Add "(3V)" label to N64 and GBA menu entries

This commit is contained in:
sanni 2022-08-21 07:54:13 +02:00
parent e0af573425
commit 828062963c
2 changed files with 3 additions and 3 deletions

View File

@ -798,7 +798,7 @@ byte starting_letter() {
static const char modeItem1[] PROGMEM = "Game Boy";
static const char modeItem2[] PROGMEM = "NES/Famicom";
static const char modeItem3[] PROGMEM = "Super Nintendo";
static const char modeItem4[] PROGMEM = "Nintendo 64";
static const char modeItem4[] PROGMEM = "Nintendo 64 (3V)";
static const char modeItem5[] PROGMEM = "Mega Drive";
static const char modeItem6[] PROGMEM = "SMS/GG/MIII/SG-1000";
static const char modeItem7[] PROGMEM = "PC Engine/TG16";
@ -971,7 +971,7 @@ void mainMenu() {
static const char modeItem1[] PROGMEM = "Add-ons";
static const char modeItem2[] PROGMEM = "Super Nintendo";
static const char modeItem3[] PROGMEM = "Mega Drive";
static const char modeItem4[] PROGMEM = "Nintendo 64";
static const char modeItem4[] PROGMEM = "Nintendo 64 (3V)";
static const char modeItem5[] PROGMEM = "Game Boy";
static const char modeItem6[] PROGMEM = "About";
static const char modeItem7[] PROGMEM = "Reset";

View File

@ -16,7 +16,7 @@ word lastByte = 0;
*****************************************/
// GBx start menu
static const char gbxMenuItem1[] PROGMEM = "Game Boy (Color)";
static const char gbxMenuItem2[] PROGMEM = "Game Boy Advance";
static const char gbxMenuItem2[] PROGMEM = "GB Advance (3V)";
static const char gbxMenuItem3[] PROGMEM = "Flash GBC Cart";
static const char gbxMenuItem4[] PROGMEM = "NPower GB Memory";
static const char gbxMenuItem5[] PROGMEM = "Reset";