root
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sd.chdir("/");
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@ -405,7 +377,6 @@ void nesChipMenu() {
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print_STR(press_button_STR, 1);
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#ifdef global_log
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save_log();
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#endif
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#endif
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display_Update();
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wait();
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@ -478,10 +449,8 @@ void setup_NES() {
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}
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/******************************************
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Get Mapping from nointro SD database
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Get Mapping from SD database
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*****************************************/
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#ifdef nointro
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// no clue (taken from fceux)
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uint32_t uppow2(uint32_t n) {
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int x;
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@ -932,7 +901,6 @@ void readRaw_NES() {
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// Compare CRC32 with database
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compareCRC("nes.txt", 0, 0, 0);
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}
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#endif
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/******************************************
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Low Level Functions
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@ -1209,444 +1177,6 @@ void CreateRAMFileInSD() {
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}
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}
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#ifndef nointro
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void CartStart() {
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sd.chdir();
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EEPROM_readAnything(0, foldern); // FOLDER #
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sprintf(folder, "NES/CART/%d", foldern);
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sd.mkdir(folder, true);
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sd.chdir(folder);
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}
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void CartFinish() {
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foldern += 1;
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EEPROM_writeAnything(0, foldern); // FOLDER #
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sd.chdir();
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}
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#endif
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/******************************************
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NES 2.0 Header Functions
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*****************************************/
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#ifndef nointro
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int32_t atoi32_signed(const char* input_string) {
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if (input_string == NULL) {
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return 0;
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}
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int int_sign = 1;
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int i = 0;
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if (input_string[0] == '-') {
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int_sign = -1;
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i = 1;
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}
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int32_t return_val = 0;
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while (input_string[i] != '\0') {
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if (input_string[i] >= '0' && input_string[i] <= '9') {
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return_val = (return_val * 10) + (input_string[i] - '0');
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} else if (input_string[i] != '\0') {
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return 0;
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}
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i++;
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}
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return_val = return_val * int_sign;
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return return_val;
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}
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uint32_t atoi32_unsigned(const char* input_string) {
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if (input_string == NULL) {
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return 0;
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}
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int i = 0;
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uint32_t return_val = 0;
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while (input_string[i] != '\0') {
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if (input_string[i] >= '0' && input_string[i] <= '9') {
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return_val = (return_val * 10) + (input_string[i] - '0');
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} else if (input_string[i] != '\0') {
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return 0;
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}
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i++;
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}
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return return_val;
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}
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void outputNES() {
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FsFile nesFile;
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const char fileNES[] = "CART.nes";
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const char fileBIN[] = "CART.bin";
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char* outputFile;
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unsigned long crcOffset = 0;
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uint32_t prg_size_bytes = 1024 * (uint32_t)prg;
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uint32_t chr_size_bytes = 1024 * (uint32_t)chr;
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int has_header = 0;
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display_Clear();
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unsigned char* nes_header_bytes = getNESHeaderForFileInfo(prg_size_bytes, chr_size_bytes, prg_crc32, chr_crc32);
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if (nes_header_bytes != NULL) {
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has_header = 1;
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}
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LED_RED_ON;
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LED_GREEN_ON;
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LED_BLUE_ON;
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if (!myFile.open("PRG.bin", FILE_READ)) {
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LED_GREEN_OFF;
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LED_BLUE_OFF;
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display_Clear();
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println_Msg(F("PRG FILE FAILED!"));
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display_Update();
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print_FatalError(sd_error_STR);
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}
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if (has_header) {
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outputFile = fileNES;
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crcOffset = 16;
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} else {
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outputFile = fileBIN;
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}
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if (!sd.exists(outputFile)) {
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nesFile = sd.open(outputFile, O_RDWR | O_CREAT);
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}
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if (!nesFile) {
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LED_GREEN_OFF;
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LED_BLUE_OFF;
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display_Clear();
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println_Msg(F("NES FILE FAILED!"));
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display_Update();
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print_FatalError(sd_error_STR);
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}
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if (has_header) {
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nesFile.write(nes_header_bytes, 16);
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free(nes_header_bytes);
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display_Clear();
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println_Msg(F("SET HEADER"));
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display_Update();
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}
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size_t n;
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while ((n = myFile.read(sdBuffer, sizeof(sdBuffer))) > 0) {
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nesFile.write(sdBuffer, n);
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}
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myFile.close();
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if (myFile.open("CHR.bin", FILE_READ)) {
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while ((n = myFile.read(sdBuffer, sizeof(sdBuffer))) > 0) {
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nesFile.write(sdBuffer, n);
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}
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myFile.close();
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}
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nesFile.flush();
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nesFile.close();
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display_Clear();
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if (has_header) {
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println_Msg(F("NES FILE OUTPUT!"));
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} else {
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println_Msg(F("BIN FILE OUTPUT!"));
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}
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println_Msg(F(""));
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display_Update();
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printCRC(outputFile, NULL, crcOffset);
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LED_RED_OFF;
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LED_GREEN_OFF;
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LED_BLUE_OFF;
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}
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unsigned char* getNESHeaderForFileInfo(uint32_t prg_size, uint32_t chr_size, uint32_t prg_crc32, uint32_t chr_crc32) {
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if (prg_size == 0) {
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return NULL;
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}
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char* temp_line;
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unsigned char* nes20_header;
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int i;
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if (!myFile.open("/nes20db.txt", FILE_READ)) {
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return NULL;
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} else {
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display_Clear();
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println_Msg(F("SEARCHING DB"));
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display_Update();
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}
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temp_line = (char*)malloc(256 * sizeof(char));
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while (myFile.available()) {
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// We're reading fixed-length lines
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// padded with null characters
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myFile.read(temp_line, 256);
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uint32_t prg_size_db;
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uint32_t chr_size_db;
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uint32_t prg_crc32_db;
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uint32_t chr_crc32_db;
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// Match PRG and CHR sizes first, then
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// match PRG CRC32 and, if the CHR size
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// is greater than zero, the CHR CRC32
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// as well.
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prg_size_db = getPRGSizeFromDatabaseRow(temp_line);
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if (prg_size == prg_size_db) {
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chr_size_db = getCHRSizeFromDatabaseRow(temp_line);
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if (chr_size == chr_size_db) {
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prg_crc32_db = getPRGCRC32FromDatabaseRow(temp_line);
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if (prg_crc32 == prg_crc32_db) {
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if (chr_size == 0) {
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nes20_header = getNES20HeaderBytesFromDatabaseRow(temp_line);
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free(temp_line);
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myFile.close();
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return nes20_header;
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} else {
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chr_crc32_db = getCHRCRC32FromDatabaseRow(temp_line);
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if (chr_crc32 == chr_crc32_db) {
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nes20_header = getNES20HeaderBytesFromDatabaseRow(temp_line);
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free(temp_line);
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myFile.close();
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return nes20_header;
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}
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}
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}
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}
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}
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}
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free(temp_line);
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myFile.close();
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return NULL;
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}
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// IMPORTANT: The string returned from this function MUST
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// be passed to free() when ready to be disposed of, in
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// order to avoid a memory leak.
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char* getDatabaseFieldFromRow(const char* dbstr, uint8_t fieldnum) {
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uint8_t field_start_pos = 0;
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uint8_t field_end_pos = 1;
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uint8_t current_field = 0;
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char* return_field;
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// Field order, beginning with field 0:
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// PRG Size, CHR Size, PRG CRC32, CHR CRC32, Game Title, NES 2.0 Header (as ASCII)
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//
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// Each entry is on its own line, with a field delimeter of ^^
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// I'm assuming that nothing will ever use ^^ in a game title, but it's possible
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// that could be wrong, in which case a different field delimeter would need
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// to be used, and the logic here updated.
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if (dbstr == NULL || fieldnum > 5) {
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return NULL;
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}
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if (dbstr[0] == 0 || dbstr[0] == '\n') {
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return NULL;
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}
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for (; field_end_pos < 255 && current_field < fieldnum; field_end_pos++) {
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if (field_start_pos < 254 && dbstr[field_start_pos] == '^' && dbstr[field_start_pos + 1] == '^') {
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current_field++;
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field_start_pos = field_end_pos;
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field_end_pos = field_start_pos + 1;
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}
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if (current_field < fieldnum && dbstr[field_end_pos - 1] == '^' && dbstr[field_end_pos] == '^' || dbstr[field_end_pos] == 0 || dbstr[field_end_pos] == '\n') {
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current_field++;
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field_start_pos = field_end_pos + 1;
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field_end_pos = field_start_pos + 1;
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}
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}
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field_end_pos = field_start_pos;
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while ((dbstr[field_end_pos - 1] != '^' || dbstr[field_end_pos] != '^') && dbstr[field_end_pos] != 0 && dbstr[field_end_pos] != '\n') {
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field_end_pos++;
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}
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if (dbstr[field_end_pos] == '^') {
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field_end_pos = field_end_pos - 2;
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} else {
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field_end_pos = field_end_pos - 1;
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}
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if ((field_end_pos - field_start_pos + 2) == 0) {
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return NULL;
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}
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return_field = (char*)malloc((field_end_pos - field_start_pos + 2) * sizeof(char));
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memcpy(return_field, &dbstr[field_start_pos], field_end_pos - field_start_pos + 1);
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return_field[(field_end_pos - field_start_pos) + 1] = 0;
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return return_field;
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}
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unsigned char getNibbleFromChar(char num) {
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char ret_char = num & 0x0F;
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if (num > '9') {
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ret_char += 9;
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}
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return ret_char;
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}
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unsigned char getByteFromChars(char msn, char lsn) {
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unsigned char return_char;
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return_char = (getNibbleFromChar(msn) << 4);
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return_char |= getNibbleFromChar(lsn);
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return return_char;
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}
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// IMPORTANT: The byte array returned from this function MUST
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// be passed to free() when ready to be disposed of, in
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// order to avoid a memory leak.
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unsigned char* strToBytes(const char* bytestr) {
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uint8_t str_length;
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uint8_t byte_length;
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uint8_t str_idx;
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uint8_t byte_idx = 0;
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unsigned char* byte_arr;
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||||
|
||||
if (bytestr == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
str_length = (uint8_t)strlen(bytestr);
|
||||
|
||||
if (str_length % 2 != 0) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
byte_length = str_length / 2;
|
||||
|
||||
byte_arr = (unsigned char*)malloc(byte_length * sizeof(unsigned char));
|
||||
|
||||
for (str_idx = 0; str_idx < str_length && bytestr[str_idx] != 0; str_idx = str_idx + 2) {
|
||||
if (!isxdigit(bytestr[str_idx]) || !isxdigit(bytestr[str_idx + 1])) {
|
||||
free(byte_arr);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
byte_arr[byte_idx] = getByteFromChars(bytestr[str_idx], bytestr[str_idx + 1]);
|
||||
byte_idx++;
|
||||
}
|
||||
|
||||
return byte_arr;
|
||||
}
|
||||
|
||||
uint32_t crc32FromBytes(const unsigned char* bytearr) {
|
||||
if (bytearr == NULL) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return (uint32_t)(((uint32_t)bytearr[0] << 24) | ((uint32_t)bytearr[1] << 16) | ((uint32_t)bytearr[2] << 8) | (uint32_t)bytearr[3]);
|
||||
}
|
||||
|
||||
uint32_t getPRGSizeFromDatabaseRow(const char* crctest) {
|
||||
char* prg_size_str = getDatabaseFieldFromRow(crctest, 0);
|
||||
if (prg_size_str == NULL) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint32_t return_size = atoi32_unsigned(prg_size_str);
|
||||
free(prg_size_str);
|
||||
|
||||
return return_size;
|
||||
}
|
||||
|
||||
uint32_t getCHRSizeFromDatabaseRow(const char* crctest) {
|
||||
char* chr_size_str = getDatabaseFieldFromRow(crctest, 1);
|
||||
if (chr_size_str == NULL) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint32_t return_size = atoi32_unsigned(chr_size_str);
|
||||
free(chr_size_str);
|
||||
|
||||
return return_size;
|
||||
}
|
||||
|
||||
uint32_t getPRGCRC32FromDatabaseRow(const char* crctest) {
|
||||
char* prg_crc32_str = getDatabaseFieldFromRow(crctest, 2);
|
||||
if (prg_crc32_str == NULL) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
unsigned char* prg_crc32_bytes = strToBytes(prg_crc32_str);
|
||||
free(prg_crc32_str);
|
||||
|
||||
if (prg_crc32_bytes == NULL) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint32_t prg_crc32 = crc32FromBytes(prg_crc32_bytes);
|
||||
free(prg_crc32_bytes);
|
||||
|
||||
return prg_crc32;
|
||||
}
|
||||
|
||||
uint64_t getCHRCRC32FromDatabaseRow(const char* crctest) {
|
||||
char* chr_crc32_str = getDatabaseFieldFromRow(crctest, 3);
|
||||
if (chr_crc32_str == NULL) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
unsigned char* chr_crc32_bytes = strToBytes(chr_crc32_str);
|
||||
free(chr_crc32_str);
|
||||
|
||||
if (chr_crc32_bytes == NULL) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint32_t chr_crc32 = crc32FromBytes(chr_crc32_bytes);
|
||||
free(chr_crc32_bytes);
|
||||
|
||||
return chr_crc32;
|
||||
}
|
||||
|
||||
// IMPORTANT: As with getDatabaseFieldFromRow(), the string
|
||||
// returned from this function must be passed to free() after
|
||||
// it's no longer needed in order to avoid a memory leak.
|
||||
char* getGameTitleFromDatabaseRow(const char* crctest) {
|
||||
char* game_title_str = getDatabaseFieldFromRow(crctest, 4);
|
||||
|
||||
return game_title_str;
|
||||
}
|
||||
|
||||
// IMPORTANT: The byte array returned from this function MUST
|
||||
// be passed to free() when ready to be disposed of, in
|
||||
// order to avoid a memory leak.
|
||||
unsigned char* getNES20HeaderBytesFromDatabaseRow(const char* crctest) {
|
||||
char* nes_header_str = getDatabaseFieldFromRow(crctest, 5);
|
||||
if (nes_header_str == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
unsigned char* nes_header_bytes = strToBytes(nes_header_str);
|
||||
free(nes_header_str);
|
||||
|
||||
if (nes_header_bytes == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return nes_header_bytes;
|
||||
}
|
||||
#endif
|
||||
|
||||
/******************************************
|
||||
Config Functions
|
||||
*****************************************/
|
||||
@ -3754,9 +3284,6 @@ void readPRG(bool readrom) {
|
||||
println_Msg(F("PRG FILE DUMPED!"));
|
||||
println_Msg(F(""));
|
||||
display_Update();
|
||||
#ifndef nointro
|
||||
printCRC(fileName, &prg_crc32, 0);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
set_address(0);
|
||||
@ -4755,9 +4282,6 @@ void readCHR(bool readrom) {
|
||||
println_Msg(F("CHR FILE DUMPED!"));
|
||||
println_Msg(F(""));
|
||||
display_Update();
|
||||
#ifndef nointro
|
||||
printCRC(fileName, &chr_crc32, 0);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -78,11 +78,6 @@ BA58ED29,716956B4,4E45531A100010080000070700000001
|
||||
Name
|
||||
CRC32 (prg+chr combined), CRC32 (512 bytes), iNES Header
|
||||
|
||||
## nes20db.txt
|
||||
This file stores NES 2.0 data about NES ROMs, generated from [NewRisingSun's nes20db XML file on NesDev](https://forums.nesdev.org/viewtopic.php?t=19940). Converting updated versions of the XML file to this format requires compiling and running [NES20Tool](https://github.com/Kreeblah/NES20Tool) with the following options at runtime:
|
||||
|
||||
NES20Tool -operation transform -xml-file nes20db.xml -xml-format nes20db -format-transform-type sanni -format-transform-destination nes20db.txt
|
||||
|
||||
## snes.txt
|
||||
This file is needed for odd sized SNES games like Final Fantasy (JAP), Super Metroid(US/JAP) or Tales of Symphonia. Without this file you will get overdumps and the checksum calculation will fail.
|
||||
|
||||
|
BIN
sd/nes20db.txt
BIN
sd/nes20db.txt
Binary file not shown.
Loading…
Reference in New Issue
Block a user