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https://github.com/sanni/cartreader.git
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Update N64.ino
This updates the N64 Gameshark function description, adds progress bars for the writing and verification functions, and updates the Chip ID function to report an unknown chip.
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@ -4056,8 +4056,8 @@ void flashGameshark_N64() {
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idGameshark_N64();
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// Check for SST 29LE010 (0808)/SST 28LF040 (0404)/AMTEL AT29LV010A (3535)/SST 29EE010 (0707)
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// !!!! This has been confirmed to allow reading of v1.07, v1.09, v2.0-2.21, v3.2-3.3 !!!!
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// !!!! 29LE010/29EE010/AT29LV010A are very similar and can possibly be written to with this process. !!!!
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// !!!! This has been confirmed to allow reading of v1.02, v1.04-v1.09, v2.0-2.21, v3.0-3.3 !!!!
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// !!!! All referenced eeproms/flashroms are confirmed as being writable with this process. !!!!
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// !!!! !!!!
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// !!!! PROCEED AT YOUR OWN RISK !!!!
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// !!!! !!!!
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@ -4179,12 +4179,10 @@ void idGameshark_N64() {
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if (flashid == 0x0808 || flashid == 0x3535 || flashid == 0x0707) {
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flashSize = 262144;
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}
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if (flashid == 0x0404) {
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} else if (flashid == 0x0404) {
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//Set SST 28LF040 flashrom size
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flashSize = 1048574;
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if (flashid != 0x0404) {
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} else {
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println_Msg(F("Check cart connection"));
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println_Msg(F("Unknown Flash ID"));
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sprintf(flashid_str, "%04X", flashid);
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@ -4193,7 +4191,6 @@ void idGameshark_N64() {
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wait();
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mainMenu();
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}
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}
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sprintf(flashid_str, "%04X", flashid);
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// Reset flashrom
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resetGameshark_N64();
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@ -4348,12 +4345,14 @@ void writeGameshark_N64() {
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// Write Gameshark with 2x SST 29LE010 / AMTEL AT29LV010A / SST 29EE010 Eeproms
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if (flashid == 0x0808 || flashid == 0x3535 || flashid == 0x0707) {
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// Each 29LE010 has 1024 pages, each 128 bytes in size
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//Initialize progress bar
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uint32_t processedProgressBar = 0;
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uint32_t totalProgressBar = (uint32_t)(fileSize);
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draw_progressbar(0, totalProgressBar);
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myFile.seek(0);
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for (unsigned long currPage = 0; currPage < fileSize / 2; currPage += 128) {
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// Fill SD buffer with twice the amount since we flash 2 chips
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myFile.read(sdBuffer, 256);
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// Blink led
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blinkLED();
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//Send page write command to both flashroms
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setAddress_N64(0x1EF0AAA8);
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@ -4372,6 +4371,9 @@ void writeGameshark_N64() {
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// Send byte data
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writeWord_N64(currWord);
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}
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processedProgressBar += 256;
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draw_progressbar(processedProgressBar, totalProgressBar);
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blinkLED();
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delay(30);
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}
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}
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@ -4385,8 +4387,6 @@ void writeGameshark_N64() {
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bool toggle = true;
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myFile.seek(0);
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for (unsigned long currSector = 0; currSector < fileSize; currSector += 16384) {
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// Blink led
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blinkLED();
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for (unsigned long currSdBuffer = 0; currSdBuffer < 16384; currSdBuffer += 256) {
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// Fill SD buffer
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myFile.read(sdBuffer, 256);
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@ -4436,13 +4436,15 @@ void writeGameshark_N64() {
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}
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unsigned long verifyGameshark_N64() {
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uint32_t processedProgressBar = 0;
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uint32_t totalProgressBar = (uint32_t)(fileSize);
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println_Msg(F(""));
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draw_progressbar(0, totalProgressBar);
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// Open file on sd card
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if (myFile.open(filePath, O_READ)) {
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writeErrors = 0;
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for (unsigned long currSector = 0; currSector < fileSize; currSector += 131072) {
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// Blink led
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blinkLED();
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for (unsigned long currSdBuffer = 0; currSdBuffer < 131072; currSdBuffer += 512) {
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// Fill SD buffer
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myFile.read(sdBuffer, 512);
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@ -4456,6 +4458,9 @@ unsigned long verifyGameshark_N64() {
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writeErrors++;
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}
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}
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processedProgressBar += 512;
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draw_progressbar(processedProgressBar, totalProgressBar);
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blinkLED();
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}
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}
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// Close the file:
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